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  • @Tr1nity said:

    https://forum.deadbydaylight.com/en/discussion/comment/2862800#Comment_2862800

    I don't believe he should be flat-nerfed, if you paid any attention to the bolded sentence at the beginning of the post you would know that.

    Raise the skill floor, raise the skill cieling.

    https://forum.deadbydaylight.com/en/discussion/comment/2862807#Comment_2862807

    He is, his map pressure is poor, so give him a buff somewhere else.

    He can live with fewer knives if he gets a buff that actually fixes the main issue. Read the whole post before replying.

    Less knives but higher speed ? you want him to turn into another ordinary weak m1 killer ? less knives means he will struggle to benefit from his power it's already hard enough to land the hits on survivors in most of the maps . Average players ( majority ) will struggle to land all the necessary knives to down someone then they run out and they need to reload the speed idea won't work for a ranged killer on the cost of his knives but that's my opinion ..

  • Nah he is on the weaker side gets countered by jungle gyms and walls easily and his map pressure is non existing he is fine as he is or needs a buff even and to add every trickster match I had as a survivor everyone managed to escape all the time .

  • Ruin and hex perks are useless on killers thanks to COH meta as soon as the game starts survivors are looking for totems and they find your hex's quickly plus a lot of them will spawn next to a gen or a survivor spawn next to a hex totem totally balanced but survivors can abuse Dead Hard it's the only used exhaustion perk now check every post game screen and I guarantee the majority 90% of times 4 survivors are using it ..

  • I play around 3-6 AM EU time and my queue times for killer takes forever

  • @Salacia said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860901#Comment_2860901

    You also have the teams on discord which is a cancer on this game, the famous discord much too powerful on this game, so powerful that I consider it a cheat

    You have more and more teams on this game, because of them you struggle to up your killer rank

    If bhvr does nothing against the teams, many killers will stop the game

    Yes the game design is fair when you play vs solo players but comms are brutal it's like a cheat as you said they just can screw you over easily by communicating it's like you're playing against 4 survivors controlled by 1 guy and the problem is even worst most of these 4 player squads are toxic too so they will sweat just to bully you everything about playing killer is brutal .

  • Bruh. This isnt an us vs them. I play both sides. Idc about sides. Get out of here with that

    That's you .. but a high % mains one role over the other one lol

  • @VirtuaTyKing said:

    DH is alright IMO.

    Something needs to be done about either Hex's or Boons.

    Hex's can vary the gameplay a bit but they are just gone in no time. It's stupid.

    I tried pentimento once hoping it would help but I had to walk the whole map to light it lol

    I gave up on ruin undying combo they get cleansed instantly over and over because of coh meta survivors are on the lookout for totems way more now and the spawn locations are terrible survivors spawn next to gens and hex totems all the time so yeah wasted perk slots and I disagree about DH it's not alright at all

  • @Raccoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2861077#Comment_2861077

    Why are the devs fixing it if there is nothing that needs to be fixed?

    Why did they zero in on a particular aspect of the perk that they said is problematic?

    Geez, I don't know who to believe :(

    It's wild how the devs themselves said it's problematic and needs to be changed but people are saying it's not because they're benefiting from it .. but the way they handled coh is not promising .

  • Blame the devs for it not being balanced lol the game was meant to play that way by winning your objectives so survivors can sweat and play the objective but killers can't wow lovely solution '"don't play the game so you can play the game"...

  • Killers are only forced to play these killers because of dead hard how how the game favors survivors blight and nurse are difficult to play and boring the game has much fun killers to play but they're super weak so it's either play fun killer and lose all your games and get bullied by survivors or play nurse spirit blight ( you can't just play them they need tons of time to learn ) these killers are 0 fun and torture to play but this meta forced people into it so when the game gets balanced automatically people will play different killers simple as that

  • Well the more of us joining survivor the less killers you have to go against that will eventually lead them to buffing killer role

  • @CrowFoxy said:

    I'm sorry for all the survivor only players who are being rude...I'm sorry the game frustrated you so much too. Maybe a break will be healthy for you, and hopefully they will nerf dead hard and boon:coh, along with some killer perks. The game has come a long way but survivors still hold the cards typically when it comes to angering the other side.

