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BigBrainMegMain

BigBrainMegMain

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  • If the exit gates are on opposite sides, I do my best and not get caught and wait for the beating of the killer's terror radius to leave then I open the door.

    But 99% of the time, the gates are 2 feet from each other so I go to the basement and run around until the Entity plows me.

  • @YaiPa said:

    oh yeah the "streamer did so argument".

    anyways, little luck here and there. He played a 3 men endgame, which is easier than a 4 men, he got both exits in the same area, where nobody was, risked Adam ds near the end, nobody in the team ran meta builds, he was lucky chasing the weak links of the team, since last Feng destroyed him.

    But if the streamer can do it, anyone can do it. /s

  • I'm a killer main buddy.

    I play killer all the time. And it doesn't phase me.

  • Hopefully they handle it well.

    The Tweet though, the "look at us, we're doing a good thing, LOOK!" doesn't tell me it's genuine.

    They should have just done it, not announce it.

  • @Lorenzone204 said:

    Ps4

    If there's a master account that isn't Master Account anymore that bought Laurie, then you have to buy her separately.

  • @thesuicidefox said:

    Because majority of game developers are liberal, the companies are located in mostly liberal cities, and TDS is a real disease.

    I cannot agree with you more.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349045#Comment_1349045

    I love that people still insist that:

    A) a reworked perk is balanced entirely because it got a rework.

    B) DS only gets triggered if you tunnel.

    C) swf isn't a thing.

    D) you can just leave survivors alone for an entire minute after they get unhooked.

    E) you can actually find other survivors in a reasonable amount of time and also have the capability to down them very quickly to make up for lost map pressure and the fact that some obnoxious DSer just popped a gen behind you.

    Honestly, I'm mostly surprised that you think a reworked thing = balanced thing. I guess Spirit is A-okay, then? Freddy is totally fine? Nurse is all right? Good to know. If something gets a rework, it is fine, balanced and shouldn't be touched.

    Let's all ignore the fact that DS got buffed to a 5-second stun to circumnavigate Enduring and never got nerfed.

    DS got buffed with a stun if you let it.

    No one forces you to pick up the survivor, and yeah, leave the survivor alone for 60 seconds after they got unhooked, why the hell are you around the area and why the hell are you going after the unhooked survivor?

    Stop poking a scab and bitching about it hurting.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349462#Comment_1349462

    Because everyone has the same (incorrect) opinion as you. The perk has a lot of value. I run it all the time and I can tell you it makes a huge difference.

    Same with Better Together. I start to use this perk recently and found it's actually really good. By showing the auras of the gen you can get survivors to group up on key gens to avoid a 3 gen, and you give information to whoever is being chased so they know where NOT to run. Plus the added aura read when someone goes down can be very helpful in determining whether or not you should stop doing the gen to make the save (a bit like Kindred, but you get the information on the down instead of on the hook which is actually better in most cases).

    Second Wind is yet another great perk people sleep on. It's just no one uses these perks because they THINK they are bad. They aren't. You should try Calm Spirit for a day and see what I mean. If you get a Doc or killer with Infectious it is indeed worth it. If not, enjoy being able to run rather freely since you don't alert crows. Good killers will spot them and you can hide a lot more effectively.

    Yeah, I'll try it some day I guess.

    You have a good point about the "Alerting the Crows" I get a lot of info that way as a killer.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349457#Comment_1349457

    They were a SWF, so I had ppl saying that MAYBE they had just gone against alot of Doc's that night. Personally, I alike it to seeing guys with ski-masks and bags of money walking out of a bank. MAYBE they were just really cold and made a large withdrawal...

    lol Nice.

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349400#Comment_1349400

    Excuse me sir. It is not a trash perk.

    Hard counters Doc. Soft counters Clown and Freddy.

    Hard counters Infectious. Like REALLY hard counters it. Any killer running Infectious when you have Calm Spirit, their build/tactics are completely gutted.

    Not disturbing crows is low key really strong. I can't tell you how often I find survivors because of crows flying or landing.

    Not screaming when hit can make it really easy to lose the killer in fog or corn. It can also really confuse them if you take a cheeky protection hit. Often they will think they hit the guy they were chasing and will be looking on the floor for a few seconds until they realize what happened.

