Lucent
Lucent
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- Lucent
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Comments
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2858142#Comment_2858142
This is the problem with a lot of the discussions on here unfortunately.
Wasn't the point that it's a chain reaction? One unbalance leads into another?
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@DoritoHead said:
Saying NOED is only available if survivors "tunnel" gens is just like saying that killing survivors at all is tunneling.
Not really. Killers break walls, break pallets, kick gens, some set traps or portals.....
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The game is toxic because BHVR is toxic. It won't change. If they wanted to do something about it then it would have happened a long time ago.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2857106#Comment_2857106
His bottles should only give survivors a speed boost
Ok but think about this, his bottles give them a speed boost like Blight but when they run into something they get stunned for 2 seconds...That would be awesome, seeing survivors run head first into walls stupid fast.....I wouldn't even be mad if I didn't get a hook..
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@Eriyn said:
https://forum.deadbydaylight.com/en/discussion/comment/2855571#Comment_2855571
what in the hell?
Balance out the perk
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@indieeden7 said:
Aka: how to kill the game in one update
add boons
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Make them exposed for 30 seconds after they use COH
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@pseudechis said:
I’m tired of gen camping.
I start fixing a gen, get to 70% then the killer comes by and I leave and when I come back that same gen is still there at 70%.
I’m trying to find a different gen but that same gen at 70% is still sitting there. So I finish it and bam it’s outa the game before any other gen.
I’d switch gens and make sure every gen got to 70% before I finished one of them but I keep coming across the same 70% gen again and again so I have no choice but to fix it.
It really bums me out.
As a killer i know exactly what you mean. That post deserves a ton of vote ups.
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@ObservantOfTime said:
https://forum.deadbydaylight.com/en/discussion/comment/2855418#Comment_2855418
When the unhook happens, I immediately beeline back to the hook if I'm not in a chase, and I want to say 8 / 10 times, all I can find is the injured, freshly unhooked person. At that point, don't get angry at the killer, get angry at the teammates. Though some unhooked survivors see me coming and still decide to run my way, so IDK.
They have BT. I always wait it out and rehook them if they run to me, that's simple abuse. It's meant to help them get away not run into the killers face.
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@Marc_123 said:
Yeah - you need 4 killer 4 survivor mode. (...this is bait - right?)
Sort of. You always have that one survivor that runs to the god loops but stays around that one gen so you either let them have it or waste huge amounts of time but then turns around and complains that you didn't chase them and tunneled someone else out. It's just funny to me.
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It's survivor and map dependent. If you get the cube before he does and keep him out of his power then he is just an m1 killer. If there are a lot of corners his m2 is useless.
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I'll just mess around if i get RPD. Sometimes just stand in a corner waiting.
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I agree. You don't even have half the perks you want at 50 anyway...
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I'm curious as to what everyone's idea of tunneling is exactly?
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2852018#Comment_2852018
I said something I shouldn't and got put in Jail. That's why you should ALWAYS follow the forum rules
That seems like public shaming. Pretty typical for DBD...
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These threads need to be consolidated. There was already one on the first page on this exact topic...
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Why don't they just give survivors another objective and make them find a gen part?
I'm going to expand on this a bit. Sometimes i tunnel or facecamp just because i'm bored. Don't care about how many kills i get or how fast gens get done. I'm bored and the developers didn't give me anything else todo. Waa but chase survivors....sure. let me run in a circle again for the 500th time. oh look they ran straight to shack or that god loop over there, gee they are so good. No. Screw that, i'm going to camp and tunnel you because i can and that's how i choose to play when i get bored. You want it fixed? Give me something to do besides run in another damn circle.....
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Can they take RPD as well?
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I'm only here cause VHS is still down...
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Why would they reduce anything that encourages people to play more from their perspective?
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When i tunnel it's because of the healing meta. I go after whatever survivor is injured because if i look away for a few seconds he's healed and it's more work for me. If there are 2 injured i'll go for the one not fresh off a hook depending on how sweaty the survivors have been.
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so you think survivors should get free unhooks? Which means they will just wait for someone to get hooked then immediately unhook them in the killers face since there is no consequence.
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Thanks. I just switched it out for thrilling tremors. You can never have enough info i guess.
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Having a killer that is competitive is fun. Having a killer who just gets bullied is only fun for the bullies.
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My games have been terrible the last week. Most of the time I'm getting 4 bad survivors that i just curb stomp into the ground then feel bad afterwards.
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@EntitySpawn said:
Watch my team walk round of the edge of the map doing nothing? Noooo thanks, be a wasted effort in resources and time tbh. I'd rather they just work on an anti-cheat
But you could completely ignore the replay system. I can understand why the devs don't want it though, it would be an easy way to expose large flaws in the game.
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Create a casual game mode that restricts perks to the perk of that character or general perks and one survivor character per game(no 4 fengs for example)
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I would like to see condemnation much much faster and used more as a stall mechanic and not a kill mechanic, similair to pinheads chains. Have it do something that forces survivors to interact with the tv's such as can't vault because of brain freeze or something, i don't know.
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This looks like a really good build. Thanks The_Deathslinger. Could you work devour hope in with this though?
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didn't see above post when i posted. anyway bhvr did try and fix but survivors will abuse any mechanic added. add timer for bubba, survivors will just run him to a hook everytime to abuse it.
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Since the tv's can be disabled there should be no cooldown on them.
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I only came back because VHS went down...It's a much better game. And Dowsey, he usually makes me want to play.
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you would need to remove adrenaline if you removed NOED since they are meant to be counters of each other.
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ok. so why are killers still locked in lobby then? that was their excuse for doing it....
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That's a great question. Lets see the statistics BHVR.....
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The game is so tilted in favor of survivors that when they complain it does seem petty.
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I would love to see them add spatial comms. You can only hear them within a certain radius however the killer can hear them as well. Sadly this community is so toxic that it would quickly be abused and i imagine is the reason bhvr hasn't added any comms.
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This isn't a conversation about tunneling but about simple strategy. If i see 2 survivors i will always go after the one that has been on hook the most even if they were just unhooked in front of me and no that isn't tunneling.
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It's funny how a Dev responded to a post about playing with someone famous but not this thread....Priorities, unless i'm wrong and they responded to optimization somewhere else?
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it's the reason i don't run stealth perks or killers. It invalidates the power to a high degree.
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oh no, something that requires the survivor have skill....
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What is a good doc build that uses this? I don't play him much at all.
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I would love to see perks locked to certain characters and yes even killers. It could help with balance and variety i think. I understand the point, there isn't motivation to change it up or they are just selfish and want to run self preservation perks over something that may help the team.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/258709/they-were-quick-to-nerf-demo-again-werent-they
4K ratio is over 70%. They can’t build a game around red rank players who play 6 hours a day. Mmr might help you match with players who are equal skill wise.
where did you get the data?
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lightborn is just for light saves. maybe they meant shadowborn for FOV increase.
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You would have to keep switching back to her. What this nerf shows is that the devs don't give a ######### about keys and have no intention of 'fixing' them. Just more lies from a bad company known for lies.
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clown is OP anyway. About time they nerfed him. I was so tired of him having a power.
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30 minutes seems fine to me
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It's not uncommon to see 1 or 2 gens pop before i find a survivor on the larger maps...