    Thank you for your kind words and I agree just remove noed and anything they'd like just give us an option against dead hard and coh

  • @Lochnload_exe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860141#Comment_2860141

    Gen rushing isn't what you are experiencing. The only objective for survivors is to do gens. If you aren't pressuring and stopping that, then it is a you problem. Mad reddit vibes coming off this one.

    When every survivor spawns next to a gen or 4 of them or 2 good luck with that but obviously survivor mains are enjoying this meta right

  • @BuffTrickster said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860201#Comment_2860201

    Yes! I forget to mention that as well; subtle cheaters have contributed to me stopping killer as well. The amount of cheating survivors is overwhelming. I’ve had ones obviously cheat in front of my face without a care, and then I have no idea just how many subtle cheaters are auto-dead harding, giving themselves a speed boost to interactions, running, etc.

    There’s nothing I can do to prevent or counter that except to simply stop playing. The anti-cheat measurements BHVR has implemented are still clearly not working as intended. It’s just an overall miserable affair to play killer.

    Exactly I always run into them sometimes the obvious flying ones but the worst are auto dead hard and wall hack / speed hack ones you can never catch up to them just days ago a survivor I downed at the exit gates I was about to pick up he was like 6 meters away from escaping plenty of room for me to pick him but he crawl teleported outside I was shocked and he abused the speed hacks all game and even if you waste your time recording and reporting they don't get a ban

  • @Zwergz112 said:

    When I first started playing, I found Wraith to be particularly painful to go against compared to other Killers, no Terror Radius, go zoom, "Bing Bong, your opinion is wrong!" Smack! So eventually I tried him out and actually loved using him and now he's my main, may not be the most powerful Killer but I like spooking people with jumpscares and the extra speed😋

    He used to be my main I love stealth playstyle but in higher ranks/mmr he is super weak entirely useless sadly

  • @EvilJoshy said:

    Over the weekend i tried playing killer again. Been on a long break. Came back for like a week when pinhead released. I played like 10 games sat afternoon. Id say i only won 1 match. It was a 3k as nurse and i needed noed because gens were flying. The other 9 matches were a mix of trapper, nurse, pinhead and pyramid head. They were all 0-1k and barely any hooks. It could be that i am out of practice due my long break but i never felt so frustrated with the game than i did that sat. After one too many pallet stuns, no hooks by 3 gens on rpd i just dced. Anyone who has seen me comment on dcing knows im against it. But that map was the final straw. I still dont justify me dcing but if someone who hates dcers decides to dc, something is wrong.

    Mmr did jack ######### for me but it could have been flooded with survivors looking for matches. I dont even think i faced a 4 man swf cause people loaded in at different times. Maybe a 2 or 3 man here and there.

    Pressure was non existent thanks to coh. Anytime i stopped chasing someone they were healed and back on a gen. No matter how many times i smashed a boon totem.

    Besides nurse, every other killer i used felt like we were running from pallet to pallet. No matter how many i break there is always another.

    I dont accuse someone of hacking lightly but even with my head phones, i couldnt hear grunts of pain. Despite no IW to hide it.

    I was so frustrated that i uninstalled. After like 5 years ive never uninstalled before. I just played something else. Im normally a level headed individual when i play a game but if this made me rage quit. The game is in a terrible state. I cant imagine how bad the game is for new killers.

