Ttwylerr
Ttwylerr
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1821555#Comment_1821555
They didn't repair the last gen, but oh I closed hatch and that powers the exits for some strange reason. And I had actually been racing the survivor to the hatch and beat them there. But then the magic disappearing scratch marks happen, I lose them, go to patrol the exits, and they get out because the gates were too far apart. 2nd on top of 2nd chance on top of 2nd chance!
So let me get this straight you chased and beat them to hatch closed it and lost them. Then they managed to open an exit gate and escape. In what way was that a second chance for them? You failed to keep track of them after closing hatch and didn't defend the exit gates well enough. That survivor literally had the smallest chance to make it out but they did and in no way was it unfair for you.
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@danielmaster87 said:
Hatch should never open when there is 1 survivor left and the exits are already powered. The survivor has, not 1, not 2, but 3 outs! The killer is torn between patrolling the exit gates AND looking for hatch, in which case 90% of the time the survivor is escaping. It's a psuedo-unwinnable situation for the killer, and I don't know why it is in the game.
So in this scenario did the last survivor repair the gens and chose to go for hatch? Honestly it doesn't matter both the survivor and killer has to choose what to go for and theres a 1 in 3 you will find them if not too bad man you got a 3k and most likely got a pip. You ain't gonna 4k every time just like everyone else.
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@savevatznick said:
https://forum.deadbydaylight.com/en/discussion/comment/1818074#Comment_1818074
The hatch is stupid design. The killer starts out with no pressure and a deck stacked against them; only through savvy tactics and game knowledge can they create a viable win condition for themselves. No side likes a slug for the 4k. There is no reason why a survivor should escape for free just because they and their whole team failed ad their objective.
Well your clearly an entitled killer main. Like christ you don't want it possible for even 1 person to escape.
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@rglarson13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1814849#Comment_1814849
Nah, now I just tunnel.
That's more manageable then a mori after first hook.
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@rglarson13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1813898#Comment_1813898
I can't eject that one dickhead from my game anymore, is what I mean.
I play to have fun. If you're going to ruin it, I have no problem using that mori early.
Aw poor baby you can't do that anymore you actually have to git gud.
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@TitanByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/1814049#Comment_1814049
Not tryna sound like "that guy" but what u said can b countered by a simple argument, survivors don't have offerings that can change the game dramatically but they do have keys and that can be a dramatic game changer as well, now anyways to answer the post I'll say that I actually kinda agree with the nerf for the most part because those ebony mori's were dangerous as [BAD WORD] and I don't believe any offerings/items should b that strong.
You cant compare an offering to an item so no survivors still didnt have a broken offering like killers. Quit grasping at straws seriously this whole key should have been nerfed at the same time complaint is garbage.
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@CaulDrohn said:
It's really astonishing. Mori's were complained about FOR AGES, and more or less universally agreed that they are problematic. The very change that was implemented now was suggested countless times!
And when it get's finally changed, what happens?
"LaZy NeRf!"
"MoRiS aRe UsElEsS NoW!"
"BuT WhAt AbOuT KeYs?"
"DeVs ArE LaZy!"
I'm so annoyed these days with forum posters, it's unbelievable. Many here are so preoccupied with their opinion, just look at the various mori threads working as perfect echo chambers. It's a neverending circle of dooming everything that the devs do, everything is bad and could have been done so much better, devs only care for cash, game is the worst it has ever been (an outright lie!) and so on and so forth.
But lets look at the mori change now:
What was the MAIN issue with Moris? Lame-Ass tunneling after first hook to get a survivor out of game fast. Thats obviously very unfun for the affected player. That simply is NOT POSSIBLE anymore!!! That alone is GREAT news, which everyone should joy about!
(Technically, the killer can still tunnel a survivor through both hooks and then mori, sure. But that does not differ to much from regular tunneling, which the killer could have done without a mori anyway.)
"But my fix would have been so much better!" WHAT A SHAME!
But lets look at other popular suggestions: Mori after all have been hooked once. You do recognize that it gives the survivors the power to totally deny you any mori kills? If you have just one stealthy / immersed blendette you cannot find, your mori may be totally wasted. THAT would be useless! And if you manage to hook all four, you would be free to tunnel-for-mori the fourth hooked, the very thing that should not be possible anymore, imo.
