BaldursGate2
BaldursGate2
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@HEX_MalusGrey said:
1000 matches are more then enough to make your own statistic. Lithe next to balance landing are two of the rarest exhaustion perks i see ingame. SB and DH are much more common. Never used lithe. Vaulting hitboxes are way to messed up for that. Just today again. I vaulted the windiw in the green roundell at asylum. I already had my feet at the ground and the killer had to go around the corner but he still managed to hit me with 1m distance between us. Should have been impossible but nope. I still got downed.
On another occasion a huntress got me with her axe when i already was in the next room.
Thinking of it. Has anyone noticed the lag being worse the past weeks?
Every single time i down a survivor he clips and then is 50cm-1m further away from where i downed him. It's totally messed up.
True, only dead hard and sprintburst are used in every game. Lithe and BL are very rare.
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@Waffleyumboy said:
It doesn't really matter what you say as long as you follow the rules. Who uses end chat anymore anyways?
Many people
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I don't want to play with headphones and i don't like the guessing game with spirit.
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Doc on hawkins and you wil eventually win
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@WalkedMoss92 said:
https://forum.deadbydaylight.com/en/discussion/comment/1663950#Comment_1663950
They should be matched up by their playing time.
Doesn't matter. Let's say survivor: If you never practice 360s, you will never learn it like me. It's not even mandatory to play the game. Or killers who played 500 hours (killer only) and never picked up huntress / slinger, so their aim is bad compared to someone, that played only them in the same amount of time.
I don't think MMR will ever work in this game.
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/1664796#Comment_1664796
OK how about an Object of Obsession nerf? Aura reading and free info whenever you want to tell your team if you are on coms.
OoO gives free wall hack against Nemesis and Freddy while you are asleep. No mindgames possible. How about a change for this?
Stop calling Undying op or too strong. Just learn to go against it and don't cry because there was a meta change.
Survivors use the same 2nd Chance perks for 3 years.
What is kinda sad and you clearly see, how mediocre or bad the majority of perks are. If you look at the tier list, the last good killer perk was when plague was released 1,5 years ago. Now with blight there is at least one additional perk that becomes meta. Even worse with survivors with dead hard 2017 the last perk that became meta.
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- Hag
- Nurse
- Doc
God bless that people don't play hag that much.
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He needs some sort of slow-down like huntress when he cancels his power. Without that, he just uses it without a hustle and if he can't use it, he cancels and gets a hit in. Just stupid.
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@H3xB0rr0w3dT1m3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1642245#Comment_1642245
Why should they nerf undying x ruin when all you have to do is do totems
You really try do argue with people, that cried all the time about NOED, a freaking endgame perk is too OP because cleansing totems is not the objective? xd
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Oni most likely. Not only particular myself, but my fellow survivors tend to play so stupid against him, that they get down all the time and my winning chances go down the drain.
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Doc and Nurse are much more of annoying killers i don't want to play against. Spirit mindgames herself and appears too far away for a lunge hit. Happens all the time.
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I don't want to speculate, but the winning chances of survivors when only 3 are left and at least 3 gens are up, are down the toilet. So taking out one in the early game where the survivors are the strongest, is a very good strategy to secure a win.
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@UMCorian said:
https://forum.deadbydaylight.com/en/discussion/comment/1648152#Comment_1648152
It's definitely doable. He'd have to play *a lot* of games, but the ranking system is really lenient. He doesn't have to escape, he just needs to be capable of doing gens, don't immediately fall over when the killer sees you and don't get left on hook all game or ragequit/killyourself on hook... and you probably gain a pip. Good games where you escape usually get you 2.
You have to play real bad to lose 1.
You really don't need to be a good player to hit rank 1. You just need to play *a lot* and not suck.
Killer, IMHO, is a *little* harder... but not much. You have to be pretty tilted (stop playing when your frustrated - best advice you can get), new with the killer your playing or genuinely awful at this game to lose more pips than you gain game after game.
Do we even play the same game? Constant DC's, suicides, ppl that unhook you in front of the killer, ppl that can not do skill checks, that can not last more than 20 seconds in a chase.
That's the norm. The majority of ppl just suck and he should be the only one that has no experience and reaches rank 1 in one week? Dream on or take some medication please.
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@KIKI_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1647228#Comment_1647228
Me lying would be as stupid as your comment. And me not lying actually makes your comment even dumber. Take a cookie
People lie all the time anytime. Nobody makes it to rank 1 in one week that has never played the game before. On survivor even less, if you don't get carried by 3 experienced players.
Everyone that thinks that is true should maybe get some kind of therapy.
