Alice_pbg
Alice_pbg
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- Username
- Alice_pbg
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Comments
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i did absolutely no flaws in my gamestyle.
pressing X to doubt...
in dbd specifically, 600 hours is not a lot. Practice more, you'll get better.
and you'll look back at this one game and go "######### I was bad"
@Akumakaji said:
Empathy lvl 100 in the comments again. Yeah, lets not try to show some compassion to a struggling new player, grinding through the really steep learning curve of this game, but just hammer them into the ground, just to push our egos a couple of inches higher off the ground.
they are the ones who came in going
as is i consider myself a very good player being always a prodigy in every competitive game i play
and
i did absolutely no flaws in my gamestyle.
despite admitting to putting a bad trap down, since the survivors could walk around it. blaming it on the power and not themselves.
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what if a meteor falls on your computer?
doubt anyone can make a killer weaker than trapper unless it's on purpose
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None of these.
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Do you not just hook them and move on?
Is there a not so obvious reason why there's an issue?
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@Zokenay said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504220#Comment_3504220
People seriously underestimate this perk, specially when used by the likes of Ace or Ada.
Not saying it bad or anything... just weird.
I don't really see it anymore
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@jamally093 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3503896#Comment_3503896
The problem is I tried remapping them and they end up screwing me over for example I was going to hide in a locker to escape a chase thing is once I entered I couldn't leave it. Plus it didn't seem to work right with action and interaction being the same thing for some reason.
You can separate action and interaction
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@[Deleted User] said:
As long as there is no penalty for DCing against ol' Bruce. I have a serious irrational fear of great whites. Even Seeing a picture of one will make me jump. I was even dubious clicking on this post because I knew people would post pictures.
sorry about that....
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trapper is weak. do whatever you have to.
which on him mostly means defend your 3 gen and or basement.
at least if you wanna win with some consistency.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504843#Comment_3504843
No. I think most people are just over the hold that content creators have on the minds of the average player. Content creators - both killer mains and survivor mains - make money by people clicking on their videos, so they'll cherry pick their games to create overexaggerated or dramatised topics that grab peoples attention and get click$. I enjoy watching streamers - Otz included - but they don't think for me.
Ok... does that mean that whatever they say is wrong by default?
Kinda silly to blindly disagree with anyone without actually hearing what the point is.
Edit- making it clear, I don't mean you in particular with what I said.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504888#Comment_3504888
I think 1 would be the better option. Because the preschool is also a dangerous camping spot. Maybe once the anti camping feature is in place but until then, I'd rather they only fix the glaring issue and monitor it further.
Because otherwise the issue repeats itself if the 1 hook is gone.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504881#Comment_3504881
And the solution to this issue would be so simple. Just have one fixed hook spawn down there when you get basement in shack. That would already be enough.
2. One on each side
@luvcraft said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504883#Comment_3504883
yeah, but I had unbreakable, so I didn't care. Although I didn't even have to use it; he left me slugged twice and someone ran over and healed me once I was at 99% both times.
No. I mean you bleed out. You never get hooked.
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And that's when you get left on the ground.
That basement has needed hooks for a while now...
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A does not mean B.
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Are you sure the killer wasn't on epic? Or whatever the other pc platform is...
Because yeah, struggling in general affect me more on console. Or feels like it.
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@B1gMacEnjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504843#Comment_3504843
I noticed it started to pick up when people perceived that Otz caused the devs to nerf Scavenger from PTB to live
Had to look it up cause I was on a break at the time... the perk was ######### busted on ptb.
It needed a nerf
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@tippy2k2 said:
If he slammed you with his YEETing powers, the gate gets blocked temporarily for the player caught
Did not know that. That is hilarious
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They allowed trapper to reset traps and carry 2 by default.
It was a great day when that update dropped
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504671#Comment_3504671
I don't need you to feel like you're wasting time, i literally already wasted your time over semantics, regardless if you feel the time was wasted or not. This is giving major cope vibes rn.
