Aurelle
Aurelle
About
- Username
- Aurelle
- Joined
- Visits
- 3,645
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Comments
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Because he isn't particularly fun to go against. He's lethal in a 1v1 scenario and on open maps. He's practically unloopable unless you are at a loop with high walls. He has little to no counterplay. And not to mention, 90% of Trickster's camp and/or tunnel.
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No, it's not objective relate so it's fine. Besides, it's one of the only ways to counter killers slugging you with DS.
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That is terrifying.
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No, thank you.
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Spine Chill is fine and easily counterable. It's while purpose is to counter stealth killers.
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Yeah, I've seen this happen a couple of times. It happens when survivors that are getting hooked DC.
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Rotten Fields, Backwater Swamp, RPD, Eyrie Of Crows, The Game, and Midwich.
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Unbreakable is fine as it is.
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Hillbilly and/or Deathslinger.
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Yeah, his power is pretty annoying. And he doesn't have to do anything to gain his power. It needs to be improved for solo survivors and just in general.
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Because his chain hunt is super annoying and destroys solo survivors.
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The new ones looks a little better, but I miss the old animations. It was fun to be able to spin when running and helicopter spin when downed.
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If his terror radius is going to stay at 32 meters, then yes.
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I hate it, but I don't give them the satisfaction of me going to the gate to watch them t-bag. I just break pallets, doors, and spam my power until they leave.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2911187#Comment_2911187
Yeah.. especially the “lives in Ohio” part
Yep. Especially that.
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For survivors: Bill's downed scream. Running around the map and hearing him go "EH!","WAH!", Or "OH!" from the distance is just hilarious to me. It always makes me laugh.
I also find all of Ash's voice line's funny for some reason (save for the ones he says in the lobby).
Honorable mentions go to Jake, Yoichi, Ace, Steve, and Tapp for their funny downed screams.
For killers: Ghostface's run when he chases a survivor out of stealth. It's so goofy that it makes me laugh, and it's one of the reasons why I like facing him.
Nemesis running animation looks hilarious, too.
Honorable mentions go to Trapper, Wraith, Freddy, Deathslinger, Clown, because their stun noises are hilarious.
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For killer: I have 3 mains (Artist, Sadako, and Pig), but I play Artist the most out of the 3, so I consider her my number 1 main. I love her design and power.
For survivor: I mainly play Nea and Zarina. I like them because they both have great cosmetics and I like Zarina's backstory too.
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Honestly, same. As someone who lives in Ohio, I can understand the pain.
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I'll probably play Demo since I have him levelled up enough. I might play Nancy and Steve too.
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Yes, I've noticed it especially as killer. I'll hit the air beside a survivor and it will still hit them. Same goes for when I play survivor.
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As of right now, I've been playing a lot of Fallout 3-4 , Gears 5, and Back 4 Blood. I've also decided to go back and play Dead Rising 1 and 2 again.
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This is nice and all, until the hackers end up coming back.
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Just going to name what I think:
- Trapper would smell like tar, metal, and wood
- Hillbilly would smell of grease, corn, and chainsaw fumes.
- Wraith would smell like car oil and rust.
- Nurse would smell like smoke and ash (Because she spends a lot of time in the burned remains of the Crotus Prenn Asylum)
- Huntress would smell like wood and flowers (Because she lives in a wooded area).
- Myers would smell like blood, dirt, and latex.
- Hag would smell like mud, blood, and swamp water.
- Bubba would definitely smell like blood and chilli.
- Sadako would definitely smell like old well water and death.
- Artist would probably smell like sand, dust, charcoal, and ink.
- Oni would smell metallic (because of his armor and blood)
- Spirit probably smells like cherry blossoms.
- Ghostface would definitely smell like cologne.
- Plague definitely reeks of death and vomit.
- Clown probably smells like ammonia, bleach, and alcohol.
- Deathslinger probably smells like dust, cigars, and whiskey.
- Twins would smell like death and sewage.
- Pig would smell like blood and death.
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It was made to prevent threats, slurs, aggressive insults, etc. However, the chat censor was poorly implemented and needs to be fixed to censor the words/sentences that actually need it. And considering that this is a rated M game, the chat censor should be an option that you can turn on or off in the settings menu.
