Carlosylu
Carlosylu
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- Carlosylu
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Comments
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Really? Is it cause you don't get to play against him that much? Or is he your nemesis, like Myers is mine?
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No! Bad survivor! No! Sit!
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Did you just comment your post in a clever way to keep it afloat instead of putting all the info in a more concentrate and organized way...?
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/866364#Comment_866364
While I agree everyone has an opinion I wouldn't say they are all valid.
You see? Your opinion about this is valid too
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@OtakuFreak said:
As someone who plays both roles, I have no issue with ''No One Escapes Death''. Sure, it's not particularly fun to play against, but if it does come into play, then it's entirely the survivors fault!
However, many survivors post-game give me a lot of slack for using this perk, despite running Decisive Strike, Adrenaline & other top tier survivor perks which could arguably be even more frustrating to play against. In fact, the survivor equivalent to NOED is ''Adrenaline'', which has no counter-play available to every killer, yet NOED does!
I often use NOED to punish survivors who rush generators and decide to not leave once the gates are open and want to be cheeky & annoying. Many people call NOED a perk which is for ''bad killers''. However, they ignore the fact that the correspondent killer is playing with 3 perks for the rest of the game and may not even have the chance to use it if the Survivors cleanse totems.
To me, people seem to dislike ''No One Escapes Death'' due to its power punishing gen rushing, along with any decision to stay in the end game.
Thoughts?
I didn't even read, just to answer your title, "cause they die to it"
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@Devil_hit11 said:
https://forum.deadbydaylight.com/en/discussion/comment/866172#Comment_866172
Interesting, I was always wondering whether Doctor or Clown was worst killer in the game. I guess wrong. Guessed that Hex:Ruin doctor really keeps him a float. Poor clown can't catch a break with generators at red ranks.
I actually believe the time he spends reloading his bottles is what's keeping him down, if you could just keep walking normally whyle reloading and even hit someone breaking the reload he'd be fine
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@GrootDude said:
Everyone has a valid opinion.
Damn, I did not recognize you without the Bubba Groot!
And yes... I actually don't know if the OP is just trolling...
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@Sign_Spinner said:
https://forum.deadbydaylight.com/en/discussion/comment/866097#Comment_866097
Just because you can't doesn't mean others can't either.
Hehe
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@Deadeye said:
As the stats post cannot be commented, I'll say it here: Yes, I would like to have regular stats updates.
The killrates are exactly what I was feeling the past weeks, it got somehow much harder to escape. Every killer performing above 60% is quite a bit. Although I'm not sure if it is because of well performing killers, or because people started to play careless. Like insta unhooks without BT, self sacrifices and DCs being more regular.
On the maps I agree, indoor maps are not only lethal in general, but we currently have already 4 stealth killers that get a lot of easy first hits in these maps. Hawkins is probably the deadliest map because it is the newest map and still needs to be explored a bit. I'm interested in the kill rates on hawkins in the next stats release.
Nurse being the weakest in all ranks is also what I expected. The pure PC stats show that there are desired changes (just a minor reduction in all ranks and still above 50% and getting away from OP in red ranks). But with the delay in blink spamming, new nurse players or average killers have even more problems to get used to her. She has a higher learning curve now than before I think. That's why we probably also see less nurses now, because it is harder to chew, until you can enjoy the taste. So, more people give up on her.
@Carlosylu I think the last chart also reflects performance of experienced nurse players. PC red rank nurse is still at 65% kill rate. So I would assume, red ranks don't start nurse at red ranks. At least I started to train her after a rank reset to have a bit of a chance to hit someone. Most red ranks probably pick her because they already can handle her. And 65% is quite a good value, 3k on average before, now it is still 2.6 kills
About the last part, I play Nurse pretty often and I suck at her (I'm a red ranks) and that's cause of the daylies, just have that in mind. Call it bad luck, but I get the one to hit survivors post blinking quite a lot...
Now, about the "being harder to escape", have in mind people are doing the challenges of the archives, whyle the killer ones promote you being ruthless, the survivor ones take you off the main objectives so...
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/866182#Comment_866182
It would be possible, but it's not something we'd like to do. Pick rate is just an fun little thing to show how much something is being played, it doesn't really carry much weight. Taking the Spirit out of the graph just because she's played the most in red ranks wouldn't make a whole lot of sense, that's the type of data people want to see.
OK, fair enough. BTW, thank you really much for the stats guys. It's something relly nice to be able to see
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@SilentSpectre said:
Nice call
Damn, I hope this doesn't happen
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@Carlosylu said:
https://us.v-cdn.net/6030815/uploads/407/HQPSGPNBDDJ8.png
We can see in this graph that the Trapper is the most played character which might be because of the Archives and Rift which makes you have to use him, but as this graph doesn't have a date of the study this is just mere speculation.