Lemon Butter Chicken Tenders – small strips of chicken are tossed with herbs and spices and seared until golden brown, then finished with a simple garlicky, lemon-butter pan sauce. It’s a no fuss, super fast and easy to make chicken recipe that doesn’t disappoint!
My time can only be wasted if I feel like it is. Otherwise it would mean that every single thing anyone ever does is wasting time.
Melhor, mas falta um queijinho pra completar. Joga um parmesão nesse trein
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504620#Comment_3504620
"I'm saying you use expressions in ways most don't use. Which makes communication harder for no reason."
That's crazy but I don't care. Anyways
Oh my gosh, hold onto your taste buds and prepare for the culinary adventure of a lifetime! 🍔🎉 Did you just say $3.50 for that burger? Holy guacamole and extra cheese, that's like winning the lottery in Flavourland! 🌮🍟 I mean, we're talking about a burger that's so incredible, it makes other burgers hide in shame. This isn't just a meal, it's a gastronomic journey that'll have your taste buds doing the cha-cha-cha! 💃🕺
Imagine sinking your teeth into a burger that's so juicy, it could quench a desert's thirst. Each bite is like a harmonious symphony of flavors, a taste explosion that leaves you questioning every other meal you've ever had. And guess what? For just $3.50, you're not just getting a burger – you're getting a golden ticket to Flavour Valhalla, a passport to the land of taste sensations that defy the laws of nature! 🌈🍔
People will write ballads about this burger. You'll be the legendary hero who managed to snag the deal of the century, the envy of foodies worldwide. Friends, family, and even strangers on the street will beg to hear your epic tale of burger conquest. You'll be like the Indiana Jones of affordable dining, boldly venturing into the jungle of hunger and emerging victorious with a treasure chest of taste! 🍖🏴☠️
So buckle up, brave burger adventurer, and prepare to embark on the most epic mealtime journey ever. For $3.50, you're not just buying a burger – you're investing in a legacy of flavor, a saga of satisfaction, and a memory that will live on in foodie folklore for generations to come! 🚀🍔
You care. You are replying.
And assuming I have bad intentions.
E esse hamburguer parece ruim. Eu quero hamburguer que mata a fome nao sopa q mata a sede.
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@biggybiggybiggens said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504615#Comment_3504615
Not saying they don't. I'm saying regardless of if they do or not, it seems they create just as many as they fix when new content is released. There are so many bugs that always come back because of the way the game is coded. There are still bugs in the game that have been there from the beginning especially in terms of grunt's of pain.
Have you ever done programming?
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Play nurse. Hit them until they get down. There you go.
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504590#Comment_3504590
you're throwing out blatantly obvious "no" questions that you already know the answer to in order to try and embarrass me, which, like I said earlier: let's not. this is getting childish and we should end the conversation here.
I'm saying you use expressions in ways most don't use. Which makes communication harder for no reason.
But I said it in a jokey way to exemplify how weird it seems to me.
It's not that deep
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@biggybiggybiggens said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504225#Comment_3504225
That would show a lot more love than just making the giant mountain of bugs bigger and bigger each Chapter, because new things, new things, we have to add new things to keep their attention. New things, new things, new things......new things.....................................new...........things............things... :/
They do fix bugs you know
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504571#Comment_3504571
because other people use the terms synonymously doesn't mean i have to. i do not think they mean the same thing in this scenario, and i don't much care that other people disagree, especially since it's such a weird thing to be fussy over, to the point where i really don't care. the only reason i'm here right now is you've been claiming i'm wrong but whilst doing so have gotten what i've been saying wrong numerous times only just now got what i was saying actually correct so we've been having this pointless semantics back and forth that's irrelevant to the topic and is just embarrassing to continue. let's not.
Do you also think when someone says "x character is hot" that they mean their temperature is above the expected level?
Or is it specific to this for some reason?
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504561#Comment_3504561
The point is, if perk is really busted you will see pickrate is so high on stats. This was fact for Dead Hard. It was very busted perk and it was almost in all matches.
