Boss
Boss
About
- Username
- Boss
- Joined
- Visits
- 3,150
- Last Active
Comments
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1589216#Comment_1589216
Yep. Sloppy Butcher, exposed status effects, gens finishing, survivors getting hooked, survivors searching chests, survivors cleansing totems....
@BillyMain77 said:
https://forum.deadbydaylight.com/en/discussion/comment/1589216#Comment_1589216
Yes its one of the main issues.
As well as dieing in struggle phase if someone else gets hooked and is on death hook.
The killer is getting 2 kills for the price of one.
Along with blood lust kicking in.
The list goes on and on and on...
Please fix.
Damn.
I asked this cause i remember there was an issue of Wraith using it or "Blind Warrior" - White, and that got fixed.
But so there's a general problem with SB and other stuff.
-
Definitely wouldn't mind seeing issues be addressed.
And this may just be a coincidence, but for days in a row now, i saw discussions here and there on how toxic PC players are.
With crossplay enabled, it doesn't surprise me to see platforms complain about platforms.
-
@ShrimpTwiggs said:
It is and it has been for a long time. Myers tiered up? Frame drops. Sloppy Butcher being applied? Frame drops. Gain Bloodlust? Frame drops. Killer breathes? Game crashes.
Wait, y'all are still getting frame drops from Sloppy Butcher?
-
The first and perhaps only thing i'd want to see change about her is the combination of Mint Rag & any Exposed gear, namely Make Your Choice.
-
@MrLimonka said:
https://forum.deadbydaylight.com/en/discussion/comment/1589186#Comment_1589186
I just presented an idea - of course it is not perfect and would have to be adjusted correctly but you get the gist of it.
Okay.
-
So if i were to stand 6 meters away, i wouldn't apply the buff to them, right?
-
The gigantic maps, because they're gigantic.
Don't like it as Wraith, but also don't like it as a mostly-repairing Survivor.
-
Oh the Basement one, easily.
-
Enduring.
Any kind of stun is my archnemesis.
Also, Make Your Choice is getting harder and harder to remove.
-
@TheChosen0N3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1584373#Comment_1584373
Oops how do i block th name?
You'll have to edit the picture or remove it altogether.
Or you can ignore it and take a risk.
-
Be careful of showing names, mods won't appreciate that.
-
Guess i'm bad then. 🤷♂️
-
- Bitter Murmur
- Iron Grasp
- Sloppy Butcher
- Spies From The Shadows
-
Sounds like it's not that they did something wrong, but that they just want to secure their use of the Offering.
-
PewDiePie was rated as a very pretty boy once, and everyone and their mother on these forums are now maining him.
Coincidence?! I THINK NOT!
-
@Jessbydaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/1576536#Comment_1576536
I don't remember the name honestly because i personally never use or get it either.
Well they're 2 of the 4 Common ones.
So at least they're cheap if you have to buy them. 😋
-
@gelukrait said:
Yes, they are bad
And, it forces players do multiple matches to complete a challenge and not really like a challenge at all , e.g.: start chasing 16 different survivors (4 matches), fix 12 gens by yourself, ...
Ahh, the grindy kind.
-
@Jessbydaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/1576498#Comment_1576498
That's Basically what i meant to say, the windstorm move speed and the invisibility at long range
Completely agreed on the blink addons, they're completely useless to me. Blink rework idea - The duration of the speed boost u get can be increased or your speed while uncloaking isn't reduced as much.
Serpent is just like the meme addon a few killers have like speed limiter so i guess its okay
For predator i feel like if you can reveal auras of survivors if you're on their fresh scratches for 2 seconds every 10/8/6seconds would be pretty balanced and fun imo.
Wraith's meme Add-on that counts like Speed Limiter is "The Beast".
"The Beast" also grants faster BP gain, unlike "The Serpent".
I personally don't care that it exists, but i never go for it on Bloodwebs unless it's the cheapest thing and want nothing else on that specific Bloodweb.
-
Hah, that was one of my ideas for the Nightmare rework.
When they announced Nightmare would appear from blood at Generators, i was hoping he could also appear from Lockers.
And the animation would him be casually walking out while blood floods out, as if the entire Locker was full.
Of course, idk how balanced that would be, but the thought of a Locker opening and blood just splashing everywhere was kinda hardcore to me.
-
@Slashstreetboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1576458#Comment_1576458
Doctor is on my list to get into. Haven´t played him since I was a greenhorn, so to say, but madness and afflictions seem so tempting to mess with. And the laughter :D
Played Doctor a bit a while back.
I found him to be quite satisfying to play with, definitely when you pull off a well-timed shock at a vault or pallet, and they're like: "Aw crap, just too late." gets hit
-
@GoodBoyKaru 'Kay.
@Jessbydaylight You're not in the wrong to really like "Windstorms", they're arguably his best Add-ons, or at least the best Add-on series he has.
I wouldn't say he's impossible without Add-ons, but you're gonna feel an uphill battle if you play without.
From my experience, there's really only 2 things i want changed on his Killer Power.
