Avatar

Arroz

Arroz

About

Username
Arroz
Joined
Visits
0
Last Active
—

Comments

  • @Master said:

    @Arroz said:

    @Master said:

    @Peasant said:
    Slayer said:

    Any advise ? Much appereciated

    Perkwise you can grab Whispers.
    In general though, all comes down to map awareness. One general thing you can do to help in general is walk directly up to a window and examine corners for slopes. No windows have slopes by them so if you see one that's soneoneso arched back. 

    Also, regarding cornfields know that they usually are in rows/columns . Just line yourself up with the rows and walk sideways to help better spot hiding surviviors. If you are chasing a survivior in a cornfield and loose them, as a last resort, freeze. Once you stop moving the only source of rustling will be the survivors.

    There are more tips, but this is what's on my mind.

    Whispers doesnt help you agains that.
    literally yesterday I versed such a claudette with dark green cloths in the perfect environment. I was trying to mindgame at a pallet and swinged into nothing. Just that I hit her, I just didnt see her.....

    Maybe because you need some glasses?

    My eye sight is fine, thanks for asking

    Oh i see, so you are blind?

  • @Peanits said:
    It's because the killer is currently in another animation and cannot drop them until the animation is finished, but currently the game does not queue stuns. This was tested at one point but it ended up being too much at the time due to flashlight saves. Flashlights at the time were able to blind the killer instantly, had a wider blind angle, and the pickup animation was longer. That made it way too easy to sprint in and get a save.

    I feel like it could probably work these days. With the shorter animation and weaker flashlights that bit wouldn't be much of an issue. You can completely avoid flashlights now. Picking up a survivor in a pallet without making sure it's safe is a risk and I would agree that you shouldn't have to have frame perfect timing to pull it off, that's unintuitive.

    Like, when there are 2 second left for the animation end you can pallet save the killer I mean the pick up animation is 3 seconds, when there only be 2 seconds left if you drop the pallet on the killer Immediately the killer drop the survivors.
    Btw i would like a buff for trapper, when survivor steps in a trap they are Hindered for X seconds, some addons can increase the seconds of the survivor is hindered. BUT this only happens when yourself free of the trap, a very rare addon can make that in any situation you will have the hindered state and increase the status seconds..
    This would make the game more realistic and rewards the change to pallets save

  • @Boss said:
    Oh, you want this? (Skip to 10:08 to see what i mean.)
    https://www.youtube.com/watch?v=qnwdPlx9yR4

    Thanks god I didn't play in 1.9.2 that patch WAS THE WORSE ONE for both sides... btw i joined in march (I dont remember so good)

  • @nararatu said:
    I have to disagree. It's just how it's supposed to be. Doesn't matter if you're picking someone up or if you already picked them up, if someone throws a pallet on you, you should feel it. Not teleport without any scratches.

    That would be unbalanced, but hey that's realistic.. any real life killer if you drop a pallet on him while carrying a survivor he's just gonna stop and cry lol

  • @HatCreature said:

    @Arroz said:

    @HatCreature said:
    Freddy has a natural resistance to P3 Claudettes, the Dreamworld is pretty bright and his power can go through walls and corners etc.

    How? last match i played with freddy and his power can go through walls.. you mean he's aura reading power?

    When you hold the power button to catch a Survivor with it, it's supposed to have an autolock and catch someone through the wall. Like jungle gym walls

    It have a autoaim, yes but when I play freddy that never happend to me.. i should be close and in open zone to the power actually work, that only work if the survivor is in the locker, btw give me some tips to play freddy and best addons/perks to him.. (You seem to be a freddy haha)

  • @Edys said:

    Disconnects

    • flag system: user.has_disconnect = True/False
    • 1 DC: flag becomes True
    • 2 DC: 3 minute wait before joining / creating a lobby
    • 3 DC: 15 minutes wait
    • 4 DC: 1 hour wait
    • 5 DC: 24 hours wait
    • 6 DC: 48 hours wait
    • 7 DC+: 48 hours wait + player can play only in hell queue
    • every 96 hours (4 days) or every 7 games without disconnections (only solo, not swf) the player loses 1 from his dc count

    Hell Queue

    • a special queue for flagged players (basically, players that abused somehow the game. for now let's say disconnecters)
    • once a player is in Hell Queue, he can play only against other players in Hell Queue
    • if a swf group has one player in Hell Queue, the group will be queued in Hell Queue
    • normal rules still apply: if a player disconnects from a game his counter still increases, if he cheats he's still reportable etc.
    • players in Hell Queue do not know they are in Hell Queue
    • once in Hell Queue, player record must go back to immaculate (e.g. if he's in the Hell Queue due to 7+ DC, he must wait for his counter to go back to zero before being able to go back to the normal queue)

    (EDIT: increased the amount of time / games needed to regress dc count)

    This will make matchmaking worse than it is, just imagine be with a rank 20 killer who dc and is in the hell queue?
    Btw, I would like to be in the hell queue haha, most of the players of that queue are toxic..

