Discussions
339,151 discussions.
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4 nerfs and her only buff doesn’t do anything if the survivors know what they are doing. literally my favourite killer has been absolutely butchered because 70% of this community is too lazy to play against her cause ya’ll will not remove hookicides WHY ARE WE NERFING AN AT MOST B TIER KILLER BUT NOT NURSE, BLIGHT ETC ETC. SPIRIT IS STILL IN THE GAME SOMEHOW!? LITERALLY I CANNOT COUNTER HER C16 comments 261 views last activity
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Just a spitball idea to give some ambiance/killers some tracking potential and area lighting (if needed): Make the red stain visible to the Killer, make it an AoE red light source that emanates from them. (This AoE more like a glow than a hard light) Maybe have it grow in size/intensity as you get near survivors? (If killer tracking ever becomes a concern in this game mode, then also disable Ki2 comments 41 views last activity
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Bat form is faster, teleports to vaults and windows and stealthier. The lullaby is also larger and non directional. Sadakos loses in every aspect and it’s her main ability. Dracula’s is just a subsequent power of multiple abilities and it’s still better. Just my feedback and opinion. I would love to see changes for her in this area.0 comments 21 views last activity
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Please bHVR your Offerings game HAS to be better than 'more bloodpoints' I cant be the only person who think the game has become disappointing in this department. Please say you are preparing some revolutionary changes in Offerings within this year. Do you need ideas?? Offerings that add/ remove pallets. Offerings that break doors. Offerings that makes you able to break 5 doors by walking i10 comments 111 views last activity
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So, let me explain the issues with the skull merchant changes. Removal of Stealth Mode: This means that using the drones as traps is practically impossible. The outline, + the one scan line being visible when being nearby means no survivor, besides absolute beginners, will ever enter her scan line outside of chase ever again. This means that chase merchant is her only playstyle. Te one scan lin0 comments 31 views last activity
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So I am very iffy about my builds and over the next while, I'm going to be sharing my builds with y'all in hopes that I get feedback. I have my Huntress build with Scourge Hooks : Monstrous Shrine, Territorial Imperative, Iron Grasp and Hex : Thrill of The Hunt, like I've said, be honest with me on this one and future ones, 0 - 10.0 comments 11 views last activity
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what's the point of nerfing "distortion" to introduce more killer aura reading perks? some of them then reward those who play badly or have a really stupid activation requirement you don't break a pallet? — aura reading (new Zanshin) you louse a survivor in a chase? — aura reading (new Predator) without forgetting old perks you open a locker? — aura reading you start playing a game3 comments 101 views last activity
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Since we know it's in the upcoming PTB, I've been thinking about what changes Distortion could get that would make it still useful and strong while making it a little less of a sledgehammer levied at all aura reading builds. I think I've come up with something reasonable. There are two changes I have in mind. The first is just kind of an obvious one because it's weird the perk currently works th67 comments 901 views last activity
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I'm a PH enjoyer, he is one of my favourite killer like Bubba, but I play mostly survivor. Hard tunnelling Pyramid Head is basically old facecamp Bubba in terms of skill, game sense and game enjoyment. It's very easy to destroy a survivor, especially with one of the strongest 1 v 1 anti loop in the game. At least Bubba had a mediocre chase potential. Same can be said with just sitting around 17 comments 111 views last activity
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Im done with this game. Just remove killers and make it survivor only. Never spening another cent on this game and done with the studio completely. Uninstalling as we speak. Never again. I spent on content you keep changing to please a group of people. Nope done im out3 comments 91 views last activity
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Whenever I play Survivor or Killer, the cosmetic options of survivors tend to be very distracting and sometimes muddy up my target. Killers this is less of an issue, but I do kind of prefer seeing the base Killer's design, as it's just more consistent. For instance, I was looking for Renato, but one of his skins actually makes him look very much like Ace. I would like there to be an option to ju26 comments 542 views last activity
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Having the Drones only have a single scanline will kind of dunk on her entirely. The rest of the nerfs are reasonable, but only having 1 scan line per Drone will really suck. The other nerfs do a good job at making her less obnoxious to play against but this change specifically seems like it'll gut her (and make the drones look really weird and asymmetrical)1 comments 61 views last activity
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Me thinks DS should be 40s. Based on how they fuction amongst good players. Of course if ur playing with people that have the IQ of a garden gnome perks like reassurance or exponential wont get much value.53 comments 2,284 views last activity
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Dead Mans Switch: Now triggers only for the 1st survivor, but therefore for 50sec instead of 30sec (which gets downgraded after the PTB). This means the most interesting playstyle of Freddy is DEAD. Freddys best weapon is his synergy with gen-perks. After the destruction of PgtW (20% CURRENT again), CoB and Tinkerer and various nerfs on Pain Resonance, now the ultimate Freddy-Perks gets OBLIB0 comments 51 views last activity