    On topic, I'm curious to know how people are finding out the killer in the lobby.

    I don't see it being ran by anyone on my friends list, my SWF, randos.

    It's such an uncommon perk to see. Yes it has counters but plenty of people would rather run BT, DS, Dead Hard and well, like Iron Will or something. I'm only pointing out, that @LordGlint 's post is not a coincidence. They were using that thing they use to see what killer they're going against.

  • @LordGlint said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349387#Comment_1349387

    Those 3 were a SWF, so I'm guessing they didnt type it in chat for the 4th guy. I posted this on a facebook page and got alot of ppl claiming that MAYBE it was a coincidence.

    No, it's not a coincidence.

    No one runs Calm Spirit, it's a trash perk except for usage against Doctor. =]

  • lol Damn! 3 Calm Spirits.

    I'll keep that in mind. =]

  • @dimar18 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349308#Comment_1349308

    Exactly, and I mean, whew I used that slugging example I wasn't trying to say it was op, Im just curious why they slug left and right when there isn't any DS, but when there is A DS they dont slug and just open a thread and cry here.

    But yeah there's a witch hunt for this, and this is probably cause of streamers.

    Yup! Agreed 100%.

    When they want to slug for the 4k it's okay, when they want to slug before the last gen pops it's fine. But mention slugging to counter DS and they go insane.

    "Bro, you can't slug because they might have Adrenaline, Unbreakable, alsdf haisodhfasdjf"

    "You can't slug because the stars aren't aligning."

    "You can't slug because it's a 4 man SWF and it's a waste of time."

  • @dimar18 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349045#Comment_1349045

    Doesn't it seem weird that killers slug left and right, and when you complain or say anything about it they tell you to shut up.... but when they complain about DS and you tell them to slug.... they just find excuses?

    This seems like a DS witch - hunt imo.

    Oh, I don't care being slugged. I accept it as a valid method to cancel out my DS. As a killer, I also do it.

    But yes, there has been an obvious Witch Hunt against DS these past months. Killers are wanting kills handed to them even thought maps were reworked, many dead zones were made, safe pallets were removed and infinites were taken out.

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349260#Comment_1349260

    Pretty much with added benefit of revealing everything non-stealth killer does, be it breaking gens/pallets, placing traps, chasing someone or anything you want to know and possibly tell to your SWF friends if you have them.

    Killer knowing where you are imao isn't really as bad as some may say it is (especially if you're good or even very good looper, then it's also a trap for killers who decide to go for you) since killers mostly knows where survivors are - ON GENS - knowing where survivor is doesn't alway equate into having an opportunity to capitalise on that knowledge.

    OoO is pretty broken and main reason why more people don't use it is since killers really and I mean REALLY dislike OoO users to the point of throwing the game just to tunnel & facecamp them to death and also since generally most survivors suck at looping so they actually don't want all that attention object might give them.

    Gotcha, I guess I've never had trouble with it because I'm a Spirit/Nurse/Huntress main and I need to know where everyone is at all times.

    But yeah, playing Wraith, Trapper, Clown etc, I can see how it hurts them.

  • @Primalux135 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349260#Comment_1349260

    That perk is fine if solo but not on SWF it gives unfair advantage

    @DwightOP said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349051#Comment_1349051

    Imo OoO should just not work in swf groups. Solos it's fine.

    I agree with the both of you.

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349185#Comment_1349185

    It does, whenever I face stealth killers with OoO you can use it to pinpoint their location by slowly adjusting the edges of your screen. It's pretty usefull for knowing from which direction they're coming even if you can't tell how far they are.

    It's like a Premonition and Spine Chill effect?

    That's pretty....awesome and messed up.

  • @Primalux135 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349161#Comment_1349161

    Lets see if killers and survivor look each other even on undetectable status icon blink,its like spinechill

    I'd like to know as well.

  • @Primalux135 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349112#Comment_1349112

    I do slug cuz its the only counterplay but if I cant hook you its inmunity.

    Then they're not immune. A slugged survivor is as useless as a survivor on a hook. Someone still has to come and get them up, that's 2 people off gens and possibly 3 if you're already chasing someone else.

