Arroz
Arroz
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- Arroz
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@HeroLives said:
Arroz said:@HeroLives said:
MegaWaffle said:
@Arroz said: DS just is not gonna work if the killer have a mori.. that totally counter ds.. A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match. I fail to see the problem.
Ya know I felt the exact same way about the old bnp, which if you missed a skill check completely consumed the tool box and the skill checks were a little bigger than the decisive ones. Not to mention if you were chased off a gen it consumed the toolbox ahhh the good old days it was the survivors version of a mori.
Anyways i dont complain about bnp nerf because i dont rush but it's unfair how there a lot of op killer things and all the 2018 nerfs were for survivors..
I still complain Bc killers still have Moris but we got ######### flashlights, no decisive, and a gigantic nerf to bnp that’s so shameful it makes grandmothers roll over in their grave. I will cry until I die Bc I can still get moried , but can no longer quick do a gen. Teammate out and generator count down equaled same side of a ######### coin
Why did you mention flashlight lol? We all know flashlight suck
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@Orion said:
@Arroz said:
@Orion said:
@Arroz said:
Btw everything I said E V E R Y T H I N G should have a counter, no matter if it's a SUPER RARE INFINITE OFFERING/ADDON, it should have a counter.
Btw I only see that you support buff only for the killers but you do not support any buff for a survivor (being that all the nerfs of 2018 were for the survivors, you forget about that?), when you play as a survivor you can say about a mori or when you face an omega blink nurseThe counter to a one-off item that costs a lot is appropriately difficult to pull off: don't get hooked.
And btw it's a stupid argument "dont get hook", lmao
That's the counter that's present at the moment. You're talking about an offering that requires the killer to be good at their job (find, chase, and hook a survivor), then requires the killer to allow a survivor to be unhooked, find them again, and finally they get their reward. Toss in the fact that it's a rare (Ultra Rare, in fact), single-use item that costs a lot of BP, and the counter seems like it should be difficult to pull off.
That's my opinion, looking at the balance of the game.Lol, being good at their job? Legion dont require to be good at their "Job" with the frank's mixtape + deep wound study, tell me how to dont get hook with the broken hitboxes and addons? the only way to dont get hook it's being a claudette, hide all the match, let teammates die, urban evasion all the match and dont repair gen, btw if you complete one category you get 8k bp and mori cost 7k... it's not that expensive
What about the green mori.. Everyone it's supossed to have fun but what about the player who got moried by a Ivory Memento Mori? -
@Peasant said:
Arroz said:Tell me a counter for the mori ..
Just don't get hooked. /s
Real talk though, memento moris are expensive Offerings and Devour Hope needs 5 tokens. Provided you are somewhat competent I think that your rank won't be too jostled by earlier than expected deaths.
They are not that expensive.. if you complete a category you get 8k..
Dont get hook it's a stupid argument, tell me how to dont get hook with the broken hitboxes and broken addons? The only way to dont get hook is let all the teammates die, hide all the match and dont repair gens.. -
@Orion said:
@Arroz said:
Btw everything I said E V E R Y T H I N G should have a counter, no matter if it's a SUPER RARE INFINITE OFFERING/ADDON, it should have a counter.
Btw I only see that you support buff only for the killers but you do not support any buff for a survivor (being that all the nerfs of 2018 were for the survivors, you forget about that?), when you play as a survivor you can say about a mori or when you face an omega blink nurseThe counter to a one-off item that costs a lot is appropriately difficult to pull off: don't get hooked.
And btw it's a stupid argument "dont get hook", lmao
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@Orion said:
@Arroz said:
Btw everything I said E V E R Y T H I N G should have a counter, no matter if it's a SUPER RARE INFINITE OFFERING/ADDON, it should have a counter.
Btw I only see that you support buff only for the killers but you do not support any buff for a survivor (being that all the nerfs of 2018 were for the survivors, you forget about that?), when you play as a survivor you can say about a mori or when you face an omega blink nurseThe counter to a one-off item that costs a lot is appropriately difficult to pull off: don't get hooked.
You serious, dont get hooked? That's basically impossible with all the survivor nerfs..
I just dont care about if the item cost 7k bp, why they nerfed bnp if that addon rarely appear in the bloodweb? -
@HeroLives said:
MegaWaffle said:@Arroz said:
DS just is not gonna work if the killer have a mori.. that totally counter ds..
A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match.
I fail to see the problem.