The other suggestion, enabling mori after like 6 hooks, can be even more unfair. You hook three survivors two times and then inst-mori the fourth survivor on the spot without any hooking. Only the current change ensures that you can't get moried until you hit struggle phase (apart form DH, Rancor, Tombstone, of course).
"Moris are useless now!"
Yes, they are no longer overpowered and will only have a limited impact now. But why on earth is that a bad thing? Imo, there shouldn't be any short tracks for either side, bc thats bad game design. Moris are fixed in this regard now, keys will follow. Moris are now a fancy way of finishing of an already doomed survivor, the way it always should have been, imo. They can still be used as late game DS counters (the time when DS has the most impact, btw). And finally, quite importantly, a secret offering being used is now no longer a reason to quit on loading or suiciding on hook! Moris still have their use, they just cannot be used anymore to get easy wins.
"Keys should have been nerfed as well!"
Would have been nice, sure. But as many others already explained multiple times: Changing keys is just way more work, with many things depending on it (hatch mechanic, addons, possibly new animations). Mori change was just a numbers change, a small change that makes mori trials way more enjoyable (at least for the survivors). It's actually a good thing that the devs decoupled this change from the key changes, bc. we will have the benefit of it now, not in like two month or so. If a change has the potential to improve the game experience greatly, why delay it until another, somewhat similar aspect is fixed as well?
Another thing I want to point out: This change came totally unexpected, and I guess with good reason: many killer players would have spammed their moris if they knew their moris get nerfed soon. Since the key changes will likely be tested in a PTB, changing both moris and keys together would have exactly the proclaimed effect: As soon as the info gets out that key/mori changes will be tested on next PTB, some killer would begin to spam their moris in their trial, how much fun would that be ... just look at the insta-heal addon changes, lobbies were full of insta-medkits before the changes finally kicked in.
"The devs are lazy, do not care for their community / only care for their money."
This argument is just so plain stupid and out-of-touch with reality, it's futile to waste anymore words about that.
Finally I found you the forum user with a brain.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/1804077#Comment_1804077
The devs could have waited. It was an easy wait. I've been told...we as a community have been told to be patient with things like this. When one side gets nerfed and the corresponding side does not (in my experince usual killers getting nerfed and survivors either getting buffed or not nerfed at all), its frustrating, and shows the devs don't have patience to wait for both. So I am done being patient. I want a corresponding key change, or I want this nerf reverted until both are ready.
Christ you just go to every mori post just to say the dev's could have waited. You should probably just take a break from the game at this point if your this upset.
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@Dsalter said:
https://forum.deadbydaylight.com/en/discussion/comment/1807247#Comment_1807247
theres a big focus on stealth in the game, the fact you can HEAR and SEE the killer before you even encounter them and the fact there are many ways to avoid LoS via walls, corridors, lockers, shrubbery, etc further puts this big emphesis on stealth.
this is what helps you not get caught.
there are 4 of you, if one is being chased thats 3 free players to go do gens.
if you suspect the killer is camping a mori? rush all of the gens, by the time he gets his kill from a hook he's already wasting his game, he is punished for not applying pressure his item gave him.
meanwhile people with keys are REWARDED for mistakes by having ANOTHER chance at escape and can FURTHER be rewarded by the RNG gods by having a key from a chest.
the "hurr durr you gotta do gens" argument holds no water when its so easy to get 3 gens done before a single player is hooked.
No your stealth argument is bad too considering how many perks the killer can use to find you and even then any killer worth they're salt will find you quickly. considering how many forum posts there are about how bad stealth is I don't think I need to go into it. Also complaining that a key is usable after gens get done is like complaining about noed popping when no survivors did bones. It's not the survivor being rewarded for bad plays it's the killer being punished for not tunneling the person with the key. Just like how survivors get punished by noed for not doing bones.
