Antares2332
Antares2332
About
- Username
- Antares2332
- Joined
- Visits
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Comments
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Bot options
AI Level: Noob-Normal-Pro
Toxicity Level: Low-Medium-High
Please BHVR add these options to the bots.
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Matt Cordell
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People who voted for buff are new to the game.
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Going against 4 blendettes on that map is worse.
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@Zeus said:
We'll see how he plays out before we come to conclusions. They've changed a few things. Let's wait and test it ourselves.
The only option left is to pray, the probability that Billy will stay the same is low.
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I don't think they do, for devs, this would be like losing players.
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#DevsRemoveKeysAndMoris
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@LeoVR_87 said:
tunelear y campear es legal no? segun dbd, Mi pregunta es por que entonces el ente te tapa las ventanas cuando saltas varias veces? digo es ilegal? por que es exactamente lo mismo que hace el killer. Por ende, saltar por las ventanas todas las veces que quieras debería de ser legal... Ambas cosas están rotas, las ventanas (sin el ente) y campear. Mi sugerencia.. Algunos dicen que los regeneradores carguen mas rápido y yo digo algo muy sencillo... que pierda puntos, así el único des beneficiado es el. Pero me huele que no hacen nada por el simple hecho clásico de estos juegos el pay to win.
DEJA DE JUGAR COMO SURVIVOR Y JUEGA UN RATO COMO KILLER SI QUIERES ENTENDERLO
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@LeoVR_87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1473136#Comment_1473136
Y saltar ventanas es ilegal? digo, por que el ente te las tapa.... eso si esta mal? , claro pero campear no? tunelear no digo nada.. pero digo no son capaces de hacer por ejemplo que cuando se campee los regeneradores se cargen mas rapido?, o que el killer pierda puntos? digo, por que si es legal campear y tunelear, minimo que quiten los entes de las ventanas por que es exactamente lo mismo. Dime tu
Sabes lo que es un infinito?
Esta gente nunca han jugado como killer al parecer..
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no body:
really no body:
you: bbq is op
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@warstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/1473136#Comment_1473136
si lar partida asi ya estaría ganada,solo campea a ese y los dmas hacemos motores,y que? a mi no me mola ganar asi es una partida de mierda,basicamente,dire lo que digo siempre,yo he ganado,he salvado a gente que le campean en la cara o que campean zona o solo campean a uno,tambien he abandonado a gente y tambien me he hecho un moton de motores mientras se aprovechan de uno,pero sinceramente eso es una partida malisima,ya escapando o no,a mi me gusta jugar con gente de verdad,que sabe de que va el rollo y que sabe hacerlo,a mi no me interesa que seas rango 1 killer sin en realidad no sabes ni perseguir.Lo siento pero a mi me gustan las buenas partidas y de esas hay pocas.
Ok entonces tendrás que acostumbrarte porque este juego es así.
Y en qué momento te dije que soy rango 1 de killer?
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Killer camping = go make generators.
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I am examining the photo and i do not see anything strange.. Just a normal mm of this game..
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Hahaha good joke..
Wait this post is serious? Oh! Ok.
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Matt cordell, jason voorhees, Slaughter High DLC, terrifier, my bloody valentine, candyman.
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#NoSpringtrapInDbd
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@EmpireWinner said:
Apply more pressure
A comment like this is never missing.
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Nice bait..
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Bad map, one of the worst.
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I think it was due to server connection problems that suddenly disconnected some players, this also made a time penalty as if it were an intentional DC.
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When I saw that, i thought they had changed it to a 3-part outfit like the others.
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Bruh, but there is also another book of "killer's rulebook for survivors", one of those rules says "don't genrush", when that's what survivors should do, the objective of the game.
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That ability should be disabled when you touch a gen.
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I also wonder the same thing, they also give you 500 bp for doing that. I think the intention is to be able to use BW.
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3000 fragments? it's very cheap for that skin
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It would be great when interrupting or hitting someone exposed.
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It doesn't matter how many times you ask in this forum that people stop being toxic because they will never change. The only definitive way to eliminate toxicity in this game is to delete the final chat. CHANGE MY MIND.
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#reworkmyers
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He just needs an increase in his base speed and his terror radius.
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@BaldursGate2 said:
Toxic survivors? NOED? Tunnel / Camping?
No, it's one thing, that the devs for an unknown reason refuse to fix. MORI. There is absolutly no reason, to use it, besides toxicity against survivors. Nobody in the world would say anything, if you had to get hooked twice that it works, but with only one hook, it leads in many cases just to tunnel the hooked one and kill him off.
