Discussions
339,005 discussions.
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anyone knows version of unreal engine used in dbd?3 comments 2,211 views last activity
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I had this happen to me and lost all the bloodpoints I had earned in the match. I escaped and then it kind of crashed and then dashboarded me. Has this happened to anyone else1 comments 21 views last activity
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Can the perk “We Are Going To Live Forever” get two stacks when body blocking an attack that instantly puts the survivor in the dying state?0 comments 11 views last activity
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This is the third fuxking time it has gotten reset and lost all those blood points that I used on him . I'm about ready to say ######### this game5 comments 151 views last activity
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I'll leave the explanation of this meme to someone else.7 comments 71 views last activity
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Whats your survivor/killer main and what's your favorite food. Mine is Bill, Billy, African Stew.9 comments 71 views last activity
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So i accepted a challenge to get to rank 1 using Freddy only. (btw 4 pips left) And i´m surprised how much high rank survivors hate Freddy. People disconnecting left and right when i´m about to hook or kill them. Then screaming "get rekt noob" when the last one escapes through the hatch. (the dc guy screaming!) I though survivors would appreciate a change on high ranks. Since so many complain42 comments 541 views last activity
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topic? when it's planned? Release of chapter was 1 month ago, next chapter in 2 month they also need time to test it but so far no announcements...6 comments 121 views last activity
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Survivors within 12/24/36 meters of range (1) gain orange stain (2) that reveals the direction in which they are currently looking 1) same range as Spine Chill 2) similar mechanic as killer's red stain1 comments 11 views last activity
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Introduction With the proposed exhaustion changes and perk reworks coming, I think we might finally be approaching a point where neither killer or survivor is favored. At the very least, we can open up some new balance discussions about making all the killers feel just as strong as each other. First I want to lay out my opinion on a tier list for killers as well as state my biases. Killer2 comments 401 views last activity
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LINK: https://www.deviantart.com/clovis15/art/Work-Study-Episode-137-753600047 Clovis Dye: "It seems no matter what job you have, there's still going to be long slideshows - with cheesily presented advice - for you to laboriously sit through." Jeff G: "I'm actually a pretty big horror movie fan, so it was fun getting to include several of the big modern horror villains (alon0 comments 141 views last activity
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The deciding factor for a game as killer is if the survivors have a hard time finding your Ruin totem. I'm rank 1-2 and if i get paired with survivors that are 1-5 they are going to gen rush because that's their only objective. It's not uncommon that I get my first downed survivor with 2 gens left, which makes for a very un-fun game. I understand this is a difficult topic to balance, becaus67 comments 2,351 views last activity
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Introduction With the proposed exhaustion changes and perk reworks coming, I think we might finally be approaching a point where neither killer or survivor is favored. At the very least, we can open up some new balance discussions about making all the killers feel just as strong as each other. First I want to lay out my opinion on a tier list for killers as well as state my biases. Killer0 comments 101 views last activity
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Ever since the new patch on PS4, the number of generators left does not show anymore on the survivors side. I’m pretty sure it wasn’t in the patch notes that this was removed. Sorry if this is a noobish question but is there a way to change this back?2 comments 41 views last activity
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We have all suffered some sort of BM, be it at this game or another. One side suffers fromthis issue more than the other. Of course, Killers. Yet why are survivors so toxic sometimes? Well, if we look at it, they don't start out like that. At least not all of them. If You watch streamers, you'd find that most survivor main streamers are Extremely toxic. Maybe not in words but in playthrough.15 comments 321 views last activity
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Well , yesterday i had the idea , basically the chameleon is a killer that can "copy" one of the survivors and act like he was him. He will not have terror radius in the "survivor" form. His power will be "copy" one of the survivors appearance(but maybe with a little mark to distinguish him) , and he could repair gens and purify totems as well (in order to "camouflage" him and "gain" the trust1 comments 21 views last activity
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I stumbled upon a glitch with the nurse involving me going out of the map from blinking out the basement(When the basement was at the shack). I showed in this recording how i got back into the map by discovering while free falling, but this should be patched. https://youtu.be/kJfhL75-mZY2 comments 81 views last activity
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Due to the double Bloodpoint Event everyone wants to get as many points as they can by all means. Farming isn't fun and survivors are made to stretch out games really long. Killers suddenly hate survivors even more and bring moris all the time. What if the event was a 20% bonus to bloodpoints lasting for a week instead? I think people would feel less inclined to farm away.10 comments 331 views last activity
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Now im in 50 level but i can just open one teacable cuz other perks not come for why ?2 comments 71 views last activity
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It's more of a QoL / "easter egg" idea than an actual wish / balance proposition. How about when you use Pop goes the Weasel combined with Overcharge and the survivor fails the Overcharge skillcheck, it plays the laughing sound that the Pig's Trap boxes make when you fail to find a key? It would add nicely to the whole clown theme, even though I'm aware the clown is only supposed to be a disg0 comments 11 views last activity
