OakLestat
OakLestat
About
- Username
- OakLestat
- Joined
- Visits
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Comments
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Let's hope not. He is actually in a good place and once the survivors get more used to playing against him it will be perfect.
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Worst Killer in the game, once Freddy rework comes out.
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Pinhead or pyramid head would be awesome.
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I say they are good. Just another unsuspected aspect to keep the game ever changing. What needs to go is Killers seeing survivor offerings and survivors seeing killer offerings.
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As a Killer main I see a lot of jaded survivors out there that don't work towards the team goals. But that goes away once you are in the higher ranks and the survivors get higher quality. That doesn't mean that sometimes you just don't want to screw around. We all do that. I play Freddy with overcharge sometimes just to confuse people.
You get 2 types of survivors in the low ranks (12-20).
1. Those that are just inexperienced, learning and enjoying. We need these guys/gals to be able to enjoy the game long term. 2. Those that have been around a long time, have burned out on the sweaty nature of the High ranks (1-5) and are now just screwing around in the low ranks to pester and bully. These players are good enough to take care of themselves and wait for the newer players to die so they can take the hatch.
Both types are necessary to keep the game alive. it is just that the second type of survivor makes it a lot harder on the newer players because they don't participate and help those newer members succeed and learn as efficiently as they could.
The worst survivors are the ones that get mad if you put them into dying state in the first minute of the match and DC. These are the ones that really make it hard on the rest of the team to get things accomplished. But that is another topic.
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I think it is fine if hooked survivors break the stealth IF the killer is in front of the hook and the survivors face. If the killer is out of about a 90 to 120 degree cone in front of the hook. Hooked survivors should not be able to break GF stealth.
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Anyone know what time he comes out?
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Or just buy him because he is fun for a few laughs and enjoyable games.
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Nice list. Well done
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My favorite killer to Play. Top tier.
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I'm a Killer Main (80% of my games are killer)
3k is a win. That doesn't mean I can't have a fun match if I only kill 1 or 2 but I didn't win.
As a survivor an escape through a doorway is a personal win. But for a survivor team win you need to get 2 people out.
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cutting the time and then getting rid of 2 boxes doesn't make any sense. As a killer, I would prefer 2 minutes and 4 boxes to check than 1.5 minutes and 2 boxes to check.
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I have gotten more kills with the RBT since the last couple of updates. I think it is pretty good. I bet you the current stats show more deaths per match ratio that they did 6 months ago.
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The whole point is that the last survivor has to get to the hatch first or lose. It is the great race at that point. Also stops Claudette from army crawling across the map for 10 minutes. Huge upgrade to the game.
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So Good!!!
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I play killer for fun and the BP are way better as well. I play survivor when I need to relax but 80% of my time I play killer. It is a lot more fun than survivor.
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First off, Tunneling and Camping are acceptable strategies in this game of cat and mouse. It is true that not everyone does it just like not all survivors run Ninja Claudette, constantly abuse endless loops or play toxic survive with friends. But there are no rules against those things either.
For survivors this is a team game. Camping and Tunneling can be countered. People say it all the time but if a killer camps you need to punish him by finishing 2 or 3 gens in the process. Put more pressure right back on them. It is all a mindset and is meant to be competitive.
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Completely on board with this idea. But not 50%.
20% would be great.
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Sounds Kind of Cool.
What if Prestige 1, 2 and 3 characters received a 10%, 20% or 30% reduction in cost to all items in the blood web. IE. a normal 3000 BP cost would be 2700 at P1, 2400 at P2 and 2100 at P3. The value is that as you prestige it makes it easier to gain perks and equipment. Definitely worth working towards. Or even 5%, 10%, 15% would make it worthwhile long term.
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Oh, and PLEASE do not let the community vote on Fog Whisperers. We all know that is a horrible idea.
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I really like some of the Fog whisperers and a few of them will have my support for the significant foreseeable future.. But I would agree that there are some things like DCing that they should not be spreading around the community. I only know of one that I really feel is bad for the community currently.
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@SmokePotion said:
according to the stats, the game is balanced.
Most killers sit around a 50% kill rate, which is what they are shooting for. even if this wasn't broken down by rank.
*High Five* Great timing
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This is such a strange statement knowing that there are plenty of stats out there that have the survival rate right around 50% overall. That is pretty darn balanced.
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I really don't care what the survivors are carrying. Sometimes if all 4 have something though I will throw on Franklins.
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I would love to see Killer and Survivor ranking percentages. ie. 3% of killers are rank 1, 2% Rank 2, ...... 14% Rank 12, etc.
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Every gaming company provides us with their version of fun. They get that creative freedom because it is their game. We decide if we play it or not. This is a great chapter for DBD and the continued upgrades that they bring to this game are welcome and appreciated.
As a rank one Killer, I enjoy playing all killers. You don't need to speak for myself or the rest of the high rank killers that play more than Hillbilly or Nurse. No need lumping us all together. That is like saying that every single rank one survivor runs DS always. Which I guarantee as a false statement.
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@iTz_KilLaZ_x said:
Nice bait mate. Continue supporting poor game design and lazy development. I’m sure that’ll really help the games lifespan lolThanks for not giving any useful feedback here.
I don't see Legion as top tier. But they are definitely fun and hold there own with the rest of the mid-tier killers. In my opinion this is a really good chapter for the game.