    I know the struggle the endless pallets running from one to one and the 360's and fov techniques and when ever you finally land that hit nope they dead hard into a new palette and there you go another 2 gens are done too many pallets in the game that can be abused and looped and when you want to break it you get blinded and gives them a lot of time to run to the next loop come on I already have to to hook everyone 3 times and run around the map to get them out of gens but they have 2 advantages they can play the immersive and hide you're wasting tons of time searching and when you do they loop plus coh that made m1 killers like wraith my previous main useless.

  • @Tiufal said:

    There is nothing thats needs to fixed about DH. You will learn the if they gonna change it and youre still crying about the next exhaustion perk in the row.

    if those exhaustion perks are so good why no one is using them at all? Exactly ...

  • @MilManson said:

    Just play nurse, I took the hard to swallow pill and grinded her with no addons now the games feel like I've got the power over the survivors again.

    Dead hard still denies downs sometimes but that's being fixed soon hopefully.

    I did the same for a while but she's just too not fun to play exclusively when I didn't enjoy her anymore I couldn't do anything

  • @killer_hugs said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860297#Comment_2860297

    the thing about huntress is that she's 100% mind-gameable unless you're playing on an open map. she walks slow. falls victim to respecting pallets. thinks she can get free hits but doesn't anticipate a crouch or the survivor stutter stopping at the last moment. of course, you throw in DH and it might be too much but i don't think many survivors ever complained about huntress being strong. she's probably the funnest killer in the game to go against honestly.

    My point is not only him but other popular blight and s tier killers are having a hard time too it doesn't matter how good you're so such good players can win the majority of matches in other popular competitive games at high mmr and huntress is strong when used by her mains these players are human aimbots they rarely miss and can hit you across the map but they struggle a lot.

  • @killer_hugs said:

    sometimes you just need to play more. you might be doing something wrong or inefficient or not anticipating mind games/reacting the right way. i'm one of those survivors with many thousands of hours and don't believe i need dead hard to play well. this really isn't the issue. there are over 100 survivor perks in the game and a good survivor doesn't need any of them to do well (unless we're talking about going against all star blights/nurses).

    Watch CoconutRTS he is like a huntress god with 7000 hours playtime and he is getting destroyed by survivors and complains about everything I said too . They don't get any better than him as a killer but still the game is survivor sided even if you're a pro killer...

  • @BuffTrickster said:

    Instead of making a non-contributive comment like the others, I can say that I’ve had a major halt in my killer playtime as well, simply because it’s too stressful, and unbalanced.

    I’m reaching 3,000 hours, have a lot of time with my favorite killer, but Dead Hard, gen times, SWF, abusable loops, the power of how much time holding W can waste, along with the ego and toxicity of many survivors, make it not worth it.

    There’s no fun in killer when you actually want to win, and it’s much more stressful and difficult to win as killer (we’re talking against survivors that know how to play the game; your typical couple thousand hour solos and SWFS, not ones that are a baby.)

    With survivor there’s absolutely zero stress - and I started as a survivor main, playing way before MMR was ever even tested, only ever solo queue, & half of my hours are survivor. It’s painfully easy to play and win as survivor. If I want to relax when playing DBD, I go play survivor. Even when it’s some 50,000 DPI Tinkerer Blight or 8,000 hour Legacy Nurse, it’s not comparable to the ######### I put up with as killer.

    If I want to play killer, I’ve got to sweat with no room for mistake. I shouldn’t have to purposely lose to lower my MMR just to get games without sixteen second chance perks and seal team six squads that will taunt you at every opportunity. Major changes need to be made, but I have no faith in BHVR, personally.

    I don’t enjoy playing Blight or Nurse, so playing one of the only two S tier killers in the game isn’t an option.

    Also I played survivor only tonight for few hours and it's so easy to pip up I only had to do some unhooks and couple of gens and run away from the killer and healed my team it was so chill and got a pip +1 every game but as a killer it's extremely hard to pip up you need to hook and pressure and kick gens and conquer Constantinople in 1 match just to get that +1 and I can't count how many matches I played like a mad man did really good as a killer but got 0 pip it's frustrating :/

  • @yeetoffeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860101#Comment_2860101

    You know a game is poorly balanced when the solution is not play the game and tank your mmr and let the other side win.

