AverageKateMain
AverageKateMain
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- AverageKateMain
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Hate it. Collision issues are abundant, pallet texture with map design feels awkward to loop, too open and lack of los blocking, pallets are spawned weird and have too much or too little, and the overall color scheme is abysmal
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@Xernoton said:
One really terrible tech, that can make even the best plays on 2 killers absolutely invalid by the press of a single button.... That's not even "E"!
I won't share the name because sadly enough there are videos about it and I really don't want to see any more people doing that.
Dc button?
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@Tostapane said:
bubba is 1st and foremost a TOOL OF JUSTICE. When i play as him if survivors will annoy me doing something that i consider toxic (tbags, flashlight clicks or even ABUSING a certain zone that's actually broken like the house in the garden of joy map or the main building in the swamp multiple times, especially if they took the offering for that place on purpose) or tryhard (example: finish a gen under my nose while i'm chasing NEAR that gen someone) i can pay them with the same coin, giving an unfun match by facecamping people (at this point i'm not even interested to win, i'll just make your match more miserable as possible since you planned to do the same thing to me). Regarding normal matches he's one of the best killers to end chases aganist people who play casually (meaning that if you are aganist experienced people you can only dream about what you did with those guys unfortunately). The best thing regarding bubba is that usually people underestimate him... If he found you in a exposed zone (without windows and with only a couple of pallets available), you'll go down in short time (plus no dead hard if you are chasing a healthy dude)
Doing the objective and trying to stay alive means camp? Doing gens in a terror radius isn't tryharding but that mindset says a lot
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@HugTechLover said:
Strong disagree. There are many games that I’m in chase the entire match and I got the lowest amount of BP from my buddies. I simply didn’t get the chance to do gens or altruistic acts.
100% this. People don't realize being in chase means you get nothing in altruism and objectives so points are usually lower.
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@Phasmamain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3325925#Comment_3325925
I’ve only bought Jane’s since I buy all her skins anyway
We can do all the protests and angry posts but fact is this method makes more money and is now used by most live service video games. It’s highly unlikely it will change since the forums are a minuscule part of the community
Same with that Jane cause Jane main ironically. I knew they'd do this so I'm pretty much counting down the days when this tactic is finally brought up constantly like the nerfs to DH and Nurse. It's simply a matter of time
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@sizzlingmario4 said:
https://us.v-cdn.net/6030815/uploads/G9QL4AIC87DU/image-2023-01-24-101552526.png
Can't say I'm surprised after the winter event unfortunately.
And here I was just talking to m friend about how they'd probably do this after the Winter stuff. I ######### called it
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@Phasmamain said:
Well seeing as they are doing it again it’s here to stay. Luckily I don’t like most of the cosmetics for LNY anyway
I only got 2 because I always liked the Feng one plus Ada got her Re 4 fit
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3325832#Comment_3325832
"Finally?" I said this multiple times on this forum. Guess no one pays attention to me. 😓
I don't know you. I'm only here like once a month
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3325829#Comment_3325829
Ding ding ding ding!
Finally, someone spotted it.
This was always the endgame. BHVR was always pretty greedy with ish like this
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Nurse because people dc almost immediately. I'm going to sound entitled but it takes me 30 minutes waiting for killers to ready up because dodge the high prestige gamers and the one killer I'd like practice against, disconnect
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@Mockingjay_S451 said:
But again, old cosmetics that have been in the game for ages are also being removed Feb 7th.
That's exactly why I got the Feng skin from the first Lunar event and the new Ada one. Can't wait for the Blight ish to be time gated
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I immediately got the Ada skin.
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Interesting. 2/2 already on limiting the time on cosmetics that have been available for years.
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@StarLost said:
These will come back, but for now having a rare item is sort of a reward for participating in the event.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3316923#Comment_3316923
It did. The zombie one.
Oh. I wouldn't know since I was fiending for that event
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@Brimp said:
I forgot did the doctor skin even come back from 2021's halloween rift?
