ABannedCat
ABannedCat
About
- Username
- ABannedCat
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Comments
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Bumping for awareness. As killer I am tempted to just turn off the sound completely, since I cant hear survivor footsteps anyway. Atleast I wont go deaf from the chasemusic.
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I am all for reverting it back to what it was before. Chests are already rarely used at high ranks, since the searching time is rarely worth it, because you could do gens in the meantime. Litterally no one asked for that change, devs. Revert it back. If you have so much time on your hands to do such little things, why not invest it in something useful, like, you know, fix bugs??
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Nurse
I am sick of looping. And I have enough time to learn her properly. Though I am still far from being good. But I will get there eventually, hopefully.
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Since the developers love spaghetti code, why not write an exception for the infinite loading screen? Like, if the loading bar wont progress for a certain amount of time, the game just restarts the loading sequence.
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@projecteulogy said:
You mean the dev would have to actually work on their own game? Fixes instead of cosmetics? lol oh noes!
Shockig just thinking about it, right?!
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Its crazy how the developers never saw that issue with Ormond before, and STILL REFUSE to fix it. A single, just a SINGLE testgame would have shown the problem. And how hard is it to fix it? I am no programmer, but its litterally just the colour of the aura or scratchmarks.
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@brokedownpalace said:
A lot of these are too powerful. Good concepts but they need a reduction in numbers. Devour Hope is too strong by 3 tokens not to spawn until 2, for instance. Open Handed stacks with others. If only two people carried it and all carried Kindred, you could see the killer for 48m around the hook. A SWF team of 4? 80m. That's insane.
Kindred is already capped at 24m according to the wiki, btw.
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Fixing infinite loading screen wont generate any money. Unless you make it a DLC, of course ...
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Is this on the new map, or an old one?
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That would be devestating on the Gideon Meat Plant.
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@Peasant said:
Hey wait a second . . .
Boil Over:
You are a battler and do everything to escape a foe's grasp.
Your struggling effects on the Killer are increased by 25/50/75 %.
You obscure the Killer's ability to see Hook Auras within 10/12/14 metres.
Flip Flop:
Allows you to gain wiggle progress while recovering on the ground, up to 50%.
Waaaait, ######### what?? Seriously?!
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Ormond Ski Resort is terrible too. Scratchmarks are still extremely hard to see.
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Its a hard to swallow pill, but unless you run DS or are really good at stealth, there isnt much a survivor can do against tunneling apart from genrushing. Obviously as single tunneled survivor you cant gen-rush, so the only thing you can do is punish the killer as much as possible for tunnelling you, by prolonging the chases for as long as possible. If you have an optimal team, and/or the killer is below your skilllevel, you can hold out until exit gates are powered. Then someone quickly opening the gates and/or Borrowed Time can save you. All depends on your team really, so solo survivors draw the short straw as always.
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Another potential cool feature ruined by Cheats With Friends.
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The fact that we dont even have basic graphic settings like gamma, or V-Sync ingame probably means that things like that will never be fixed.
Like the person above said, developers most likely assumed everyone's monitor is the same.
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Nurse definetely. Though, I admit its maybe just the tight clothing around her waist.
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As a Nurse main, yeah. How am I supposed to hear them running during the fatigue? Godammit.
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That Meg reminds me of the fact that Kate seriously needs a Lara Croft outfit.
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The Plaid Fannel addon is pretty garbage. The landing area indicator is more confusing than helpful. In order to be a good Nurse you need to focus on the survivor, not your blink. Just practise until you get the muscle memory.
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Such an unessecary change. Litterally no one asked for that.
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Probably because most of them are just toxic.
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45ms was probably the lowest one I ever got.
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I always have the WIndows console open, and continiously ping any address (usually Google). That way I can safely check if any lag spike was on my end or the other one's end.
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@LegitAdventurer said:
https://forum.deadbydaylight.com/en/discussion/comment/370134#Comment_370134
I've seen it done with freddy lol.
How ....
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Same for me. Though you could argue that is because you got used to the jumpscary nature of it when playing the first one. In order to get a more neutral opinion on that one, you would need someone who played Outlast 2 before Outlast 1.
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A no-blink Nurse challenge seems pretty obvious, since thats litterally just not using her power. You can do that with every killer but Freddy, and Wraith.
