Alice_pbg
Alice_pbg
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- Alice_pbg
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Comments
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/679857#Comment_679857
lol yeah some of the Alien movies are kinda... bad lol
Sadly...yes.
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Is there a sketch of how this teacher killer would look like? Or maybe a model?
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/679832#Comment_679832
Again.. False..
https://us.v-cdn.net/6030815/uploads/418/YZD9I5O44MYM.png
https://us.v-cdn.net/6030815/uploads/196/LFIC7L5M0OE0.png
And yes all Alien Movies are awesome except AvP..
Alien...adventure movie? Really? The rest works but... adventure?
I'll concede on that.
But AvP is pretty good. Good action, the main character is actually likeable and her relation with the predator is a really cool idea.
It would benefit from focusing more on that relation and having a less shaky camera. But still enjoyable.
Requiem on the other hand...
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/679800#Comment_679800
False.
Alien is the first movie.
Aliens is the Sequel.
Aliens 3 is the Trilogy
etc.
Now AvP is a different genre.
Alien is a horror/slasher movie
Aliens is an action movie
They are very different (but both awesome)
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What is this?
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@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/679637#Comment_679637
It's the same thing lol. Ripley is in pretty much all of them. So.. Does it matter what movies they are from..?
Alien and aliens the same thing? They are basically different genres
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@Mookywolf said:
https://forum.deadbydaylight.com/en/discussion/comment/679770#Comment_679770
is Pig's add ons somewhere on that wishlist by chance? its a little odd that a common add on (combat straps) is considered one of her most useful add ons, and her ultra rares are either useless or very niche.
Isn't one of her ultra something people want in her basekit? The amanda rules 2...or something like that...gotta check her addons real quick
Edit: rules set number 2. It really should be base kit...
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/679691#Comment_679691
@malloymk Yesterday I was doing a Spirit ritual (I never play her) and I could hear exactly where the survivor was grunting while I was phasing.
Not saying I’m a Spirit expert but if I can hear it that clear, I can’t imagine some killers not having an extremely good advantage... and most of all with a character that you can only half way predict where she is coming from.
That's because the music stops being loud when you phase... how did you fail to notice that?
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Wouldn't that just make the music louder anyway?
And are you saying a slider for music volume is bad? Because that's all everyone wants
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1 reason?
His frenzy is actually quite slow when it should be faster so you can actually catch the people you detect?
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@Predator3174PL said:
*Goes through corn. Music starts playing making me jump on a chair* WHAT?! WHERE?! Where is it?!
I relate to this way too much...XD
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I started with hag. Because teleporting sounded fun.
Game went like
"Can't see anything is this corn"
"Where's anyone?"
"How do I follow scratchmarks?"
"Ha, hit you! Why aren't you falling to the ground?"
"Why are you running so fast after I hit you?"
"Where did you go?"
"My trap activated! Why can't I teleport?"
"Ha! Hooked you! Now let's surround you with traps"
Don't remember how many escaped..I think at least 3 did...
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@humanbeing1704 said:
I really wish tier 3 was 100% that way with iron will stridor does absolutely nothing
Iron will with no mither already counter stridor 100%
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/678664#Comment_678664
Survivors do not adapt. They never do.
Do you need for me to quote that post for the millionth time?
What post?
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Pretty sure I'm just as good as I think I am... which fluctuates between slightly above averagr and complete potato. XD
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@Raptorrotas said:
Freddy isnt exactly one of the "oldest" killers and was considered by most the bottom of the barrel. (Although some miss his old kit)
And even his new kit isnt as optimal as it could be. He has to stop to plant his snares, although visually it looks like he could keep running. It looks useable like "shock treatment" but is still a "set trap"
Im more talking about Trapper, Hb, wraith, nurse and huntress.
Look at all those hoops legion or sprit have to put up with, do you really want a nurse who cant blink 10seconds after a hit and cant see survivors while blinking?
HB with gas meter, having to refill like plague? And DW instead of double damage?
He doesn't stop to use them, he doesn't even slow down. What's the problem with it being a set trap?
I'm talking about reworking killers, and they showed they can do a great job. Freddy went from bottom tier to probably top5, even without add-ons he's strong. But sure, move that goalpost.
What's wrong with spirit? The undisputed 2nd best killer?
Now you're just talking out of your ass... what ifs don't matter.
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@tavdogg11 said:
https://forum.deadbydaylight.com/en/discussion/comment/679036#Comment_679036
Can you show me a picture or a link of that survivor spirit?
Maybe this one?