  • @Mr_Moose said:
    Not sure when this happened but I can't damage generators as killer. I get the kicking animation but it doesn't spark and I get no points. Not a huge deal but kinda annoying

    Just dont stop pressing space until you see the bloodpoints and the sparks

  • @HatCreature said:
    Freddy has a natural resistance to P3 Claudettes, the Dreamworld is pretty bright and his power can go through walls and corners etc.

    How? last match i played with freddy and his power can go through walls.. you mean he's aura reading power?

  • @Master said:

    @Peasant said:
    Slayer said:

    Any advise ? Much appereciated

    Perkwise you can grab Whispers.
    In general though, all comes down to map awareness. One general thing you can do to help in general is walk directly up to a window and examine corners for slopes. No windows have slopes by them so if you see one that's soneoneso arched back. 

    Also, regarding cornfields know that they usually are in rows/columns . Just line yourself up with the rows and walk sideways to help better spot hiding surviviors. If you are chasing a survivior in a cornfield and loose them, as a last resort, freeze. Once you stop moving the only source of rustling will be the survivors.

    There are more tips, but this is what's on my mind.

    Whispers doesnt help you agains that.
    literally yesterday I versed such a claudette with dark green cloths in the perfect environment. I was trying to mindgame at a pallet and swinged into nothing. Just that I hit her, I just didnt see her.....

    Maybe because you need some glasses?

  • @Slayer said:
    Any advise ? Much appereciated

    Some eyes

  • @TreemanXD said:
    @yeet I can literally go to a window medium vault then run 1.5 meters to the left and get hit

    Hey now your a 4head david :c? i hate david mains xd

  • @The_Crusader said:
    Hilbilly's chainsaw would be bigger than him.

    you mean this?

  • @The_Crusader said:
    Orion said:

    @The_Crusader said:

    Well they can be just as bad lol they think current DS is fine and that it's ok to disconnect so your friend can get the hatch.

    Ideally you want people that play 50/50.

    And that's actually what the majority of this forum is comprised of, people who play both sides equally. However, we get confused for "killer mains" by survivor mains because we recognize that the survivors are overpowered.

    Its possible to play both but more one than the other, or play both but find one harder and ask for more buffs for it. Survivors struggle at first and killers find it too easy, then survivors learn how to loop and suddenly killers find it too hard as they commit to a 5 gen chase.

    Or some people play a lot of solo but only swf and theres voice comms, ranking issues etc then they play killer, they're all along and they struggle.

    Most important is that the game needs to be fun for both sides. It's obvious from some peoples posts and ideas that they couldn't care less how the other side feels as long as they get to win.

    How it is fun to play solo and loop for 5 gens..?

  • @The_Crusader said:
    Arroz said:

    @The_Crusader said:

    Arroz said:

    @The_Crusader said:
    
    Tucking_Friggered said:
    

    @Peanits said: @Arroz said: @TheMidnightRidr said: I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair. I dont understand you??

    To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.
    

    That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch. Hahahaha. Be serious. It's a game about killing. Mori's aren't going anywhere. "So this game you play, DbD, can you murder survivors with cool cinematics?" "Uh, no." "So then you aren't a killer?" "Hmm, I guess not."

    Not saying it will happen but moris would never go, at most they would just require 2 hooks to be used.
    
    
    
    Yup, and with still 2 hook require it will still be op, I know if you get hooked again your dead but your teammates can bodyblock, sabo the hook etc..
    
    
    
    True but lets be honest 99% of the time they are going to manage to hook you the third time. It's only a very small number of times that the killer won't get the hook.
    

    In fact I'd say the vast majority of missed hooks are due to DS alone which is why its so bad lol

    I dont want them to remove the mori.. it's something essential in the game but they need to do something about it because they are op, but no one can complain about killers thing on this forum "apparently" because your gonna get fking by the killers main.

    Not going to disagree with you there. I've been saying it for a while and otherd have too.

    This forum somehow became killer main central. I guess all the survivor mains are at reddit judging by the posts there.

    People on here whine for everything survivors have to be nerfed but when it comes to their own broken add ons, offerings or perks its always "git gud".

    I see! reddit is full of survs main.. and they make funny post and memes.. im think im gonna move to reddit, this forum is bored and full of killers mains who spread toxicity

  • @The_Crusader said:
    Arroz said:

    @The_Crusader said:

    Arroz said:

    @The_Crusader said:
    
    Tucking_Friggered said:
    

    @Peanits said: @Arroz said: @TheMidnightRidr said: I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair. I dont understand you??

    To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.
    

    That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch. Hahahaha. Be serious. It's a game about killing. Mori's aren't going anywhere. "So this game you play, DbD, can you murder survivors with cool cinematics?" "Uh, no." "So then you aren't a killer?" "Hmm, I guess not."

