BioX
BioX
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idk if that is called "losing interest", seems more that player behavior pissed you off enough to not play it anymore.
And make no mistake, if killers for example keep tunneling and camping, this game will simply die....maybe then the devs will actually take action...
Its really funny to think about as well, you cannot lose if you want to be toxic in this game, or any game, but especially in thisgame where you are the end all be all of the match kinda.
If the killer camps, even if they fail to do so properly and someone is rescued, if you just stand there, basically afk, then thats it, sure everyone got out but man was that an all around waste of everyone's time...and if enough killers do this, the game will, again, die.
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@kyogul said:
https://forum.deadbydaylight.com/en/discussion/comment/2370119#Comment_2370119
Nah, there's no projection. I never even explicitly said that Spirit players will, let alone specified a quantity such as saying majority will; simply said it encourages Spirit players to do so since...it does. Not really any other worth-while perks. And I would consider running them since there's not really anything else that I think would be worth a perk slot to run
Interesting how hard you're trying to start shite though. 6/10 for effort since your effort's showing
"No other worthwhile perks" sigh, again stop trying to make up for your lack of skill through perks, just become better
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Ermm that is exactly what the mid chapters are for
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@TheMidnightRidr said:
Seeing people defend having no dc penalty makes me physically ill. Talk about entitlement.
Getting ill from people having a different view, talk about entitlement
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Oh no, you depip!?!??! Good heavens my poor child, how ever shall you cope?
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@Huge_Bush said:
Entitled players, this game is filled with them. I just hope they match dcer with other dcers in the future.
By that same logic OP is acting entitled as well.
Killers arnt responsible for survivor fun.
Survivors arnt responsible for fun either.
That whole "but the team" argument is so fake and two-faced, it's rediculous
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It's an achievement, if it's too hard for you, let it be.
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So you project your own lack of skill on the rest of the killer community, interesting
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good think you can dip out whenever you want.
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Seems like you care a lot tbh.
Also imagine willingly staying bad at a game you put time in....
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Treat others how you want to be treated
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That's going to be fun endgame with all survivors having BT by default and slapping on some ds for good measure
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K?
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2358942#Comment_2358942
Always trying to get decent perked nerfed. Instead of asking for perks to get buffed since 90% of them are horrible.
I said it before, the outcome of a match should be based on skill and experience, NOT what perks one uses.
So no, a lot of perks should be nerfed so they are nothing more then a nice addition
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he is fine as is
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@FluffyCrit said:
You're absolutely right! Also it's fun to see you say that. A few minutes ago I got called "heartless" and "sociopath" and that I need to get help... because I played basement Bubba for a "hook in the basement" archive and I didn't see any issue about it. I dared to say I don't mind facing a basement Bubba sometimes and there I got the immediate answer: "you're an actual sociopath my god"
People take this game way too seriously... I already got death threats for playing some stuff like T1 Myers with map offering in Hawkings. It's a game people just chill xD
if tis just a game then why do you use such a pathetic way of doing a >challenge<?
its just a game right? just play normally and you will get when you get it?
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2357490#Comment_2357490
You can complain about the stuff itself but you shouldnt blame others for using it.
and why not?
I look down upon gamers who use everything they can to gain an edge, imo its pathetic, what value does a victory hold if you had to use all that nonsense to gain it? what is it worth? pretty much nothing.
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You are entitled to your opinion, and others are entitled to theirs, so no, wont stop complaining because some might not agree with you.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2357426#Comment_2357426
Dude we are using meta slowdown perks because games are so fast. You can not defend your gens without this perks. What we have to do? If gens would not be fast like this, i would gladly use more fun perks. This is not our faults. We have this perks and sadly we have to use them. And also survivors have anti-counter perks for them.
idk, I dont use them and do just fine myself
but this is not really about criticising the use of them, its more about your idea of solutions, countering perks with perks instead of nerfing it all to hell and adressing the core game, that would be much better for everyone.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2357415#Comment_2357415
Which slowdown perk is problem? Can you tell me please?
All of them have fair counters. Without them, killers can not play this game.
in your world survivors have to accept that all killers run Pop + Tinkerer so they have to bring blast mine and/or Repressed alliance and Spine Chill and a perk to find totems basically, so no choice whatsoever, just run the exact opposite on what you expect the killer runs always.
(not to mention blast mine does not take away pop)
Pop and tinkerer on a good killer is just game over, same for the meta on survivors, all of that crap should be nerfed into the ground to make the game better and more balanced.
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@Crowman said:
How dare killers run strong builds on the killer they are playing and try to win.
what worth is that "win" when you used the strongest build to achieve it?
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dear lord you make it all seem so simple, if you truely believe what you are writing here then idk...yikez I guess.
