AhoyWolf
AhoyWolf
About
- Username
- AhoyWolf
- Joined
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Comments
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@Rebel_Raven said:
Because, overall, it's a lie when survivors say they want a second objective, apparently?
Even still, they can try to power through it, and/or not leave the gen.
Let's be honest, holding m1 on a Generator with different skin isn't technically a new objective, it's just the same thing but fancier, like those halloween flowers.
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I would also love to know this.
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I will try this! Thanks!
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I hate the new offerings, they just make the bloodweb grindier.
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@Salty_Pearl said:
https://forum.deadbydaylight.com/en/discussion/comment/1776979#Comment_1776979
Zarina is the smallest?? That's surprising.
She's not, every female and male Survivors have the same height.
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You can't stop kids from playing games over their age.
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I miss old Billy, not because of his broken add-ons, but because he was fun to play as and play against...
Now I see Billy once a week if I'm lucky and when playing as him it just doesn't feel that good, because I need to constantly watch the over heat meter. :(
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I use Balance Landing mostly for stealth plays, it's great!
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@LiunUK said:
https://forum.deadbydaylight.com/en/discussion/comment/1776979#Comment_1776979
i'm assuming the guy on the far left is the observer
Yes
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No, but I found this height chart on Reddit.
Here is the link.
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Let's say that I play every Survivor I have P3 with every or most perks.
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@Emeal said:
I think its called Iron Will and walking away.
So I need to lvl up Jake to have counterplay against Spirit?
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My 18k shards are waiting.
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the Legion
Frank's Mix Tape
- Missing an attack no longer ends Feral Frenzy.
- You suffer the standart missed attack cooldown. (So 2 seconds)
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1774254#Comment_1774254
I just don't see it working.
As for Poised, which I forgot to address, I feel it'd be too OP if you could just activate it at will. At that point it just becomes a better Dance With Me.
You can only activate it 5 times, and also if you want to keep it, you need to be always walking.
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@Orion said:
I don't believe this would result in more than one lunge (if the killer was able to lunge at all) unless you were facing an Oni who had activated Blood Fury and all the survivors were close together.
Probably yea, but at least it would allow you to miss, could be a really good combo with Unrelenting.
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Brutal Strength (Killer) [The Blight]
It's an amazing perk that let's you catch up so much quicker, I would even say that I got some downs thanks to it.
Repressed Alliance (Survivor)
I just like this perk! It's sad that it takes so much time to activate tho. :(
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@NoOneKnowsNova said:
Alot of people see Windows of Opportunity as a beginners perk, I see it as the best solo perk that exists due to not knowing what pallets are dropped.
Any Means Necessary is also really good with it!
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I like these changes! I would also give Deep Wounds some Skill Checks, so it's at least more enjoyable than just holding m1 for 12 seconds.
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@TeabaggingGhostface said:
Whats the rework? I'm on console so I can't ptb
I wonder how tiny the Skill Check is, probably the size of the Overcharge Skill Check, so not much.
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Freddy got reworked recently, so I think they will not spend their time on him again right now, same with Doc and Pyramid Head.
Since Huntress doesn't even have the right amount of addons, I think she is next.
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/1770778#Comment_1770778
That’s the thing though terror radius perks are very hard to buff so I made it so if you enter the terror radius the effect lingers on you kinda like how Leader and Vigil do
I know, but 3 seconds is barely anything.
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Bamboozle doesn't need a buff, it's already in a really good spot, I would just make the vault speed increase 15% across all tiers and increase tier 1&2 to 12/14 seconds.
Even with this buff Coulrophobia would still be useless, what's stopping me from just not healing while inside your Terror Radius?
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I really like these ideas!
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@Orion said:
Activate it with a button press and give it a cooldown.
So something like budget Ghost Face?
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It isn't much, but I have 177 Friendship Bracelets on Legion...
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@Chekita said:
https://forum.deadbydaylight.com/en/discussion/comment/1765049#Comment_1765049
BL announcement was public from the moment anyone entered the game. If you entered the game you would see a big message stating there was no BL. There is no such thing as a period where the loss of BL wasn't accessible to players.
So you mean that the Blood Lust announcement was announced ~1 month ago? Because I didn't say that the tunneling was recent.
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I use it the most.
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I had this idea where Vigil could make any infinite Status Effect that isn't from Killer powers disappear in 60 or 90 seconds.
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It would be nice if it wasn't useless without an aura reading perk. :(
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Finger Guns for Ace please?
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I don't want more grind, I think it would be better if they just removed prestige 2&3 and kept only prestige 1, but when you prestige you get the full bloody cosmetic.
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@TheClownIsKing said:
Clown.
Although it’ll be challenging for the musicians to come up with something thematically fitting of Clown, but have it also sound scary/menacing, rather than silly.
The Clown's menu music sounds good, maybe they could make something like that.
Also he will hopefully be getting one in his rework that comes in the next mid chapter.
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Legion and Blight
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1766245#Comment_1766245
Same,make it 3 chapters a year instead of 4 so they don't have to rush new content like they obviously have to right now.