I don't think it did
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This is why I love the forums. People shame themselves and I sit back and watch/judge
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3314375#Comment_3314375
When I am the gen alone, I agree with you. When I am on a gen with another player, I know I am three seconds from going full Luigi Stare.
I debate whether or not I feel like saving. Especially if I know the killer has Eruption and the gen is free to kick
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@fussy said:
1700 hours and i still can't remember what a difference between on every versions.
Also yeah, one of the most boosted realms, hope it will get rework after Garden of #########
I think the difference in placement between the tiles. Sometimes main building can shift in the middle of the map
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Nah they deserve to be tunneled. You can't use an anti tunnel mechanic just to block the killer and then get salty at the free down
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3313029#Comment_3313029
Where did I say camping and tunnelling were ok?
Stop with this infantile tit for tat, multiple things can be wrong at the same time.
This is not a protection hit, it's an absurd abuse of mechanics that only SWF are likely to get any value out of. It's a bully squad. They are literally standing still in front of a hook while the killer flails about unable to do anything about it, it's a lose-lose scenario for the killer. The killer has successfully won a series of chases, likely burning through a Dead hard to get there, and all that effort was for nothing because a few survivors stood still.
The killer equivalent would be a survivor completing 99% of a gen, and a killer approaches, stands still next to the generator, and the survivor is unable to repair the last 1% because of the mere presence of the killer. There isn't even a choice to be had, the survivor isn't choosing to not complete the last 1% in exchange for a health state, they simply can't.
Bullshit like this is why so many bad killers resort to camp and tunnel.
Of course the survivors are bullies for playing a team based game.
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@versacefeng said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312569#Comment_3312569
Forum users just LOVE putting words in others’ mouths.
People have been whining about 3 survivors bodyblocking. So no, words aren't being put in people's mouths if they're actively saying it
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@GensByDaylight said:
The way that someone can use their body to block a killer without, getting shoved or something is... odd. Giving other ways to interrupt the killer to save your teamates would make more sense.
It's also odd for a killer to stand at hook and block hooks and force trades without moving the killer but sure let's focus on something else I guess
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3315007#Comment_3315007
I actually didn't attack anyone. I said three people running in to take stab wounds looks silly.
Because it does.
That's not what you said at all. Read the message I highlighted
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312475#Comment_3312475
It's just, mind boggling. You're playing a horror game, and the best strat is to stand perfectly still, directly in front of the killer, knowing that you're completely untouchable because if the killer tries to hit you, they lose the hook and reset the chase. It's goofy as #########.
Can you imagine a Halloween movie, where Laurie stands in a doorway mooning Michael going "nah nah nah you can't get through!"
You guys ALWAYS want to use horror as an arguement for why survivors shouldn't be able to survive as a team. Just say you want an easy game if you want to go that route
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@Seraphor said:
Looking at cases like this, makes me think Mad Grit should be basekit. Who thinks that's good gameplay? Three survivors standing still by a hook to block a hook action...
Let's not whine about good gameplay in this game. That's a slippery slope
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3314260#Comment_3314260
The original topic is whining that a triple body block didn't work because of a wiggle bug, because an ENTIRE team threw themselves at the killer.
The cringe came frontloaded.
No the original post was talking about a potential wiggle bug and ofc in plain dbd community fashion, you all attacked the person over a body block for no reason. Grow up
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@Unimatrix00 said:
No, we gay guys want the other Big Daddy to be the new killer, the one from AHS. Big "Leather" Daddy!
Oh my...also nice pfp. Doctor hot killer
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As survivor. Rancor is just...ew. I'm usually the obsession but I'm not even kidding, i was constantly dealing with the perk 1 in every 3 games. I cannot stand that perk as a concept.
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@humanbeing1704 said:
I forgot the name for it but the one ada healing perk
Reactive Healing. It helps with saving charges but God it's painful to get value naturally
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312615#Comment_3312615
Billy reminded me of what Demo was before...whatever happened to him happened (honestly, still not sure - he was fine, now he struggles). Every single one you faced was completely different, and there was always some completely insane thing that would happen.
