AverageKateMain
AverageKateMain
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@burt0r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3307823#Comment_3307823
Entertainment. Same when i was on the league forum just to enjoy the people that complained about their obviously warranted bans.
Edit: Oh and also to spread the name and glory of my Lord and savior Lightborn 😎
I love you Lightborn - Trisha Paytas
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@Sharpefern said:
I am just wondering if I am the only person who has done this. Opened Dead by Daylight, Noticed that some bonus put me at or over the BP cap and just closed it because I didn't want to spend 30 minutes spending BP before playing a game.
I do this at night cause the prestige grind was horrendous. I play something else and tackle the bp cap in the morning
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3307985#Comment_3307985
Oh, jog on. Anyone that plays this game a good amount of times knows the vast majority of DCs are from people who are first to be caught and haven’t even had enough time to see how the killer is playing.
I'd like to add a few more examples to this since I solo quite a lot.
1. Trying so hard to bully the killer and getting downed easily.
2. A killer running Lightborn.
3. Being on hook longer than 5 seconds.
4. Sandbagging people and the killer decides to focus in on them
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@SluggedSurvivor said:
https://forums.bhvr.com/dead-by-daylight/discussion/359756/disconnects-making-killers-depip
Ohhh nooooo. You can’t get to rank 1??? What will you do if you don’t make it??
Name checks out.
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@Hannacia said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3307985#Comment_3307985
People DC just because they are found first or they see a killer they dont like. Or the sun was in their eyes or grass was wrong color. let's be honest here.
Grass is supposed to blue. Anything else is sacrilege
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@BillsHere101 said:
This game is survivor sided and yet you want killers and their perks nerfed? After your wishes are granted, what perks will you complain about next? Killer aura perks? Ha ha don't make me laugh. I can't wait for 2023 and what their new complaints are going to be.
You're really funny yourself. The game is definitely not survivor sided at all. It's swf sided with communication and effective coordination. Why do you think tournaments allow for people to be on comms? Cause it's easy to snowball hard without any communication which is solo queue (which is the majority of the player base). Let's not do an us v them post and still being wrong at the same time
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@TigerSnake said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3307276#Comment_3307276
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3307385#Comment_3307385
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3307502#Comment_3307502
People are literally saying it should work like it did in the PTB, while failing to realize how abusable that version was. Reassurance already does its job just fine, so idk what more y’all want lol. Basement’s supposed to be an unsafe place to be hooked that’s a method of snowballing for the killer.
People are also saying that they should at least be able to activate it from the stairs or at least directly above the hook. Let's not cherry pick what we want to hear
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How many times do we have to go over this specific point in debate? Kill rates aren't the sole factor in determining if a killer is S tier. Why do you think Nurse has a lower kill rates/pick rate despite being the strongest killer? Oh wait you guys can't answer that point at all. Interesting.
Sadako is only strong via the condemned playstyle. The devs themselves said she wasn't supposed to even be able to get free moris off of people as a main method of getting kills. That's why it takes so much set up with the playstyle just to make it effective.
Let's stop using biased data to fuel weird statements and act as if people clearly see the problems when addressing kill rate
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@TigerSnake said:
Lol the replies in this thread. Clearly people will never be happy until Reassurance has unlimited range and pauses the hook timer forever.
I like how people are engaging in healthy debate and you're out here being bitter and angry for no reason
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@Nazzzak said:
Is Overcome considered a second chance perk? That's the only exhaustion perk I use
Not really. It kinda requires you to be hit for value so it doesn't really feel close to a second chance
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@Shroompy said:
them darn pc players always been the problem to everything. had one just last week come into my house, kiss me on the mouth (im straight), kicked my dog (poor guy!!!) and then said i was maidenless (yeah this ones true)
game would TOTALLY be 1000000% better without them. this traumatizing event wouldnt of happened if it wasnt for those bozos
You're living my dream.
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@Unimatrix00 said:
As the titles states: Killers, what frustrates you about the game?