    Exactly when you keep getting these solutions and replies it's the indirect answer that yeah the game favors survivors and it's not fair for killers so just troll and play the game not the way it was designed to play but survivors don't do that because it's more favorable for them as it is

  • @BuffTrickster said:

    Instead of making a non-contributive comment like the others, I can say that I’ve had a major halt in my killer playtime as well, simply because it’s too stressful, and unbalanced.

    I’m reaching 3,000 hours, have a lot of time with my favorite killer, but Dead Hard, gen times, SWF, abusable loops, the power of how much time holding W can waste, along with the ego and toxicity of many survivors, make it not worth it.

    There’s no fun in killer when you actually want to win, and it’s much more stressful and difficult to win as killer (we’re talking against survivors that know how to play the game; your typical couple thousand hour solos and SWFS, not ones that are a baby.)

    With survivor there’s absolutely zero stress - and I started as a survivor main, playing way before MMR was ever even tested, only ever solo queue, & half of my hours are survivor. It’s painfully easy to play and win as survivor. If I want to relax when playing DBD, I go play survivor. Even when it’s some 50,000 DPI Tinkerer Blight or 8,000 hour Legacy Nurse, it’s not comparable to the ######### I put up with as killer.

    If I want to play killer, I’ve got to sweat with no room for mistake. I shouldn’t have to purposely lose to lower my MMR just to get games without sixteen second chance perks and seal team six squads that will taunt you at every opportunity. Major changes need to be made, but I have no faith in BHVR, personally.

    I don’t enjoy playing Blight or Nurse, so playing one of the only two S tier killers in the game isn’t an option.

    Thank you ! see everyone is having the same experience when playing killer as for nurse I had a good run with her and blight but then they become more torture than fun reaching a slightly higher mmr everyone knows how to counter nurse and it throws me off she's too difficult to play optimally every game so my experience was 15 games did good with her then I couldn't win ended up only getting a kill every time I had to slug but these seal six teams as you said don't do any mistakes they do everything perfectly 99% the gates going under pallets they will body block and blind to save someone and there is always 1 guy doing gens so if you patrol you gonna find him he's too good he will loop you and the others will do gens and they keeps swapping these players perfected their skills over thousands of hours and I quickly 2 months in the game and my mmr is match making me with 5k hour ttv's and swf's because the player base is low and there is no alternative but to sacrifice new killer players to pro survivors it's miserable and I wish they did like play normally and did their objectives and leave no they will bully you and taunt you and tbag and do everything they can to annoy you you can't win if you play seriously against them and if you camp or tunnel one of them they know how to get him out so you have no counter play even noed gets cleansed under a minute ... another thing is subtle cheaters the game is full of hackers using wall hacks and speed hacks sadly too .

    The game forces you to play the S tier killers but even with them you lose so what's the point of all these killers that you enjoy but you can't play because their playstyle doesn't work ..

  • @MikaelaWantsYourBoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860155#Comment_2860155

    You can play to win but you can not win all games. This will not change with your survivor exp either. You will win and you will lose. If you can not accept lose, you should not play any online game.

    I know I'm not saying that I want to win all games I said that before high mmr I had balanced games but it's obvious how survivor sided the game is you can see the daily endless complains and the majority agrees that dead hard is a problem even devs if it's fair and balanced I'll blame myself for losing but it's bs new players like me going against 2016 players and hardcore sweat lords every game I tried everything but it's always the same result it's too difficult for killers mainly the mmr and the unfair perks like dead hard and boons and swf communication the game was designed for solo survivors from the look of it but swf can communicate your location and easily win every game how is that fair for a solo killer going against all of these obstacles and you can check videos of famous youtubers playing survivor and how killers are getting bullied and humiliated if you ignore the fact that there is a problem with how weak killers are then what can I say and how killer players are so low compared to survivors is very telling .