The goal was never just 4k. It was to make a difference and be a change in dbd. Rip SkyBilly and SkyDemo
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Fair enough
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@TheWheelOfCheese said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312471#Comment_3312471
Not for me, happened three times in the last week that the killer DC'd while I was going for an adept and I did not get it any of the three.
I feel like that's a big that shouldn't happen. Cause I know I got adept Laurie cause Doctor dcd
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@jajay119 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312486#Comment_3312486
What happened to 99ing gens man? This used to be a mutually understood thing years ago - an unwritten rule, if you will. You run to a gen, see it's been left on high, particularly late in the game, and know it's been done strategically. These days people just think 'oh, I'll finish this for the BP' and then you're stuck in a 2/3 gen with nothing to distract the killer.
And since we are currently in an Eruption meta, people 3 genning is basically a death sentence
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312578#Comment_3312578
Oh yeah, old Billy was awesome. Just...so many crazy moments, especially skybilly.
I'm still pissed skybilly got demolished
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@realflashboss said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312460#Comment_3312460
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312476#Comment_3312476
Is this a horror game or not is fair. Yet its a valid tactic for the killer to stand there face camping to get a cheap/free hit or down... what happened to fearing the killer in that situation I always wonder.
Works both ways in that regards imo. The killer pretty much dictates how the game is to be played by the playstyle they choose. Whether that's to face camp, tunnel, chase as many people as possible, protect gens etc.
Survivors don't have the ability to dictate how the game has to be played, they just do objectives tbf. Nothing forces** a killer to have to play a certain way. E.g. if a killer is face camping as survivors you HAVE to hook trade, take a free hit or have at least 2 people try and rescue or just stick on gens and risk the sacrifice.
Nothing force's the killer to have to act in a certain way, the decision remains the with them to choose.
I do think there's much more pressure playing as killer as you only have yourself to blame and contend with in terms of skill, whereas as survivor you can put it down to other survivors, and vice versa rely on other survivors to try and pick up the slack.
Downside is, survivors is only as strong as the weakest link, if you have 1 bad survivor you can be as amazing as you want and still lose to a 4k.
Comms isn't busted and by no means gives free wins. I play with 1 other person and even before everyone else quit as 4 players who are casual gamers but had a lot of hours 2k+ each at the time on console would escape far far less individually or as 2 or more than we would get 4kd.
Unfortunately statistics in any way you look at or Interpret them throughout all changes of meta etc. Over the past 3 years have never once backed up claims that it's a survivors sided game.
All win streaks on YouTube by killers far outweigh any survivor escape streaks in number and by the number of those who do them. In these instances even survivor escape streaks usually include escaping via hatch (doesn't count for MMR cuz it's not really a win let's be honest) whereas killers often set themselves much stricter rules like even 1 escape through a gate counts as a loss.
The only SWFs with comms which are busted are the 0.1% like hens team who managed a 200+ escape streaks (still allowed for upto 1 person to be killed so not comparable to killers streaks imo) and they literally synergise all their perks, plan who will take chase and map out gens on a clock face. The vast vast majority of SWF don't (and don't wish) to play like this as its some tournament level game and not fun for most people.
With all of the strategies, perks and tools available to killers if you can't win the majority of your games then it is quite frankly with how the game sits ATM, a skill issue for the most part. The exception being of course map RNG imo, this can be really rough for some killers (and for survivors on occasion) that is something which should always be reviewed and updated. -I think tbh map RNG is in fact one of the biggest factors in how a game plays out in which sides favour so many times.
The most busted time which was unfair on killers was when boon healing came out pre-nerfs.
There should be a clear distinction made by people referring to SWF with comms and tournament style SWF as they play totally different and are worlds apart.
Well what you're saying makes a lot of sense but you can't really ignore swf has at least some advantage of communication/coordination and I'm referring to 4 man swfs. 3 and below is weaker than people realize. I'm not saying things need to be nerfed, I simply want to address something I find annoying at times in the killer matches I play
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@StarLost said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312467#Comment_3312467
I definitely wouldn't call Billy a well designed killer. He basically plays like a neutered Oni.