Every killer except the Nurse has an average kill rate above 50%, this doesn't mean the Nurse Nerf got her useless but much more lets us see how she isn't played much maybe cause of how hard she is to use in consoles and the learning curve for her on PC (she's in a low pick rate). It would be interesting to know how she's doing for players with lots of hours of gameplay.
Yes.. Freddy has a higher kill rate than Spirit and Hill Billie... Don't you dare start survivors...
Funny thing, the Demogorgon has a lower kill rate than the Clown and from this we can also see that the Demo, Huntress and Clown are the lowest kill rates of them all, but nobody uses the clown, followed by Demo, then Huntress in Pick Rates. I'M NOT MENTIONING THE NURSE HERE cause I adressed her in the previous paragraph.
https://us.v-cdn.net/6030815/uploads/543/ZEC901BYLZ6Q.png
Now, for red ranks, whyle the most picked killer is Spirit (maybe due to the nerf she was gonna get, you know, "play as her before she dies") the highest kill rate belongs to lord Freddy, followed by Spirit and Billie, so, yes, they are the three best picks for owning survivors at red ranks.
Every killer has a kill rate average above 60%, Clown, Demo, Nurse and Huntress being the lowest of them followed by Legion. Funny thing is how Huntress is one of the most picked killers, I guess she's fun to play as even if her kill rate is not that good.
The least picked killer is Hag, even when her kill rate is the 4th best of them all, I guess it's not fun to feel as a midget killer, lol, just kidding...
Everybody complaining about Bubba and legion, well, he's not on the lowest three, he's the fourth.
https://us.v-cdn.net/6030815/uploads/486/13TUVPBP0O7N.png
Yes, indoors give the match to killers more that wide open maps, but as you can see the maps are practically the same, if the lowest kill rate is 53.99 and the highest is 69.48%, that means the difference between the lowest kill rate map to the highest one is barelly 15.49%, translated to deaths, a 100% means 4k, so, the lowest kill rate map has 2.16k average, whyle the highest has a 2.78k average
IMPORTANT: I believe that the fact that we don't have a graph per platform gives us somehow a subjective point of view, for example, I'm pretty sure the most brutal killer from PC is a good nurse, but the stats are being affected by console players. I could give more examples, ask for them if you want.
Now, if you wanna correct me in something or add something, PLEASE DO, I can edit the post to make everyone understand it better with your help guys.
Hope this is interesting for someone.
@terumisan Here is a post I made explaining the new stats dude, hope it's interesting for you. Just click the link
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/866163#Comment_866163
It's actually gone up, since people who previously did not play her started to play her (or came back to her) to try out the changes. Basically any time something is changed, the usage will go up, not down.
True, is there a way for you guys to add graph without the top killer ones? like, take out trapper from the all ranks one and spirit from the red ranks one? I'm asking this cause maybe they got that picking rate cause of the Archives and upcoming nerfs for Spirit. It would be more pleasant to observe too
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@Peanits said:
For the record, the first three graphs are taken over a period of three months (August 21st to November 21st).
Gonna add this to the post, thanks
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Yep... I told you so... Let the tantrums begin...
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/866072#Comment_866072
No what are they
Legion is the 4th lowest kill rate killer,
1.- Clown
2.- Demogorgon
3.- Huntress
4.- Legion
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/866093#Comment_866093
There's a chart specifically for the Nurse on PC before and after the change, both for red ranks and all ranks.
Yes, I didn't add it sorry, but what I meant about "graph per platform" was for the other graphs, I think they'd change at least for some killers. for example, the kill rate for Nurse for all ranks is below 50% whyle just for PC is over it, for red ranks she's below 65 and for PC above it. It's not a big change, but still, would be interesting to see them.
Edit: @Science_Guy just for you to know
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@Rex_Huin said:
Stop Press: All killers viable at Red Rank shocker!
YES! The problem there is that red rank players, both sides, feel like a 3-4 kills or escapes are a win, so... Red ranks practically mean they grinded and have experience and good game efficiency
I believe by saying Viable killers we mean survivor owning killers, hehe
Edit: same response for @Well_Placed_HexTotem
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I didn't add the nurse graph cause I didn't wanna make this post longer
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@terumisan said:
https://forum.deadbydaylight.com/en/discussion/comment/866058#Comment_866058
No gen slowing perks as legion or just legion in general
LMAO, you've seen the new stats?
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@projecteulogy said:
https://forum.deadbydaylight.com/en/discussion/comment/865973#Comment_865973
yeah, with these suggestions you already stated you were a killer main without having to throw that tid bit out there. Mori's but no keys Lol...