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a) You have DS and get a free escape with a possible x-amount of additional chase
b) You don't have DS but because 43%+ survivor use it, the killer thinks you have it and and won't pick you up
c) You get slugged and you have UB, so a free escape
d) You don't have UB, but the killer let's you alone and someone else picks you up
e) You don't have UB, the killer stays one minute at your side and picks you up. He loses a full minute of precious time.
A common problem after unhooking someone is, the unhooker won't run away, rather hides / crouches away. If the killer comes back, he only sees the marks of the unhooked survivor, so why should anyone search for the other guy, when you know where the easier target is? They do not even wait until the TR is gone, they just unhook. The killer does not know where the 2 other survivors are, but he definitly knows where the 2 at the hook are, so it's the smartest decision to just go back there.
Or both run away, but in different directions and you follow the unhooked one by accident.
There are numerous variable things in this game, where killers do not even have the intention to tunnel, but do it anyway by accident.
But i think, Dead Hard is even more a problem than DS. You can use DS once, but DH a unlimited amount of time after a 60s break. Chases can be extented so far and the killers most valuable ressource is time.
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@KIKI_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1646652#Comment_1646652
I honestly doubt that you do. Do you think that everyone at rank 1 is good? I started playing this game and in less than a week i was rank 1, both killer (only playing ghostface, a m1 killer) and survivor.
Reaching rank 1 is not that hard, cause ranks are not a proper matchmaking system. We need mmr so we can end these stupid debates. Everyone has right to have an opinion, but if you are bad chances are you don't understand the game. Then you come here complaining about a or b. You might be right complaining about a or b, but the better you understand the game, the more richer your opinion is. So i don't know what you meant by "i see what you are trying to do" cause i simply don't follow your logic so far
Sure rank 1 in a week xxxd In your dreams maybe.
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@MadLordJack said:
Ghostface takes 2.5 seconds to expose someone while leaning, if I am remembering correctly, so Spine Chill isn't really that big a deal since you get to 99 someone and maybe push them off a gen for free. But Myers... Yeah, maybe spine chill should deactivate. It doesn't seem that fair, given his terrible T1.
You rarely get it the first time and after they know you are ghost face, you most likely won't surprise anyone with it. And the reveal mechanic is bugged like hell.
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You don't need to face the best players to just have a unfun game. With a killer, that has issues to spot survivors or down em fast, you lose so much time were they do their only objective in the game.
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@ZaKzan said:
https://forum.deadbydaylight.com/en/discussion/comment/1642245#Comment_1642245
undying is easy counterplay, just do bones.
Sure, they cried for a NOED nerf for a long time and that is even easier to counter. They won't learn.
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At least there should be no harsher regress with technician.
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Best perk against doc now or someone with unnerving pressence.
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Yes, because the alternative would be play solo survivor and that is way worse.
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@KingFrost said:
I'll take the guy who can only last 20 seconds in chase over the AFK guy who does nothing. In my last solo match, I was doing the Ace Challenge against a Legion. I cleansed two totems, saved the Claudette, healed her, unhooked a Kate, went on a chase with Legion only to go down, get hooked... and Claudette still hadn't moved. Bill gets knocked down, Kate pops our FIRST gen, then finally comes for the unhook. Claudette is STILL just standing there. She doesn't move, and eventually Legion just takes her out of the game. We were basically 3v1 instead of 4v1.
DC and Suicide are more common.
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Now were survivor have to put in more effort and can not so easily gen rush they get upset because they don't get carried by a unbalanced game. Get rekt.
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@EvilJoshy said:
Dude. Freddy was the worst killer in the game when he got here. He stayed that was for almost 2 years. Now he is viable at end game. Why do you want to mess with that?
Because he has tunnel vision. He only sees, what freddy does better than other killers and thinks, nerfing is the right thing instead of making the other killers an actual threat where you have to play smart to achieve a win
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I would really like to see how you play clown to learn something.
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@MadLordJack said:
I don't think that is ever going to happen. It would completely destroy the games economy and make absolutely certain that you only ever play with the killers best addons for that tier.
You do that anyway? I rather use no addon than this what "slightly" improves something.
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What exactly is the post game chat anyway? 90% of the time you only hear insults.
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Even more bugs after each patch.
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The biggest crutch is dead hard.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1635308#Comment_1635308
I dunno man, I see WAY more killer sided posts on these forums.
And as a neutral party, aka someone who actually plays both sides, that's saying a lot.
Both sides complain like they're small children. Both sides need to grow up, ad quickly.
Because survivors aka swf are overpowered and not just the infamous 1%. It scratches the amount of potatoes in your team from the list.
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The penalties are not even online. Have to lived on the moon in the past?
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Adept are a joke anyway. You can get that at any rank. So if you play against brown / yellow survivors you should do it with ease, you just have to drop back that far and do it with every killer then.
