Adeloo
Adeloo
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- Adeloo
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Well as either a solo or duo survivor, when playing solo if i see 2 survivors are the same character i'll switch to this character, usually the 4th survivor follows the lead and the game is all fun and shenanigans whereas if i don't change character and 3 others are the same, i'll notice i'll be left behind more often.
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/2475545#Comment_2475545
Demogorgon isn't going away it just won't be available for purchase after the license runs out, but I would also love alien as this has always been my first chose
yeah but already so few people play him, so thinking that for the future years of the game no new players will be able to play him is what i mean ^^
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Xenomorph. Since Demogorgon is gonna go away (which is freaking sad :() i think it will be the perfect timing to add an other humanoid creature to replace him. Before it would have look weird kinda like Bubba and Billy, but i think this is the perfect opportunity.
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around 1700 hours doesn't mean i'm experienced ahah
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@Akito said:
- map with the most gameplay potential
- very fair pallet strenght
- no dead zones
- indoor map bonus (as killer)
- gens fairly spreaded
- intense atmosphere
- cool map fanwise
- hard to find hex perks
- overhaul very fair for both sides
why should i miss such a nice map? It's one of my favorites. And usually I don't like indoors.. So sad man
Agree, except i'm a huge indoor maps fan and i'm so sad to see this one go as it's the most balance indoor map in the game :(
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@GoodBoyKaru said:
I think I know why. There's an exploit which allowed a survivor to "jump" onto a pipe while healing someone else, letting them run around outside the map and just leave the exit gates
ooh i think i saw this video last night Oo
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No killer should be banned but i mean Bubba.
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I thought the options were : strong into weak and weak into strong.
But honestly i rather have a weak killer buffed into mediocre. At least it brings joy and excitement where as seeing a character nerfed into weak is just sad :(
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welp using Sloppy and Bloodhound was a disaster, i mean i still got 4 K but it's because it's Spirit and i was playing againt purple ranks so wasn't balanced.
Sloppy and Predator worked way better to follow the survivor when phasing. But informations i got from Bloodhound while not phasing was actually good and kinda missed it.
Spies didn't do anything for me in both games.
I still need to try just the ultra rare addon with Sloppy which is certainly gonna be the most powerful combo out of the 3 i tried. I'll let you know how it went.
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I would not say bummer since you Americans will have more free time to grind some BP for the chapter ^^
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2468137#Comment_2468137
Well Father’s Glasses addon exists I guess… But I don’t want to be forced run 1 or 2 perks and an add-on to compensate for BHVR’s mistake.
oh i didn't know there was an addon for it ! i guess Spirit is strong enough to even have a chance without perks but yeah this bug should be fixed for sure. Do you know for how long it's here ?
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2467985#Comment_2467985
Oh, I didn’t use Stridor either… but footstep audio is gone so if someone has Iron Will (which tons of survivors use) you can’t really track them. Scratch marks are super unreliable, too.
This “use her in short bursts” isn’t a solution… sometimes there are windows or walls so you have to go around objects which can make you lose a chase entirely.
oh yeah with no sounds that "sounds" awful Oo i guess you are forced to run Blood Hound and Sloppy Butcher now ? ^^ I might try it later today just to see :D
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What happened to Rin ? I don't think the Iron Will change did much to her if you played without Stridor already but maybe i'm missing some informations ^^
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2467948#Comment_2467948
eh, i find it much more fun to be complimented and far more satisfying to get 10+ hooks than just kills, but you do and ill do me
yeah same, it feels more rewarding when everyone had a good time including you and you can actually compliment the other team for playing well and talk about the game mechanics etc.
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Prestiging actually hinders you in the BP grind, because it gives you extra chance to spawn ultra rare stuff. But ultra rare stuff cost more BP than rare or uncommon. So in the hand P3ing a character is actually making you pay more for bloodweb than if you do'nt prestige them ^^
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2466044#Comment_2466044
I mean I don't think you should have to have someone DC so the rest can forfeit. Just let people forfeit when the game is lost, whatever those specific conditions turn out to be
so you would let people be able to forfeit because :
- killer : survivor last second switch to a key or other item
- killer : don't like the map (ex : Lery's as Hillbilly)
- survivor : don't like the map
- survivor : don't like the killer character
?