If you want to watch the animation, go to youtube.
Just fix this allready please.
All the examples you mentioned, except NOED, I don't see the reason for that being somewhat toxic, it's just a killer skill that activates at the end of the match.
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Campear y tunelear es una estrategia LEGAL, no es trampa. Si ves que el killer está campeando vete a hacer gens.
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This match happened to me during the 4th anniversary event.
I remember that it was a match in which there were 5 cakes and it was on the map of the swamp. The first thing I did was avoid being the first survivor found by the killer, so I started doing the generator that was on the ship. And guess what, it was ghostface and caught me unawares when I was in the middle of the generator. Then he hooked me on a hook that was near the ship, almost in the middle of the map. The killer went back to kick the generator that I was repairing, I suppose he had pop and is going to patrol the other gens (the other survivors were repairing the other generators). just when he seemed like he was getting far enough away, the survivors made 2 gens. Then the killer changes his mind and decides to camp for a while until I get to the 2nd hook phase. At this point, the 3 survivors return to save me and when they realize that, 2 things happen.
The first thing is that then they quickly make the other gens again and let me die, except for a survivor who decided to save me almost in front of the killer, I thought he had BT but no..
The second thing, the killer hooks me and I die, the worst thing is that in this match I had a bulid that had no DS. At the end the match ends with 2 gens and all survivors sacrificed. In my opinion, a waste of cakes.
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@Deadsea said:
Just another reminder that I'm glad I play on Switch. No messaging system at all. This is a competitive game and so people will be awful and I like to avoid that.
I play on PC and I totally agree with you. It is already possible to send requests in-game, so there is no longer an excuse for a final chat if you want to contact someone who has played with you previously.
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@AVoiceOfReason said:
I play everyone but if I had to choose a main, it would probably be Billy. He has mobility to find another survivor, an insta-down to apply immediate pressure if good and he's a balanced killer who can be looped to death if played stupidly but I completely agree. I've seen it from a few streamers who don't care how you play. If they lose, they blame it on someone.
Just out of curiosity, after the ptb changes, will you still be a main hillbilly player?
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He has countergames, you just don't have to trust too much with the windows and the pallets. You can also avoid their traces of the ground by passing crouched, so as not to be taken to the cage.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1471446#Comment_1471446
If survivors couldnt use ds killers would hard tunnel deny that right now.
You really are right. Maybe a strong build of combos used by survivors
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We're Gonna Live Forever: it seems good to me as it is now because people only use it for the point multiplier.
dh: If they do that, I definitely stop using that perk lol, because it would be like giving him a free hit.
fire on: is this a nerf or a buff? because this perk nobody uses it and if it changes like this, less they will use it. I would say just increase your speed.
Monstrous Shrine: the length of the stairs increases? Are you saying that the basement will have to go lower? because yes, I am sure it could generate many errors if the devs put it.
Shadowborn: there is already a perk similar to this and it is motorization and abuse.
Monitor and abuse: this is very op, when the survivors listen to the terror radius, the killer is about to give a hit.
the rest of the perks seem excellent to me.
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@Hazerino said:
https://forum.deadbydaylight.com/en/discussion/comment/1471446#Comment_1471446
i said no whataboutisms, but if you'd like me to explain how these perks dont even remotely compare to these perks i mentioned on these specific killers, then i can
adrenaline! five seconds use, five second speed boost AT ENDGAME. again. let me repeat that and break it down. a useless perk all game.
deadhard! pretty annoying all admit but its so easy to counter and that perk barely works its a joke
ds! slug. literally slug. or just dont tunnel. that easy. or! eat the ds and it's useless the rest of the game
anything else?
Yes, I begin to doubt that you have around 3k hours.
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Ok so if we put it that way survivors shouldn't use DH, DS, adrenaline and other meta perks.
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yes, it was removed
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The current ruin is literally a ruined ruin. It's like the hillbilly rework.
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yes
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IF YOU FIND ME YOU MUST LET ME ESCAPE BECAUSE I HAVE SB!
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"Stepen Kong" lol
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Leatherface camping in the basement with its typical build of Insidious, Iron Grasp, Agitation and Franklin's Demise.
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what is your killer?
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#reworkthepig
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I don't remember well but all of us were once a dwight hidden in the closet
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I quite like the fourth idea, but I would rather change the idea of not seeing scratches, it seems to me a better idea to have that when jumping a window or pallet there is no noise notification to the killer, something like having "Quick & Quiet" throughout the match.