I'll go first. One thing I find really frustrating me as of late is speed hackers and the difficulty in knowing whether they are actually hacking, as it tends to be somewhat subtle. I know they are still in the game because I know for certain I ran into at least one last night and possibly one today. That's far too many.
Another thing that frustrates me is the number of vaults and pallets survivors get in a match to gain distance from a killer. I do think that maps should have pallets and vaults, but I question the number on many of the maps.
I hate how someone's lag literally pushes me away and allows someone to get to a pallet safely
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@LibidinousPsyche said:
It's not fair to see others playing on a locked out Character. I'm not trying to get haters, but either open the survivors as a whole or get rid of all of them. I just don't think it's fair when I'd like to get Nancy wheeler but I'm not able to.. Again, I know I'll get hate from the ones who own her, but reverse it in a newer persons shoes and having a character locked out just because you BOUGHT and payed for a game later on. Thanks tc..
That's literally illegal to remove paid content from people. Plus its Netflix's decision to remove the content, not BHVRs. I dont see why we should just be cucked because of a decision we can't control
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@HugTheHag said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297097#Comment_3297097
Glad to know it's useful !
Could you tell me if it works in this scenario :
An injured survivor runs up to you. They're already 70% healed. You finish the heal. Does it count towards Aftercare ? Or does it only work if you've healed them from 0 ?
Thank you =)
In my experience, yes it will still proc. Because you technically completed the heal, it is under the guidelines for activation
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@versacefeng said:
Guys who wants to SWF with me later today?
Honestly, I might be down. Are you on Playstation?
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Wow so this is the trolling we're going to go down? Alright then. As someone who plays survivor and killer, you're logic with Eruption is incredibly flawed. You can't simply just go to another gen because a majority of the time, the gens that are getting erupted are part of a 3 gen that a killer can defend pretty well just by stacking on gen perks with Eruption. Also Eruption lasts for 3 gens so you can manually control a 3 gen pretty easy while having almost 100% uptime with the perk and applying it again for more defense.
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@DashMonsta008XV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3298525#Comment_3298525
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3298526#Comment_3298526
Nope I'm not complaining, I'm just letting you know all the changes will just bad ,you guy's want the hand holding
When I play killer, I'm not the one whining about basekit noed because of my skill. The difference is you refuse to just admit youre not that good and instead of admitting that, you want buffs just to be handheld in games
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Why are we using stats to prove people need buffs? Sadako has a higher win rate/pick rate than Nurse but Nurse literally is the strongest killer. I thought we learned our lesson about using stats to justify things
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I dont think you get to make a training wheels insult to people considering This the 2nd post where you're whining for changes just so you can have easier games.
At first it was you wanting to halt solo buffs because swf and now you want a basekit noed to make stronger killers even stronger? How does that make any sort of sense? Why get mad at 1 side getting stronger if you want the exact same thing?
This is starting to get embarassing
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@DashMonsta008XV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3298211#Comment_3298211
I read my post back , I'm not trying to be aggressive about this.Im sorry to everyone how it sounds.Theres base perks like Kindred, Alert,Spine Chill anyone one of these perks combined with urban evasion will allow you to escape.Theres the status of icons where it let's you know if a team is injured or in the dying state.When the obsession is being chased, what does that mean to you? That's a question for you.
I don't know specifically what buffs,that were recommended but ,I believe one was some way to see the killers aura somehow but that's a fifth perk, against 4 perks or just 3 or 2 because either one or two of the killer perks becomes useless.For SwF that's added anything to give more information just adds 20 till two you can basically utilize your entire perk roster more than killer.
As killer,I solo que also I have perk that can give me information, but my perks are counterable,if you now some one is in chase with the killer you know that you are safe and don't have to move,if you don't know,you hear my terror radius mostly you'll probably hide which gives me a few more seconds to either kick the gen or get a down from the chase.If your being told my everyone which happens in swf, my role as killer greatly degrades against anyone.This is supposed to be a game of hide n seek or did they change to a new game Marco polo .It also destroys what makes the game fun, winning in this game doesn't make the game fun .The moment's when you get jump scared,or even tunneled and lose the killer and make it to the exit gates make the game fun.If you take away that then,it will become stale,because you have removed any horror portion from the game and also given swf sixth perk 🤷
To answer your question, the obsession icon means that person pretty much has an easy tell if they're in chase or not. The game randomly chose that specific person just to be the obsession due to how exploitable the obsession status was a long time ago.