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Yeah, sometimes Nemesis's zombies can get annoying, but 99% they don't do anything and just get stuck on random things or just stand around.
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The Best - My mains and killers I love playing as.
They're Great - Killers I like playing, but don't play as much as my mains. I play them when I want to switch things up.
Neutral - Killers that I don't mind playing. They're ok, but I don't play them a lot.
Meh - Killers that I don't mind playing for dailies, but other than that they are boring.
Hate Them - Killer's whose powers are frustrating to use or just have boring gameplay. I rarely if ever play as them.
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Oni is far from OP. He's one of the most balanced killers in the game.
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Killer: Hex: Pentimento, Hex: Haunted Grounds, Oppression, Scourge Hook: Gift Of Pain, Call Of Brine (Don't know if that's considered meta or not).
Survivor: Detective's Hunch, Boon: Shadow Step, Blastmine, WGLF, Flashbangs, Head On, Any Means Necessary.
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She doesn't need a nerf. She needs a while rework.
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A perk effecting movement speed is a very delicate thing to balance, so adding anything else to that part of the perk is a no. It could have a secondary effect.
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I hope she doesn't get nerfed. She's one of the best designed killers in the game and her power doesn't need to be ruined by whiny survivor mains. I mean, look what happened to Deathslinger. She's fine.
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Pretty sure she was designed to look like a crow, so that explains why her neck is long.
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I don't particularly like running gen defense perks, but I kind of have to because otherwise the game will be over in 5 minutes.
I don't run gen perks as survivor that much, just Prove Thyself for the extra BP.
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Not really sure, but the gameplay looks interesting.
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2903909#Comment_2903909
Who decided they are "supposed" to be so? You?
They're supposed to be strong by design, same with Boons and Hex perks. The downside is the RNG that comes with it. Boons are strong perks, but their downside is that they can be snuffed. Hex totem perks are very strong, but they're downside is that they can get cleansed. So... Yeah. 🤷♀️
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I use a mix of green, purple, and Iridescent addons.
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That's part of Clown's power, he doesn't need any nerfs.
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I mostly play on Xbox, but I also occasionally play on PC. I used to play mobile a long time ago, but gave up on that.
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Yes, I really miss the red streaks in her hair. It's the whole reason why I liked the cosmetic in the first place. Now it's Spirit's default head with face paint.
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Yeah, the hacker situation is just getting out of control at this point. I get the frustration, but the cosmetics and bug fixing/technical issues are handled by two different teams.
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@Brimp said:
It's not about having fun.... it's about sending a message
Yeah, but I didn't even do anything to Bubba. He just decided to camp me at 3 gens and gave everyone else a fighting chance. So idk what I did to make him mad.
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@humanbeing1704 said:
Personally I wish they would introduce a distraction point score in all categories so if you get facecamped from first hook you atleast die with some bloodpoints
Yes. The whole scoring system for survivor is incredibly outdated and because of that survivor BP gain is horrible. There should at least be some altruism or survival points awarded for being camped. Being camped is technically distracting the killer.
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@GamerEzra said:
You can always play killer yourself btw. :D
I do play killer most of the time, but I just don't understand how people find this play style fun. Hence why I'm asking how it's fun.
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@GamerEzra said:
It's also not fun to get gen rushed by a swf with the same 6 perks on a really bad map...
Yeah, I get that, but how often does that really happen?
And I'm a solo survivor, btw. I'm the only one he camped.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2903979#Comment_2903979
If Nemi closed the hatch Claudette would no longer be able to work on gens. She would be able to open the gates though.
Oh yeah. I forgot about the gens being blocked off.
But he still could of closed the hatch and went after her. Even if she tried to open it, he could still have a chance at grabbing her because of the hatch animation.
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Nemesis could have just closed the hatch and sat on top of it if he really wanted to. Claudette could have done gens while he stays there, but pretty sure the EGC timer would run out by then.
It's just bad game design.
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Huntress is one of the most common killers, so I don't think people will stop playing as her.
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Pop and Pain Resonance are both fine. Scourge Hooks are supposed to be strong.
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Artist is fine. The only issue is DMS, that's the the fault of the perk, not her power.
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Hag or Blight. Yes, I've been face camped by a zombie before.