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@BlueFang said:
Michael Myers without hesitation
Dude could literally never be stopped. He's been hit by cars, shot by an entire swat squad. He will literally be invincible
Seriously he could just work on a generator and there's nothing no killer could do to stop him
*flashbacks to halloween 6 and the ending scene with a pipe
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@Raptorrotas said:
With the direction the design of the most recent killers has been going, i think most killer "modernisations" would result in blatantly nerfed killers.
Which for obvious reasons wouldnt fit well with the killer community.
*looks at freddy
I don't think so
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@DonnieTheZombie said:
I think it's be nice to have the same rules as devour. As many times as I've tried to use lullaby it gets destroyed almost instantly such as ruin does. Its stupidly powerful if you can get all stacks and a decent spawn but that doesnt happen because totems always spawn next to gens.
Side note ######### does devour not show itself until Insta kill is enabled?
It doesn't?
Pretty sure it does, I know, I did a daily for a mori not long ago and used devour hope to get it (needed 5 games to get it to last until 3 stacks)
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With no perks
1 survivor takes 80 seconds to do 1 gen.
2 survivors together take 44 seconds to do 1 gen, with prove thyself the time is cut to 40 seconds.
It's situational which is better. But usually you wanna split up
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He has one of the best cosmetics in the game. Ashy slashy
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Yes. You can move the camera while doing it. As long as you stand still, they can't see you
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@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/678675#Comment_678675
But it would give a reason to choose a character over their looks
I feel that is more of a negative than a positive.
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Press f12
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Plague tries to crouch and hide. But she's so tall that the killer still sees her easily. So she pukes on them, doing nothing but it's quite hard to clean innthe washer
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/677919#Comment_677919
False. They talked about how they wanted to add rank rewards in the future during their year 3 roadmap stream.
Can you link what the roadmap is?
I hear people talking about it but I neer saw it
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/678389#Comment_678389
This. Protecting gens is one thing, but I've seen a killer straight up refuse to pick someone up or even chase them because they are so worried about gens.
I understand not chasing someone, it's obvious bait.
Not picking someone up and hooking them next to a gen is just giving up pressure
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@Kycer said:
I have tried it. You don’t lose tokens if you use her vile purge. However, you do lose tokens when using corrupted purge.
Didn't you know? Puking on people isn't an offensive action unless it hurts. XD
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^ those
Balanced landing is amazing too
Also, Lithe and dance with me if you like disappearing. Edit: works better with quick and quiet
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/678160#Comment_678160
to make it short:
Team Fortress 2 is the best war themed hat simulator out there.
Not even war themed...just all hats
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Alien or werewolf. I will agree on chucky as soon as someone finds a way for it to make sense given the current mechanics of the game.
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@Sheldor said:
It's as idiotic as the end game collapse. Just a free win for killers without any skill involved
This ######### again? It doesn't even make sense... how is this a free win for killers?
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/678182#Comment_678182
If it is on PS4 then I might try it, btw I don’t play overwatch, I have Paladins. :P
I know it's on xbox 360...maybe on xbone...
Don't think it's on ps4... it's actually quite an old game, with a surprinsingly large playerbase
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I ######### love this image. XD
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@Seltas0208 said:
https://forum.deadbydaylight.com/en/discussion/comment/677963#Comment_677963
That's actually a great idea but how would it interact with perks like thrilling tremors or corrupt intervention? Would it just add to their timers. And what if a survivor is on a gen when another pops? Do they get kicked off it?
Idk... maybe stack, maybe not.
What are the chances of both activating together really? XD
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/678158#Comment_678158
It isn’t a joke, never heard of it.
It's Team fortress 2.
A team vs team first person shooter.
Think overwatch, but better (fight me)
It's free on steam.
It's super fun.
9 different classes to play, that change a lot depending on loadout.
The characters are charismatic as #########.
It's as memeable as anything can be.
Quite deep mechanics.
Lots of hats. Lots and lots of hats. Literally hats on top of hats.
You can look for gameplay videos online to understand the game. But you can look for the official meet the team videos to understand the characters.
Hell...I'll link it right here.
Sign in to like videos, comment, and subscribe. -
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/678111#Comment_678111
Forgive my ignorance, what is TF2?
I refuse to believe this isn't a joke.
I'll still have to revoke your "internet person" card. Go to ms. pauling if you want it back.
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People who played the ptb, seem to agree that his portals are underwhelming.
Let's wait until it's released and wr try it ourselves
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@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/678086#Comment_678086
If people don't recognize quotes from TF2, then they really need to experience that piece of gaming culture.