Ya know I felt the exact same way about the old bnp, which if you missed a skill check completely consumed the tool box and the skill checks were a little bigger than the decisive ones. Not to mention if you were chased off a gen it consumed the toolbox ahhh the good old days it was the survivors version of a mori.
Anyways i dont complain about bnp nerf because i dont rush but it's unfair how there a lot of op killer things and all the 2018 nerfs were for survivors..
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Btw everything I said E V E R Y T H I N G should have a counter, no matter if it's a SUPER RARE INFINITE OFFERING/ADDON, it should have a counter.
Btw I only see that you support buff only for the killers but you do not support any buff for a survivor (being that all the nerfs of 2018 were for the survivors, you forget about that?), when you play as a survivor you can say about a mori or when you face an omega blink nurse -
So why they nerfed bnp if they are "supossed" to be ultra rare and survivor rarely use it? I know that was op, so why not nerf a offering that just ruin the fun for survivor and it's unbalanced?
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@HavelmomDaS1 said:
Arroz said:@HavelmomDaS1 said:
Arroz said:
@HavelmomDaS1 said: Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave. for u Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying. @HavelmomDaS1 said:
Arroz said:
@HavelmomDaS1 said: Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave. for u
Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying.
LMAO
"Most balanced addons and killer", Yeah omega blink nurse is balanced, IH is balanced SUREEE.. insta chainsaw and mori are op SUREE and Mori.. I just dont know man
I'm talking about the picture u posted, there is no omegablink addons, also I had no statement about Huntress IH.
And yes, "insta saw" (which is not really insta saw anymore since the tinkerer rework) is balanced in my opinion, take or leaveThere are omega blink addons..
I added the father's campbell last breath
(This)
and Fragile Wheeze
So the nurse default blinks are 2 + 2 of the father's campbell addons and 1 from fragile wheeze = 5 blinks, is that balanced? yeah a insta chainsaw is so balanced.. I think you need to play on both side and see how frustating is to just get killed by a 5 blink nurse or instachainsaw.. Or moried with only 1 hook.. -
@HavelmomDaS1 said:
Arroz said:@HavelmomDaS1 said:
Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave.
for u
Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying.
@HavelmomDaS1 said:
Arroz said:@HavelmomDaS1 said:
Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave.
for u
Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying.
LMAO
"Most balanced addons and killer", Yeah omega blink nurse is balanced, IH is balanced SUREEE.. insta chainsaw and mori are op SUREE and Mori.. I just dont know man -
@The_Crusader said:
Arroz said:@Peanits said:
@Arroz said:
@TheMidnightRidr said:
I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair.
I dont understand you??
To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.
That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch.
, how to use ds when you just got hooked against a mori?
You don't, and that's the point.
Moris aside a lot of people seem to be complaining that they can't use DS before a hook, and that the timer needs to go so they don't lose their DS chance after 60 seconds.
The harsh truth is DS was a design flaw. It was a very badly designed perk. It should not have existed.
I've been playing games since the NES days and for me personally DS is the most bullshit thing I have ever personally come across in a game.
Your right, ds now is just a anti tunnel perk (if the killer dont have a mori)
I can't say ds is bullshit because i never had a problem with that perk (except the 4 ds swf mans) that's really overpowered -
@Orion said:
@Arroz said:
@Bongbingbing said:
Ds and Mori have no correlation to each other.DS finally having prerequisites doesn't effect Moris in any way, What the new DS changes is the use of DS to something more balanced.
Tell me how to use ds when you just got hooked against a mori?
*T H E R E S * no chanceTell me how to use NOED when survivors break totems?
Having counters isn't a bad thing (although I should point out that a Mori is a very tenuous counter, given its limited nature).You cant, that's another problem of noed but that rarely happens
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@Peanits said:
@Arroz said:
@Peanits said:
@Arroz said:
@TheMidnightRidr said:
I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair.I dont understand you??
To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.
That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch.
But my question is, how to use ds when you just got hooked against a mori?
I would like too see what you think about this dsSucced a skillcheck will auttomatically stun the killer for 3/3.5/4 seconds and dropping you. You get the broken status effect for 70/80/90 seconds. You get exhaustion for 30/35/40 seconds and Hindrered speed for 15/20/25 seconds..
So why this change they cannot use a insta heal or make the chase longer (is the principal problem of ds)You wouldn't, in the same way you wouldn't get to use an end-game perk if you died before the end game.