The main buff people were talking about was just an update to the hud that tells people what survivors are doing. Nothing about basekit kindred as far as I heard in terms of solo buffs. Which that's mainly the only buff solo needs in terms of information.
The game stopped being hide and seek a long time ago. Plus even if we were supposed to play that way, then why exactly are there floods of information perks and killers like legion that destroy stealth completely. It's not a smart argument to use hide and seek when there's tons of support to immediately counter that playstyle. Also this game is already unfunny anyway with how many issues both sides have to deal with. I dont see how swfs would somehow abuse a Hud when they would be on coms. It does nothing to help them. Also like I said, the odds of running into a 4 man swf are just as low as a comp sweat Nurse who has 10k hours into the game.
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@sulaiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297847#Comment_3297847
Because you can´t. While you could give solos much more information, up to the level of swf, it would, in my opinion, change the core of the game, which actually resolves around a lack of said information, that is just bypassed by swf.
But no matter how much information you give solos, you can never make that random guy play with you in a team if he dont want to, you cant make him unhook you, you cant make him do a gen instead of waiting for the hatch, and you can´t make him risk anything for you if he doesnt want to, but which are the things that lead to great swf experiences and is another aspect of their power.
You can maybe close the gap a little, but that doesnt mean its warrenting buffs for the killers strong enough to take on swfs.
Well even with the possibility of self people, don't you think it's still worth giving assistance to people in matches to at least be able to make a plan. Even if you close the gap, that's still a meaningful buff.
Also when I say buff killers to compensate, I'm referring to weaker killers that get destroyed due to how much their power can get cucked because of constant coordination
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@DashMonsta008XV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297625#Comment_3297625
That's a very educated response,but the fact remains.If something is buffed for solo que then swf has another tool to utilize during match,not intended.
But yes my claim that the so called solo quers are actually swf members who are intentionally complaining about solo que to be buffed for swf
How so solo que remains the same having barrowed time basekit didn't change much and swf has become entirely stronger with this perk , which if you go back to the hook they will intentionally jump in your face.
You have no choice but to go back to the hook if know one is doing gens plus need to weakened the survivors by eliminating one.You hit the barrowed time,chase the other member 3 hits becomes 4 because of course he's running DH so that's 4 hits and another gen gone.
You need play killer and tell by giving solo que BT made them stronger,or did it help swf and by the I win 85%. Of my games one might escape if not all 4 because they used everysecond chance perk and ran multiple boons
Please and dont talk about survivors perks and add-ons that literally allows gen rushes
Okay so we're gonna double down on the rant because of a few bad matches? Alright then. If you're so focused on not wanting solos to get buffs because swf, then you're not arguing in good faith at all. What you're saying is that because of the possibility of a swf abusing changes, a majority of the community should suffer and not at least get something to help in painful matches?
You keep bringing up bringing up the basekit bt and the easiest counter is to hit them literally 1 second off hook after hitting the unhooker. You've just created pressure by forcing someone to mend and be off gens while actively chasing someone else. But let's be honest with ourselves, you basically made it easier to tunnel someone. Hook saves are easy to get value from and cause pressure if you're actually doing it right.
Also let's not call out survivors for running perks to help them out in matches cause that's entitlement considering the fact we're in an gen kick meta for killer to hold down areas and force a team to be in a disadvantage state.
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@nexty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297295#Comment_3297295
I agree but its mainly over xbox, PC is fine but in over 100 matches i can tell you 80 i got abuse from adults.
Yup I have heard lots of stories about xbox players being horrible people cause they lost a match
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@sulaiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297625#Comment_3297625
Can you explain where you get that swf-quota? Because the last time i saw statistics, swf were in 50% of matches. Yes, sometimes only 2 people swf, but the claim that only 5% play swf seems very off to me.
to the TO: as long as swf and solo are in one queue together, you have to take different levels of information into account, and information is power in this game. You cant buff killers to fight swf, because solo will have no chances, thats why killer is somewhat in the middle, usually stronger than solo but weaker than swf. The last patch already changed that power level to make them even stronger vs solos and a little less weak vs swf.