  • @MikaelaWantsYourBoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2860145#Comment_2860145

    No you can play with them. You care about win every game, this is your problem. Play Nurse if you do care that much.

    I care about piping up and getting higher rank / blood points rewards that's all like survivors do they always play to win so the killer must not ?

  • @MikaelaWantsYourBoon said:

    Play whatever you want lol.

    Nah most of the killers are bad like wraith GF myers legion you can't win with whatever you want

  • @Laurie268 said:

    If you tryhard it makes sense you will also face tryhards. Ever since I’ve stopped killing survivors, my games have been alot chiller. I don’t have to run 4 gen defence perks anymore and can actually run fun perks like coup de grace now. Getting 8 hooks is also alot easier so easy BP for me.

    The survivors also start meming around with me once they find out I’m not going to kill them so everyone has fun. If you want less sweaty matches, stop aiming for 4Ks. Give the last survivor hatch more often so your MMR doesn’t increase too much.

    You will start getting more casual survivors with meme builds and less meta perks. The game becomes alot more fun when you stop taking it so seriously.

    That's not how the majority plays this game I want to play the objective that's what enjoyable to me and the majority but when it's not fair or balanced for both teams it's not fun anymore I don't want to meme around it's fun every now and then but not always .

  • @AnneBonny said:

    ok bye

    Ain't going no where gonna play survivor with you from now on let's abuse the usual 4 perks together right

  • Can anyone explain to me how starstruck works please

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2843658#Comment_2843658

    I dont think that Shadowborn gives any advantage. But it feels odd to play her without Shadowborn for me.

    I should try to remove it so I use that slot for something meta

  • @Aven_Fallen said:

    Personally, I dont think that Nurse has to think much about Perks. She is basically my go to-Killer for those "Finish the Trial with at max 1 Survivor escaping while using 3 teachable Perks of the Killer in the Archives"-Challenges.

    If you want to go for the absolute strongest, either purple Range and green Recharge or double Recharge would be a great start. I think either Dead Mans Switch and Pain Resonance would be great or Starstruck/Agitation/Infectious Fright. You can also run 4 Hexes (Haunted Grounds, Ruin, Undying, Retribution), to get some Aura Read (and potentially Instadown) to end the game quickly.

    Personally, I run BBQ, Shadowborn, Whispers and Corrupt Intervention, even tho I am thinking about switching out Corrupt Intervention for Infectious Fright.

    When it comes to Nurse, since you are also running Shadowborn, you either want to stick to it OR try to learn her without Shadowborn. I only played her with Shadowborn and I cannot really take it off, so which whatever build you come up with, it either has to use Shadowborn or you learn early enough to not rely on it.

    Did you try her without it and how much of an advantage did it give you

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2842779#Comment_2842779

    Yeah, sure!

    Dead Man's Switch, when combined with Pain Resonance, is very good gen slowdown. Nurse is one of the best killers for getting people off of gens and pressuring them, meaning the gens will be blocked often, and she's very good at getting downs and hooks, meaning DMS will be active often. PR triggers whenever you hook someone on a Scourge Hook- which Agitation works well with- and will trigger DMS to block the gen with the most progress.

    Agitation itself helps remove one of Nurse's major downsides- downtime- without needing to slug to hell and back. It also works well with Starstruck which not only prevents bodyblocks but can enable very good snowball potential due to people being exposed. You do not want to be one hit vs a Nurse.

    Range add-ons are very good as you can teleport further in a single blink, and recharge just makes you be able to blink more often.

    As for the second build, the Agi/Starstruck combo remains, however BBQ is there for points and being able to have some basic info. I'm All Ears, in essence, is a free hit every 40 seconds. Wallhacks on the killer that can teleport through walls is very, very good, second only to perhaps Pyramid Head's use of the perk.