    Not saying it will happen but moris would never go, at most they would just require 2 hooks to be used.
    
    
    
    Yup, and with still 2 hook require it will still be op, I know if you get hooked again your dead but your teammates can bodyblock, sabo the hook etc..
    
    
    
    True but lets be honest 99% of the time they are going to manage to hook you the third time. It's only a very small number of times that the killer won't get the hook.
    

    In fact I'd say the vast majority of missed hooks are due to DS alone which is why its so bad lol

    I dont want them to remove the mori.. it's something essential in the game but they need to do something about it because they are op, but no one can complain about killers thing on this forum "apparently" because your gonna get fking by the killers main.

    Not going to disagree with you there. I've been saying it for a while and otherd have too.

    This forum somehow became killer main central. I guess all the survivor mains are at reddit judging by the posts there.

    People on here whine for everything survivors have to be nerfed but when it comes to their own broken add ons, offerings or perks its always "git gud".

    Now I see why killers promote toxicity on this forum, because there only are like 500 survivors mains agianst 7k killers mains..

  • In conclusion = Hex perks = DS = against a mori = Trash

  • @The_Crusader said:
    Arroz said:

    @The_Crusader said:

    Tucking_Friggered said:

    @Peanits said:
    
    @Arroz said:
    
    @TheMidnightRidr said:
    
    I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair.
    
    
    
    I dont understand you??
    

    To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.

    That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch.
    
    
    
    Hahahaha. Be serious. It's a game about killing. Mori's aren't going anywhere.
    
    "So this game you play, DbD, can you murder survivors with cool cinematics?"
    
    "Uh, no."
    
    "So then you aren't a killer?"
    
    "Hmm, I guess not."
    

    Not saying it will happen but moris would never go, at most they would just require 2 hooks to be used.

    Yup, and with still 2 hook require it will still be op, I know if you get hooked again your dead but your teammates can bodyblock, sabo the hook etc..

    True but lets be honest 99% of the time they are going to manage to hook you the third time. It's only a very small number of times that the killer won't get the hook.

    In fact I'd say the vast majority of missed hooks are due to DS alone which is why its so bad lol

    I dont want them to remove the mori.. it's something essential in the game but they need to do something about it because they are op, but no one can complain about killers thing on this forum "apparently" because your gonna get fking by the killers main.

  • @scorpio said:

    @Arroz said:

    @Bongbingbing said:
    Ds and Mori have no correlation to each other.

    DS finally having prerequisites doesn't effect Moris in any way, What the new DS changes is the use of DS to something more balanced.

    Tell me how to use ds when you just got hooked against a mori?
    *T H E R E S * no chance

    You don't get to use it. That's all. I don't understand what you are asking here or what you expect? Why do you think you have the right to use every perk or add on you bring in to every match no matter what? I can't even tell you how many times my Ruin totem has been cleansed within the first 30 seconds of the match.

    @Arroz said:

    @Master said:

    @Arroz said:
    DS just is not gonna work if the killer have a mori.. that totally counter ds..

    So an ultra rare offering counters a ordinary perk.

    Amazing

    So why they nerfed bnp if they are "supossed" to be ultra rare and survivor rarely use it? I know that was op, so why not nerf a offering that just ruin the fun for survivor and it's unbalanced?

    They did nerf it. You used to not have to hook someone first before you could mori them. You're welcome.

    I know how frustating is to my hex been cleansed in 20 seconds, for that i stopped run ruin
    But the difference is of them are still op :), bnp just suck now

  • @Marvett said:
    As a player who has never used DS ,I just hope I will not face a Mori per game after the new patch.
    We all know that it's not that difficult to find one of them in the bloodweb. >_<

    Mhm, you get like 2 ivory mori per bloodweb.. ivory are ok but what about the player who got moried with only 1 hook?

  • @Tucking_Friggered said:

    @Peanits said:

    @Arroz said:

    @TheMidnightRidr said:
    I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair.

    I dont understand you??

    To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.

    That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch.

    Hahahaha. Be serious. It's a game about killing. Mori's aren't going anywhere.

    "So this game you play, DbD, can you murder survivors with cool cinematics?"
    "Uh, no."
    "So then you aren't a killer?"
    "Hmm, I guess not."

    I like your posts lol

  • @The_Crusader said:
    Tucking_Friggered said:

    @Peanits said:

    @Arroz said:

    @TheMidnightRidr said:

    I have to disagree. Just as @Peanits said in a previous discussion, using that philosophy, a mori will counter Hope, No One Left Behind, etc. since you never got to use them. The only real counter perk that is available (that I see anyway) is rancor which is fair.

    I dont understand you??

    To explain a little further: A mori is not necessarily a counter to DS, a mori just kills you outright. You can't use any perks if you're dead. By the same logic, a mori counters Hope and No One Left Behind because they never have a chance to activate because you're dead.
    