MfT has no case like that. It's sure seen in trials but it's not even top 10. If it was busted like some people are making it, you would see it in almost all trials. Like Dead Hard.
I don't know what to say more lol.
Do you know which % of the players have the perk?
And which of them even know it's strong?
Dh was around for a long time. Regular non online people had time to realize it.
This one is new.
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504544#Comment_3504544
could you at least get what i'm saying right and maybe i'll humour the thought of not being pedantic
Let me be as clear as possible here.
You said
unpopular =/= low pick rate.
And ALL I'm trying to say, from the start, is that people use those sinonimously, so in fact
unpopular = low pick rate
And
Popular = high pick rate
Be it globally or locally in their games. That is how people use the terms.
That is all
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504517#Comment_3504517
Yes, i know after this perk released playerstats was highest because we got anniversary event. So more people was around to play game and test new perks.
And i know how op perks looks like. Dead Hard had +70% pick rate. Now this was op perk for sure.
If MfT was really op, you would see it in every match on all survivor builds. And you would see this in these stats. Even 51 days stats would show it if MfT was really so op like you people are making it. But that's not happening atm. Because perk is not op, people already dropped it for Lithe and SB.
MfT is not even outplayed SB or Lithe. If MfT is really op, so all perks which used more than MfT is op as well. Same goes will killer perks as well. Should we nerf all these perks?
Ok first... yes to what?
Second... no you wouldn't. You said it yourself. Dead hard was op, but had a 70% pick rate.
But mft is supposed to have 100% pick rate?
How does that make sense?
Also, never said anything about any nerf or buff. Please don't go on tangents
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504508#Comment_3504508
i still did not say "used a lot" and "not used much". my words are in front of you, and you keep getting them wrong. it's honestly a little tiring...
Can you be a bit less pedantic? Would really help...
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@powerpuffCheryl said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504180#Comment_3504180
The math says that MFT was out for at least half of that time so...
"So..." what?
Please explain why you think it wouldn't matter that a perk wasn't even getting counted for 47/99 days.
And then account for people that didn't even get the character to unlock the perk.
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504432#Comment_3504432
So? 51 days is good enough to make it top 10.
There was a lot people claimed they are seeing 4 x MfTs every match. If they were correct, we could see MfT on list but obviously it's not true lol.
MfT is probably will up to top 10 but it will never out SB or Lithe.
How do you know? Do you know how many games were played before and after the perk got released?
Do you know if the players using the top 10 ones stopped after the perk got released?
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504464#Comment_3504464
my comparison was between unpopular and low picked, not popular and unpopular. you... missed the point of my comment entirely if you think i was having a discussion about popular and unpopular
The point. Is that "popular" and "unpopular" are used sinonimously with "used a lot" and "not used much".
But you seem to not realize it
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@UnavailableName said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504323#Comment_3504323
there are way less killers now, check the incentive
It flip flops for me
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I like to be able to at least have a chance to defend the last gen.
So no
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504443#Comment_3504443
You didn't infer my meaning.
Most people won't have every perk. If there's a character who has all bad perks, they may not buy them. If you only look at players who have absolutely every perk, not only will this be a tiny, miniscule portion of players, but it will periodically drop every time a new chapter is released as well.
That data is not going to be useful.
I also asked for most used cosmetic on all characters...
do you think all I want is useful stuff? I'm just curious.
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504437#Comment_3504437
Imagine thinking that someone should have to change how they play just because your team decided to be toxic dickbags and DC and leave you hanging.
I think you are missing the point here, you teammates were the problem, not the killer. I think your teammates should get BANNED for doing that, and not just for a few minutes. Like days, they should be banned for DAYS for doing that. And if they make a habit of it? Ban them permanently, i guarantee after a few people get permabanned for DCing a lot, or killing themselves or afking, it'll stop real fast.
did you quote the right person?
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@Seraphor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504438#Comment_3504438
Wouldn't be very useful info.
I've been playing for nearly 3 years and have almost every perk unlocked, but I'm still missing a couple of Skull Merchant/Renato/Thalita's perks, and one of Elodies/Twins, as I never bought these characters.
so you do not have every perk.