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349131#Comment_1349131

    Damn it, sorry, I haven't seen that change yet, I apologise, however I don't think survivors should be able to see hag or trapper when placing traps.

    It's all good. It was a nerf for survivors and a buff for stealth killers.

    @Primalux135 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349131#Comment_1349131

    yeah but if the icon blinks must be becuz he is coming for you MAYBE so same as having spinechill 72 m radius

    It doesn't blink because a survivor can't activate it, it only activates when it's working.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349075#Comment_1349075

    Ofc BVHR doesn't really give an f about us, because they're a company and June is an orgy of various organisations slapping rainbow stickers on themselves because it can be profitable these days.

    But the original commenter does just seem to hate themselves/the rest of the community and blames us for it.

    I laughed at "June is an orgy of various organisations slapping rainbow stickers on themselves because it can be profitable these days" because you nailed it.

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349045#Comment_1349045

    The thing I would change about OoO is that, survivors shouldn't be able to see trap killers or stealth killers. DS is still unbalanced in my opinion as it wastes a lot of time, but I know they won't change it.

    They don't.

    Any killer who has the "Undetectable" effect, OoO can't see them.

    OoO doesn't work with Stealth Pig, Ghostface, Wraith anymore.

    YOU as a killer can see them, but they cannot see you. And it doesn't work with Insidious either.

    They changed it for the better of killers.

  • Spirit, Nurse and Huntress.

    I can't play with Ghostface, Trapper, Billy they're like....too slow at getting downs.

  • @Primalux135 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349077#Comment_1349077

    Thats antimomentum right? its not fair 1 min of inmunity same should be for killers

    Immunity how?

    Do you not slug? Or do you just stare at the survivor while he's on a gen for 1 minute.

    What's your definition of immunity?

  • @Jb94 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1348950#Comment_1348950

    I am glad you aren't concerned with how bad this sounded, because if you were you'd probably have an anxiety attack.

    If representation is not something you personally need, that's great! However your 'hatred' for those who do seems misplaced--you seem to have a very clear idea on how you would like to express your sexuality (to keep it to yourself and conform to what 'everyone else' is like). That others have a different approach doesn't seem to impact you in any palpable way.

    It seems that you feel strongly because other lgbt+ people behave in a way you find embarrassing--and because you are lgbt+ too you feel this reflects poorly on you. While you could try and shame and belittle others into feeling the same way you do, I think it would be more healthy to reconsider whether the desire for representation and visibility IS a unfair demand. There might be a more healthy forum for you to ask others what they get from expressing their sexuality in a visible and active way- even if it's not something you can feel yourself, a better understanding might help reduce the anger you feel on this topic.

    Except I'm gay too and he/she has a point.

    It's with out our intention, pushed forcibly down everyone's throat and it creates further dislike to our community.

    It's not our fault that companies White Knight like this without us even wanting it to. There is no true, pure intention other than it'll make them some money while simultaneously pushing others away.

  • DS was already reworked.

    Leave it alone. Go for another survivor, as shocking as it is, there are 4 survivors in the match.

    And OoO is a bag of mixed feelings, it's high risk high reward. It can get the survivor killed or help him live.

  • No, you're not the only one. I take PS4 killer seriously, but when I'm on PC, it's nice and chill.

    I'm on edge every time I'm survivor.

  • @Ghostwithaface said:

    https://forum.deadbydaylight.com/en/discussion/comment/1348878#Comment_1348878

    In the case of battlefield 5, they try to sell it as a historical game. While they were creating fiction or rather lies and trying to sell it as reality. Which people pointed that out and ea just said don't like it, don't buy it. Leading to their sales tankly massively next to other big titles like call of duty. That and when the game came out, it turn out a few of these stories they made up. Were inspired by real events, so they basically replaced real life people with fictional characters. Which was a second slap in the face, to anyone who values history. Replacing real life people, in events they took part in with fictional characters. It's like they just gave two big fat middle fingers to the people who fought in this world and risked their lives.

    Like ea could of avoided this whole mess by doing one of two things. Saying their game is base off of war world 2 or influence by it. Since Valkyria Chronicles setting is heavily influenced by world war 2, yet is it's own original thing, allowing it to have more creative freedom. Since it's not trying to pass of it's self off as a historical game. It know it's fiction and is well aware of it, so it treats it's self like a fictional story. Not trying to pass it's self off as reality, when it's clearly fiction. Like ea screwed up so royally on so many levels with battlefield 5, it's impressive how badly they shot themselves in the foot over and over again.