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PTB Unknown’s staring mechanic still doesn’t actually require staring. Survivors get a 1.25 second buffer after looking at the Unknown, and there isn’t a minimum amount of time they need to look at the Unknown for the buffer to happen. This means a survivor can quickly flick their camera to the Unknown once a second, and get 100% uptime of staring, even though they are actually spending more0 comments 31 views last activity
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Please please pretty please can we keep the aura reading on the perk? 🙏 It was my favourite part about Lucky Star and I'd hate to see it go…0 comments 11 views last activity
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They should do mode where killers can exchange powers like for example if your in a lobby let’s say your playing as Michael choose his power to be as a blight. Also with no perks4 comments 51 views last activity
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This alone massively increases and encourages tunneling8 comments 81 views last activity
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The Windows version haven't gotten the Castlevania achievements listed. Can we please get an update on that for us Windows users.0 comments 13 views last activity
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How could a killer cost thousands of times to grasp but only be worth a B tier… she just countered by gen rush so hard. Imagine you get 2 hooks in 1min then lose 2 gens… This gen rush is crazy, how many you can kill is not depend on yourself but depends on how fast the genrush is…18 comments 221 views last activity
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I was just on Midwich, and the guard on the floor above me just came down through the floor above and chased me. Are they meant to do that as it had literally Zero line of sight?5 comments 81 views last activity
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I checked the box, but I still got a 2nd popup.1 comments 21 views last activity
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El siguiente artículo incluye una gran cantidad de ajustes y rediseños a ventajas, así como algunos cambios típicos a asesinos y funciones nuevas. Detallaremos cada uno de los cambios y les compartiremos nuestros motivos detrás de estos. Mori Final [NUEVO] El asesino ahora puede realizar un mori en el/la sobreviviente final sin usar una ofrenda. [NUEVO0 comments 2,891 views last activity
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Common audio bugs across both sides. Survivors sometimes not making noise as they should. Some Survivors still being way louder or silent compare to others Flashbangs having no audio cues most of the time Audio cutting so offten because wall right next to you suddenly acts like it can't be heared when standing 2m next to it. Some killers make no noise when using power, making you missplay b0 comments 31 views last activity
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I cannot get cross progression to work, I’ve been trying it for hours and nothing happens, I’ve linked my Nintendo accounts and PlayStation accounts but it still says I don’t own the game at all, and it won’t let me do cross progression. What do I do to fix this I’ve tried looking and can’t find this issue anywhere else.1 comments 61 views last activity
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For what it's worth, I think this is an excellent change. It may not benefit anyone who already owns these characters, but it does benefit people new to dead by daylight and that's a big W. One of the biggest barriers to entry for players new to Dead by Daylight is just how expensive it can be having to buy all these characters just to get access to semi-decent perks. This is a good change Bhv7 comments 131 views last activity
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Cause now it feels to strong and overpowered perk especially if combine with off the record. Of course nerf should be fair to not make perk completely useless so for example this change can make this perk more fair: Nerf: After being unhooked or unhooking yourself, Decisive Strike activates for the next 20/30/40 seconds (now 40/50/60 seconds) Nerf: S25 comments 471 views last activity
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A killer that is called The Narcissists, consisting of three identical brothers and their map is a wax museum of themselves. People think it's only one man that is in multiple places at once, but it's actually triplets. The player can take control of either brother at any time with a brief cooldown between transition. When two of the brothers are NOT being controlled they are standing complete0 comments 11 views last activity
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I play on Steam, and I've experienced this myself, and I always see it on streams that I watch. When I'm unhooked by a teammate running Steve's perk "Babysitter", the blue buff icon left from my perks displayed is NOT the Babysitter icon, it is the old "Guardian" icon, that was put into the game when Stranger Things left DBD. This must be very confusing for newer players, since they see a buff0 comments 21 views last activity
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I play on Steam. This has been happening both for me and the streamers that I've been watching. When a male survivor is being picked up from the dying state, they make no sounds (no grunts). This is true for both killer's and survivors' point of view. They are supposed to make pickup grunts, that (among other things) help with Flashbang save timing.0 comments 11 views last activity
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I would love to play as The Unseen Elder (killer) vs. Geralt as a (default survivor). And for the first time a map would take place inside of a cave with npc monsters that can jump scare players but not hurt them (of course). Weird things can happen like jumping off of a cliff and ending up on the ceiling of the cave.0 comments 1 views last activity
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I would like to see a new hex perk that is a perhaps called "The Living Hex" or "Chaos Magic". This perk moves a hex totem randomly around the map every 20 secs throughout the trial. Always at least 12 meters away from a survivor. Similar to the cages from Executioner or during the 2v8 event. The idea is that the Living Hex continuously trades places with other hex on the map. If there are mu0 comments 1 views last activity