    That's not to say that moris aren't OP, and I'm totally okay with them and insta-heals going, but to say it's a counter is a stretch.

    Hahahaha. Be serious. It's a game about killing. Mori's aren't going anywhere.

    "So this game you play, DbD, can you murder survivors with cool cinematics?"

    "Uh, no."

    "So then you aren't a killer?"

    "Hmm, I guess not."

    Not saying it will happen but moris would never go, at most they would just require 2 hooks to be used.

    Yup, and with still 2 hook require it will still be op, I know if you get hooked again your dead but your teammates can bodyblock, sabo the hook etc..

  • @scorpio said:

    @Arroz said:

    @Orion said:

    @Arroz said:

    @DemonDaddy said:
    Not every perk is useful in every game and that's true on both sides. If the killer brings A mori and you've been hooked, he has outplayed you and then you die. Only way you could outplay it in that situation is if you evade them long enough that they potentially use their Mori on another Survivor. If it's a kill all mori that's just bad luck.

    But ds got from the most broken perk in the game to the most usseles.. (only work if the killer dont have a mori and let you in the floor)

    Seriously, how many killers do you see bringing in moris every single trial? And how many survivors do you see staying on the floor without being rescued for a full minute? You're making a mountain out of a molehill.

    Seriously, how many survivors do you see bringing decisive strike?
    I have only seen decisive strike in swf groups..
    Oh and today i found 3 moris..

    I have a DS EVERY game so I feel like you never play killer, and am more convinced of that by all your whinings about all the survivor nerfs last year. Survivors were wildly overpowered. The "nerfs" were bringing them down to where they should be.

    In what sense do you try to say that they should be down?

  • @Master said:
    Arroz said:

    @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:

    DS just is not gonna work if the killer have a mori.. that totally counter ds..

    So an ultra rare offering counters a ordinary perk.

    Amazing

    So why they nerfed bnp if they are "supossed" to be ultra rare and survivor rarely use it? I know that was op, so why not nerf a offering that just ruin the fun for survivor and it's unbalanced?

    Why are moris unbalanced?

    Are you serious want me to explain you why moris are op? do you at least play as survivor? because you seem to be a killer main

    Oh wait, does the argument "it always doesnt happen, so its balanced" not hold for the killer side?

    ######### are you talking about?, i think your another bait/toxicity account.. your comments just create toxicity and your the one who ######### about survivors clicking the flashlight

    Classic, running out of arguments? No problem, just insult instead 

    I Do not insult yourself, you are very delicate apparently, because you better not stop promoting toxicity in this forum and favoritism by the op things of the killers??
    When you play as survivor we can have a great discussion

  • @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:
    DS just is not gonna work if the killer have a mori.. that totally counter ds..

    So an ultra rare offering counters a ordinary perk.

    Amazing

    So why they nerfed bnp if they are "supossed" to be ultra rare and survivor rarely use it? I know that was op, so why not nerf a offering that just ruin the fun for survivor and it's unbalanced?

    Why are moris unbalanced?

    Are you serious want me to explain you why moris are op? do you at least play as survivor? because you seem to be a killer main

    Oh wait, does the argument "it always doesnt happen, so its balanced" not hold for the killer side?

    ######### are you talking about?, i think your another bait/toxicity account.. your comments just create toxicity and your the one who ######### about survivors clicking the flashlight

  • @Master said:

    @Arroz said:
    "How I play legion at rank 1"
    Answer: With frank's mixtape + deep wound study, tunneling the survivor with the trash power and a 0% skill needed
    :)

    Because you can run an very rare addon every game, I see

    So why killers complain about the bnp ;)? it's a ultra rare addon... and it got nerfed, I see

  • "How I play legion at rank 1"
    Answer: With frank's mixtape + deep wound study, tunneling the survivor with the trash power and a 0% skill needed
    :)

  • @Eveline said:
    You can hardly depip without anything even with bad perks. Where is the fun in 4 toolboxes when someone doesn't even have ruin? I never bring any items as a survivor. I search boxes true but they are random at least and no add ons for me.

    Why killers use addons? where is the fun to play against a omega blink nurse when survivor are baby dwights?, I never run omega blink nurse as killer, I get these addons in the blood web true but i just dont use it, no crutch and unbalanced things for me

  • @TJE24 said:
    Master said:

    @TJE24 said:

    what invulnerability? never have seen the camping emblem penalty. exhaustion reset doesn't even matter cause even if you have the meg thomas sprint perk and you have a killer standing right there with the perk where his killer radius goes away, you still can't get away, what you can take two steps and get hit again like wow great, what a fun experience. the camping is cancerous and there needs to be something done about it a majority of games i play the killers don't leave the hooked survivors 

    During the unhook animation adn shortly afterwards you are invulnrabily to anything.