    Agreed. 100%.

    And their Tom Cruise character as their last DLC was well....another slap on the sore face.

  • @Lorenzone204 said:

    I can no longer choose Laurie Strobe even if I bought the Halloween pack, I had it at level 36 when they took away the possibility to choose it

    What system? Console? PC?

  • @Frankie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1348953#Comment_1348953

    Yeah, and they ruined the story literally to shoehorn it in like they did - and if you know what I know (which it sounds like you do), you know thats exactly what they did. Shoehorn it in without doing it creatively.

    Yes, I've provided examples of many games which were FORCED in.

    It's not good, and people don't take it so well.

    I'm gay and I don't like it.

  • @Jb94 said:

    Beyond the inconvent detail that LGBT people actually exist and so logically would end up being present within the 50+ characters in the game already, I think people are being exceptionally unimaginative with storytelling potential sexuality (in all forms) brings. Finding out a character had someone they loved makes them more sympathetic and tragic. Finding out they had someone who loved them that they betrayed takes things the opposite way.

    Completely off the top of my head:

    Evans lore seems to hinge on torn loyalty between his miner friends and his father- a catalyst for turning against the miners could be a confession of love met with rejection. Rather than Evan having 'bad blood' or whatever, his shame and conflict over the rejection could lead to him accepting his father's ideology and becoming cruel as a defense mechanism.

    This isn't that good I'll admit, but it's SOMETHING and an example of how sexuality can be an interesting part of a character's backstory- it being a minor background detail is fine too, but kinda dull.

    Sexuality CAN be more than harmless lipservice and frankly is a ridiculously underutilised element of human experience in gaming precisely because of the unaddressed sqeamishness of straight dudes when it comes to sexualities that they can't relate to.

    Plus we're throwing around 'LGBT' a lot: I can say with 100% certainty we will never see a trans character in this game. If BHVR take the plunge they'll still play it as safe as possible for the exact reasons outlined in this thread: the gaming community just doesn't have enough critical thinking to deal with this topic as things stand.

    My money is on one female survivor confirmed as bisexual, without this playing into her lore in a significant way beyond an aside about finding two individuals equally attractive- probably yui or karina. If we see a gay male character I will be shocked, if we have a trans character DBD may actually be the first game with a playable trans character? (I don't follow MOBAs and stuff so it might already have happened).

    TLDR: Don't worry OP I'm personally confident your throat is safe.

    First game with a playable Trans character is The Last of Us 2.

    You play as a trans person the second half of the game. I'm not giving spoilers.

  • @NinjaDette1 said:

    I 100% support the community if some people are being babies and don’t like it.Well then you people should refrain from existing on here and commenting on any of these threads.Or better yet grow a pair and except that this is happening or go find another game to play.You don’t need to ruin things for others how would you feel if someone said something about your mother’s weight.Your mother is so fat it takes a very long time for her food to go through her three stomachs😂👋.

    Yeah, because the "If you don't like it, don't buy it" worked out fine for Battlefield 5.

    You do know, "don't like it, don't buy it" doesn't pay bills right?

    It's why companies refrain from announcing those statements. And having a "don't like it don't buy it" or "if you don't like it leave" is a very, VERY fascist state of mind.

    "You don’t need to ruin things for others"

    Was perfect enough.

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/1347620#Comment_1347620

    Why is it okay for you to say you hope Meg is straight but if somebody else hopes she's gay, then that's wrong?

    Then that's fine, that's my point.

    Leave her alone. Everyone can think what they want, she can be either or, but leave her alone.

    Get me? Both worlds can live in their bubble relating to her as they see fit. I can live in mine, and they can live in theirs.

    But leave her alone. This is my point, we've already come this far and everyone relates to a character in some way or another and changing that would just BLOW.

  • @Seanzu said:

    Doesn't take anything away from the game, only gives people more things to connect with, don't see how his can argued.

    It's the fact that they're stripping away their current individuality (IF they reveal a current character on the roster) from what they are, and what they connect right now to turn them into a stereotype.