If it's not making the chase longer, I have to question what the perk is doing. Surely if they chase isn't longer you would hit DS and immediately go back down, but that wouldn't be worth a perk slot. One of the bigger issues with the current DS is that it can be used with no pre-requisite, meaning the first chase you get in a match can be extended with DS. This is a crucial part of the match and DS can wildly throw that off. If you don't get that early hook, there's no pressure for the other survivors to do anything but generators. I feel like as long as there's no requirement to activating it in the first place, it's not going to be any less frustrating, annoying, and powerful.
So why not to craft the perk?
I mean you need to find parts (are distribute for all the map) and you get a lot of harder skillcheck if you fail one of them you lost one part and need to wait 2 minutes for it to appear again -
@Bongbingbing said:
Ds and Mori have no correlation to each other.DS finally having prerequisites doesn't effect Moris in any way, What the new DS changes is the use of DS to something more balanced.
Tell me how to use ds when you just got hooked against a mori?
*T H E R E S * no chance -
@Peanits said:
@Arroz said:
@TheMidnightRidr said:
I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair.I dont understand you??
To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.
That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch.
But my question is, how to use ds when you just got hooked against a mori?
I would like too see what you think about this dsSucced a skillcheck will auttomatically stun the killer for 3/3.5/4 seconds and dropping you. You get the broken status effect for 70/80/90 seconds. You get exhaustion for 30/35/40 seconds and Hindrered speed for 15/20/25 seconds..
So why this change they cannot use a insta heal or make the chase longer (is the principal problem of ds) -
@MegaWaffle said:
@Arroz said:
@MegaWaffle said:
@Arroz said:
@MegaWaffle said:
@Arroz said:
DS just is not gonna work if the killer have a mori.. that totally counter ds..A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match.
I fail to see the problem., is not it supposed that every thing in the game should be balanced and with counter ?
I take it you are fairly new to DBD because that has to be the most far off description of this game. I won't get into it because everyone has their own opinion of "balance" and that has been the major toxic dispute since day 1 of these forums.
(I have 1010 hours)
I play 40 killer and 60 survivor..
If you do not want to make a discussion about that, it's because you do not have any valid argument, how is it possible that you do not have a chance to use it because a mori? according to the devs all the things of the game must have a counter, tell me some counter for the mori? not be hooked srsly?? It is basically impossible.Trust me I have been on the dance floor plenty of times with this topic and simply do not wish to repeat for the tenth time my personal feelings regarding it. If you wish to hear my opinion feel free to look in my posts, if not then don't. I'm not discussing it because I don't want to have an argument or long winded conversation saying the same things over and over again. Its pointless for me to spew my feelings towards a topic that will ultimately change nothing with the game or the community at large.
My experience with the game (played since day 1 release) has been that balance is subjective to each person and an asymmetrical game cannot hope to ever achieve a concept of balance that will please everyone. This game will continue to change and things that use to be fine will become powerful or weak, and things that were once weak will become powerful or OP broken. Rather than constantly complaining or echoing what others on the forums say I'd rather just wait and see where things go.
Well..
I think I should agree, this game will never be balanced... so sad -
@HavelmomDaS1 said:
Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave.for u

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@TheMidnightRidr said:
I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair.I dont understand you??
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@The_Crusader said:
DS doesn't save you in a mori game even with the current DS.You can easily hook 3 people without them getting the 35% and then mori them. It's not hard to dribble the obsession to the hook either.
With 3 hooks per survivor that's 12 hooks. Obviously the problem with DS was that the more hook attempts you have, the higher chance that you will take a DS. For example you'll probably manage to dribble the obsession to the hook at least once in every game, however when doing it 3 times in a row there is normally a time when they're just too far and you have to take the stun or leave them slugged.
Same for the 35%. It usually isn't an issue but the more attempts you have the higher the chance of them activating it. Normally in a game you don't get a basement hook, but when you do that's normally when the 35% DS gets you. Or late game too when after a few sacrifcies there are less hooks on the map.
I've had ebony mori games where DS never got used. With 4 hooks rather than 12 the odds of taking a DS become much lower.
So personally I really don't see this as any different. Only the obsession really got a chance before in a mori game.
Your right, but why the currently ds there's more chance than use than now..
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@MegaWaffle said:
@Arroz said:
@MegaWaffle said:
@Arroz said:
DS just is not gonna work if the killer have a mori.. that totally counter ds..A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match.
I fail to see the problem., is not it supposed that every thing in the game should be balanced and with counter ?