No to all of it except the not being able to switch loadouts after you enter the lobby. Even the 200% BP is killer sided, because you can earn 32k max pts as killer MUCH easier than you can as survivor. Throw in BBQ and a Pudding/Streamers and lol farm.
The extra gen/hooks won't work. You won't earn any points for them. The dev would have to edit the bloodpoint amounts(again), or raise the max BP category ceiling.
No keys vs Mori ON DEATH HOOK, I'd love to play this as survivor too, don't get me wrong. I thought that was balanced.
I call myself a killer main cause I enjoy way more being killer, but I do get to red ranks with both every month so...
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@terumisan said:
Hardcore mode is no mither
And for killer...?
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@MysticAdvisor said:
https://forum.deadbydaylight.com/en/discussion/comment/865983#Comment_865983
What if their is a technical issue?
You mean they didn't click on the "leave match" option?
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@MysticAdvisor said:
Wow that dc punishment is harsh maybe reduce it to 3-5 dc= day ban
I'd like a mode for hadcore players, which implies no DCers, that's why I wrote that rule
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/865964#Comment_865964
My thoughts exactly
Two gens then?
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Lol, scaredy cat... I'm a killer main excited for this kind of challenges
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Nope, the only way killers have to counter the "let go on hook" for the 4th player to get the hatch is by slugging the third player. This would be nice if it just applied if the hatch is closed, exit gates closed and you are the last player alive being slugged to the end game. Then yes. If not, then the 3rd person who we slug to get the 4k would just "surrender" to give the 4th hatch, which is already an issue
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@Fibijean said:
To be fair, some of the rules are unhelpfully vague. For example, a lot of people think that bodyblocking the killer when they're trying to hook someone is bannable, because there's nothing which specifies that the only bannable form of bodyblocking is using it to take the game hostage. I think it would be helpful if the ingame rules were a bit clearer about what is reportable and what isn't, to prevent too many false reports from being made.
Maybe it's a good idea to add the image we have in the forums where it says "this are not bannable offenses"
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I play Trapper and Freddy as my mains (4k almost every game)
For the fun I play in descendent order Trapper, Freddy, Huntress and GF
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You shouldn't call out the Devs like that man...
BTW, the statistics that have been revealed before show the survival rate depending on the number of persons in the SWF... Check them out
Balance is subjective, a "win" is subjective too, you can call a "we all survived" as a win, or maybe a "2 of us survived", but I have to state that "my whole SWF died but I double pipped and ran the killer for 3 gens" is a win for me so... Even if I died in order to let someone live and escape is a win for me
Like @AvisDeene said, it's funny how you used the term "legally" when camping and tunneling is a valid low BP strategy, non bannable nor reportable BTW...
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I believe it's pretty balanced, if you and a survivor race towards the hatch you can always close it before he/she does, the problem is the moment you don't know where the hatch is. Try slugging the last survivor instead of hooking him and find the last guy, it's a viable option for the 4k.
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People are saying this since launch... We're still here, playing, you know...? Things like the ST chapter did bring players to the game... I think the Devs can handle this, just my opinion though
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/858968#Comment_858968
My eyes do the same thing when I get it.
#########?! LOLOLOL
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@LordGlint said:
No matter how bad YOU think a killer is...if someone can get it to work for them, it works. Freddy was my go-to pick long before his rework when the community as a whole agreed he was the worst killer on the list. If I wanted a chance at all though when playing at rank 1...I was picking Fredward.
Same
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@aregularplayer said:
https://forum.deadbydaylight.com/en/discussion/comment/859024#Comment_859024
once they complete polishing the dedicated servers it will be available in all platforms. be patience, it will be worth, I hope
I am patient, I've already waited for 2 years now, I can still wait some more months, I love this game, I really do
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@aregularplayer said:
I hope DC punishment will make this challenges more accessible, because yes, it is pretty hard decorate the christmas tree down there nowadays.
It's only for PC... I'm really dissapointed in that...
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@Alice_pbg said:
I almost did it by accident the other day. Was doing a bubba daily, and happen to down someone near the basement. There were 3 people on those hooks at 1 point.
If I went for it, I think I would get it. But I went away so the 4th guy could unhook them.
I hope I get it on first try, the DC rate is annoying for that specific build
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@HarryToeknuckles said:
https://us.v-cdn.net/6030815/uploads/695/FL7DWTKVXCS5.jpg
This was taken awhile back, Head By Daylight.
LMFAO!