- Not my idea, but: Completely invisible to Survivors as long as you're far away enough. Being able to spot this almost-completely stealth-dependant Killer across the map with base Survivor abilities can just kill his play.
- More cloaked-speed, NOT "Windstorm"-base, that'll just give him a sucky super-lunge. Give him more speed while cloaked, then change the "Windstorm" Add-ons accordingly. Not only would i like this change cause more speed, but by also changing "Windstorm", it would make other Add-ons more appealing to a certain degree. I mean, you got Hillbilly here, Chainsawing all over the map, faster than Wraith, carrying a standard 1-hit, Wraith can still potentially be seen...Yeah, he can at least use some more speed.
As for his Add-ons, the "Blinks" need an overhaul, they're near useless.
The best they can do is support your other Add-on, like cloaking faster to get "Windstorm" or "Shadow Dance" faster.
"The Serpent" is weird, it's really just a gimmick, but i can't find a good use for it, i'd rather just see it be something else, like increasing your super-lunge distance. (Which would fit the Add-on name, like how snakes practically launch at you to bite you.)
Lastly, i don't like "Blind Warrior" - Mud, but that's of course only because of Blindness. It doesn't need a change, but as long as Blindness is what it is, i won't care for it. It can be a nice passive to block some Auras, but ehh.
His Teachables are overall quite bad.
I like his Shadowborn the most just to feel faster, but for functionality, Wraith doesn't really need it.
I have no idea what to change about this Perk, best i can think of is to make the game be brighter for you only, but they removed the brightness Offerings for a reason.
Bloodhound is okay i guess, i just never lose their trail.
Idk, maybe leave this one as it is.
And Predator even moreso not losing their trail, at least blood pools could be hard to see on some floors or in corn, but Scratchmarks glow.
I've had the idea that Predator could reveal the Aura of the Survivor who made those Scratchmarks as long as you're within 1/2/3 meters of those Scratchmarks.
This could be incredibly useful in loops, to see what they're doing, and it really fits his hunter style.
It's gonna look weird to end this comment just like this, but this is my take on changes to him.
2 things on him really just work for me: Successfully getting close enough to land that first hit without needing to chase (especially awesome with Exposed), and his super-lunge, especially when successfully pulled off at a vault or Pallet, or against Sprint Burst users.
I don't want his base Power to change, and i definitely do NOT want him to have a cooldown Power, no matter how balanced it is. (Nothing wrong with it really, i just dislike being on cooldown.)
-
@Caz2018 said:
Has to be plague - I dont even care if I don't sacrifice anyone so long as I've puked on everything! Window vaults, pallents, gens, totems, the floor, the wall - you name it, I vomit on it!
Yeah, i had some serious time with Plague a few days ago, just nothing but playing as her.
She definitely got to be one of my more liked Killers, and that was while i was mostly using Vile Purge as well.
-
@Slashstreetboy said:
Oni is my guilty pleasure. He´s such a powerhouse and it feels great zooming around and clubbing everybody down mercilessly^^
Honestly, can't deny this either.
He's not my favorite in terms of Killer Power, but just knowing you're this massive, muscled oni with a giant-ass club makes me feel kinda good.
And of course, there's the deep roar.
-
Faster than i expected.
-
Don't worry, i know how i can have fun in this game.
-
@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1545613#Comment_1545613
I was called a speed hacker once, because I used every haste killer perk and the Windstorm addons on Wraith.
Don't worry, i know.
-
Yeah, the implementation is to test.
So this is useful to them to a degree.
-
Slashing Entity
The Entity has put its Entity legs on all Meathooks, and they will automatically slash at any Survivor within 1/2/3 meters of the Meathook, dealing 1 Health State worth of damage.
Entity legs on a Meathook are passive as long as a Survivor is hooked on that Meathook, and will only start slashing again once all Survivors leave the 1/2/3-meter area.
Phase 1 for Survivors while on the Meathook now works the same as phase 2, but button pressing has been replaced with Cages of Atonement Skill Checks.
Entity legs can be burned away by Flashlights/Firecrackers.
Entity legs disappear when Meathooks break from sabotage or sacrifice, but if the Meathook gets repaired, the Entity legs come back too.
False Hope
The trial starts with 1 extra Generator.
This Generator works exactly like all other Generators: Survivors get BP from repairing it, Killers can see its aura, Perks work on it, finishing all repairs without repairing this Generator will make the Entity wrap its Entity Legs around it, etc. etc.
If the Survivors finish repairs on this specific Generator however, the Entity will take the Generator away with a cool animation, and the number of Generators required will not go down unlike usual. (Yes, Perks that work on Generator completion, like Bitter Murmur & Dark Sense, also still work with this Generator.)
If this Generator is repaired, the Killer gets 1/2/3 GOTCHA! score event(s), which rewards 500 BP in the Deviousness category.
What's that scent? (Can you guess this reference?)
When breaking a Pallet, Bloodlust will reset down to level I/reset down to level II/not reset.
So, simplifying it, if you had Bloodlust III and have What's That Scent at Perk Level 1, it would reset to Bloodlust I.