    You ahve never seen the penalty? Well guess you only play survivor^^

    Cant get away with sprint burst? Then I dont know what to say

    that's not true for xbox I've been knocked down immediately after being unhooked before i can move. and no i play as a killer also. and orion obviously the survivor is the weak role, but still all I'm saying is camping is an issue

    Because thar rarely work, it's just like a 0,5 protection

  • @Master said:
    Unhook invulnreabiliy, faster unhook animation, camping emblem penalty, borrowed time, exhaustion reset after unhook

    Thats not enough? Then I dont know what to say

    1. Unhook invulnreability it's just only like 0,5 seconds and killers can just wait 1 second and your back to the floor again
    2. faster unhook animation? only 1 second difference?, I didn't notice any difference and how does that help against a facecamper leatherface?
    3. Anyways they can still use SAM.. and btw what about low ranks baby dwight getting facecamped? what about low ranks players fun?
    4. borrowed time can hardly be activated, i want to know how to activate borrowed time against a facecamper insidious leatherface..?
    5. Well, that doesn't help too much but it's okay, if you dont have dead hard or sprint burst your dead.
  • @DexyIV said:

    @Arroz said:

    @DexyIV said:
    It has a counter now! That's a good thing btw

    It has a counter that cannot be countered by anything.. (Except dont get hook, similar to dribble), For me the mori is the new decisive strike, i dont complain about ds, there's a lot of better perks.. anyways i think im gonna use ds now, cause i really hate tunneling, but it's more weak than distortion...

    All you had to do was dribble to the first hook and a similar thing happened anyway. Not much changes, it just makes DS more balanced

    But at least you can get bodyblocked/flashlight saved, now you can't that's the difference

  • @Samwise said:

    @Arroz said:

    @MegaWaffle said:

    @Arroz said:
    DS just is not gonna work if the killer have a mori.. that totally counter ds..

    A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match.
    I fail to see the problem.

    Nobody talked about whether it is a limited addon, the problem is that there is no chance to use it now, is not it supposed that every thing in the game should be balanced and with counter ?, tell me a counter for the mori ..

    No everything is not supposed to be balanced and countered, hello , Asymmetrical look up the meaning of it.

    So ds was the most strongest perk in the game to the most trash perk in the game?

  • @Master said:

    @Arroz said:

    @Orion said:

    @Arroz said:

    @DemonDaddy said:
    Not every perk is useful in every game and that's true on both sides. If the killer brings A mori and you've been hooked, he has outplayed you and then you die. Only way you could outplay it in that situation is if you evade them long enough that they potentially use their Mori on another Survivor. If it's a kill all mori that's just bad luck.

    But ds got from the most broken perk in the game to the most usseles.. (only work if the killer dont have a mori and let you in the floor)

    Seriously, how many killers do you see bringing in moris every single trial? And how many survivors do you see staying on the floor without being rescued for a full minute? You're making a mountain out of a molehill.

    Seriously, how many survivors do you see bringing decisive strike?
    I have only seen decisive strike in swf groups..
    Oh and today i found 3 moris..

    Today I played 4 games, in everyone of them there was DS

    Okay congrats! today i played 3 games and all of them was a ivory/iridiscent mori..

  • @IamFran said:
    Mori is also a counter against adrenaline and nobody has complained.

    Because this forum is full of killer mains? I think there's only like 3k survs main on this forum and 7k killers mains.. if you complain about some killers addons/items your gonna be demolish with not valid argument for these killer mains

  • @Master said:

    @Arroz said:

    @Master said:

    @Arroz said:
    DS just is not gonna work if the killer have a mori.. that totally counter ds..

    So an ultra rare offering counters a ordinary perk.

    Amazing

    So why they nerfed bnp if they are "supossed" to be ultra rare and survivor rarely use it? I know that was op, so why not nerf a offering that just ruin the fun for survivor and it's unbalanced?

    Why are moris unbalanced?

    Are you serious want me to explain you why moris are op? do you at least play as survivor? because you seem to be a killer main

  • wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

  • @DemonDaddy said:
    I would say the mori itself doesn't require a counter simply because by that point the killer has bested you twice. Technically they're only preventing you from one final chase and hook.

    That's the same than ds, prevent you from one hook, technically just 1 more hook and 1 more chase.

  • @HeroLives said:
    Arroz said:

    @HeroLives said:

    Arroz said:

    @HeroLives said:
    
    Arroz said:
    

    @HeroLives said: Arroz said:

    @HeroLives said:    MegaWaffle said:
    

    @Arroz said: DS just is not gonna work if the killer have a mori.. that totally counter ds.. A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match. I fail to see the problem.

    Ya know I felt the exact same way about the old bnp, which if you missed a skill check completely consumed the tool box and the skill checks were a little bigger than the decisive ones. Not to mention if you were chased off a gen it consumed the toolbox ahhh the good old days it was the survivors version of a mori.        Anyways i dont complain about bnp nerf because i dont rush but it's unfair how there a lot of op killer things and all the 2018 nerfs were for survivors..
    