    Hope this can help.

    Thank you !

  • @GoodBoyKaru said:

    The best build is probably Dead Man's Switch/Pain Resonance/Starstruck/Agitation. Purple range, green recharge, go to town.

    My build is add-on less, Agitation/BBQ/I'm All Ears/Starstruck, though I'm currently experimenting with replacing BBQ and I'm All Ears with Pain Resonance and Floods of Rage. Not entirely convinced, probably gonna go back to the main one.

    As for dealing with indoor maps, it depends on the map.

    Lerys is very very difficult and I often find myself walking more than blinking. It's very hard to have consistent LOS so you'll want to do lots of shorter blinks here.

    The Game is fairly straight forward due to it's size and being able to move around both floors a lot easier than most. Pallets aren't a concern to you, only real issue is trying to short blink on the top floor and going through the ground. @edgarpoop gave a good tactic to deal with this, instead of blinking at the floor walk backwards as they run towards you and let off a fully charged blink that way. Works better.

    RPD is an instant loss. Try your best and don't get annoyed.

    Midwich is one of her best maps. You can get anywhere within 2 blinks- one to the courtyard, one from the courtyard. Long, straight corridors are easy to blink through and harder to mindgame. Only issue is finding survivors really but advanced gamesense or perks can help with that.

    I think that's all?

    Yeah awesome reply ! Would you explain each perk you mentioned and what makes it good for her ?

  • @Lx_malice said:

    If you want the absolute best build, you're probably looking at something like Ruin, Undying, Tinkerer, Noed with double range addons. Can also sub tinkerer for infectious. I feel like starstruck/agitation is kinda overrated, but then again I've never ran it so idk. You can decide for yourself. Never ran the other build either, but I think it's common sense. I personally just stack all tracking perks with double recharge pretty much. If you play better with shadowborn I say just keep it. It feels good and Nurse isn't really hurting for the slot in most cases. I honestly don't encourage devoting yourself to running the sweatiest stuff every game either, but it's your choice.

    Also meat plant is probably my favorite indoor map to play Nurse on. Sure the bottom level has many los breakers, but once you learn and become aware of the layout of the map you'll realize there's only so many places they can go. Kinda the same with Midwich. I'd be more concerned about Rpd. Literally a maze. There's so many twists, turns, and corridors survivors can run through to confuse you. ######### that dude. Lerys also sucks but to a much lesser extent.

    For short blinks make sure you are walking towards and/or hugging the thing you're blinking through. Don't be backing away, standing still, or parallel strafing the object at a distance when you're trying to blink through it. Make sure you walk as close as possible before letting the blink go to reduce chances of undercharging. It'll just become second nature at a point. Same with flicking your camera up when blinking to maximize distance. Also take into consideration that you can't blink into survivors and their hitbox can screw with your blink.

    Hope that helps a little :)

    Thank you it helped a lot :)

  • I only tried starstruck once in a match and while carrying a survivor I did hit another one but he wasn't exposed and only lost 1 health state and never used it again. As for proxy out of the game you mean chasing someone after they get unhooked? It's a good strategy it works a lot but most of the time when I do it the survivor has borrowed time and DS and when others see you trying to finish that survivor they will body block the hooks and sabotage and blind you while another one is rushing gens or usually 2 agree doing gens and when you finally get someone out of the game you only have 2 gens left vs 3 survivors it's much worst as other killers but a bit easier on nurse since you can end chases quicker the better you're at her ut yeah I generally always try to get someone out of the game but that needs 3 hooks

  • @Raccoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2832363#Comment_2832363

    Those are weak people trying to exert some sort of virtual authority over you.

    If I face a sabo or troll squad, I'll slug them all and watch a quick YouTube video.