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Right on
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So by scrolling through this post it is apparent that you don't like the new patch. Sure would be nice to understand why.......I guess if that is not the point of this post than you probably should just delete it so that we can read more important ones.
Thanks,
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I am really liking the new lighting and visuals.
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I think it would be cooler if it was 115% while it is empty and he gradually slows down as it fills up. Kind of like the adrenaline wearing off. Gives you the continued pressure and encourages that blind rage mentality where the killer is always pushing.
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I would disagree. Legion is Mid-Tier and very fun to play. I am as competitive as they come, but that doesn't mean that "Sweaty" has to be the Meta for every game. I am only a few games in with this iteration of Legion but so far most of my games are 3 and 4k. Right about Pig level but with better Gen Pressure.
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@MhhBurgers said:
no just pointing it out because I'm sick and tired of ppl wanting other people to act decent, respectful and want them to take responsibility for what they're doing. That is not the way we should grow up in the west.
LOL, what? That is exactly what human beings should be learning. Nice Troll post.
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Bloodhound, Thanatophobia, Monitor and abuse and Nurses. I know it doesn't work with mending but they are going to have to heal or take the penalties all game.
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In my opinion, all killers can be fun to play at High Ranks. Win some, lose some, it's how you play and enjoy the game.
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It's a natural attraction
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@lasombra1979 said:
If a tree falls in the woods and no one is around, does it make a sound?That depends on what woodland creature it lands on.
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Are you high? Your arguement went from "dedicated servers are gonna cost us money and ruin the game" to "free servers without making us pay will kill the game".
#########?
I absolutely Love this Post. Best Post all day.
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Sweet. Now that you mastered DBD. It is time to go back to Fortnite.
Thanks, cya
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not_Queen dropping the Mic. We love You!!!
But we wan't our LOL button back...
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Yeah it is happening more for some reason. I tend to lay off the pressure after I kill the first one or two to quickly and then just mess around for the rest of the match if I can tell they are new.
The less fun games are when you get one or two sweaty's and 2 new survivors. Then you don't have a choice but to just end it as quickly as possible.
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Every community has toxic players. While it is true that the Devs can do a better job of punishing them. The best thing to do is ignore them. In a competitive game it is just going to happen. In game toxicity is always going to happen.
As far as these forums go. This is a pretty good community overall.
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@SmokePotion said:
I am a rank 1 killer. I got there having fun.(Also, i don't play Billy or Nurse...) The survivors I play at that rank probably did the same. Thing is, just because we are having fun, doesn't mean we want the other side to win. Both sides are going to pull out all their tricks, that's what makes the game fun.So when you say things about not all killers being strong, I hear "You wont be able to use that content most of the month."
1: All killers would be viable at all times.: The mix of skill levels would let all killers be played
I too am a Rank 1 killer and seldom play Billy or Nurse. I have no problem taking in any killer and having a intense game. It is that competitive intensity that makes it fun. This is absolutely a competitive game and the fight to win happens every match. But you are going to get beat sometimes. That just makes you jump in and fight the next fight.
It is true that every killer is not a top tier killer but it is false to say they are not all viable to have fun with at high ranks. Most big streamers out there that Killer main use all killers effectively at rank 1.
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@Raptorrotas said:
I loce how these threads always ignore the actual amount of survivors in a trial.
Those "good rounds" in which a killer earns 20k... mostly have 2 - 3 survivors earn 18k- 22kAs said before if you die early just hop into a new trial and hope that you dont mess up that fast again.
Agreed.
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@Master said:
Truetalent has suggested a similar idea, but the "FoD" was only given out for fresh hooks and affected the whole team.
He got trashtalked for being a camping killer, do you see the irony?But lets be real here, this would result in a survivor nerf and survivors want the killer to be punished for camping/tunneling, they dont want rewards for not-tunneling/not-camping.
Any one that calls Trutalent a camping killer is about as smart as your below average fortnite player.
Funny how everyone feels that there are "rules of engagement to follow". should call this game dead by Geneva.
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@friendlykillermain said:
it is a travesty isn't it the lockers hide auras is one of the worst changes we have ever seen couple that with return of slow pick up super buffed borrow time new meta breakdown and as if sfw qasnt overpowered already aftercare and top it off with a broken stealth perk able to give you a free escape and a new killer not worth the dirt on the ground truly the devs no longer give a ######### about kilers- Lockers hiding Auras is ridiculous for sure and a poor choice of changes. but the other items you mention here are worse. This is something we will adapt to, but to make it work it needs to remove all survivor Aura reading as well while they are inside.
- low pick up: How do they not do something in between the old and the new. Makes no sense. Speeding up the pick up sped up the game, increased the competitive and frantic nature of a match. No reason to screw with that.
- IMO: Borrowed time is now broken. Simple as that. Stop giving survivors easy outs because of loops and extended chases.
- New survivor perks. While they will make it into many builds. They still have to take the place of Urban evasion, Sprint burst, Self-care, DS, etc. So I welcome more variety.
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I use BBQ mainly for the points. Fine by me. The painful one is losing Nurses Calling. That is a shame.
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I don't care about any of these perks as a killer. There are a couple minor adjustments needed maybe but at least if they are mixing these in then survivors will need to give up some Self Care, Adrenaline, urban evasion, sprint burst, D-strike, etc. They can't run everything.
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I would agree that Deep Cut should be 15 to 20 seconds max bleed out timer.