    I still complain Bc killers still have Moris but we got ######### flashlights, no decisive, and a gigantic nerf to bnp that’s so shameful it makes grandmothers roll over in their grave. I will cry until I die Bc I can still get moried , but can no longer quick do a gen. Teammate out and generator count down equaled same side of a ######### coin Why did you mention flashlight lol? We all know flashlight suck

    Oh Bc flashlights used to be sooo incredibly op the even I felt the sting for a killer when survivors brought them in. Idrc about the flashlight nerf though Bc it was incredibly toxic the amount you could bully a killer with them. The bnp though that hurt me on a soul level. It’s like watching your mother say no you can’t have ice cream but your brother can 😭
    
    
    
    Are you trying to troll xd?
    
    Btw, they used to be so op, i remember the old day with the instablind addons, that was so friggin op..
    
    Do you remember the, save the for last + Unreleting?
    
    Literally 1 second cooldown for the weapon hit..
    
    
    
    Nah I’m not trolling just reminiscing. Yeah I do! Omg , I also remember machine gun hatches Jesus effin Christ those Hatchets. Those flashlight were the most game breaking thing I ever seen. It was way worse than anything a killer had. It was apocalypse days back then. People think they have it hard now, boy oh boy only the very best killers could go toe to toe with a half decent (not even the best) swf squad. It was for real a problem. 
    

    It was insane then. 

    Yeah, thanks god i didn't played in 2016.. because i would unistall and want my money back, lol

    Hahahaha yeah idk I loved how wild it was. They cleaned the game up pretty nicely so far though for killers compared to the sheer hell they used to have to go through. Cause Survivors were sent from hell then. 

    But.. some friends (survivor and killers who played since 2016), say the game now is bored..
    My killers friends say it's too easy now to get at least 2 kills... (Back in the days it was harder but fun, now is bored and easy)
    And my survivor friends say they are bored of seeing every patch note survivor nerf, and btw they say it's bored to repair 5 generators..

  • @Acromio said:

    ^
    |

    I love how leatherface looks like in that image lmao, make laugh so hard

  • @TreemanXD said:
    All these things should be reworked 

    (my photo won’t load)

    Your photo should be reworked hehe

  • @DexyIV said:
    It has a counter now! That's a good thing btw

    It has a counter that cannot be countered by anything.. (Except dont get hook, similar to dribble), For me the mori is the new decisive strike, i dont complain about ds, there's a lot of better perks.. anyways i think im gonna use ds now, cause i really hate tunneling, but it's more weak than distortion...

  • @HeroLives said:
    Arroz said:

    @HeroLives said:

    Arroz said:

    @HeroLives said:
    
    Arroz said:
    

    @HeroLives said: MegaWaffle said:

    @Arroz said:    DS just is not gonna work if the killer have a mori.. that totally counter ds..        A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match.    I fail to see the problem.
    

    Ya know I felt the exact same way about the old bnp, which if you missed a skill check completely consumed the tool box and the skill checks were a little bigger than the decisive ones. Not to mention if you were chased off a gen it consumed the toolbox ahhh the good old days it was the survivors version of a mori. Anyways i dont complain about bnp nerf because i dont rush but it's unfair how there a lot of op killer things and all the 2018 nerfs were for survivors..

    I still complain Bc killers still have Moris but we got ######### flashlights, no decisive, and a gigantic nerf to bnp that’s so shameful it makes grandmothers roll over in their grave. I will cry until I die Bc I can still get moried , but can no longer quick do a gen. Teammate out and generator count down equaled same side of a ######### coin
    
    
    
    Why did you mention flashlight lol? We all know flashlight suck
    

    Oh Bc flashlights used to be sooo incredibly op the even I felt the sting for a killer when survivors brought them in. Idrc about the flashlight nerf though Bc it was incredibly toxic the amount you could bully a killer with them. The bnp though that hurt me on a soul level. It’s like watching your mother say no you can’t have ice cream but your brother can 😭

    Are you trying to troll xd?

    Btw, they used to be so op, i remember the old day with the instablind addons, that was so friggin op..

    Do you remember the, save the for last + Unreleting?

    Literally 1 second cooldown for the weapon hit..

    Nah I’m not trolling just reminiscing. Yeah I do! Omg , I also remember machine gun hatches Jesus effin Christ those Hatchets. Those flashlight were the most game breaking thing I ever seen. It was way worse than anything a killer had. It was apocalypse days back then. People think they have it hard now, boy oh boy only the very best killers could go toe to toe with a half decent (not even the best) swf squad. It was for real a problem. 

    It was insane then. 