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@Slayer192845 said:
https://forum.deadbydaylight.com/en/discussion/comment/2466004#Comment_2466004
A forfeit in Chess also takes the opponent out of the game...
yeah but the opponent already knows he has won. While in DBD a 3 man SWF could decide to forfeit because the killer is not playing a character they like or because they don' tlike the map and they would win the vote because they have the majority.
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"Yun-Jin" also had the words "hooking" and "didn't know" censored once
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2466004#Comment_2466004
Hence why it should only be enabled at certain points, such as when all generators are complete. I meant to touch on that, apologies
ooh yeah i also think it should only be enable on certain conditions, like 1 or multiples DCs, not before 3 minutes, etc.
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@Tekno_Badger said:
https://forum.deadbydaylight.com/en/discussion/comment/2465882#Comment_2465882
Seeing as how this is only a way to escape potential toxicity and save time, I don't think there should be a BP or XP punishment. Take chess for example. Forfeits aren't stigmatized at all there, they're just part of the game. Should be the same here, don't punish people for not delaying the inevitable, especially in this case where it can prevent toxicity
But chess are a duel game not a multiplayer one. Forfeiting at chess only takes you away from the game while in DBD it takes 5 people out.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2465901#Comment_2465901
yeah. i mean, you 'technically' fix them with the addons, but.... does anyone actually use the keys for anything but opening hatches?
yeah exactly XD
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I sadly was on vacations when the PTB dropped so i could only use a bit of crappy connection to see what his perks and power are.
He seems fun to play but weak. Kinda like a Clown.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2465877#Comment_2465877
That's absurdly complicated, I like it. Not on a practical level though. x3
On a practical level it'd make more sense to have one 1 kind of key that can only be found in chests. it can't be brought into the match
yeah it might be a little bit too complicated you are right ahah but i always thought why are they broken if there is no way to fix them ? :D
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@JacksonWise said:
For survivors: Borrowed Time and Decisive Strike
For Killers: Corrupt Intervention and Pop Goes the Weasel
Reasoning: These perks essentially act as band-aid fixes for core mechanics of the game. For survivors, it's getting tunneled and camped. For killers, it's gen speed and base gen regression. By making these perks base kit, it takes the focus off of them and players don't feel forced to make half their build around these meta perks, causing stale playstyles for both sides. Other gen regression perks and survivor "2nd chance" perks can be minimized as well so they don't stack as dramatically. Additionally, other perks can be buffed to create new, interesting builds without survivors worrying about getting tunneled/camped and killers worrying about gen speed.
You cannot make perks tied to a character base mechanics ^^
For survivors : it should be Kindred, and why not This is not happening and No One Left Behind.
For killers : Bitter Murmur and Monstruous Shrine.
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If it goes throught a vote for survivor i honestly don't see the problem.
BUT i think Forfeiting should take away 50% of the XP and BP gained during the trial, aswell as giving a Black Pip
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It just should be like this :
- if a broken key is found in a chest, the chance of an other broken key spawning in an other chest is 50%
- While holding a broken key, see the aura of any other broken key in the map and unlock the "Repair Key" action if you stand in a 2m radius from an other broken key. Not all "Repair Key" actions are 100% successfull. If you are healthy you have a 75% chance of success, injured you only have 50%. Luck perks and offerings affect the "Repair Key" action.
- Any addons attached on one of the Broken key will stay attached to the Repaired Key. If both Broken keys had 2 addons then the 2 addons of the Repaired Key are chosen randomly between the 4.
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@Tadarada said:
https://forum.deadbydaylight.com/en/discussion/comment/2463130#Comment_2463130
its a wired mouse
humm. is it an old one ? did you try plugging in an other mouse ?
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I would just change back the aura reading of Undying for dull totems. 4 seconds seems more than enough to locate a survivor, i don't think as killer you should be able to see a survivor cleansing a totem for the entire 14 secs. Especially since Undying doesn't transfer to Dull totem anymore ;)
Tinkerer i would just slightly nerf the duration of the Undetectable from 12/14/16 sec back to the 8/10/12 sec.