I take it you are fairly new to DBD because that has to be the most far off description of this game. I won't get into it because everyone has their own opinion of "balance" and that has been the major toxic dispute since day 1 of these forums.
(I have 1010 hours)
I play 40 killer and 60 survivor..
If you do not want to make a discussion about that, it's because you do not have any valid argument, how is it possible that you do not have a chance to use it because a mori? according to the devs all the things of the game must have a counter, tell me some counter for the mori? not be hooked srsly?? It is basically impossible. -
@Eveline said:
What about killers fun?What about survivor fun?
If the killer have a mori you dont have chance to use the ds. Mori are gonna be more overpowered now
. -
@MegaWaffle said:
@Arroz said:
DS just is not gonna work if the killer have a mori.. that totally counter ds..A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match.
I fail to see the problem.Nobody talked about whether it is a limited addon, the problem is that there is no chance to use it now, is not it supposed that every thing in the game should be balanced and with counter ?, tell me a counter for the mori ..
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@MegaWaffle said:
@Arroz said:
No thanks.. this map would be good for a barbie gameAwww you spoiled the next Killer.
Barbie? xD
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@ad19970 said:
Just wanted to say that here. There have been people not too happy about the DS change but I personally couldn't think of a better change to DS than this. Absolutely brilliant. I really hope it will make it into the final game. So goodThis is amazing

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@Oooooof
Totally agree, as a 60/40 player i am tired of seeing all nerf on survivor, devs dont remember op addons, perks and killer and btw let me fix this image

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@Giddawid said:
As I was mentioned in this thread I would like to say that this game is continually going through changes in the hopes of improving the game. Every game is a continuous work in progress, as developers want to add more enjoyable content to their games - if the change doesn't work, it will be revised until we can find a stable medium.SO THIS MEAN ALL OP KILLER PERK AND OP ADDONS ARE GONNA BE REWORKED OR REMOVED? C:?
@not_Queen
@Peanits
@Vietfox Oops He got banned -
@Yamaoka said:
What about Leatherface chilli addons? They don't do anything 😂Agree lmao
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@thesuicidefox said:
Protip: Stop caring about achievements that are stupid.Agree, achievements dont this game suck, they dont give you any reward if you have all them
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@Victory said:
Their goal was to make it less powerful in 4 man swf, its unuseable in solo play with the change, but...in swf? Huge buff! Can't slug them otherwise they can get up or run unbreakable, and in the end game vs 4 ds and BT...Good luck. I mean I main survivor so Ill take a ds buff anyday
Tunnelers are getting salty for this post, I agree of ds only should punish campers and tunnelers, why ds punish players who do their job?...
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@darktrix said:
I think tenacity would be a better choice over no mither, especially with SWF. If the killer slugs and follows you, you can lead them anywhere you want for a full minute while the others do gens. If they don't, use unbreakable at the right moment or a buddy touching you for a second will get you up. And if you have looping skills on top of that, oh wow - you got the option of either chilling on the ground or looping wasting killer time either way.That's a good idea too, the problem it's I dont have tapp...
Feelsbadman
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@iceman2kx said:
Be my guest. With the amount of time saved from one shotting you every hit, DS won't even matter. That's a very high skill, low reward build. Better have some looping skills.I already know how to loop, I remember the old days, when i dropped pallets like a idiot and didn't event know what is vaccum lmao
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@DexyIV said:
I swear these posts are just bait to get people riled up at this point. I see one of these posts at least once a weekYep,these post are bait..
And btw they create toxicity -
@TreemanXD said:
@Arroz thank you lol you’re nice too I hope we meet again.We are gonna meet again for sure
) (If I dont get banned lollll)
Bye
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@TreemanXD said:
@ArrozHagLivesdomatter!!!!
HagLivesdomatter!!!! x2
Well I think it's time to go.. Nice to meet you!, You are that 10% of people who are nice in this forum haha..
Bye!! -
@TreemanXD said:
@Arroz i’ve never had the pleasure of going against bodyblock hag but hope to one day.I've only had the pleasure to go against only 3 body blockers hags
, I dont face too much hag's,Givehagsomelove
Haglivesmatters
Lol
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@TreemanXD said:
@Arroz Scary Myers is fun to play as or against, but my favorite is hag cause those phantasms scare me. XDYeah me too lmao, the most anooying build for me it's bodyblocker hag OMG THAT'S SO ANOOYING GOD XD
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@TreemanXD said:
@Arroz those games where I get chased for 5 gens are always really fun, the chase is my favorite part.Personally the most fun game for me are the scary myers
It's the best of this game -
@TreemanXD said:
@Arroz that sucks and I guess my matches are just lucky maybe, but I usually keep killer chased for awhile.The only way to survive with bad mates is get chased for 5 generators.
