AbsolutGrndZer0
AbsolutGrndZer0
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- AbsolutGrndZer0
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A highly wanted licensed chapter is always going to be better for hype than an original. Hell, just look at the outrage that this year's Anniversary chapter isn't a licensed one. Is The Dredge good? Is Haddie Kaur good? Maybe, that still has yet to be seen, however they are going to be seen in a very very negative light because so many players don't give a damn about original content, they want Candyman, Five Nights at Freddy's, Phantasm (my #1 licensed wish) or whatever.. original be damned.
I personally really like The Artist, I have all of her outfits except the latest one (haven't bought it yet, probably will though) and while I am still a Legion main, I do play her sometimes for a break. But shes original, not licensed and she's not Nurse or Blight, so that's why you rarely see her.
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Ah, thanks. So you are sure on that? I wish they'd clarify on the main page to be 100% sure.
@MandyTalk Can you find out for sure, and maybe see if they can make it more clear on the page? Because I've been putting in the amount earned for the match, not the total with BBQ and such. :(
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@Raccoon said:
BHVR has directly replied to one of my previous tickets wherein they stated that last second switching is PERFECTLY FINE.
Yep, and so is tunneling and facecamping. Which, a last second flashlight swap is the one and only time I do so. The way I see it, when a survivor does this (you as a generic term from now on) are telling me outright that you plan to not just use a flashlight if you get a chance, but you are planning to abuse the flashlight and you don't want me to know or else I'll bring Lightborn or Franklin's (No, actually I won't, but you don't know that.) If you had just let me know you had a flashlight, we'd be fine.
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Gotta love it when you are totally not being toxic and the filter makes you end up seeming toxic.
Gotta love ###### gg ######
Um, wow... was that sarcasm, bro? Lay off on the salt.
Hell, one game I play the word Saturday is censored along with many in-game titles and ability names... at least that game you can turn OFF the profanity filter if you so choose. Their filter seems to censor any word that contains a censored word, even if it should not... So I am sure I don't need to tell you why Saturday gets censored, take a good look and you can probably find the 'bad' word in there (laughable as it is)... Actually surprised that "assassin" isn't censored, but I guess being an actual class name and not just an ability loadout gave it the whitelist, where "sharpshooter" did not get a whitelist.
Oh then another game there is an in-game vehicle called the Gargoyle, yet you can't say it's name in chat because that word contains the word that Jewish people call non-Jewish people, which apparently is bad. (Oh and you can't say Jewish either, like at all.) Like this game, that game does not allow one to turn off their profanity filter.
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I think better would be to do it as human Tiffany with a doll for Chucky. Yea, I know that the game mechanic is that you can only control one character at a time, but still think that Tiffany and Chucky together would be far cooler than them able to swap back and forth their own souls.
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My Steam name is Scoops Robin for DBD. I will never stop hoping for a Robin Scoops Ahoy Legendary.
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@Obelt said:
https://forum.deadbydaylight.com/en/discussion/comment/2973298#Comment_2973298
If i remember they pulled out because they were gonna make there own game
That was the predominate theory, but it wasn't an offical statement. The actual reason was never given by either party. Honestly, I think that Netflix wanted a bigger cut on the renewal, and BHVR didn't feel that it was cost-effective to do so for a two year old game license. Of course, we will never know because such contract negotiatons are protected by NDA.
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@Mandy said:
This is definitely not a bug.
The Cages are not hooks, hence they have different mechanics attached to them - all perks are disabled with the cages and it's down to the killer to have the choice as to whether they carry a survivor to a hook or are able to cage them. And it's only tormented survivors that can be caged.
I figured it wasn't a bug, though I think in a way it really makes Pyramid Head OP. He doesn't have to even pick up the survivor so he can completely ignore DS and survivors get nothing for the rescues... Yea, I know it's only Tormented survivors that can be caged, but it's so easy to apply torment.
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I honestly agree, especially with the addition of Scourge Hooks. Maybe even make it longer, like a minute maybe, but it needs to be gone that hooks are permanently destroyed.
Especially with the reworks, if they are buffing Monstrous Shrine or something, they can find some other way to make basement hooks more deadly.
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This is better than before, though I still think a 25%/50%/75%/100% chance across the board would be better (and yea, with the 5th box so that you can't "AFK Pig" the match.)