He was well designed in the past. I'm still kinda clinging on to old Billiam honestly. I'm technically coping hard atm
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@Nos37 said:
I'll be chasing someone and then suddenly come upon a boon making its propane lantern hissing sound. Then I have to question my sanity as I think back through the match to see if I recall ever hearing the thunder of it being blessed into existence...
After the 4th time, I've decided to come here and ask:
Is it bugged??
Or have boons been shadow-buffed??
Propane lantern hissing sound. I'm stealing that from you. But imo, the sound feels closer to the beginning of "here comes the hurricane b****, Katrina Katrina Katrina"
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3311658#Comment_3311658
OP just depart from the airport.
Why does the flying person have a messy looking bbl?
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I hate it so much when I 99 a gen cause 3 gens exist and someone does it in the 20 seconds I left the gen. The only reason it hasn't been getting punished is the killer is over committing. Otherwise, it's ggs
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@Sycamore said:
My favorite thing is yelling "Stop running from my love!" when the survivor you just saved bolts into the nearest dead zone.
I'm sorry but I'm not ready for love. I barely tolerate myself on any given day
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Kind of hard question with this game but if I had to choose one....
1. Killers should have basekit Whispers but as an icon on the hud instead of a whole ass perk slot.
2. This might sound evil but the ability to have a lock on a gen to prevent other survivors from doing it for a duration of time. 1 per game just to stop people from causing 3 gens
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@Unimatrix00 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3310292#Comment_3310292
How often do you see killers DC from matches? I know I don't ever, unless I'm experiencing some serious lag.
Not as much as survivor but still a concerning amount imo.
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@TheWheelOfCheese said:
Killers also ruin adepts by DCing, so at least the idiocy is symmetric.
Well no not really because a killer dcing grants an adept for free and a survivor dcing denies it completely. It's really not the same thing
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Well I'd say the 5 best designed is Wesker, Blight, Billiam the 3rd, Pinman, and Huntretta.
2 of them are simple and strong. Huntress with her hatchets and skill curve and Billy with chainsaw and curve potential. Well Billiam isn't as strong these days but yeah.
The others are more complex with the abilities. Pinhead requires you to not sleep the game away and actually pay attention and interact with the map. Blight is simple but tricky. He has so much mobility and actually has a skill ceiling that seems rewarding. And Wesker has it all. Chase power that also is mobility, passive slowdown that actually has meaning to it, a counter that doesn't cuck him hard, and is attractive so yeah
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@Unimatrix00 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312460#Comment_3312460
Yeah, I don't think the game was ever designed with actual comms in mind. Unfortunately, I'm not sure how the developer can nerf SWF, since they can't stop them from communicating.
Especially since community managers have confirmed comms isnt cheating and is actively used in community cups/tournament style shite. So yeah there's that. Then again I am a burnt out bitter dbd player so...I'm just tired in general
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The only busted thing imo is swf on comms. I'm not out here screaming for nerfs but acknowledging it is a healthy step
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Ah yes, this is a classic case of a problem that should be addressed but it won't because of how often it happens
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@hailxsatanxeveryxday said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3312435#Comment_3312435
It's fun with Enduring and Spirit Fury on Ghostface or Clown. You don't get many hits out of it, but you eat through pallets like nobody's business, and you can almost audibly hear the "Oh, #########" the first time a survivor stuns you and sees the pallet break.
Yeah I've encountered that build twice and I gotta say, that style is map dependant. Shelter Woods would shred through a lot but Meat Plant...yeah
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Atp, it's only a matter of time before other licenses are removed.
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@Chordyceps said:
FUN HUBRIS FACT!!!
When running Hubris on Deathslinger, Hubris triggers when a survivor breaks free from your chain!
What benefit does this provide?
Absolutely none!
THIS HAS BEEN FUN HUBRIST FACTS!!!
So basically another perk that's still dead in the water and any possible value you could is minimal at best? Grim Embrace moment