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@TreemanXD said:
@Arroz they aren’t always hiding and if they are i’ll risk noed since I have bond and see them.Bond dont help too much, But I repeat, 90% of the time I get matched with a bad team (Sneaky claudette's who go to the other corner of the map for heal with sloopy butcher)
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@Theluckyboi said:
I have said it a lot of times, NOED is a waste of space unless you are using it for specific builds, i only recommend it if you are new to the gameit grants you hooks despite not applying enough map pressure and is really frustrating for survivors, just like DS is (or was) for killers
The difference is of a newbie can't hit the ds skillcheck lol
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@TreemanXD said:
@Arroz I love those perks and they’re really good for beating loops.Yeah ik

They are really good for counter loops, anyways this build is beast in the game map, because most pallets in that map are safe.. -
@TreemanXD said:
@Theluckyboi you can easily cleanse all totems alone i’ve done it several times and survived.For a solo survivor it consumes a lot of time, with that you can have more than half of a generator, since the problem is the team, which instead of repairing generators are hiding..
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Apparently this troller * A.k.a the guy who spread toxicity * Disappeared, I love this forum, it's really funny.
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@Theluckyboi said:
@HeHeBoii said:
Noed Counter - Destroy totums
Tears wiped away. Ahh love when entitled Survivors cry on forums about easy counters.Killer mains: lmao NOED is not overpowered just cleanse the totem its so simple you noobs xD
SWF is the only viable way to cleanse all the totems
also killer mains: sWf iS oVeRpoWEREd PLZ nErF
Your post are funny but they are the truth.
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@TreemanXD said:
@HeHeBoii learning loop counters is apart of killer now sadly.Maybe equip spirit fury and enduring?
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@TreemanXD said:
@Arroz it is fun with friends, i’ve played with Vietfox and it was really fun.Hey just a question, why vietfox got banned?
Cof cof Mandytalk Cof cof
Nah just joking, pls dont ban me. -
@TreemanXD said:
@Arroz it is fun with friends, i’ve played with Vietfox and it was really fun.Your right, but for some people it is "Unbalanced", I personally prefer to play with that unbalanced thing and have fun, for this I buy the game for have fun, not for get every game the ez 4 escapes, And I consider that for the killer it can not be fun, but they have things/addons to make it even more fun and balanced like the mori.
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@HeHeBoii said:
@Arroz said:
@HeHeBoii said:
@Arroz said:
@HeHeBoii said:
@Arroz said:
@HeHeBoii said:
@Arroz said:
@Yamaoka said:
Are you able to read? I am not a survivor main. I'm a player with more hours as killer than survivor and I say it's too easy to win as killer right now while nearly impossible as solo survivor. That's not balance. If you don't agree you're clearly bad at the game. Most maps are just a bunch of objects and a few unsafe pallets and unsafe windows that can't be mindgamed. Big challenge - not.But obviously you don't want to have a challenge. You just want a braindead 4k. Definitely a ruin+noed player 😂
Git gud.
And for these reason im never gonna stop playing swf now, I liked to play solo but it's a total joke now.
Well said.SWF on Voice Coms = Balanced game
Solo survivors = Joke
Not as much as a SWF on voice coms.
Killers can deal with a swf, you have mori's, iridiscent head, Ew3 infinite, noed, frank's mixtape (totally unbalanced), insta chainsaw, omega 5 blink nurse and the broken hitboxes
..And one of you can loop and all gen rush with Prove thyself. What's your point mate, cuz u ain't getting to it.
The only thing of survivor can do is loop, what do you want to survivor do? run in a straight line?,
If I see a toolbox in my lobby I equip franklin's + SB
Easy
Definitely the only thing you can rely on is loop. You are right you beautiful person.

Im trying to survive, what do you want me to do? give a killer 2 free hooks?, run in a straight line?
Just tell me how to survive if the killer found me without loop? Come on. -
@TreemanXD said:
I try, but the principal problem are the teammates...
Teammates can be a killer but most of the time my teammates are competent.
Fun fact: Dead by daylight got nominee in steam awards in the category "Fun with friends".