EDIT: Actually now that I have read over it a few times, I very much like this. Definitely better than my idea!
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@LastShoe said:
It removes instance of when survivor is impossible to hook and he knows it and just runs to this spot to waste killer's time.
It also negates the last survivor getting out only because you didn't tunnel them during the match so they never got use of their Decisive Strike. Doesn't mean I'd rather have the choice of whether to Mori or not.
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@Nathan13 said:
Why are we complaining about this honestly???? Literally just don’t down the survivor or let them have the exit gate.
Because sometimes you want to give them the hatch. It's a courtesy. You carry them to the hatch, or not. A mandatory Mori on the last kill, it's like, what benefit is that for anyone? Oh, I was the last survivor I get to watch a Mori? Okay, sure. I guess. But it removes IMO the idea that "oh no a hidden offering, did the killer bring a Mori?" and the excitement that brings to the match. This new way, that's gone too.
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Yea, it's been like this for a long time now, I don't think they care. It's a "smart" profanity filter, tries to determine attempts to circumvent it, but... it's way too sensitive. I mean when you can't even say "rancor" without it getting censored... something is wrong.
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I actually think I had this issue myself the other day, though it was luckily only temporary for like 30 seconds. The friend I was playing with suggested it was a latency issue?
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This is a video someone made that shows you the comparison.
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I have been told they are aware of it. Hopefully they can fix it next week.
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@Starrseed said:
Absolutely disgusting you can and should report this guy's.
I always chuckle when I see the word xenophobia like when I see homophobia it's not a phobia they are not afraid they are just stupid counts with just enough brain to don't forget to breathe
From the Merriam-Webster Dictionary:
Definition of homophobia
: irrational fear of, aversion to, or discrimination against homosexuality or gay people
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@AlkaloidssOP said:
Just great so far got 4 matches against tryhard SWFs, 2 on Haddonfield, 1 on RPD (with offering) and 1 on Eyrie. Got genrushed everytime and got 2 kills max. Reaaaally loving it rn.
I mean, how is that different from any killer, especially when the developers have said they shoot for 2 kills, 2 escapes being about average.
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This is my #1 most wanted license:
Don Coscarelli's Phantasm.
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I'd love an ace charm myself... Also, since we are sharing things to keep this positive, here is one of my favorite Ace memes.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2923392#Comment_2923392
"The walking "princess" stereotype"
"David actually a refreshing perspective"
Its exactly what I denounce, its oppressive and almost homophobic to say that.
Thank you to confirmed what I said.
Being feminine is not a stereotype or maybe you are saying Im a stereotype ?
I dont feel represented at all with David I just feel attacked once again. There are 0 representation of feminine guys in video games.
Once again the gay guy is muscle man -_-
As it would be mentioning other games I can't be specific, but another game I play has a VERY feminine looking guy, in fact I thought the character WAS female until I read his lore. Now, the game in question isn't one to go into factors of sexuality so I can't say if he is gay or not, Plus, have you played a Japanese Roleplaying Game? Those are FULL of feminine men, some of which are gay, some of which are not.
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Yea, they reduced the volume of it slightly, that's it. It's still grating, especially if you play using headphones.😡
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I'm saying this a lot lately, but yes. I am autistic and normally most sounds don't give me problems but the ghost face music still does.
At this point, I have 3 options...
- DC when I see its Ghost Face.
- Let him down me to end the pain, then die on first hook and get on to the next game, hopefully not another Ghost Face.
- Mute my monitor,
- All 3 options screw over my fellow survivors. (Yea, this is 4 but I can't figure out how to get the form to not do the numbers when I hit enter...
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I have no problem with Legion's, I love it howevr the Ghost Face one is still HORRENDOUS. I am autistic and all they did was change the volume, that wasn't the problem I had with it.
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The volume wasn't the problem, and that's the only change they seem to have made. It still is grating as an autistic, and honeslty... I'm at this point not sure if I should DC when I see the killer is Ghostface, or just let him hook me then KMF on first hook.... amounts to the same thing. I hate to do that an abandon my team, but.... if you are not autistic you cannot understand how grating that so-called chase music can be.
Yea, what I just said above was from a survivor point of view, but at this point I won't be giving you a killer point of view because it's absolutely impossible for me to play Ghost Face myself if the so-called music is this bad survivor side.