I'm pretty sure everyone prefers quality over quantity.
I would be happy even if they only did 2 chapters per year and focused more on bug fixes and balance changes.
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Legion, they could even make different chase music based on what member of the group you play, playing based on their Mix Tapes!
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@TwistedJoke65 said:
Not much point if it's only going to be when he's carrying a survivor. If its just his normal pov, then yeah that's epic
The POV increase when carrying Survivors is already in the game, I just gave the example with it how much could the POV be increased base.
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@Gcarrara said:
https://forum.deadbydaylight.com/en/discussion/comment/1766137#Comment_1766137
😁 I knew way more people would recognize my pfp once Demon's souls Remake released! So happy that is the case. Maybe i should update my pfp with the remake Allant... 🙂
On topic while i personally agree, having a lower level whisper definitely change things: Not having level 3 Whisper drastically change its effectiveness. I usually prefer Spies compared to a Whisper Level 1.
I would say that anything is better than Whispers level 1...
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@kreeper124 said:
https://forum.deadbydaylight.com/en/discussion/comment/1766143#Comment_1766143
I don't think they affect the pig or demos special attacks, since they aren't lunges. If that was the case then MAYBE I could see why they nerfed it, but otherwise I don't get it
In the PTB it did affect Demo's Shred and Pig's Ambush, but these are most likely bugs, because they didn't consume any tokens.
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@DarkMagik said:
Ill be doing 1 For Each Killer)The Term Recycle means you dont have to reload.
Huntress)She Only has One Ultra Rare so ill be Giving her another.
Add-Bloody Doll-Successfully landing a Hatchet recycles that Hatchet.
Deathslinger)
Hellshires Iron(Old)-For as long as a Survivor is speared, the of all other Survivors within The Deathslinger's are revealed for up to 6 Meters
Hellshires Iron(New)-Successfully Landing & Hitting A Survivor will recycle your Shot
Ghostface)
Outdoor Security Camera(Old)-The Auras of all Survivors outside of The Ghost Face's Terror Radius are revealed for 4 seconds when a Marked Survivor is put into the Dying State
Outdoor Security Camera(New)-Survivors who has been stalked 25% or over has there Aura revealed to Ghostface while he is in Night Shroud.
Blight)
Iridescent Blight Tag(Old)-Upon using all Rush Tokens, your last Lethal Rush will put Survivors into the Dying State
Iridescent Blight Tag(New)-When initiating aBlighted Corruption,you start off with a Lethal Rush,Decreases the Amount Of Token By 1.
I like the Huntress idea! But it needs a slight penalty, maybe reduce the amount of hatchets by 2?
Don't know how to feel about Hellshire Iron, just take STBFL for basically an insta down, which I think isn't a good idea.
Not the biggest fan of the Outdoor Security Camera, Ghost Face with wallhacks is a very scary thing, maybe even unfair, just pop your Night Shroud at a loop for 0 mindgames.
There is a reason why Blight cannot attack until he slams into something, this would be heavily unbalanced, and the negative doesn't really do much at all, someone would even say that it is a positive, because you can activate your power faster.
I had an idea about Blight Tag, maybe it could allow you to activate your power at 2 tokens, so you don't have to wait for it to recharge fully, but as a negative it could reduce the recharge time.
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@DetailedDetriment said:
What would we want it as? An Unnerving Presence buff.
What would we get? It's effect as a mediocre or bad DLC perk. :Snaddamn:
Probably yea, also I should probably change the wording of this "or a completely different perk!", because I meant a buff for a completely different perk, like Overwhelming Presence.
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Sometimes you just get tunneled, it can happen more times in a row, I got tunneled 3 times in a row even before the bloodlust announcement was made public.
There are a few valid reasons why Killers tunnel if it's not just because they feel like it.
If the Killer is low on gens or at the end game prepare to get tunneled most likely.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1763490#Comment_1763490
Idk, they probably weren't thinking of functionality when designing broken vehicle parts.
How about the other side?
Probably yes, it looks like the model was squished horizontaly, they probably made the model too long and to make it the optimal length they squished it, I would need to take a picture of the other side when I get that map again, but it's probably the same thing.
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@Boss said:
It probably can't, which is why it's in the Realm of wrecked vehicles.
I mean, how could it work before it was thrown there, look at those gears.
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@holywhitetrash said:
https://forum.deadbydaylight.com/en/discussion/comment/1762325#Comment_1762325
it is because the puddle is much bigger than the bear trap, dead hard only barely has enough i-frames to make it passed the bear trap
Yea, that's probably the case.
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Imagine the quests for activating MoM at tier 1.
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You should probably post this in the bug section.
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@Kolonite said:
Because Dead Hard gets rid of your hitbox and the traps are reliant on you having a hitbox.
I wonder how Freddy's snares work, because I think they slow you down even when you Dead Hard over them, maybe it's based on your model? I really have no idea.
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One thing that can sometimes piss me off is his ~180° lethal rush hitbox, but that's about it, he's a great Killer with decent counterplay, his power cannot carry bad players to victory, but good players will demolish teams in a blink of an eye, and I think that's great.