    Sometimes, if they're particularly egregious, I'll slug them all and then drop one so they can get their friends up. At that point, it's back to YouTube or to wander around the map aimlessly - If they ask why in end game chat.... "Game was too easy/boring, so I went to do something else. Didn't want you guys to lose out on points, as it seems you're new at this skill level, so I stuck around. Good luck next game, though!".....Absolutely melts their minds, almost every time....I wish I was joking ;3

    you know that toxic bully squads usually use unbreakable to each time one of them will recover and help the others and going afk you won't know it

  • @Kurri said:

    https://forum.deadbydaylight.com/en/discussion/comment/2832363#Comment_2832363

    I love Third Seal, and Knock Out.

    Oh you thought you could bully me? Lay there till you learn your lesson.

    Oh you thought you would get them up? You're blinded till you find my totem, and lay there till you learn your lesson.

    Oh you thought you could use information perks to find my totem? Not if you're blind.

    The game is already hard enough for killers and gen rushing is a huge problem too so you can't just bring these perks instead of meta perks sadly

  • @VikingDragonXii said:

    https://forum.deadbydaylight.com/en/discussion/comment/2831537#Comment_2831537

    Iorn Grasp isn't a waste of a perk slot and Lightborn only is if they have one flashlight or less.

    Iron Grasp has kept many of survivor from escaping from my grasp. Also hitting someone who is blocking the hook isn't wasting time, your removing a obstacle I'm your way of the hook.

    Well considering going from point A to B takes a lot of time with and without boil over as soon as you reach a hook you already have like few seconds left before the survivor escapes and when another one is crouching under a hook you will waste time trying to hook him if it didn't work you need to hit the one blocking you and they usually escape after 1 hit but then it's too late the few remaining seconds for the other survivor you're carrying already passed so you're screwed either way

  • @Thusly_Boned said:

    Not much you can about these, imo. If I can tell early enough what is going to happen I'll drop and try to land as many hits as I can.

    But if it's coordinated, not much to do for it outside of running certain perks, but as others have pointed out, it's not fun or efficient to build for maybes. That said, Starstruck is one perk that I could almost justify running all the time, at least on certain killers.

    https://forum.deadbydaylight.com/en/discussion/comment/2831768#Comment_2831768

    It's not toxic, but it's low skill and tedious af.

    Also, since you brought it up, comms is an advantage, always. How much of an advantage it is depends on the skill of the team, but any additional info is an advantage over no info. In the hands of a practiced team that knows how to call things out well, it's like bringing a gun to a knife fight.

    Correct , I'm shocked how many people are saying comms are not an advantage lol can you believe these people ? mostly they're the ones that can't play solo and every game they play with friends and comms but yeah the gun in a knife fight sums it up

  • @Tiufal said:

    Bodyblocking hooks as survivor isnt toxic. Its risk and reward. And I guess youre a console player, cause otherwise it makes no sense to say Boil Over is unfair. Console issue. Play on PC or live with it. And coms arent unfair too. They dont make players magically better. And in your case I dont even see why coms would change anything. They just knew what to do, and you made it really easy for them.

    let me guess , you're a toxic swf survivor main?.

  • @burt0r said:

    Or do it like me.

    After a long Saturday evening of playing killer and encountering such a group back in 2021. They also tried to deny me at every corner. I don't remember if they were great looper or not but i was just mentally exhausted after several hours playing DBD killer.

    After 3 blocked hook attempts i just thought, "Okay you want to have fun by denying me at every angle. Then have fun playing without a killer." And simply went into a corner (after standing on a nearby hill and they could still blind me or get points otherwise), tabbed out (so vault spamming or other audio cues stopped being annoying) and fetched me a new drink and went to the bathroom.

    Strangely enough i can't remember if they were salty or toxic in chat afterwards.

    sadly that counts as a win for them that they made you rage quit or afk

  • @Chaos999 said:

    https://forum.deadbydaylight.com/en/discussion/312464/how-do-you-deal-with-swf-groups-crouching-under-hooks-and-using-boil-over

    I can see that you're obviously a bit annoyed about the whole situation, I can understand very well but you gotta realize that your options against this kind of situation are limited and have already been stated.