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I once got accused of cheating by a Steve after I Mori'd him as Legion, despite never having seen him the entire match. Though, after I explained how Rancor works and his friends backed me up, he was like "oh wow, that's cool"
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/320258/ds-shouldnt-have-a-skill-check
I would gladly remove the skillcheck required to activate the perk, but in exchange that DS will be deactivated if you:
1 take a protection hit (since they want to put borrowed time as a basekit skill, if you are bodyblocking with BT you are pretty much asking for being tunneled)
2 when you jump in a locker
3it will deactivate once all generators are done (you aren't being tunneled anymore at this point) or if you need to keep it active even in the endgame then just deactivate it if you are opening the exit gates (this is another survivor objective after all so they shouldn't be rewarded like the old DS for doing the objective under the killer's nose without worrying about anything)
Yes, nothing is more annoying as killer for the last survivor to get out because they saved their DS until endgame.
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That was... I don't have any words.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2908065#Comment_2908065
It isn't a guaranteed 4K with any add-ons. They made sure that survivors could do four box searches with any add-on combinations and while being interrupted multiple times... after the add-on pass. And actually having a choice between two boxes on your last search would make not dying to the timer way more easier.
As a Pig player who has gotten many kills from people unable to get the trap off because there wasn't enough time in the match, I beg to differ. Tampered Timer plus Crate of Gears is one combo that unless it's a small map, you're not checking all four boxes. Tampered Timer and Jigsaw's Annotated Plan is another nasty combo. Really TBH Tampered Timer is the big problem, but even running Crate of Gears and Jigsaw's Annotated Plan together can be nasty if survivors don't get their traps off in the first few boxes, especially if their friends are still working on generators while they have an active trap.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2908065#Comment_2908065
It isn't a guaranteed 4K with any add-ons. They made sure that survivors could do four box searches with any add-on combinations and while being interrupted multiple times... after the add-on pass. And actually having a choice between two boxes on your last search would make not dying to the timer way more easier.
As a Pig player that regularly gets reverse bear trap kills on survivors I'm not even bothering to chase or interrupt, I beg to differ. Crate of Gears and Tampered Timer (hell just Tampered Timer) gets me kills all the time... because there is NOT enough time to search 4 boxes with those addon combinations unless you have a very small map.
Oh also Tampered TImer and Jigsaw's Annotated Plan... I absolutely love when someone has an active trap and his friends are still popping generators... then SNAP in only 1:50 when he thought he had 2:40.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2910660#Comment_2910660
Hawkins would like a word with you.. 😔
That's a completely different situation.
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@Faulds said:
AFK Pig strat underlines a larger problem with jigsaw boxes. If the survivor is unlucky, a pig can easily camp a box and make the survivor unable to do anything. I think that talking about it is a good thing... because it is also an opportunity to talk about how survivors getting their headtraps off first try isn't fair; exactly like a Pig able to easily camp a box. There is an easy way to fix both issues at the same time: survivors have to do four boxes everytime, but five boxes spawn instead of four.
No, having to do four boxes every time would guarantee a 4K with certain addons.
IMO, the best way is to make it so the 1st box you check has a 25% chance. 2nd Box has a 50% chance. 3rd has a 75% chance, and the fourth has a 100% chance. This way, if you manage to check all four boxes, you are guaranteed to get your trap off, but the slowdown perks work for Pig, and as a Pig player nothing is more annoying than survivors getting lucky and having all four traps off in under 30 seconds because they all just happened to spawn next to the single box that opens their trap.
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Say it withe me... This game is on 6 other platforms (or 8 if you count both Sony and Xbox's two gens the game is on) besides Steam.
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In my experience with Balanced Landing and Boil Over on certain maps, this comedy video by Steven He is pretty much how falling works in DBD when it comes to the actual perks. While you might not get the stagger effect, it DOES trigger Balanced Landing and Boil Over, now whether that counts for the challenge, I can't actually say.
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Streamers (and many others) don't like MMR because it's too binary as it stands. Yes, we need actual MMR but it's not working the way it is.
Did you loop the killer for 5 generators, getting stuns at every pallet on the map? But wait, you just got hit once on the way out of the gate and killed with a Mori due to the Rancor perk. You lost. The killer was better than you. Nothing you did in the entire match matters... just you didn't escape.