    Yeah, thanks god i didn't played in 2016.. because i would unistall and want my money back, lol

  • @ThatGuyFromThatPlace said:
    DS used to have no counter... And you're complaining you can't counter its counter?
    ENTITLED SURVIVOR MAIN

    Survivors have had the power since the start of the game.
    Killers don't really need buffs. But, survivors do need nerfs, and so far, they have gotten them
    No more pallet vacuum. No more insta-blinds. No more instant generators with Brand new part. No more free extra life with DS.
    The game is a lot closer to balanced than it's ever been

    "Survivor had the power", Like ######### no one had the power both side were really unbalanced.. do you remember the mori? you had a free kill and didn't needed to hook.., Do you remember the gun machine build? (Save the best for last + Unreleting) the first nurse version...?
    And btw survivor were overpowered too..
    Sabotaged hooks, insta blinds, infinites, exhaustion perks etc..

  • @ThatGuyFromThatPlace said:
    DS used to have no counter... And you're complaining you can't counter its counter?
    ENTITLED SURVIVOR MAIN

    Survivors have had the power since the start of the game.
    Killers don't really need buffs. But, survivors do need nerfs, and so far, they have gotten them
    No more pallet vacuum. No more insta-blinds. No more instant generators with Brand new part. No more free extra life with DS.
    The game is a lot closer to balanced than it's ever been

    Im complaining about the mori, tell me any counter to the mori?

  • @Orion said:

    @Arroz said:

    @DemonDaddy said:
    Not every perk is useful in every game and that's true on both sides. If the killer brings A mori and you've been hooked, he has outplayed you and then you die. Only way you could outplay it in that situation is if you evade them long enough that they potentially use their Mori on another Survivor. If it's a kill all mori that's just bad luck.

    But ds got from the most broken perk in the game to the most usseles.. (only work if the killer dont have a mori and let you in the floor)

    Seriously, how many killers do you see bringing in moris every single trial? And how many survivors do you see staying on the floor without being rescued for a full minute? You're making a mountain out of a molehill.

    Seriously, how many survivors do you see bringing decisive strike?
    I have only seen decisive strike in swf groups..
    Oh and today i found 3 moris..

  • @DemonDaddy said:
    Not every perk is useful in every game and that's true on both sides. If the killer brings A mori and you've been hooked, he has outplayed you and then you die. Only way you could outplay it in that situation is if you evade them long enough that they potentially use their Mori on another Survivor. If it's a kill all mori that's just bad luck.

    But ds got from the most broken perk in the game to the most usseles.. (only work if the killer dont have a mori and let you in the floor)

  • @HavelmomDaS1 said:
    Arroz said:

    @HavelmomDaS1 said:

    Arroz said:

    @HavelmomDaS1 said:
    
    Arroz said:
    

    @HavelmomDaS1 said: Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave. for u Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying.  @HavelmomDaS1 said:

    Arroz said:
    

    @HavelmomDaS1 said: Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave. for u

    Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying. 
    
    
    
    LMAO
    
    "Most balanced addons and killer", Yeah omega blink nurse is balanced, IH is balanced SUREEE.. insta chainsaw and mori are op SUREE and Mori.. I just dont know man
    
    
    
    I'm talking about the picture u posted, there is no omegablink addons, also I had no statement about Huntress IH.
    

    And yes, "insta saw" (which is not really insta saw anymore since the tinkerer rework) is balanced in my opinion, take or leave

    There are omega blink addons..

    I added the father's campbell last breath

    (This)

    and Fragile Wheeze

    So the nurse default blinks are 2 + 2 of the father's campbell addons and 1 from fragile wheeze = 5 blinks, is that balanced? yeah a insta chainsaw is so balanced.. I think you need to play on both side and see how frustating is to just get killed by a 5 blink nurse or instachainsaw.. Or moried with only 1 hook..

    That's YOUR Definition of omegablink, many (including me) think about both range addons as omegablink. But I already stated earlier that the additional blink addons are busted and should be removed because it takes away the skill and every noob can use and demolish with these addons.

    @HavelmomDaS1 said:
    Arroz said:

    @HavelmomDaS1 said:

    Arroz said:

    @HavelmomDaS1 said:
    
    Arroz said:
    

    @HavelmomDaS1 said: Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave. for u Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying.  @HavelmomDaS1 said:

    Arroz said:
    

    @HavelmomDaS1 said: Yeah and? Ruin gets destroyed sometimes without use aswell, same with all jther hex perks. What's your point? Shall we get rid of hex mechanic and make those perks permanent? It's a risk, same with DS now. Take or leave. for u

    Are you seriously putting billy's and Myers addons on there? These are the most balanced killers and addons, stop crying. 
    
    
    
    LMAO
    
    "Most balanced addons and killer", Yeah omega blink nurse is balanced, IH is balanced SUREEE.. insta chainsaw and mori are op SUREE and Mori.. I just dont know man
    
    
    
    I'm talking about the picture u posted, there is no omegablink addons, also I had no statement about Huntress IH.
    