I wanna see what people pick when they can choose anything
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LAND SHARK! LAND SHARK! LAND SHARK! LAND SHARK! LAND SHARK! LAND SHARK! LAND SHARK!
but really... I rather get
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these are cool.
can we see these but only for players that have every perk unlocked? is it possible?
also... what is the survivor that escapes the most? and the least?
and the most important one... most popular cosmetics for each character?
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@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504398#Comment_3504398
something can not be popular in your matches, but still be a used perk. like, i don't see self care hardly in my matches, but it's top 10 here. personal experience is different than general dbd experience, as this listing counts for every game ever in this time frame.
something can be unpopular and low picked, but this is clearly not the case for mft, which is why nobody is making this claim, as it clearly doesn't have a low pick rate overall...
something is popular when they get used a lot. and not popular when not used or barely used.
being popular in my games means I personally see it used a lot. being popular globaly means it's used a lot everywhere.
there is no distinction here.
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lack of any real useful idea for them?
I honestly have no idea what to make maps do that would get anyone to wanna use more than any other item...
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grade represents time cause they stopped being the rank. eventually everyone can climb it. that is all.
it has always been easier to climb as killer, since you are often engaged in more than one category that will get you pips. while survivors usually do one at a time.
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you know you could have just continued to play, right? what's stopping you from getting extra bp?
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504377#Comment_3504377
I am not believing any of Nightlight stats because it's not showing all community.
If i am not mistaken, it's just shows stats of people who using this website. So it's very limited with small community.
That's why official stats comes first. For me at least.
showing all community also means showing people who don't even own the perk.
5 of the perks belong to the 4 base survivors and 2 are free perks. they are bound to be pushed up on these.
and the perk wasn't in the game for half of the time this covers, do you really expect it's average use to not suffer from that?
@devotedDBDenjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504349#Comment_3504349
the person you replied to didn't claim it was low pick rate. the closest that i could find to them saying this is that mft is unpopular. which, to them, might genuinely be true in their matches.
unpopular =/= low pick rate.
although, i do expect prove thyself to lower out of top 10. maybe mft replaces it in top 10, i do not know. all i'm saying is nightlight's not a reliable narrator with how much mft is used, it can easily be skewed by bad actors. you cannot put down bhvr's stats with one hand and raise nightlight with the other as they have very different results for a reason
ok... how does
unpopular =/= low pick rate.
?
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well of course
like...
why can't I be in this picture instead of jonah?
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honestly... surprised people use self care that much. but it kinda makes sense, it comes with claudette who is a starting survivor. same for the dwight perks.
probably why sloppy is so high, it's a free perk that you can easily put in almost any killer in lack of specific better ones
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@Leon_Scott_Kennedy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3504230#Comment_3504230
No one at all is noticing it, it literally says -stacks in the bbq invite but they aren’t stacking with other invites people put down, it’s the same bp every game
oh...
someone should do a bug report on it
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shame... I do not play on steam
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@Nebula said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3503968#Comment_3503968
we want Billy, Billy and more Billy
*cuts to a video of survivors choosing to become unnalived on first hook vs billy
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@Depressedlegion said:
Are y'all forgetting dredge? The literal manifestation of dark thoughts?
I do not know the dredge's lore... still catching up from my break.
@ReikoMori said:
https://forums.bhvr.com/dead-by-daylight/discussion/386330/worst-killers
Clown- He's a serial killer and probable predator. Least horrible thing about him is Maurice and even for as much as we love Maurice he's probably got a sketchy past as well.
Blight- Dude's literally okay with sacrificing others in the name of science. He doesn't even value his own life more than he does experimentation in pursuit forbidden alchemical knowledge.
Doctor- His only goal is to harm other through extreme methods of control and his murderous tendencies are more or less sanctioned meaning he's paid for his cruelty.
I feel bad for blight... was forced into becoming a drug addict and driven to insanity with withdraw by the entity.