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@PigMainClaudette said:
Ever since Endgame Collapse has appeared, there has been a rampant rise in slugging in order to get a 4k. I personally believe this to be unhealthy as you are basically holding the game hostage and artificially extending its duration.
Killers are also complaining about the abuse of keys, yet they themselves are (probably) actually forcing Survivors to bring them to dodge this "strategy".
Force out the Survivor by hunting the hatch and closing it. They'll fairly reliably go for the two objective points. It also makes the game better for everyone.
And yes I play killer. Pig, Myers, Spirit and Doctor. 3/4 that I play are not mobility killers.
Unhealthy for who? LOL
You do know you can bring in Unbreakable right? If, as you said, "there has been a rampant rise in slugging in order to get a 4k", why not bring in that perk and a key to somehow have a chance to avoid that?
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@FoggyDownpour said:
https://forum.deadbydaylight.com/en/discussion/comment/856615#Comment_856615
I'm not really looking for discussion on why people might prefer something, just the raw info on what they prefer. I don't really want controversy in the comments since everyone has their own view on it all :P
Don't worry, me neither, just felt like sharing an opinion, respect is not the same as acceptance, that was my point, but everybody can do of their BH as they please.
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@Revansith said:
https://forum.deadbydaylight.com/en/discussion/comment/856527#Comment_856527
Actually Revan as per SW:TOR is both. Although mostly he comes across as a bit too optimistic. I suppose its too much to expect BHVR to license a killer Sith from the game. I am thinking even if they did, the game would be overrun with SW fans causing chaos.
Ah, I see you're a man of culture
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Ahm, purple to red ranks every month... XBOX...
Body blocking is not an issue... I'm gonna guess one out of four situations is what is messing with you:
1° As survivor, the killer traps you in a corner (probably a "one hit downed" killer). How did you get there in the first place? What desicions did you take to put yourself in that possition? Your fault not his...
2° As killer, you're trying to desperatelly get a kill at the end game by following an injured survivor whyle another one gets in your way and they all managed to escape because of it... If this is the case... Then yes... @brokedownpalace is right... you need to get good... If you killed the survivors there would be no one to body block the other survivors right?
3° As survivor your teammate(s) body blocked you (sand bagging) and you got killed. Play SWF or just deal with it, it happens a lot in solo, part of the difficulty of playing alone.
4° As killer, the survivors block your way to the hook and if this is actually something that gets on your nerves either use Mad Grit, Agitation and/or Iron grasp to solve it.
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@Th3Nightmare said:
https://us.v-cdn.net/6030815/uploads/117/NHD16KAWLEH9.jpg
There are an infinite number of complaints about the gen rush, and it has not been dealt with in any way, only including perks to slow down the game. I laugh for not crying!
Good sir... They can't please everyone, At purple - red ranks, XBOX, when I'm Freddy, GF, Wraith or Trapper, 2 gens maximum get done by the survivors... Gen rushing can be countered by being good at the game and by learning which perks to use with which killer, and remember, THE GENS BEING FIXED IS NOT THE END OF THE GAME, your objective is not to avoid gens from being done, but to KILL the survivors. Try an end game build and see how it goes
On the opposite side, when in a SWF red ranks, we can end the game with 0-1 k in less than 10 minutes.
Grey to green rank killers are who usually complain about this on console, I cannot talk about any other platform but XBOX.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/856618#Comment_856618
I think the archives will only ask for trapper or claudette since it's their memories.
I only have 1 left for survivor (drop 15 pallets whyle being chased) and all the others are killer related, I don't wanna lie and say I've read them, I haven't so... IDK
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Both, I'm stil doing the Archive's challenges for lvl 2, so... Whatever the challenge asks me to play
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@ThatMetal1 said:
I always use borrowed time and a few weeks ago I switched it to adrenaline on my Bill and thought I made a clutch save only to see my teamate got downed again instantly. And then in the post game chat they said what kind of bill doesnt bring BT and I havent played bill since.
Also one game that stands out I was in a game with the infamous puppers cranking out a gen with him and hear a billy coming but dont know where and as I got off and ran I ran right into billy face first. Im sure a thousand people laughed at me.
I've also accidently sandbagged a few blendettes with diversion pebbles.
You stopped playing Bill because of it? LOL
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/856541#Comment_856541
You know it will happen, it is....inevitable.
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@BunnyTheHutt said:
I love Oni, I can't wait for him too be nerfed like every single killer that has come out this year.
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@Revansith said:
Peace is a lie, there are only perks
Through perks I gain meta
Through meta I gain power
Through power I gain victory
Through victory my pips are raised
My rank shall set me free.
Great quote rework
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I'm already waiting for her swimming suit skin.... Wait, WHAT?! Who wrote that?!