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@Dsalter said:
https://forum.deadbydaylight.com/en/discussion/comment/1807142#Comment_1807142
uhhhh wut?
mori's punish you for being careless.
careless survivors are those who dont respect the danger a mori brings.
you stall or even prevent a mori by not getting hooked. something thats pretty doable against most killers minus a god nurse or spirit.
meanwhile how do you prevent a 4 man key escape beyond running franklin at all times in case chests give a key?
oh did we forget that you can earn the survivor equivilant of a mori DURING a game so you cant even predict it? survivors are the only ones who can pick up a key or 3 via RNG DURING a match AND USE IT DURING SAID MATCH.
"counter play" that.
That's your argument for defending against a mori? Dont get caught? Then heres my advice for keys then. Dont let gens get done. Your argument is garbage dude.
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@Monika said:
https://forum.deadbydaylight.com/en/discussion/comment/1806580#Comment_1806580
Or are you being the exact same thing that you're trying to call out? Childish? Yeah SWF did save the game from extinction, but in terms of balance its extremely unbalanced and unfair. So do you just hate killers, or are you being childish and ignoring what is actually a problem.
No hes not the complaining in this thread is absolutely childish.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/1805058#Comment_1805058
But. Why. Didn’t. They. Wait?
Because too damn bad they don't need to now quit crying.
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All I have to say to killers saying how Moris are useless now you see how survivors feel when they nerfed toolboxes.
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@DontBanMePls said:
https://forum.deadbydaylight.com/en/discussion/comment/1804548#Comment_1804548
'Mori's have been an offering that's been compl ained about for a long time' And what about DS ? How long people needs to complain about that perk until you do something? Some Poor excuses again from Bhvr who can't talk but only ban and ignore :)
Ds was changed 3 times so get over it.
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@lazerlight said:
the way they all just ignored the main concern in your post... I wonder if these are the same people that stan Decisive Strike.
People have already said Soul Guard is a bs perk and they're gonna pretend its not.
Someone on the ptb feedback was talking about this, how the new WGLF would make it difficult for the killer to get the downed survivor after smacking someone, before the other survivors got them up. I love the "just wait 8 seconds for soul guard to wear off" those 8 seconds are enough to heal up a downed survivor with WGLF, especially if there are two survivors performing the heal.
I'm really interested in seeing what changes they are planning to do to deep wound. Maybe this'll make abusing multiple soul guards stop.
Nothing wrong with ds and it's been changed multiple times maybe it's time you git gud.
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this is the same old argument. Adrenaline rewards survivors equally, no matter if they played poorly or if they played well. Noed doesn't reward killers for playing well, it rewards them for not protecting gens. you can be a complete potato and be rewarded by noed.
Oh look at that your argument can just be used in reverse.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1702535#Comment_1702535
I don't know.
I mean, it'd be really strenuous on my keyboard to link to the devs stating not to use the stats to draw conclusions, note that the killers in the upper tier are generally ones that people find 'unfun'/suicide against, and/or note that anecdotal evidence of playing in the red ranks does not mean anything to anyone. But hey, Nurse worst, amirite?
Pretty hard to argue against nothing :)
Now was that so hard to actually put up a discussion?
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1702492#Comment_1702492
I hope you laugh as hard as I did :(
You gonna make an actual argument or look like a jackass? Again if you dont have anything to discuss then go somewhere else.
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@YaiPa said:
https://forum.deadbydaylight.com/en/discussion/comment/1702445#Comment_1702445
you want to know the reason? because devs wanted so. period, they can do whatever they want with their skins. There's no ethics or scam. You just took the L, accept it. They'll never give refunds because they're not even capable of keeping tracks of who purchased said skins before a certain date (legacy restore teaches us something, right?)...
as said, let's make an example: new killer comes out, he has a super meta perk. You don't want to wait for the perk to come out to the shrine and you buy instantly the killer. Then the day after the perk appears on the shrine: would you consider this a scam? no, you're just unlucky.
Stopped reading your post after you said PERIOD. No one cares that they can do something it's the fact it screwed over loyal players. Unless you actually have something to say besides ThEy CaN Do WhAt ThEy wAnT then go somewhere else as your not wanted or needed here. Really wish they never removed the downvotes so white knights like you could see exactly how many people dont care about what your saying.
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@TheShape78 said:
https://forum.deadbydaylight.com/en/discussion/comment/603998#Comment_603998
Sounds like you're referring to part 8 Jason...