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I mean those 2 metres tall killers get stunned by some wooden pallets for seconds. Imagine the stun if they got hit by a godamn stone thrown at them. I call that OP.
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Imagine the thought process of the developers when they added SWF to the game.
"Let create a game where survivor have nearly zero communication with each other during the trial. But lets also add a mode, where people can invite their friends so they can ... communicate with each other."
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Its only busted because of SWF with voicecomms. Because that ######### hardcounters nearly everything killers got.
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If I get bored during repairing, I just move my camera in a way that I zoom into the survivor face. Their facial expressions are priceless.
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Im a mediocre Nurse, but got the black wedding dress for her, just to scare people. It works more often than you expect.
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Source?
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The worst is when you get downed in the open exit gate area. You try to crawl to the exit, because its just a few metres. You hope your teammates bodyblock for you, to buy you time. But then they start .... healing you.
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Sorry to disappoint you, but Kate is best girl.
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Nurse.
Because I dont like SWF hardcountering everything killers throw at them.
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Come back when he loops with his feet. Running around, healing , repering gens is comparable easy to accomplish.
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Nea, Claudette, Laurie. Not in a particular order.
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As a Nurse main, I have decent moves to dodge blinks as survivor, and hold out in a chase a bit longer. So no, I wont DC against her.
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As Nurse main, I like this. Though, I miss the deep inhaling she does when charging her blink, as well as the sighing when its fully charged.
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Personally, I noticed nothing odd. What rank rank are you? Rank 15-20 can have ridiculious lobby times sometimes. Also since rank reset is recent, if you were rank 10 after it, and ranked up too fast, it can happen that you end dead in lobbies, since no one is at your rank yet.
But as always, if no one joins after 5mins, closing and reopening the lobby is usually a save bet. Also depending on your region, you might want to play during afternoon, since less people play during night.
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@Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/365684#Comment_365684
By the way i just tried PTB for the first time and i have some question " Why nobody plays it now?" Isn t it basically the new version ?
Cant say for killers, but survivor mains are probably enjoying the old Decisive Strike for as long as they can.
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/365287#Comment_365287
Exposed skin is a sin
But shirtless David? 🤔🤔🤔🤔🤔🤔🤔
Only on women, of course.
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I doubt we would ever get a summer beach collection or any cosmetics of the sorts. Remember that developers live in North America, and exposed skin is a sin there.
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I disagree with a few.
Legion. They look extremel silly when running. Like how they bend their back, and extend their arms. Looks like they have some neurological damage or something (braindead killer confirmed?).
Wraith. He looks really badass in my opinion. He is like the only killer that actually runs, not just walks with oversized steps. My favourite animation, because it looks realistic.
Nurse. She looks even more badass. She is like "I dont care how fast you run, I will still get you anyway". Also it looks kinda cool when she looks to the side when moving. Emphasises her hanging head more.
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Bubba doesnt admire the blood, he shakes it off. Like :"Urg, my sledge is dirty again! Oh my god, get it off! Get it off!" *Shacking intensifies* "There we go."
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I love Kate as much as every other Kate main, but judging by this thread, and what you post in the pinned cosmetics thread, you seem a bit ... obsessed with her. No judging, though. Just an observation. I can understand it.
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@Zanfer said:
Personally I struggle more on grim pantry, pale rose (boat is being fixed next patch) more than estate.
Wait, they actually are gonna fix blinking around the boat? Yes!
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Hold on, hold on, guys. Are we discussing ... realism in this game now?
Also keep in mind that we are in the Entity's realm, not our reality, so it can alter physical laws as she pleases.
Last but not least, from the game balance point of view, its fine. Survivor should be mindful of their actions in chases, period.
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Nurse main here, yes, definetely. Map is horrifible to play on. I dont have too much trouble with blinking. The hitboxes of the obstacles are not too big. But tracking is so hard for me. After the fatigue everyone just disappears like a P3 Claudette. However I still prefer it over Lerys or cornmaps, though.
I am also playing on low resolution, because of bad performance, which makes it even worse.
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For survivor, its definetely Kate. It just feel so well thought out and detailed. You can really relate with all of what is written in there. As if someone litterally just put their lifestory in there. Wouldnt be surprised if one of the devs was an inspiration for Kate's story.
For killer its Spirit. For the same reasons. Very strong and relateable emotions. Described very detailed and realistic in my opinion.