BaldursGate2
BaldursGate2
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A couple of months ago i played Trapper on the corn map.
I just downed a Felix and hooked him the first time. A Ash rushed to him to unhook and the Felix just gave up suicided. The Ash just wild clicked his flashlight in disbelief and i starred at the sky. Then i just played along with the other three remaining survivors so everybody had a good time (unlike Felix you dumbf...).
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I think ... NOT IN A MILLION YEARS. Meta perks don't need any buffs. Just buff the other 5000 niche perks, that they become actually usefull.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1919638#Comment_1919638
These are two of the meta survivor perks in the game. If there's one thing they aren't is rare.
I did my research, do your own. Roughly 3 games out of 10 have someone using ds + unbreakable together.
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@[Deleted User] said:
"...the killer can immediately chase you off hook and then just slug you and set their 1 minute timer until it goes off"
Current DS works like that as well, that's why everyone runs it with UB. The difference is that now you won't be able to do a gen 5m of distance from the killer because you know you're invincible for 1 min.
No, DS + Unbreakable is much more rare than you think.
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They nerfed it, so you could not get 3 additional ruins at best and buffed it, so you actually can use lullaby or devour hope without losing stacks.
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Salty tears, i love it. After the ruin nerf, then mori and undying, you deserved it.
The perk was mediocre anyway, i used it two or three times and changed it to kindred again.
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@Dennis_van_eijk said:
As the title says.
Tbh I never understood why anyone would change last second to a character with a key or just equip a key last second.
I can understand that you were afraid to get moried, but that has changed now yet I still see it happen.
Are you not certain about your playstyle in chases or something?
If any, when survivors switch last second to a key I see them getting tunnelled and camped most of the time.
By not have the courage to equip it right from the start instead of at the last second.
I am genuinely curious why this is still a thing.
Pips don't mean anything for killers. You don't even want to be in red ranks, only as survivor you want that, less potatoes. So just run in a corner, face to the corner so they can't trigger chasing points and wait the game out. They will best black pip but most likely depip.
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@Skullgrind said:
https://forum.deadbydaylight.com/en/discussion/comment/1907188#Comment_1907188
You should be sorry for your poor attitude and lack of positive contribution to the game community. But keep up with the personal insults - it'll get ya far in life.
This forum just needs a downvote button
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If you think trapper is bad, you never played him with iri stone and purple sack.
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Is it normal, that if you watch slightly down, the blink-"meter" gets stuck for a brief moment at a wall / haystack etc.? Because that sucks.
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How about, make bad killers allready playable? Wraith, Pig, Demo and so on?
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Central Europe.
When i play survivor from around 05:00 - 12:00 am, i get instant lobbies. On all other times, i mostly wait 2-3 minutes and killer is instant.
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Imagine the old DS, where you had no timer and you could just use it at any time you wanted once. What a nightmare this was.
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Don't know, i hide it since several dozens games.
If you tunnel / camp it's almost guaranteed that you get salty comments. I don't do that, but i don't want to hear any complains about "don't usy undying and ruin" and some crap like that.
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They "fix" a completly fine killer, nobody asked about it, nobody had any problems with him. Speaking of their "knowledge" of the game and what people actually want. Just ignore the 50 topics every day about ds / keys / unbreakable etc. and do something nobody wanted.
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@Mooks said:
They named both Dead Hard and Lucky Break as some of the perks that they will review. The others have gotten a change in this PTB, maybe they didn’t finish those other two in time.
there is also possibility they get a small change in the live release, last chaoter there was also one perk that got a change in official release but not in the PTB (can’t remember which one right now..)
In time? How hard can it be to change a perk from a code they know? They are just overpaid, lazy devs, that do only the bare minimum.
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DS should be automatically deactivate if you hop on a gen, unhooking someone etc.
It shouldn't be a free pass of reckless playing.
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@Zephinism said:
https://forum.deadbydaylight.com/en/discussion/comment/1886070#Comment_1886070
According to steam I have 881 hours in DBD I have 1 P3 survivor with all perks, another survivor with all survivor perks but on killer side I only have Hag & Spirit with 'close' to all perks. (neither prestiged). Other killers aren't even close, and my other survivors are lvl 30-40ish.
How did you prestige all your killers twice and get all the perks on them??
He said he misses 6 killers and he has the others on P2, but he didn't say he has all perks on them.
You can only get 2 lvl x perks per bloodweb at level 50+. The best way to get the best perks is just don't unlock the bad ones at all or buy killers, that only got bad or mediocre ones.
I played 1000 hours and do not prestige at all. But i am far from having all perks on every killer. It takes long enough for the killers you actually want to play.
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@SilentPill said:
The Wraith addon rework was done after Pig was already released.
Pig is nearly 3 years old now and as far as i see, amandas letter was never buffed, it was ######### since the beginning.
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Old ruin and lullaby with new undying.
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Favorite:
Legion
Trapper
Ghost Face
Worst:
Demo
Billy
Clown
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Green an Yellow frenzy duration are used, all the others are mediocre or are never used.
With the big brain time of the devs, instead of buffing the other things, they will most likely nerf those two, so by their logic, the other addons will used mor often.
Masterminds.
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What, the devs working more than 2 weeks a month? Impossible!
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You would not even need that much of BP after you got all perks in one killer, but because most of the time, there are only 2-4 addons that are worth using and you have to put constantly bp in the bloodweb, increasing the amount of useless addons and offerings.