    I connect with Meg, even though I'm a dude and into dudes.

    She's into dudes (hopefully), she's an athlete, I'm an athlete, we both have single moms, etc.

    I don't want her changed. And knowing companies who pander, they literally turn the pander scale from 0 to 100.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/1347524#Comment_1347524

    Of course.

    Making it a big announcement like that was a bad move in my opinion.

    Now that character will just feel like he/she is LGBTQ for the sake of being LGBTQ.They should have been subtle about it.That's it

    This. Exactly.

    Marvel didn't handle it well, they forced it. Then Ice-Man was cancelled.

    BioWare didn't do it well, they forced it. Andromeda didn't do well.

    TLOF2 isn't doing it well, they forced it. To be announced.

    Dragon Age did it well.

    Nier:Automata did it well, very subtle too.

    I guess we'll see BVHR.


    Oh yeah, and Batwoman didn't do it well, they forced it.

    And well, you know. Ruby Rose quit and the show it going to the crapper.

  • It's obvious pandering and a PR stunt.

    It's ....wow, weren't we talking about this in the beginning of June? lol

  • @Mister_Holdout said:

    People need to understand that if hit boxes were smaller it would be very hard to land shots due to map design.

    While I understand it can be frustrating, I think it's for the best to leave Huntress as is.

    Besides, Huntress is not a free win killer. There is a lot of skill involved.

    I want you to VPN to Norway right now and hide your profile.

    Because I've had killers from China, Japan, Norway, Germany and Sweden, mostly all Huntress players.

    And I Live in LA, they have no business here as my killer.

  • I Love how this post is from June 9th, and a post made an hour or 2 ago was already addressed by a Dev.

    Further shows how they would rather have Nurse in the state she is in now.

  • @EverflowingRiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1344743#Comment_1344743

    This post completely takes away credit from skilled huntress players. Sure, there are times where they might get a lucky hit from a generous hit box, but most huntress mains worth their salt could hit you with a smaller hitbox if they wanted.

    Except there aren't smaller hitboxes.

    There hasn't been a smaller hitbox in months, so your post is completely invalid.

    I've been getting hit from 3-6 feet away from my actual body, how is that fair? How is that skill?

  • Yeah, I lost all respect for every and any Huntress main because she obviously gets carried by Hitboxes.

    I've been told it's not their fault, but it's been months, and months since people have complained about her, lag, latency and hitboxes and I've seen more VPN users abusing her as well.

    She gets carried by hitboxes.

  • @Todgeweiht said:

    https://forum.deadbydaylight.com/en/discussion/comment/1344716#Comment_1344716

    This is not naming and shaming, since you are not saying anything negative about them

    With that said, bro, isnt this a KYF? You are not playing seriously, even in the video it does not seem like you are taking the game seriously, what problem are you trying to expose?

    This isn't KYF since in KYF, all perks are Rank 3.

    He might just be on comms with friends and their doing their own thing.

    That being said, those gens speeds were just stupidly fast. What in the actual ######### was that.

  • Well wait...what makes you think they're SWF?

    I've gone against, and been paired up with the best Solo players one can go against and I've been accused of being a SWF.

    You can't just assume anyone who outplays you to be a SWF, you'll never leave that bubble and it's bad!

  • My build will be.

    A Nurse's Calling. Monitor And Abuse. Corrupt Intervention. And 4th Optional Perk maybe Infectious Fright or Save the Best for Last.

  • @Respectfulnancymain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1327939#Comment_1327939

    Ok then please explain the lag switching nurse i just went against who hit all of us from the other side of the map even though we all had decent ping

    They fixed the bug that sucked you to the window, while that really helps, lag switching and vpning killers still exist

    Did ToxicNancyMain change her name?

    I'm so confused.

  • This is my favorite Perk Meme on this planet.

    It's how I feel every time I use it.

    Decisive Strike.PNG

    And for those who want it nerfed.

  • @Coolstriker64 said:

    Because that perk is awesome (for ash-thetic) but you aparently can't trigger it.

    Why not make the cost 4 melee hits?

    You just can't punish a killer for simply M1'ing a survivor.

    Mettle completely shifted and shook the Meta, and not in a good way. It was an overpowered, literally uncounterable perk.

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