ARTRA
ARTRA
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- ARTRA
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@IamFran said:
Justice for Adiris.
She is my fav killer I'm expecting her getting a new chase music since the older killers started to get new chase musics.
What whasing machine sound would yo like for Plague?
Jokes aside, agree that last chase music are loud and repetitive (i like ghostface one tho).
But yeah new music for Plague could be really nice.
Also low a little volume of her speaking when corrupted.
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@Dbdfan398 said:
Something I was thinking about.
What kind of exhaustion perk do you think it would take to overtake DH as the most used one? I really cant think of what I would put on it, without being something ridiculous like sb speed, plus blinds the killer you run so fast, and throws a pallet into their head.
I really dont see an exhaustion perk ever been used more than DH. It would have to be something like blocks a killer perk at random for 60 seconds or something.
Dead Harder.
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@stvnhthr said:
I've got 8 friends to get DBD (even bought it for two people) so I would have someone to play with. They all lasted about two weeks because they said it is not a fun game for new players.
What would you do to help new players have a fun experience? I think maybe the first 20 games for new players should be a "training wheel" experience. Where they get to see the killer's perks so they can see why the play is so radically different and why survivors perks don't work like described (it is confusing when they have a perk but the abilities are not functional because the killer's perks always trump survivor's perks. I would even give them a different base build while they are learning, like free self care, unbreakable, and decisive strike.)
DBD has morphed into a game with too steep a learning curve for new players to stick around. Every new killer with new perks just makes the game more complicated and less fun for new folks.
- Custom killer bots to practice.
- Killer charts to see how they work with pictures, arrows and that stuff. Instead of a block of text.(Also for killer)
- Better MMR system.
But yeah, this game is not friendly for new players, a lot of skins, powers and maps to learn in 2 or 3 games.
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@arcticgirl36 said:
When the real Predator lands on earth, she will be running for her life just like any other survivor. I think most people will agree this is going to be the coolest concept DBD has yet released. Just imagine a killer turned survivor as bait for the Predator who has come to the earth for an intergalactic hunting expedition. Everything lines up. They even had a news conference which seemed almost like an April Fools parody when discussing the new killer. Adriana is almost like a Feng Min cosplay compared to the real predator. That is because she will just end up being another survivor we can play. But a really cool survivor but only a placeholder for the famed Predator. Please do not be discouraged folks. I think this will be the most exciting DBD chapter ever and all the fans will be so excited when the real skull merchant arrives.
Dude relax with the amount of copium is dangerous for your health.
But yes it would be really cool.
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Well at least i usually play Dredge, feels nice to play and with a chance to fight back.
Sadaco costing actual money and weak as it is, is only worth for perks.
My humble opinion of course.
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Problem is set up killers usually have a really hard time in this game.
I really love trapper but man its hard to do something decent. SM looks close to trapper so unless she get some serious buffs it looks bad.
Yes you can see survs far away and do nothing about it.
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No.
Don think of spending shards on it.
Unless they buff/change that killer and perks quite a lot, 0% chance of buying by any means.
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They sould, sometimes they pass, can spect a fix soon, 6-24 months.
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To me, just apathy.
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@FMG15 said:
Even though he is the poster boy they have long forgotten about him ingame. Let's see if the new Red Forest is still viable for him or if they removed all tall grass
Sorry to tell you bhvr hire me as a gardener to cut grass and throw salt at the field.
Also i painted in yellow trapper traps.
Jokes aside, i like trapper a lot but man is it hard to get results, long time i dont play trapper, just feels sooo bad unless you play basement trapper.
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I would like at least:
- Summon guards in your spot not 1 meter in front of you, or at least some QoL change to sommon easier without do a 360 no scope before summoning.
- Reduce sound of guards WooOoshing.
- Add 2 extra metters to base guard radious, reduce 2 meters from addon.
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3303832#Comment_3303832
I mean… it could get a shards option. But.. I guess not for the first season in the store. lol
A future shards option would be nice, hope for it.
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payed skin? Then F, for me.
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This post cant be real. What are those suggestions?
10 minutes withouth aura reading? Most games dont last that much xD
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1º Balance maps
2º Balance killers buffs and nerfs.
3º Balance a LOT of perks to get different builds.