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nope, so enjoy!
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@Northener1907 said:
I really do not know why Candyman have so much fans. I heard him because of this forum, before i never heard or saw him.
And i do not know him powers? How he will work?
pro tip....go watch the movie....
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Don't beat yourself up, it's just camping by another low self confidence, probably bullied a lot, killer.
Those are just non matches, nothing was done really, it was a waste of time
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Here is another pro tip, if a survivor is in front of you, you can hit them with m1.
This and more coming up on "captain obvious gives tips"
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Really hate how that handfull of survivors represent all survivors so you can make swooping statements like that.
Also I'm sure the dc penalty being off has nothing to do with it.....
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@Ashreave said:
Bot matches sound like a terrible idea...although it would help with the killer que thing so I can see why they'd do it.
I think they would be a brilliant addition if we had a behavior rating system, if the other side consistently rates you as unfun to play with/against you will start getting matched up with bots, go slug, tunnel, camp, teabag, clicky flashlight, meta reliant on them all you want and let the people who actually want to play the game play
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@Munqaxus said:
I want the bots to start loosing their faces as the game goes longer and longer. Their bodies get more and more distorted and they start staring at you from behind trees way far into the distance.
This, I want their faces to start melting revealing the robot parts underneath and I want them to start emoting in a juttery broken motion and start making sound like they are talking to themselves
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@CheyeneKL said:
https://forum.deadbydaylight.com/en/discussion/comment/2355559#Comment_2355559
No need to comment then? Some people enjoy reading stories from games π₯Άπ₯Ά don't have to be a rude person
Wow I thank you for sharing and then you call me rude? Now that is just rude!
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Tldr but thanks for sharing
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@Edgars_Raven said:
https://forum.deadbydaylight.com/en/discussion/comment/2355510#Comment_2355510
And the average outcome bhvr is looking for is 6 hooks. So whether youre playing casually or not thats what youre going to get in bhvrs perfect world.
Still waiting for you to tell me something i dont know about mmr
Well by your initial claim of it leading to sweaty matches you showed that you don't know, I explained how it works so I'm not sure what more you are expecting.
The average I was hinting at was the 2 escapes, 2 sacrificed but even if it is 10 8 5 3 6 hooks, it does not matter.
If you for whatever reason can't manage it you will be mmr ranked down until you can get the average outcome. ...
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The new one looks like a cartoon cat /monkey.
Not a fan
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Those who actually play the game and arnt completely insecure seaking validation by "winning" by whatever means they can.
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@Edgars_Raven said:
https://forum.deadbydaylight.com/en/discussion/comment/2355492#Comment_2355492
Then why dont you explain it to us all, would love to learn somethinfmg i dont know
The mmr pitches people together of equal skill so they get average outcomes of the matches.
If you play casually you will be paired up with players that play equally casual so the average results are maintained.
If you sweat like.mad to get 4ks all the time you will in the end meet your likeness facing you, equally sweaty so the outcome is still the same average.
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@Edgars_Raven said:
A real functioning mmr will destroy this game. Nobody wants to sweat their ass off for 6 hooks every single game
You misunderstand how an mmr system works
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ermm ok, what is the definition of a "crutch" perk?
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We play for a challenge so yes destroying the other side is a complete waste of time
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I also would vote for scarecrow because he would fit and has potential for unique abilities.
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what is your steam account
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This threat is pretty hilarious, also duralex sounds like a condom brand
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@StibbityStabbity said:
Why do all characters have to look good?
this, a million times this, what the hell is going on?
Make some people fat, old or just ugly, come on, lets have some REAL people in this game and not supermodels
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>>>>Twins<<< suffer from the same problem as Hag, great power potential but everyone just plays the camping game
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His ability is just BS if you dont have any pallet or good window near
ok....and any other killer wont benefit from having a survivor outpositioned?
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ermm it would make zero sense if the poor excuse for AA in this game impact your FPS that much, its not "real" AA its a post processing version called FXAA or TAA (if they updated) which just does not ask much as its not nearly as advanced.
also why are they doing it this way, preeeeeetty sure they dont know any better, it would be nice if they would invest in hiring people who know the Unreal Engine well (and seeing as its the most populair engine there are MANY of those out there) but they rather make money then spend it.
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its a non match anyway, I would dip out as soon as I can by any means necesary, you are wasting your time
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It's not meant to represent the actors as the don't have the rights to their likenesses
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@FancyMrB said:
I wish it took survivors the same amount of time to stop regression as it does the killer to kick :<
This, we already solved this like we solved so many thing...
Just up to the devs to implement...
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I'm the portraits should just be screenshots of your own version of the character with some filters etc applied so it looks.like a portrait