But can you exchange that somehow? No, of course not. Because that would be too convinient.
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Just make it possible to exchange offerings / addons. Why can't we not have this allready?
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That one guy on youtube has 4000 iri heads lmao. I think he only plays huntress.
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@Chordyceps said:
https://forum.deadbydaylight.com/en/discussion/comment/1882667#Comment_1882667
Honestly, if you disconnect multiple times in one session you deserve to have a 15 minute wait time. Cause just one person DCing from a match automatically puts the killer at a huge disadvantage. And if its the killer that DCs, the whole game ends. I can understand some reasons for DCing from a match, but you should still be willing to accept the consequences for doing so.
You mean the survivors have a huge disadvantage or? It's nearly impossible to win a game with just 3 people right in the beginning. At least i never lost a game. Most of the time i just let them farm, because it's just unfair.
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@Chordyceps said:
It's 5 minutes dude. It's not that long.
It's 5 minutes the first time, after that you have to play a certain amount of games to get it back to 5, otherwise it increases to 15 mins and so on.
Has only take them 3 or 4 tries to make it right and not exploitable by hackers.
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Nice bait
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1880695#Comment_1880695
They have supported this game for four years instead of releasing DBD 2, 3, 4, and 5. Not sure what the point is here.
The lazy part. Other online games get much more patches / balances in a shorter time.
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Ruin, Undying, BBQ, Surveillance Freddy with chains and brush
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What the hell is difficult about that? Just make sure the survs understand you want "farming" by luring them to pallets and they will happily drop them on you, so you can break them. Rinse and repeat.
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I never had much problems with spirit post-nerf. Slinger, Huntress, Nurse are all much more annoying to play against.
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They say a-hella-lot when the day is long enough.
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Best bet freddy. At least he can slow down loops and he doesn't need addons to be good. BBQ is his best perk, so get that.
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I think in 1000 hours i broke 2 keyboard and 2 mice.
Last time i was so enraged was playing DotA 2, but i am glad i stopped that 6 years ago.
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@CountVampyr said:
https://forum.deadbydaylight.com/en/discussion/comment/1879241#Comment_1879241
Maybe this game isn’t meant to be “fair”.
With that logic, the game would be still in 2016 state and the videos i saw made it look like pretty poopee.
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Yeah, the devs are really worth their money. They becoming EA-lazy with releasing the same game each year.
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@Shirokinukatsukami said:
Mettle of Man was nerfed in 2 weeks of its release.
Get over yourself.
Meanwhile BBQ is still going strong for like 3 years now.
BBQ helps your sorry butt. It lures killers away from the hook! Only Freddy and Billy can really abuse it. Nurse needs the right addons and Spirit too. Oni needs his power up.
But yeah, nerf BBQ and i guarantee, the camping increases.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1880244#Comment_1880244
Huntress has ample counterplay in the chase, though. Deathslinger doesn't.
Anti-loop isn't a problem in itself, but there needs to be some room for survivors to make good plays to extend chases. Against Deathslinger, survivor skill doesn't matter much. If the killer doesn't mess up, the chase will be short.
It's just an alternative playstyle, that survivors don't like. You have to play more around obstacles, because on a open field, you most likely get shot. I can understand, why this is hard, you just have to play constantly against this killer to become better.
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Played only against 2 twins. One was pretty bad, the other one missed nearly no pounce, still lost in the end, because he slugged too long, instead of going there and hooking.
I played her / him once, but the controlls with her are so slow and with him too fast.
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Never prestiged any character, why should i? Last time i read, it even provided less cakes in the web because of it.
They should just delete the ebony mori out of the web. I want the red addons, but you only have a 33% chance to get the desired one.
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There are so much variables in every trial, it just feels like that.
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@lowiq said:
What's the point in giving the same response for the 100th time when the forums is the same 7 complaints being recycled over and over again?
Maybe they should fix this then? Lazy people.
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Every missed shot of slinger / huntress punishes them, because they have no really map pressure. Hell, pallets are slingers worst enemy, he can't down you over it like huntress.
Survivors have always problems with killer, that can prevent them from their 0815 looping.
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@CountVampyr said:
https://forum.deadbydaylight.com/en/discussion/comment/1879122#Comment_1879122
Lol. The truth hurts, doesn’t it? 3 gen is a strategy that is a stalemate position that relies upon the survivors becoming impatient, and overcoming your own.
Your truth maybe. Even 5k hours people can lose 3-4 gens in no time. The key is just a unfair mechanic like mori was. Kill one survivor right at the beginning and the chances of escaping tend to be 0.
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@CountVampyr said:
https://forum.deadbydaylight.com/en/discussion/comment/1879072#Comment_1879072
3 people escaping through the hatch means that they got 4 gens done, and to me that’s a sign you haven’t done that good of a job as killer. 3 gen isn’t a win, against good players it’s a stalemate where the game continues on and on until one side gets bored and throws the match intentionally. In that situation you don’t deserve the win any more than the survivors do. The hatch still serves its primary purpose of keeping the game from dragging on forever.
Are mental or what? Take your pills before you write such bullshit.
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Be completely dumb. Doing the wrong gens, making a 3-gen-strat available for the killer. Be lucky and find a key. 3 ppl escape without a chance of winning the game otherwise.
"Fair" mechanic my ass.
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Feng. I think her cosmetics are the best.
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DS is easy: Just reduce the timer or better, if you hop on a gen with it, start healing yourself or someone else active, it deactivates.