Yep... Would have to revoke their "internet person" card until they did. XD
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@GraveHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/678129#Comment_678129
Do you know this for a fact or is it just something you think?
It's based on previous releases, take it with a grain of salt
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@Raffaell said:
https://forum.deadbydaylight.com/en/discussion/comment/678044#Comment_678044
he wasnt stalking, he was crouching behind a desk next to the pallet so my deep wound can deplete, he did this after trying to mindgame me both with nightshroud and without. he used the fact that even if he s in a chase, he can activate nightshroud to deplete the deep wound and get me downed like a jerk tbh :)). i said it doesnt make sense, just think being silent but heard, it s logical bro, im giving you facts rn, it s obviously that this is not wanted lmao. same goes for tinkerer, i told earlier. Chances are rlly low for tinkerer to activate while you re in a chase and the survivor to have deep wound.
If he wasn't stalking, why didn't you just mend under the pallet? What stopped you?
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My games are pretty balanced rank wise recently...
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@Raffaell said:
https://forum.deadbydaylight.com/en/discussion/comment/678030#Comment_678030
bro, he downed the guy right after the save and i took a hit just to run to a near pallet just to mend and get chased after he had hooked the guy and killed him cuz it was his last hook.
Ok. I understood the hook situation wrong.What about the rest of my comment?
Where I give you the counterplay to this situation?
Getting out of view so he can't stalk you and you mend.
You can maybe reveal him while he's walking towards you and drop the pallet if he gets too close.
That's an easy way to get his terror radius back and start running for it.
Ghostface doesn't have deep wounds on his kit, the other survivor gave him that. It was his missplay, gf just played optimally the hand he was dealt.
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@Raffaell said:
https://forum.deadbydaylight.com/en/discussion/comment/678016#Comment_678016
are you just being serious rn???? i had so many discussions with so many ppl, i have a video proof somewhere in the comments that ghostface can turn into stealth while the chase and the music continue and decreasing the deep wound bar and you cant detect a sarcasm when you see it???
I thought you read all the conversations, apparently you just read my post
I did read everything, it just wasn't relevant to the post.
I read everything, saw that you never changed your mind on the main issue and replied to your first post.
You say he hitted you, giving you deep wounds because of borrowed time.
After that, he chased the rescuer, downed him and hooked him.
He them found you, and you didn't mend during the chase of your fellow survivor correct?
Meaning when you posted
@Raffaell said:
https://forum.deadbydaylight.com/en/discussion/comment/677940#Comment_677940
i said there was no one left but me to chase so i will stop where you wrote that cuz it has no sense to read it, you clearly didnt read all carefully lmao
You really didn't understand what I meant did you?
Because he was chasing someone else, the unhooker. Unless you both ran the same way, which is also a bad play on both of you
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Then why make the post? Just venting?
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@Raffaell said:
https://forum.deadbydaylight.com/en/discussion/comment/677998#Comment_677998
yeah, that s what i thought
You thought you didn't wanna have a conversation? That's weird...
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@Raffaell said:
https://forum.deadbydaylight.com/en/discussion/comment/677940#Comment_677940
i said there was no one left but me to chase so i will stop where you wrote that cuz it has no sense to read it, you clearly didnt read all carefully lmao
Then you clearly don't actually wanna have a discussion.
Good day sir
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/677975#Comment_677975
I just feel like rewarding rank and winning encourages competition and it asks a lot more questions towards balance.
Everyone will want to play the strongest killers with the strongest add ons to maintain super high rank to get their reward.
If I want to play random killers with strange perks why should you not receive rewards when you've been a million times more sporting fun and creative.
Every 10 games you should get 500 iridescent shards, it sounds tiny but it adds up.
I also think that if you vote up a random player you should both get 20 irridescent shards and it should be a one button action to vote up a player rather than having to go to the menu full of reportable actions.
Queue montage of someone dying fast several games in a row and upvoting everyone to get shards...XD
But some reward based on which rank you got would be nice. Like
Rank1-1000 shards + 200.000 bps
Rank2- 800 shards + 180.000bps
3-600shards +160.000bps
4-400 shards + 140k bps
5-200 shards + 120k bps
6- 200k bps
7-180k
8-160k
And so on until
15- 20k bps
Nothing for 16 and below, it's too easy to climb that
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/677353#Comment_677353
Then they would have nothing to post on the forums. Feels like many killers have a martyr complex or whatever.
The one you want is persecution complex. Martyr doesn't really fit.
But I also see survivors posting salt from killers from time to time. It's not one sided