Also trying to find the specific website but I lowkey lost it. I'm still looking for it
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@sulaiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297625#Comment_3297625
Can you explain where you get that swf-quota? Because the last time i saw statistics, swf were in 50% of matches. Yes, sometimes only 2 people swf, but the claim that only 5% play swf seems very off to me.
to the TO: as long as swf and solo are in one queue together, you have to take different levels of information into account, and information is power in this game. You cant buff killers to fight swf, because solo will have no chances, thats why killer is somewhat in the middle, usually stronger than solo but weaker than swf. The last patch already changed that power level to make them even stronger vs solos and a little less weak vs swf.
Well why not buff solo queue teammates on a meaningful level and then we can potentially make many other killers stronger as compensation?
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@burt0r said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297625#Comment_3297625
5% full 4 people swf
45% 2/3 people swf
50% solo players
In the worst case you can have only 5% of true solo lobbies, so let's not exaggerate, okay?
Do you have any data to support that claim or? Cause you can't say exaggeration if you dont have anything to back yourself up
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Okay I'm confused by this rant. You're saying people who swf are bringing up solo as a way to buff swf inadvertently? You are aware 5% of people actually swf and the 95% of people are those who consistently solo. This take is very weird to me cause you listed arbitrary perks like Resurgence when that perk requires other perks to be good.
Suggesting people to run perks to counter 1 aspect of he game that's problematic is quite literally why we have the boring meta we have today. You listed Exponential as a counter when that perk isn't good with how much set up you require and assumes the killer won't just snuff the boon immediately. Plus it's rarely in shrine to even consider as a viable perk to obtain.
They've been giving both sides changes to make games less painful. Are you intentionally ignoring the killer changes just to focus on survivor ones? Cause that's not arguing with good faith. Also let's not say survivor Gen rush builds are op as if killers aren't running full slowdown.
I don't want to be a jerk but it sounds like you had a bad couple of matches and instead of logging off and doing something that won tilt you, came to the forums to rant
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@BillsHere101 said:
unbalanced BNP + brown toolbox users and map offerings destroys this game. Remove them asap.
What do you have as a suggestion to replace these items and addons? It's pretty odd to nerf 1 side heavily without compensation in the form of perk updates or alternatives
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@Arbmos1998 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3293504#Comment_3293504
"leads to nowhere"
So we can't have a rational discussion? Ignorance like this is WHY this is still an issue with the community. I asked a genuine question and you feel it's an "Us vs Them" topic. I'm genuinely asking those who cry as Survivor every game over something a Killer does what do they want? As you cannot deny at all that Survivor mains have the biggest self entitlement problem seen in a video game. Other video game communities mock just how whiney this community is over the smallest stuff. It was hilarious seeing XQC stream this game and just taking the absolute piss out of bad takes Survivor mains had.
Hmmm interesting you say you want to have an actual conversation while bashing many people you don't know to fit a narrative. You act as if killer players are somehow not involved in the crying that I see daily on all sorts of social media. If you want an ACTUAL conversation, cut out your personal bias and address both sides who play this game.
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Yeah let's not revert back to survivors by daylight
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@SunaIIanu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297016#Comment_3297016
Atleast on steam you can look at their friendlists, which works most of the time for me.
I don't know if console has a similar feature though.
Yes it does. If you check someone's profile assuming it isn't restricted or anything, you can see the amount of people playing with them in a lobby
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@HugTheHag said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297317#Comment_3297317
Eh, I cut them some slack. They'll learn =) Though it's a bummer they messed it up for me =(
I mean that's a fair viewpoint. I just prefer people to do gens. Especially since I face a lot of higher level killers like Blight. Honestly it's been too much Blight recently
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@HugTheHag said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297040#Comment_3297040
Oh, that's a good one.
