Antares2332
Antares2332
About
- Username
- Antares2332
- Joined
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Comments
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No. When SWF is nerfed one day i would like to go against them.
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He's a werewolf.. I'm sure..
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I think your perk needs a buff, the killer could follow the other survivor again normally if he ignores you
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The real solution for the moris and keys are.. be REMOVED from the game!
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I don't want this game to look like Friday the 13th. Voice chat will make the game more toxic than it already is.
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Myers is the one most in need of a rework or a buff.
In the movies he is strong. In this game it's a joke.
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It will be this month or next.
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Nice poem
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I like the idea but if the killer can see a notification of the key, it is a bit OP
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Myers or Pig
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what killer do you play with?
I only warn you, if you use clown, you won't save yourself from genrush
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NO.
I know it is possible to close the chat but there is no need to add more toxicity to the game.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1535871#Comment_1535871
I most certainly have. It's just ridiculous to call SWF cheating when it's a normal part of the game. Plus, the squads that people are talking about when they can complain about SWF are extremely rare. They couldn't possibly be common if killers at red ranks have a ~70% kill rate.
LOL I hope you are joking
I can't even take your comment seriously. Are you saying this is perfectly balanced just by the FACT that it is part of the game? Ok.
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welcome to PC lol
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I agree.
The cross-play is fantastic. I hope that in the future there are no errors or bugs with this.
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@Mikeasaurus said:
If the survivors knew what they were doing, then they were essentially abusing an exploit and that is a bannable offence. My advice is to completely avoid hills as both sides until it's fixed, especially if survivors are now abusing it to trap killers.
Or simply the killer can abuse this by leaving the survivor trapped on the hill. This has happened to me once, when the killer picks up the survivor, sometimes he can go out and leave him out of that place.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1531142#Comment_1531142
SWF is part of the game. It is not cheating, and I don't see any evidence that this isn't being considered for balance. Kill rates as of the latest stats drop are in the 65% ballpark at all ranks and closer to 70% at red ranks. That includes SWF. Would you have that percentage rise?
"It is not cheating, and I don't see any evidence that this isn't being considered for balance"
It is quite noticeable that you have never faced a group of experienced SWFs.
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This post should be ignored to avoid a war between platforms, this community has enough with a war of killer mains and survivor mains.
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4k or 3k = win for the killer.
2k = draw game.
1k or 0k = win for the survivors.
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Dead By Hills.
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I hate this map, as a player on both sides. It is poorly designed, the only good thing about this map is the appearance.
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It has happened to me with Leatherface rarely.
What platform do you play on?
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@sad_killer_main said:
Give more chat options and you'll see more toxicity. It's enough with the end game toxicity.
This.
I prefer that the chat is removed from the game, I assure you that you will NOT always see "ggs" after the game.
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@yobuddd said:
https://forum.deadbydaylight.com/en/discussion/comment/1535022#Comment_1535022
Yes and no. Getting the aura of a now-exposed is mighty nice, but you still have to be fully blinded for this perk to take effect. Survivors are gonna know something’s up when you’re gazing into their beamer for an extended period TRYING to get your retinas toasted! Would be hilarious though!!
But I don't see it necessary for it to be activated when they blind you completely, iIsn't it better that it activates when the flashlight is pointed at you? this makes it a crutch perk
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Imagine using this with Lightborn..
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That matchmaking simply.. It looks beautifull..
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1534638#Comment_1534638
He meant for console, as i can see from this post, you cant chat as a console player with other pc/console players at all in the endgame menu.
damm, I hope they remove it some day
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Wait, no chat at the end of the match on PC anymore?
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its a JOKE?
then the ebony mori would be a waste to the killer
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The variety of the characters is fine.
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That is why i consider Freddy and Spirit as the most balanced killers in this game. Both killers are balanced against SWF groups but are broken against survivors in solo mode.
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easy bp
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That's the idea of the mode only when you play as a survivor, worrying about yourself to escape.
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Matt Cordell from Maniac Cop
honestly, also other options that you pointed like my bloody valentine, terrifier, pinhead and jack the ripper
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I see that everything is correct there, even the matchmaking.
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I think the community should calm down a bit.
This forum is generally a war between "Survivor mains vs Killer mains" but now "Camper mains vs Genrusher mains"
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@PassarinoT said:
Sorry but if you're only getting 2Ks as Spirit in red ranks, you are definitely doing something wrong. She's so easy to get 4Ks with 5 gens idk what you're doin
Most of the time I go up against SWF groups with more than 1k hours each. She is balanced against these groups, when you go up against a group of survivors alone it's obviously easy. So maybe the problem is the balance between solo and SWF mode.
If for you it is easy to do 4k with "5 gens" then the problem is the survivors that you have faced, they had no experience.
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a pretty job for this pallet so far..
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Lol this also happened to me once while playing with Nea, precisely on the map of Azarov.
Hope they fix this bug soon.
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1531741#Comment_1531741
So what? An offering is extra work? That doesn't negate the fact that it skips far more steps than a hatch. And dramatically reduces the opportunities for all survivors to achieve objectives, challenges, etc. A hatch only takes away the gate. Heck it doesn't even spawn until very late. Moris are good to go after first hook. You just can't ask for changes to keys without changes to moris at the same time or before. Period.
I am seeing your comments and it seems that you have never played as a killer, so I am opposed to arguing with you 😄
No matter how many times they explain to you, you will always defend your opinions equally if someone tells you a valid argument.
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@Splinterverse said:
OP, no, no, no.
Keys have already received a counter with Franklin's.
Moris have not been touched!
Moris skip many steps in the game (2 hooks per survivor). Keys only skip exit gate. It's already balanced in your favor, so move along now . . .
But.. the survivors don't even need to put up an offering like the killer does to get a mori..
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at least i did 3 adepts
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@Tjiani said:
remove remove, nerf this nerf that... nerf pallets, flashlights, medkits, toolboxes, keys, DS, unbrekable... nerf self-Care, nerf adrenaline.. just nerf survivors!! all while tunneling, camping, pop, BBQ, NOED, iri hatches and moris still exists.. but as soon as someone just mentions touching some of this, killers go nuts.. no no all these things are all fine, they are acceptable playstyles...
And now you all start complaining about Long que times.. SMH... wonder why 🤣
The real solution is to remove the survivors and killers from the game.
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You missed mentioning the Hillbilly rework 😠
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bait?
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1531155#Comment_1531155
no. didnt blame the game for anything
So the title of your video is wrong, it should be: NANCY WHY?
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Wait, do you blame the game for being trolled by a survivor?
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A dirty but LEGAL strategy.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1530917#Comment_1530917
I don't think so, If you as a Survivor have Iron Will, and the Spirit does have Stridor, she can guess your location better.
This is a myth. You can slightly hear his grunts but you CANNOT know exactly where he is. It would be like the survivor wasn't bringing Iron Will and the killer didn't have Stridor.