    The behavior you describe is actually a very silly thing to do (trade several injuries just to have one escape) they usually do this when they feel very safe or very confident and it's essentially a survivor mistake. A bad move.

    On a normal situation I would tell you to capitalize on their mistake. Wound them and then drop the downed one just before it can escape, identify the worst positioned one and go for a down and try to snowball from there.

    Also be aware of your surroundings. Boil over obscures hooks near you so might be actually walking farther than you need. Even with boil over I can always make it to a hook with plenty time unless I get the down in an extremely bad place (really away from hooks or through multiple doorways).

    Other than that you also have to acknowledge the fact that if you really can't chase them effectively at all then they have you outclassed on pretty much every aspect. Maybe it's a poor map/killer pairing or a very bad spot, or they are just far more skilled than you (or a combination) in which case.... Well it's sort of the expected result. Bite the bullet, don't get too mad about it. You are a competent killer but that doesn't mean you can't indeed improve.

    One thing that has helped me a lot when I realize that I'm completely outmatched is to forget about the win and just play the chase, take the opportunity to improve against better players.

    Or play pyramid head and win every chase once you improve.

    Pretty good reply thanks for the tips , I played in yamaoka estate which is a terrible map for killers survivors can hide easily as for the swf the problem is that voice chatting it's a network of 4 well coordinated red rank eyes they report every move to each other so basically they can counter every move you do effectively and these are very competent survivors that can loop and dead hard effectively so every time they save of them you're basically screwed again to suffer their toxicity until you Down someone you have 3 players hiding and waiting for you to even try and pick the downed one to flash save him if you're not lucky enough to have a wall near you and as you pick them up you have to deal with boil over and body blocking and they also sabotage hooks I forgot to mention that and DS it's just mental torture I rather disconnect

  • @RaSavage42 said:

    Slug... Pretend to pick up every so often

    They will lose interest soon enough

    Doing that will let the downed survivor to recover then someone will get a hit to pick them up and they will run away you need to restart the whole thing after another loop and chase

  • @Nippo said:

    Just dont pick up when they are near you can keep downing if they keep trying to save, this works as long as the gens arent done, Also if you know where their boon they are very predictable and you will know where they are gonna heal. Also dont waste your perk slots on lightborn or iron grasp you can deal with those teams without

    These are swf they know what you're doing if you keep faking pick up eventually the downed survivor will get a quick pick up as soon as you chase someone , communication makes it difficult

  • @ThiccBudhha said:

    I specialize in 4king bully squads. That is actually when I have the most fun... Ruining theirs.

    Ofc Bubba is the ultimate anti toxic swf killer of they play toxic you can punish them

  • @fixdeadhard said:

    So you are learning a killer, you go against a toxic swf and are asking how to deal with them... You already answered your own question. Learn the killer

    Is that an answer lol? I did hit rank 1 killer I know how to play and when it comes to hooking a survivor it's the same for every killer.... You ain't using a special killer ability when carrying survivors I don't need to * learn * a killer to carry and hook a survivor ?? Dude think before writing such an answer .. 3 survivors voice chatting and blocking a hook until their friend you're carrying escapes doesn't need you to learn a killer it's straight out unfair and has no counter

  • @randonly said:

    ? no, I'm saying you need to start learning little by little and change your build to full meta perks.

    But feel free to decline the tips, I just tried to answer and help your thread question.

    just don't turn this into a personal attack hypothesis

    I'm not attacking you , I just didn't understand if that's your meaning I mean I'm using full meta perks that's not the issue the problem is that the game was designed for 1 killer vs 4 randoms and swf especially 4 that can easily communicate it's like cheating they can execute unfair strategies to block you from doing the things you need to do as killer including the block hook it's not fair at all but thank you for your tips :)

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