    And yes, "insta saw" (which is not really insta saw anymore since the tinkerer rework) is balanced in my opinion, take or leave

    There are omega blink addons..

    I added the father's campbell last breath

    (This)

    and Fragile Wheeze

    So the nurse default blinks are 2 + 2 of the father's campbell addons and 1 from fragile wheeze = 5 blinks, is that balanced? yeah a insta chainsaw is so balanced.. I think you need to play on both side and see how frustating is to just get killed by a 5 blink nurse or instachainsaw.. Or moried with only 1 hook..

    That's YOUR Definition of omegablink, many (including me) think about both range addons as omegablink. But I already stated earlier that the additional blink addons are busted and should be removed because it takes away the skill and every noob can use and demolish with these addons.

    Your right...
    But frank's mixtape + deep wound study... Uhh any new player can just destroy everyone with these addons.. At least IH require some skill but the broken huntress hitboxes are the main problem

  • @Orion said:

    @Arroz said:

    @Orion said:

    @Arroz said:

    @Orion said:

    @Arroz said:

    @Master said:

    @Arroz said:
    DS just is not gonna work if the killer have a mori.. that totally counter ds..

    So an ultra rare offering counters a ordinary perk.

    Amazing

    Btw everything I said E V E R Y T H I N G should have a counter, no matter if it's a SUPER RARE INFINITE OFFERING/ADDON, it should have a counter.
    Btw I only see that you support buff only for the killers but you do not support any buff for a survivor (being that all the nerfs of 2018 were for the survivors, you forget about that?), when you play as a survivor you can say about a mori or when you face an omega blink nurse

    The counter to a one-off item that costs a lot is appropriately difficult to pull off: don't get hooked.

    And btw it's a stupid argument "dont get hook", lmao

    That's the counter that's present at the moment. You're talking about an offering that requires the killer to be good at their job (find, chase, and hook a survivor), then requires the killer to allow a survivor to be unhooked, find them again, and finally they get their reward. Toss in the fact that it's a rare (Ultra Rare, in fact), single-use item that costs a lot of BP, and the counter seems like it should be difficult to pull off.
    That's my opinion, looking at the balance of the game.

    Lol, being good at their job? Legion dont require to be good at their "Job" with the frank's mixtape + deep wound study, tell me how to dont get hook with the broken hitboxes and addons? the only way to dont get hook it's being a claudette, hide all the match, let teammates die, urban evasion all the match and dont repair gen, btw if you complete one category you get 8k bp and mori cost 7k... it's not that expensive
    What about the green mori.. Everyone it's supossed to have fun but what about the player who got moried by a Ivory Memento Mori?

    Things that don't work properly have no bearing on balance. As for the rest, if you get better at the game, you can avoid getting hooked without all that nonsense. I hear some streamers manage to do it just fine, why don't you look at some tutorials they've made?
    I find the animations to be extremely fun, personally, but I understand it's not for everyone.

    I agree, the best mori for me it's the hag.. and the worst one is michael, the michael is just buggy (sadly)..
    If you dont get hooked it's because the killer sucks.. because now in 2019 it's impossible..

  • @HeroLives said:
    Arroz said:

    @HeroLives said:

    Arroz said:

    @HeroLives said:
    
    MegaWaffle said:
    

    @Arroz said: DS just is not gonna work if the killer have a mori.. that totally counter ds.. A limited add-on that you spend BP in hopes of getting vs a perk you can bring every single match. I fail to see the problem.

    Ya know I felt the exact same way about the old bnp, which if you missed a skill check completely consumed the tool box and the skill checks were a little bigger than the decisive ones. Not to mention if you were chased off a gen it consumed the toolbox ahhh the good old days it was the survivors version of a mori.
    
    
    
    Anyways i dont complain about bnp nerf because i dont rush but it's unfair how there a lot of op killer things and all the 2018 nerfs were for survivors..
    

    I still complain Bc killers still have Moris but we got ######### flashlights, no decisive, and a gigantic nerf to bnp that’s so shameful it makes grandmothers roll over in their grave. I will cry until I die Bc I can still get moried , but can no longer quick do a gen. Teammate out and generator count down equaled same side of a ######### coin

    Why did you mention flashlight lol? We all know flashlight suck

    Oh Bc flashlights used to be sooo incredibly op the even I felt the sting for a killer when survivors brought them in. Idrc about the flashlight nerf though Bc it was incredibly toxic the amount you could bully a killer with them. The bnp though that hurt me on a soul level. It’s like watching your mother say no you can’t have ice cream but your brother can 😭

    Are you trying to troll xd?
    Btw, they used to be so op, i remember the old day with the instablind addons, that was so friggin op..
    Do you remember the, save the for last + Unreleting?
    Literally 1 second cooldown for the weapon hit..

1 … 15 16 17 18 19 … 26