Bonus, QoL changes for lobby surv and killer.
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@Archol123 said:
- Trapper can now reload traps from lockers, they do not spawn in the map randomly, but he can only pull out a limited amount of ... 8 or 9 or whatever it currently is
- Trapper can disintegrate a trap from distance similar to sadako and her TVs he has an indicator above the currently selected trap and can remove it manually to grab it out of a locker again
- Trapper keeps his 2-3 traps he can hold at the same time
- Differently from Sadakos teleport the removal is not instant but takes like 2 seconds or so during which he is not slowed or anything, just so you don't accidentally remove a trap you didn't aim at but got unlucky with it still getting focussed...
I think those changes would make trapper more time efficient as he does not need to collect his traps from all over the place and it also gets rid of the rng of some traps spawning in a part of the map where you just cannot afford to go to without loosing too much time. At the same time I think it will not be that much of a buff, but still a buff.
I am aware that it kind of messes with him being a mechanical killer in a way that his power does not have any "entity magic" yet, but I think it would be healthier for him if we could neglect that for now.
Feedback is always welcome :3
To me, yes to all.
M2 use trap.
Ctrl for 2 sec destroy trap.
Reload on lockers.
Simple and keeps trapper as trapper.
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Dont think so, my point, based on nothing, its that people dont want more regression perks, so it has to be good non regression perks.
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I agree that i enjoy it a little more and is less bad than i thought in tue begening.
Still weak, against no potato survivors its hard, yes you will eventually trap and hit, thing is that is slower than other killers.
I hope for some fixes and buffs but yeah i can see this killer hard to balance at early stages because it has a very different power.
At least have good adeons.
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@Crowman said:
The guards go away when you start the unhook so they did consider camping
I think It means guard and Knight double facecamping.
Guard alone as you day does nothing.
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Dont you worry guys, at this rate i alone will be the reason bhvr give knight a machine gun.
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@Buffy101 said:
I see a bunch of dislike for him. I have played a few matches and have gotten maybe 5/5 kills at least 2 or 3 as well. Why do some peeps not like him? Its funny when I see a guard knock somebody down. Kinda like when a zombie knocks down someone lol.
More than "dislike", weak, very cool cocenpt and game style, but a lot of stuff that dont feel nice. Like:
-Cant see when phantom form.
-Survivors can see phantom orb.
-Also the trail of the orb.
-Also de radious of the guards.
-Banner = borrowed time
-You need a few meters in front of you to use power. That can be annoying to use fast or indoor map.
-Guards can be easily outruned.
-Cant use power in chase.(i mean, you "can" but its not woth)
-Can be blind when summoning the orb.
Etc... its ok to have counterplay but holly xit let other killers also have counterplay, you dont need to have it all.
At least, addons are good, i dont think knight have trash addons and with some changes can be an ok killer.
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@LiveBritishReaction said:
Assassin is the worst one imo, even at 110 he's still not good at getting hits without Knight there to babysit him, honestly I feel like Carnifex is better at doing that on account of the doubled chase duration.
Feel the same, carnifex hunt better than assassin who is not that fast.
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I have to give it more time, but seems mediocre, at least knight have good addons (thats something).
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Also please, reduce the noise when you summon, soldiers are so loud to the killer.
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@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/3272481#Comment_3272481
did you expect pay to win?
I expect no to be stomped. Thats how low its the bar.
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I bought the knight played a few games and get omega stomped, cool concept, trash killer.
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For survivor:
SoloQ lack of communication options, just the abilitie to see allies perks on character selection and a somewhat ping system.
As killer:
Hooks that breaks forever if you kill someone and dont have like 30 more seconds in pregame lobby to change perks if 4 survs change builds and items last second.
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@James4125 said:
The most idiotic part of the Knight is that survivors are able to buff themselves and remove his power simultaneously. Under no circumstances should survivors get any sort of buff from any killer using their powers.
Cries in clown.
Sad fact, survs are affected be purple addon that allow to see auras.
But yeah, agree on that.
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If you grab a banner you get speed boost and endurance.
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May be its just broken?
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Looks an interesting thought, but in my case i stopped using hexes because my hex lifespam is around 15 seconds.
I dont know why, my hexes appears with only 2 bones and some glue so it no falls by itself and in front of every survivor.