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can I dash one more time 😞 a lot of player would enjoy this aswell22 comments 251 views last activity
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PC Upon completing generators. Fire Up gains one stack. If more gens get done, Fire Up doesn't gain its other stacks, stuck at one stack for the rest of the match. Play Killer-Bring Fire Up- Let Survivors complete gens-Gain first stack-Won't gain other stacks Happens Everytime.3 comments 72 views last activity
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A próxima atualização implementa um número considerável de ajustes e reformulações de Vantagens, além dos ajustes habituais de Assassinos e outras novidades. Abaixo, vamos falar em detalhes sobre cada uma das alterações e explicar a motivação por trás delas. [NOVO] O Assassino agora pode executar um Memento0 comments 3,091 views last activity
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次のアップデートでは、いつも行う殺人鬼のバランス調整および新要素に加え、通常より数の多い調整およびリワークを行います。この投稿では各変更点の詳細とその理由について説明します。 [新規] 殺人鬼が最後の生存者にメメント・モリを行う際に、オファリングなしで行うことができるようになりました。 [新規] メメント・モリのアニメーション中にカメラの邪魔になっていたオブジェクトが、徐々に消える仕様になりました。 [リワーク] メメント・モリのオファリングに新しい効果が追加され、最後の生存者にメメント・モリを行う際にブラッドポイントの大ボーナスを取得できるようになりました。 開発チームからのコメント:前回フィニッシュ0 comments 33,301 views last activity
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It’d be nice to be able to give friends unwanted survivor items and add-ons that they’d use instead, as well as being able to salvage them too. Having loads of unwanted items and add-ons really sucks to see, it’s like wasted potential that could totally benefit others if they could be given away. It could work as a system that’s only available inside of survive with friends lobbies, so no unwante0 comments 11 views last activity
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Hello everyone, as some may have noticed there has been a lot of discussion in the past several months surrounding survivors attempting on the hook and then missing skillchecks to go into their next game as soon as possible. It's generally not fun for either side when this happens. In an attempt to steer the discourse in a bit of a productive fashion, there are 4 main solutions I can think of t13 comments 131 views last activity
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I've experienced this 'Technical Issue' today and that is a real problem: my FPS has dropped ingame under the 30 frames per second… Someone said that is linked to my internet connection but I've considered so far 9MB/s was enough to play quietly as I did until today. Well, about my internet connection, I'm using the wired ADSL stuff and the weather outside is very windy. Probably it is another0 comments 21 views last activity
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I've tried just about everything to fix this using information regarding this problem that I found online. Ran game as an administrator, adjusted polling rate in mouse software down to 125 hz, tried a different mouse (Razer Deathadder, then Logitech Superlight 2), followed the instructions in this video , tried reinstalling, verifying files, all drivers and windows are updated to the latest vers2 comments 151 views last activity
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I am randomly getting kicked from lobbies and getting an error message stating “You have been kicked from the server because of a failure to validate your account through Easy Anti-Cheat (error code 3).” Validating the integrity of my files does fix this issue, however it keeps happening after a couple of games, causing me to have to go and re-validate my files which is tedious. I only started g0 comments 941 views last activity
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Licker tongue got nerfed this patch which was the only decent addon which nemesis had. I'm losing hope for any meaningful balance. I'm glad I uninstalled because this game is getting nowhere and that's a general statement not just this.10 comments 341 views last activity
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I know we have the toggle interaction ( thankfully ), but sometimes this can be a little annoying say when your trying to 99 a gate as one example and another being attempting to 99 a heal when running resilience. What do people think about a separate option purely for toggle gen interaction being added as well? It's a small thing I know and It's far from essential, but there are times when doi2 comments 21 views last activity
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Hi GM/Staff/Moderator, the Killer Killer is currently too overpowered. Could it be adjusted to be more balanced, like the Survivor? Alternatively, could a Survivor be given the ability to stun the Killer for at least 10 seconds using a weapon? This Killer Killer is proving to be excessively strong and unbalanced.2 comments 71 views last activity
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I know you guys just released data showing that Vecna is doing well, but my gut tells me that he isn't all that strong. He's not weak, but he's not on par with say Pyramid Head or Plague. So if you chose to improve him, I would suggest a few ideas. Fly - Reduce the cooldown to twenty seconds and give Vecna more gas, so he can fly further. FOTD - This spell is great, and I will die on th3 comments 71 views last activity
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8.2.2 gave Dracula some deserved buffs, but due to them it made the Wolf form obsolete, I'm not talking about the hug tech being gone, I'm talking about how you can just play him like The Spirit now. Only use dracula to damage and bat to catch up / roam around the map, the wolf form currently is only maybe decent at tall wall loops, otherwise you will never use it. It is kinda sad, but the medi27 comments 904 views last activity
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Back when Vecna released they were really, really good and they got some nerfs since some aspects of their power were overtuned and resulted in hits that felt unfair to most Survivors. When the nerf happened, people were saying how "this nerf will kill Vecna" and how "they will be bottom tier garbage now." Nowadays, I do see Vecna a decent bit. Definitely not as much as before since the hype tha26 comments 512 views last activity