My pet peeve is teammates downing a pallet next to you in the first 30s of the game, and then proceeding to go down in the following 30s as they're not good loopers either. It doesn't happen the most often, but it's still weird that it happens at all.
My biggest pet peeve is the people who follow around for a flashlight save and then miss
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@Ayjay said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297040#Comment_3297040
That's the other thing I don't understand, why don't more people use Bond?
Personally I don't use bond cause of my perk set up. I use Kindred, exhaust perk, OTR, and Prove. I'd have to sacrifice gen efficiency for more information
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Also I want to point out people on Twitter DBD we're complaining about having to spend a lot of bloodpoints. Which is weird cause people were also made about those 100k 150k bp codes
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3297226#Comment_3297226
The last chapter was quite the fiasco to many, in particular our PlayStation cousins. On PS for weeks their cursor was often unresponsive, meaning they could not play.
Y'all really need to try out console DBD more often.
Not to mention we still have performance issues. But I am appreciative of the gesture
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@tippy2k2 said:
Yay! Free BP!!!
Oh no, I have to now spend BP...
Well see you all in a game in like...40 minutes! :D
Put on a playlist. it's gonna take a while
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I haven't dealt with this but omfg some of these DBD players need to get some therapy and uninstall. Grown people acting like little kids angry over 1 match in dbd
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@scenicpickle said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3296064#Comment_3296064
i think i should explain alittle more, you would still die after 2 minutes
but if unhooked if the killer chooses to go after them again it would only cost the team 1 of 8 hooks instead of the 1 player being on death hook next time
12 hooks total, last 4 are death hooks for the team but the first 8 are regular hooks for the entire team so if one guy gets focused he could potentially be hooked 8 times before dying but the rest of the team wouldn't get any chances also i think the removal of escape and struggle phases as well so they don't waste the team's hooks
does that make sense?
It does but it still feels very abusable to use. 1 person could keep harassing the killer with everything they have knowing they can mostly focus the 8 hooks onto them
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Okay that's valid
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3293144#Comment_3293144
I don't understand why you can say you laugh at the idea of a Survivor's Rulebook for Killers when every day another thread like this is made crying about YET ANOTHER THING killers shouldn't be allowed to do.
It's literally a killer main voicing an opinion on something. How is that a survivor rulebook and how is that even relevant to his post?
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@Sycamore said:
Stop laughing at my no-mither and self care. I can dream
How dare you run such a toxic and strong build? Like wow.
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Honestly a lot of you need to seriously either uninstall or stop whining. 5 pages of nonstop whining and for what?
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It sounds like a good idea but in practice it seems quite abusable. We'd have another scenario with ptb Reassurance where you can spam and keep someone on hook long enough to do gens without actually having to be chased.
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@YOURFRIEND said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3295205#Comment_3295205
To what end? To mildly inconvenience survivors while they do gens?
How should I know why people do it? I'm not a Pinhead main and I only death with this once like 2 weeks ago
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@Sycamore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3295201#Comment_3295201
Where does it imply that I wouldn't know you could force a grab from a Generator? You guys really do try to reach.
Oh God you guys stay play stupid just to argue. You were hot debating with someone about how stupid it is to do a gen near a killer while actively ignoring the fact that doin a gen cancels the mori animation. You have no clue what you're talking about and have the balls to sit here and argue like your life depends on it
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@DBD78 said:
Trickster can get pink rollerblades after every hook for 10 seconds giving 10% movement speed or less for map pressure, that is a very tiny buff. And knight just tweak something he does need a small buff.
Now I'm imagining the knife man rollerblading at me.
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@NoirGhost said:
The sweaters don't officially release until the 20th, but a week ago there was a glitch that released the Ada sweater early for a little more than hour before it was removed from the shop. So people who are currently wearing the Ada sweater simply got lucky and bought them during the time the glitch was there.
It's not the 20th. It's the 22nd. I got in touch with someone on the support ticket I sent
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Discord: Pinhead's Cenobussy #6836
DBD: Boon_Cupcakke
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I'm pretty sure I've seen people run CoB and Surveillance. I was like, honey those perks don't do together