With Perk Level 2, it resets to II, and on Level 3, it would not reset.
And of course, the other methods of losing Bloodlust still apply.
-
Idk, so far it still seems like a red icon & yellow bar isn't a bad idea...
-
@LiunUK said:
https://forum.deadbydaylight.com/en/discussion/comment/1566524#Comment_1566524
op asked why was it red and i gave him the same answer the devs gave us, it because for every other survivor on a gen you repair slower therefore the progress bar turns red to indicate the slower speed.
i then gave an explanation on gen speed just so if anyone who doesn't know the numbers now do and can understand that 4 people on 1 gen is not worth the 2 seconds difference between 3 people on a gen.
I knew why it's red, that wasn't the point of my question.
-
@Blueberry said:
I really wish there was a "none of the above, they're all bad". The Nurse and Billy addons are the closest to being decent with everything else being near meme worthy.
I don't do that option because, even if they're all terrible to someone, there'd be one which is the least terrible.
-
I didn't really mind the similarities of other Killers.
I also don't mind that Blight is similar to some others.
But i find it a bit disappointing that the Power is to just bump into stuff and run moderately faster.
Could've maybe used those syringes in more creative ways instead of just to self-inject so he can run again.
-
God, that ######### sucks, man!
Very very very unfortunately, nothing's happening about it.
They might do something, but who knows when that happens...
-
@SCP_FOR_DBD said:
So this was the thread lol. I personally love using dark devotion. No one ever expects it.
True, i have seen that they are often just weirded out.
Someone even claimed hacks, cause of course they did.
-
Territorial Imperative ain't that bad.
-
I'm very tempted to say yes because then i can think of a new Perk, my build's pretty stale now.
But then i remind myself i'd see DS every single match, which i don't normally, so i'll say no.
I don't care if it's balanced btw, i just dislike being stunned with a passion in every game ever.
-
Funny enough, for my boy Wraith, i deem this Perk the most beneficial.
For Dark Devotion, i often recloak since they're off to a new loop anyway, so i don't need to lose my Terror Radius.
Insidious is standing still, ew.
Trail of Torment would just damage me.
Also don't need Tinkerer, got enough awareness in general.
Beast of Prey though, at least i'd get something if i'm being bad at playing him.
-
Cleansing this Hex will make a fake Generator spawn somewhere where a Generator could've spawned.
It will act as a Generator in every way: Makes noise, grants repairing Survivors Objective BP, Killers can apply Overcharge on it, and every other way possible.
BUT once it's completely repaired, it is taken away by the Entity with a cool animation of it being clawed into a black hole by Entity legs, and the Generator count doesn't go down by 1.
The Killer can't discern which Generator is the fake one, BUT...
The Killer can see Generator Auras by default, so they could figure it out by seeing where a new Aura appeared.
They can also know when it has spawned, due to the Perk lighting up once the associated Hex Totem has been cleansed. (It starts grayed-out, lights up once the Hex Totem is cleansed, grays out again once that Generator is repaired or once all Generators are repaired.)
Oh yeah, this fake Generator is also just blocked by the Entity once they're finished with repairs but didn't repair the fake one.
-
Hope it works now, getting kinda sick of "wrong map" DCs lately.
That, or i'll see a streamer get banned for forever again.
-
I don't really mind such beginner Perks existing.
I would like it better though if those beginner Perks are always the general Perks, and the "better" Perks are Teachables.
You'd present the beginner Perks to the beginners without needing to invest in specific characters to unlock them, and once you're comfortable, you can start exploring characters for those "better" Perks.
-
Sounds interesting if true.
-
@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1548023#Comment_1548023
Ok but why do Survivors still have the last second swap but the killers don't?
Idk, no one but the devs know for sure.
-
They probably thought of it like Pig's Dash attack.
Not that i agree with it though.
-
You need to be at the very beginning of the main menu, where you're looking at the campfire while you're right next to the Killer's feet.
If you are anywhere else in the main menu, like the Store or selecting a Survivor, it will gray out.
-
They really want people to do bones.
-
I'd prefer Lithe.
-
@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/comment/1549360#Comment_1549360
Undying doesn't preserve tokens, so I'm not sure how good it'll work with Devour.
I'm not doing it to preserve Tokens.
I'm doing it for the re-placing of H: DH, especially for early cleanses.
Ideally, i'd be on Disturbed Ward and H: DH is on that stupid Totem in the middle of the field.
They cleanse it quick cause i'm busy chasing, so then it hops onto a Totem that they never find.
Ideally btw, i'll say it again just in case.
-
I think i'm gonna have to reorganize my meme Hex: Devour Hope build.
-
@Cancan71 said:
I believe it's like that for every PTB with a new chapter. When it goes live it will go to its correct position.
@ProfoundEnding said:
No they've always done that, ever since the Clown chapter I believe.
Then i'm glad i doubted myself, or i would've disappointed myself upon hearing this. 😅
-
Not that i know you, but maybe you take F13 in a more casual approach?