Yeah but they want that latex skin tight on him.
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@BlueFang said:
To be true who would honestly think Chili would make you faster
It being useless does make sense 😋
Have you never had a homemade pot of delicious piping hot spicy chili? A good meal always makes a growing killer work better. Cant kill on a empty stomach after all.
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@Meiygo said:
So Toxicplay is ok for you ? The person who gets abused by that shallbe silent and think about his mental health ?? hello? THis is insane....
toxicplay goes from one side. the gamer must stand together for a fair gaming culture.
and people who dont wanna share the fairgame shall be out of the competiton.
In Esports you would be out of service if you play toxic.
If your sitting there worried about your mental health over a game then get off. It's not the killer or survivors responsibility to play the way you like or to treat you how you want.
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So I can throw a tantrum like you? No you need to accept that there isn't going to be punishment for toxic behavior in the game.
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It´s Enough DEVS.. It´s ENOUGH!!!! STOP Teabagging!!! what the hell is wrong with the survivors... i´am just in enrage mode when i play killer.
Love how you don't mention toxic killer play but want extreme punishment for survivors. How about you quit being sensitive or better yet play a different game.
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/556641#Comment_556641
worst part is, that i watched the 2x BP event run out while in my next lobby queue xD
I'm so sorry for your loss dude.
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@Skittlesthehusky said:
https://forum.deadbydaylight.com/en/discussion/comment/555919#Comment_555919
only true gamers will remember the PS1 version of dead by daylight.
Yeah it really went downhill on ps2 though. But the ps3 one....platinum seller.
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@LordGlint said:
Yup, i mistake Leatherface for the nurse all the time
Ikr! They seriously need to make leatherface and the nurse look different.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/555400#Comment_555400
Yes, I said that to correct the bizarre claim that it could be done for hours. No more, no less.
Since the opinion in the first sentence of your previous comment didn't come from me, and I'm assuming you didn't click "Quote" on the wrong comment or you would've admitted it by now, the opinion can only be yours.
I've seen enough responses from you to other users to know how you feel towards survivors so yes I do believe you are ok with wasting a survivors time for 4 minutes.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/555391#Comment_555391
Indeed, the second sentence is my opinion. I can only surmise the first is yours, since I didn't say anything that could even remotely be interpreted as what you wrote there.
You said it's possible to mori spam a survivor for 4 minutes and considering how toxic players like to act that can easily happen.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/555350#Comment_555350
You can't mori spam for longer than 4 minutes. Before, the bleed-out timer didn't progress, but now it does.
So basically it's ok to waste 4 minutes of a survivors if a killer chooses to. Being able to waste a killer or survivors time like that definitely needs something done about it.
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@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/555277#Comment_555277
The devs said in a stream just after release that they would never allow premades into ranked match-making, giving the exact same reasons that it would be impossible to balance the game then. This was livestream #6, the only one they do not have archived on their Youtube channel(I wonder why).
What's your evidence that it was always planned? Everyone who was following the game at the time knows what the devs said regarding 'no premades in ranked play ever'.
And yet only a little later they admitted that they had already been working on the code for it but didn't have it ready at launch. It's funny since it was killer mains who actually showed me that.
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@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/555058#Comment_555058
It's ok for survivors abusing lobby-dodging and being rewarded with SWF getting added, but when killers do it they must be punished.
But of course, killers have no reason to complain. Ever.
Survivor's didn't get rewarded being able to party up was already planned even before release. Next time you wanna try to be snarky towards someone make sure you got your research right. ;)
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Nah the matchmaking is perfect now since it forces killers to play instead of abusing lobby dodging. Killers earned this.
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@Raccoon said:
Is the bleed out timer active during mori spam?
Pretty sure everytime the killer spams it the timer is paused.
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@RoKrueger said:
@TAG I thought you were so sure of your point of view. I respected that. Sure @Peanits give us your opinion
To clarify: I agree that spaming UNTIL a survivor disconects is surely griefing. Failing to complete the animation a couple of times and they incidentaly disconect before you can complete it is not. Are you telling me that all those pre-nerfed Legion players were grievers? I don't think so
Oh look at that as soon as a mod is mentioned you start damage control. Too bad you admitted to trying to get people to dc.
