Fearmonger yes or no?

I run this on Pinhead but I honestly don't know if i'm getting value from it or not. What is the survivor view on this perk?

Comments

  • the new blindness effect added to it can really mess me up, especially when im running object. i dont run exhaustion perks tho so i cant say anything about that

  • It’s okay. It’s not the best perk you can have but it’s not bad. If survivors don’t have exhaustion perks then it doesn’t do much though. The blindness is just a nice side effect.

  • Thanks. I just switched it out for thrilling tremors. You can never have enough info i guess.

  • @Lucent said:

    Thanks. I just switched it out for thrilling tremors. You can never have enough info i guess.

    It; is not bad, But you really want it on killers who ambush survivors at generators to negate dead hard. That is it's primary use case.

  • How much you like Fearmonger will probably depend on how much you're bothered by survivors using something like Sprint Burst or Balanced Landing when you catch them working on a generator. If it bugs you when you walk up to a gen and they sprint away or vault through a window or Dead Hard for distance etc then this perk stops that for the most part. The Blindness is also a nice feature against solo survivors (survivors on comms aren't as impacted.)

  • I like it on nemesis

  • fearmongers value is hard to gauge from a killer perspective tbh; some games i think it's kinda useless but i'll watch a twitch replay and see that it gives me invisible value.

    I love it on Plague with Tinkerer, personally.