Ruin could be tweaked bit : it actually has a 100/150/200% regression right now. I feel like it should be 100/125/150% but if the gen is left untouch for 16/12/8 secs the regression increase by additionnal 50% up to a maximum of 150% bonus regression (so 300%) every 8/6/4 secs. So it actually rewards you for pushing survivors away from gens to get away from you or saves others. Like they really will have to make a choice.
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Why don't you just play chill at rank 1 until you derank to a spot you can chill and still have fun ? (usually in green ranks which is not far away from red ranks)
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- Demogorgon and Territorial Imperative.
- Plague and Thanatophobia
- Wraith and Play with your Food
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Is your mouse one that can pair with multiple devices at the same time ? if so check the other device is not connected to it ^^
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Not sure about him being a killer but he would make a nice skin for Blight :3
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are you playing on a 4K monitor in a 1920x1080 resolution ?
I know i did before and whenever my mouse would go out of the top left part of my screen, it would basically click out of the game and on calendar or other software, so that could be causing the flicking of your mouse.
Fixed it by forcing the game to run in true fullscreen.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2462599#Comment_2462599
Not sure, think either would be fine. People work on gens anyway, there’s no reason to do secondary objectives unless ruin or devour is up.
hum i don't know then. I don't think it's worth either case. Hex totems are hit or miss. You either get lucky and it doesn't get cleanse at all or it get found instantly. that's why they are usually really powerful ^^
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i voted to fast only reading the title and the options. I'm sorry. After reading the message about crawling survivor i want to vote Yes
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RPD all day long
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Would it block all totems or only Hex totems ?
All totems : you are forcing survivor into working on gens.
Hex totems : you are forcing survivor into working on gens
I don't think this would be productive to run, as you usually want survivors to spend the smallest amount of time on gen rather than forcing them to do it because they don't have their secondary objective available ^^
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I'm waiting for an older woman (around Ace/Bill age) coming from a country that didn't already birthed a survivor/killer so it could be like Australia, India, Egypt, Ireland, Peru, etc. So many possibilities that didn't get exploited yet.
She would have team cooperation perks, could be like when you get injured reveals your aura to your teammates for 4/6/8 secs upon entering a chase, like a reverse Empathy and you would get a small portion of points from any gen progression points your team gets while you are getting chased.
An exhaustion perk : 150 % bonus speed after taking a protection hit.
And a healing token perk : you start 1/2/3 tokens, each time you unhook a survivor safely or you heal a survivor for 1 heal state gain 1 token. While healing yourself or an other survivor, press the ability button to burn 1 token. Each token instantly heal for an equivalent of 11/22/33%. You can use up to 2 tokens per heal state. Upon completing a heal state, the perk deactivates for 60/50/40 secs. You still can earn tokens while the perk is inactive.
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and what if that killer could trap the fire barrel scattered around the maps to explode and injured survivors ? :D
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Charlotte needs a speedboost when she is walking towards Victor. The speedboost instantly ends when a chase starts.
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Give yourself more achievable win conditions than 4 kills.
It can range from having 4 BBQ stacks, making a fun build work, make Devour Hope works to playing Trapper and get at least 2 traps working.
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No i don't think so, similar case with the Twins : Object of Obsession will not reveal Victor position, only Charlotte's.
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I think that there are hackers on both sides but killer one are actually more subtel about it than survivors that literraly show off what they can do.
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oh she is buggued right now ? i assume it was because devs buffed Iron Will and nerf the combo Spirit+Stridor. I don't actually remember the last time i faced a Spirit. Maybe not even once in my last 50 matches as survivor.
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Because of all of the possible answers and the amazing community experience you can get and the amazing artwork/cosplay community.
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Sometimes, but not always.
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Definitly Rin, she is the only one who actually didn't commit any murder before being taken. Off all the killers she is the most innocent one.
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Voted Leon because he could also be a Felix but most people would not recognize him as much as they cuold recognize he is cosplaying as Leon. As for a killer vote i would say he could definitly pull off an amazing Wraith !
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Iron Will is probably the most OP one. As currently Dead Hard is buggued on console. If it wasn't i would say there would tied in 1rst place.
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Didn't notice many Wraith but played against Nurse 4 times in a row yesterday, 4 differents Nurses with 4 differents builds and cosmetics. And i'm not complaining she is such a fun killer to face <3