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I don't know about that I've done fairly well with him at rank 1.
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I'd love this as an option.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/551186#Comment_551186
^this
With the possible exception of Legion, Hag and Trapper, gen pressure requires you to first start and complete a full chase until you've downed someone. Until you do at least 3 people will not be pressured at any given moment.
Wait what about doctor? He can apply pressure really well since he could just shock people into madness 3 and that can hit multiple people at once.
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@Davide said:
https://forum.deadbydaylight.com/en/discussion/comment/549643#Comment_549643
You didn't put anyone at risk? Guess what, you got hooked in the basement.
Pallet was in the shack. Apparently you got downed anyway and hooked in the basement (and I'm trying to figuring out how since there was the pallet ...).
Couldn't have know Hag places traps in the shack. C'mon here I'm not able to read it without laughing, you cannot be serious.
Didn't have anywhere else to go. It was your first down isn't it? Better to have it in an open space or in the basement? mmmm.
Again, first rule agains the Hag is to don't get downed in the basement. I suppose you already know how much time it takes for someone to unhook you + the time for you to safely escape when there are traps in the basement. It's survivor basics.
But you can still think that I'm edgy and hilarious, I'm not going to spend any additional time explaininn things than each rank 15+ should know.
Have a nice time struggling in the basement! ;)
Sounds like you were probably the Jake.
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Mobile dbd? The hell have I missed guys?
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@Jigmac said:
How about ya get gud, ya dig?
How about you give an actual suggestion instead of spewing the same boring crap most killer mains do. This is why I barely interact with my fellow killer mains.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/432906#Comment_432906
if you don’t realize why a Legion change was necessary, please watch Farmer John’s video on using Legion with Franks+Cold Dirt. He literally did NOT put in any skill and constantly 4K’d and/or made people DC.
I'm so glad farmer is getting around in the community. He's a great commentator for dbd.
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@TheRealDweard said:
https://forum.deadbydaylight.com/en/discussion/comment/426964#Comment_426964
It’s not the same because you die after 3 mins.... blocking the basement was considered holding game hostage if you did it long enough.
They don't care dude and they especially don't care about balance if they think standing there is a fair strategy. At this point ignore them they don't have anything worth contributing since they're so stuck on they're survivor hate boner.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/426928#Comment_426928
No, screw survivors for thinking the basement should be safe for them. The whole point of the basement is to be overwhelmingly in favor of the killers.
Your completely missing the point if the killer gets just one person in the basement that's it. Why would the killer move at that point? In that situation perks like borrowed time which is meant to save a teammate just becomes oh you went down there? Well let me stand here with no effort and get some free kills. The killer should always have to put effort into keeping a victim not standing still like a lazy idiot.
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@Weederick said:
https://forum.deadbydaylight.com/en/discussion/comment/426902#Comment_426902
There is an easy counter. Do not rush the basement.
And what's the counter to move the killer? Oh wait there is none which is a huge problem.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/426807#Comment_426807
The same thing was true before, except before it didn't have a timer. I'd rather be annoyed for 3 minutes than be forced to disconnect after 3 hours.
So just screw survivors for doing one of the things to pip? The problem is it's completely killer sided and the survivors literally can't do anything about it which is unbalanced which is what I thought this community wanted to get away from.
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@BillyIII said:
https://forum.deadbydaylight.com/en/discussion/comment/426807#Comment_426807
It's not free, it's a result of a mistake made by the survivors. Will you complain about people shooting you in an FPS "getting free kills" because you were stupid enough not to dodge?
Not even close for an example. And yes it is free kills. I want to actually have to earn my kills not stand still while I go make a sandwich.
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@Orion said:
It's not holding the game hostage, therefore it's fine. If anything, the Collapse is the change we needed to prevent holding the game hostage in the basement.
Except it's literally free kills. No skill is required to body block and giving the killers free sacrifices for just standing there is definitely not the direction they should be going. Also they need to allow survivors to unlock the hatch if the killer closes it.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/422061#Comment_422061
Made me sad. I tried and it was either error 8018 or no network error.
Same but I also got a 8015 ain't that just wonderful. -_-
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I'd love to check these out but us ps4 players cant even play. Literally.