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@shelobster said:
I agree. He's like the nurse; useless if you don't know what you're doing and god-tier if you do.
Not even close. I could get 4ks right from the first couple of games. With nurse that's almost impossible if you can not blink right.
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People want easy games or better, that a game feels easy even against good players.
That's the reason, even high competetive professional players in other games create smurf accounts do demolish lesser experienced opponents. They do not want to sweat their ass off every match, they want some fun and easy games sometimes. You can't do that here, because many killers are locked behind a paywall and you do not have the perks you want right from the start.
So obviously, people complain that SWF is unfair (because it is). You don't have to play against the 1% do get wasted in a match, get that in your head. You can not compare casual players with high tier killer player like otz nor with high survivor player. The majority of people do not want to play against these people. They have maybe the same rank, but thousands of hours more practice. Who will win most of the time?
Just make and indicator in the lobby if you play against swf. Just try it out and if the playerbase drops, remove it. Because now you have nothing than speculation that it could happen but no proof.
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Spirit is a guessing game all the time and i can not play her. I need to see where survivors are not to guess and i don't want to use a headset.
Nurse is just too hard to play. You have to play hundreds of games until you can say you are good or above average and i don't endure this. Just pick Freddy and be happy.
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Survivor does not really matter. The only ######### killer i do not want to face in small maps is doc.
Killer? Hold my feeding tube. Disturbed Ward, Haddonfield, all of springwood, red forest.
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Or buff every killer to freddy level so the survivors have to actually sweat their ass off for a win like killers do most of the time?
Where is the downvote button?
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@GJGR77 said:
https://forum.deadbydaylight.com/en/discussion/comment/1633619#Comment_1633619
Idk man. I was able to read it just fine. I think you're just blind. I suggest you get a doctor or something. Those eyes of those aren't working how their supposed to
Ye, he is probably someone that speaks one language and thinks it's cool to make fun of people that understand two or more.
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@MrLimonka said:
You can dodge a lobby with a key. You can't dodge a lobby with a mori.
And no, just because someone escaped by hatch (with or withou tthe key) does not mean you get "bullied". That means you would've won the match anyway, and the real downside is just you losing some bloodpoints.
But it feels like betrayal.
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He slows down, it has to load and it's pretty short. It's even too weak if you ask me.
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It's really a good question why they don't fix things faster. They are not a small company with low budget anymore. I can't verify it myself, but spacecoconut said in one of his videos, the company is worth about 130 million if i remember correctly. So why do they not just hire more staff and allready fix bugs and other problems?
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So it is not my fault, when i see the exhaust symbol but it didn't trigger and i was just too late to use it?
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- Delete Keys
- Delete Ivory / Ebony Mori
- Give Pig good addons and WGLF healing / gen stacks
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/1632132#Comment_1632132
Yep couldnt of said it better, i feel since the ruin change and rank reset changes have happened alot of people have gotten much higher in ranks and seem to think that because of it they know about efficiency etc. But honestly the fact a yellow medkit with 8 charges is two health states should be enough to last the game for solo heals, but lets be real most selfcare users arent running all those perks just to heal so they waste time with sloppy etc. if gens are 80 seconds solo but youd rather spend that time selfcaring through thana and sloppy theres probably no hope for you lol.
There are people, that even selfcare against legion all the time. Just don't play solo survivor or survivor at all if you want not lose your mind with those people.
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- Pick The Game, Midwitch or Hawkins
- Ruin + Undying + Unnerving Presence + Distressing
- Purple Calm + Yellow Calm or Red King / Queen
- Profit!
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1631969#Comment_1631969
The problem is Freddy doesn't need to learn anything to win. Asking SO much from survivors makes it totally unbalanced when the killer has to put in no effort.
Maybe all killers should be on par with freddy. Nobody says: Oh no, not a clown. They are happy because they have to play against this garbage killer that does most of the time nothing and you have a easy time. Nobody says that about freddy and that's a good thing.
And btw, it's allready proven that freddy is not picked more than any other killer in red ranks.
Or do you want the opposite, that every killer is as hard to play as nurse? I don't think that the majority of killer players will keep on playing then.
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Really a joke that this perk still has not get a buff. The amount of BP you get as survivor is so low, it doesn't make sense to play it if you really want to come forth.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1631813#Comment_1631813
A very coordinated genrush shouldn't be required to beat Freddy and others like him. But it is required and that is unbalanced. I actually wager a lot of coordinated SWFs lose to him and to a lot of perks killers use.
Freddy is a M1 Killer and can be beaten like any other killer, you just need more effort and skill to do it.
And killers or people in general, tend to play scummy when they think the game is unfair. I bet, less killer would consider tunnel / camping / mori when they know, the meta would not be mostly 2nd chance perks that drains the fun out of the games.