Instead, you have the way things are now, where when it doesn't matter what you do in a game as long as you kill or escape, I can just facecamp and tunnel everyone. There is no skill to that, but it doesn't matter, because skill doesn't matter. Escape/Kill is all that matters.
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Even as a fan of Susie, I agree with you. Hell, I want Treacherous Waters and Never Stop Slashing to come to the store already. I too missed them, as I only started this game during the Trickster Mid-Chatper Tome (and didn't even have time to finish it.)
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Claire for Survivor and Susie for Killer.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2893625#Comment_2893625
I must admit, I'm a fan of keeping them hidden...I do not know how many times I've had to say that Grades are not used for matchmaking purposes any longer.
Yea, actually IMO you should have the photo of the survivor and the killer there. I definiitely hate seeing the grades. I usually run with the names turned off, so at the end of the match I never know who was who. Having the photos there instead of the grade levels would be awesome.
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Even as a Susie main, I have to agree with the OP. They need to give Frank and Julie more unique skins.... Though I am newer to the game. I started during Tome VI (Trickster mid-chapter) and wasn't able to finish it. So, I want Treacherous Waters and Never Stop Slashing to come to the store, dammit!
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Question I have now is... is that Julie or Susie? I know it's SUPPOSED to be Susie, but recent outfits for Susie they've used Julie's model by mistake. The Neon Nights one and Saturday Slasher (SS even has Julie's stance but the hair and collection being Sophmore Jitters means that it's supposed to be Susie.)
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Yea, I had that happen the other day too... It's a new bug with this latest patch, not sure what causes it, but someone suggested that it has to do with someone else having just used DS on the killer, then they pick you up immediately after?
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This will never happen for one reason.
The developers have stated many times that tunneling and camping are legitimate strategies. In fact, I won't name names, but one of the developers is a Nemesis main (or was) and tunneled and facecamped a streamer friend of mine. When we realized he was actually a developer (we looked at his Steam profile and found out he was actually streaming at the time himself.)
So, yeah. IT sucks as a strategy when you are a survivor, but it's not changing.
EDIT: Also to be clear, my intent in mentioning that developer is not direct criticism, but just to illustrate why as much as survivor mains hate camping and tunneling, you have said many times it's a legitimate strategy.
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Wait, what? You want Boil Over to specifically prevent the killer from hooking the survivor in the basement? I mean I think all your proposed changes are a big nope for me as both killer and survivor, but... that one earned special mention.
EDIT: Oh, I see you say that is a problem that you can't? I do it all the time, you just have to be very careful if they have Boil Over, and they are nerfing it next patch anyway.
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Agreed. One thread said you need to send Mandy your Cloud ID, but I'm not DMing a mod unless they directly tell me to do so personally... so I opened a ticket and gave them my cloud ID there.
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Yea, all I have is the Pro-Pain Hammer, so I opened a ticket.
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@Mandy said:
I can send a private message to those who've not received them yet but have played as LF. I will need to know who to send the message to.
Okay, yea I am 100% sure I played Leatherface prior the the 5.5 patch. You need my Steam ID?
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Yep, just checked again, no shards.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2788182#Comment_2788182
This was a stealth buff (bhvr thinks we are stupid and don't notice) Survivors use to take stagger on that vault but it was a death trap when used by 20 hour survivors so they buffed it.
Are we talking about the same spot? Like I am talking about raised platforms that are one step. You can run down the stairs in the temple, no problem. But you step off the platform outside that is the height of barely one step, Balanced Landing goes on cooldown. It shouldn't.
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An actual conversation with a killer (paraphrased as I don't remember the exact words, but this gives you the relevant information).
Me: Nice ######
Kiler: Whoa.
Me: ######
Killer: ?
Me: Spirit perk lets you Mori obsession.
Killer: Oh, right. Thanks, gg. No idea why that's being censored.
Like why is the name of a freaking perk, I'm trying to complement the killer's gameplay and the chat censor is making me sound toxic. I actually wonder how much of the toxicity in this game is actually mistaken attempts to be nice that got erroneously censored.
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Yea, when I linked my account I got a bunch of free cosmetics, but it seems to have been kind of random. I don't have the huntress' hound mask nor the David shirt pictured.