Thats just my bad luck , would be nice if hexes could not spawn in front of survivors.
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Its hard to say because every killer is different of each other not like survivors.
So X perk could be ok in this killer but insane in this other killer.
But i would say the less oppresive and usefull for all killers is a small corrupt intervention, around 10 - 30 sec?
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@Okonar_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3264559#Comment_3264559
🤣 that would melt my brain, like, just HOW?!
There are like 5 sadako players and 3 are really good. 70% More or less xD.
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Big - Hard to patrol gens
Open - Hard to sneak
Bright - Hard to sneak x2
Big building - Mid building is soo bad to chase survs.
Cherry on top (Of the building) - A boon in the top floor of the tower that covers the tower and around it.
If trapper - 0 Grass for traps
And big again - Really long map
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If bhbr do some fixes probably instabuy, if they keep guards getting stuck, some times pass throw windows other times they dont, when they start a hunt they at least try to go in surv direction instead of full fordward from 1° sight etc...
If releases as it is now, not sure to buy it.
If bought, with shards.
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I sill have corn in my eyes swinging around my weapon.
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In my humble opinion.
-Trapper: Reload up to 2 traps until max amount is on the field from lockers. No more traveling to Mordor for 1 trap.
Sadako: Condem could do something at 3 and 5 stacks so is not all or nothing?
Nemesis: Fix that godamm zombies and improve IA. (And addon pass)
Clown: Minor buff to yellow bottles.
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The best combo are the one that goes bam bababam bam BAAAM and the other that goes weeo wwwEEo WEEE.
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Window traps can by jumped if they are to close to the wall.
For the gen, may be that surv tap thw corner of the gen to repair it going close to the gen and when finished move a little behind and step in the trap?
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6-7
Better than before but mmr and maps still a thing. And some killers need to be looked.
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Want to win? Yes 3 people are easy to beat than 4.
Want to have fun? No, play as you like.
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Rigth now, the faster becomes a 3v1 the better, by logic 3 people are easy to beat than 4.
Do i like it? No.
And yes in my games i hit 1 surv, leave it to defend a gen and in 10 secs more or less is healed. Like, come on.
So full tomato is the way.
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Wesker : Good
Dredge : Ok
Sadako : Weak
I dont think killers are OP on launch to sell, in any case killers are full or bugs making it harder to buy.
Also, are new survivor perks overtuned to sell? Some perks are better, other are trash.
My humble opinion of course.
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@Brix said:
https://us.v-cdn.net/6030815/uploads/NDX9VGA1T4QT/deadbydaylight-19-08-2022-23-25-01.png
Zombie got stuck on the gen, was able to finish the gen without the Zombie moving. 10/10 Teammate would recommend.
I saw this quite a lot and hurt my soul reach the gen and see the Zombie helping repairing instead of walk 10 cm to the right.
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Not sure if this post is real or bait tbh.
My zombies love to stare at a wall for all the game.
Yes sometimes they can do something, most of the time are a somewhat crow if you pay attention and then get stuck on a brench in the floor.
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There is only 1 perk that allow move pallet up but no repair a broken one.
Just in case, by chance the map was "The game"? Ir so, there is always more pallets to break.
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@UntilValhalla13 said:
They could have any killed survivors come back as ai zombies.
If it's a performance issue, then just optimize the game. I haven't any issues since switching to PS5, but my PS4 used to sound like a plane engine.
This would be a cool Iri addon, you kill a Feng Ming, and that same Feng Ming zombified with the same skin appears.
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@LylakLavender said:
Can a killer please answer me why when I'm the last person some killers let me bleed out the whole time instead of putting me on the hook to die? It's wasting my time when I just want to move on. I mean you're getting the kill so why? What's the point?
The most i do is wait some time in case of DS but not a full bleed out.
If there are not hook close enought or surv is under a pallet for some time and can stun me also wait.
But mostly waiting for DS to go.
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I hope BHVR take notes for nemesis, agree 100%.
Better IA.
Rework addons.
Zombies could detect easier infected people.
I would add thar if a zombie hits a survivor, you gain stacks
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Lvl 15 to have 4 perk slots.
If you are new to the game and have no perks in addition you CANT have those 3 or 4 bad perks you need to play a few games with 1 bad perk.