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Long post so stick with me. Just had to disconnect out of a match because at the very beginning, I couldn't move! I was stuck in the killer shack! All I could do is move my camera, and that was it! I couldn't even wiggle when my friend led the killer to me, hoping I'll unglitch when hit. I couldn't even attempt to escape on the hook. My friend saved me and the killer targeted me because I was stuc11 comments 331 views last activity
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Don't know where to post it, but in art contest check out entrant by name "Nosae" and his clown. This is some art, I must say, very GOOD2 comments 41 views last activity
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This announcement isn't very clear to me is this something to be excited about? Will it be done today/tomorrow or are we back to waiting indefinitely under a new reason? It sounds to me like we are still in a position of uncertainty but everyone is celebrating? What if it takes a week to get this DLC confirmation/Final Approval?42 comments 1,701 views last activity
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1. David 2. ??? My vote would probably go to Feng.24 comments 281 views last activity
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I just created an account to post the problem here. Apologise if i'm in the wrong section. I have faced the problem twice today now, and once yesterday. but the recent exploit just annoyed me and made me lose all my add-on and offering. One survivor was deliberately working with the killer. He wasn't just blocking, or telling the killer where we are, or telling us to follow him and pu8 comments 291 views last activity
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When a survivor unhooks another at least 48/40/36 meters away from you the aura of the rescuer is revealed to you for 4/8/12 seconds and if the survivor goes within a 16 meter range of another survivor their aura is revealed for 3 seconds. When hooking a survivor the auras of survivors located within a 20/26/32 meter range of the hook are revealed to you 4 seconds (basically a reverse BBQ&2 comments 51 views last activity
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Who's counting down with me? Lol. Btw anyone in Europe.. did you guys get it right at midnight?0 comments 41 views last activity
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I know i know, i did say this was going to be the first and last time i would ever make a rant discussion. But i think this needs to be said for every survivor main that thinks they need to win. And this is coming from someone who plays both sides. So i don't wanna hear anything else. Survivor mains, you need to realize that you are not supposed to win in this game. The only reason a killer is ne6 comments 101 views last activity
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Just had a game as trapper against a team with one person who really knew how to use the purple flashlight to the point I was pretty fed up by end of the match. most ppl come at you while you are carrying a victim toa hook, she would pop up during the pick up animation and flash the light as soon as you started to stand up, at this point the killer cannot look away so its a guaranteed blind and p4 comments 81 views last activity
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I've just reached rank 8. But I haven't depipped a single match, often getting iridescent lightbringer and the evasion one. But yet I feel like I don't deserve to be at this rank, given the amount of times I've actually died... I reached Rank 8 long ago when bloodpoints were used to pip. But just looking at the rank feels pointless as it doesn't feel earned. Like I don't belong at such a level.12 comments 291 views last activity
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Is this happening in a fucture patch or nah? I recall somebody saying closing the hatch will auto-power the gates which is fair enough. Sick of survivors that do nothing all game being rewarded with a free win. Anyone know?5 comments 111 views last activity
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So this is my solid 40 hours in perspective and I suppose this question is for the more seasoned killers - I am struggling, really struggling, to find a reason to want to keep playing as a killer. One thing this game holds high over Friday the 13th is that if I want to play as the killer then I absolutely will get to play as the killer, every single time. As far as I can tell this game is als40 comments 1,571 views last activity
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Perk Name Masochism Perk Description Obsessed with pain, each time the killer strikes you, you feel invigorated, allowing you to gain a 4% increase in action speed up to a maximum of 20%. Reduces healing speed by 20% Perk Quote “Well, I wouldn't say this is the worst scenario I could be in” Stats per level: -Level 1: For every token, action speed increase0 comments 12 views last activity
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I'm currently making a Chapter Concept, and in order for me to make the best Survivor possible for said Chapter, I want to know what you enjoy using the most. Is it the clutch Decisive Strike that lets you get away just before the Killer hooks you? Is it Urban Evasion, that allows you to keep up the pace while maintaining a low profile? Or maybe something risky, like No Mither? I want to hear14 comments 111 views last activity
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It can't just be me... But does anyone else find that they tend to lose more as the new survivor? I've not once left the exit gates as Kate... Which is so odd to me. But I blame the hair physics. Something I noticed as a killer was that I'd see glimpses of outfit pieces spasm onto the screen due to cloth/hair physics and that was one way I always found survivors... But is that why I can't escape11 comments 211 views last activity
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PLS FFS IT"S SO BAD. I waited months for the new DLC for this??? "You are a battler and do everything to escape a foe's grasp. Your struggling effects on the Killer are increased by 25/50/75 %. You obscure the Killer's ability to see Hook Auras IconHelp auras.png within 10/12/14 metres. "Buck and Wild, Swing to be free, Your hands just can't keep ahold of me." — Kate Denson's "Boil O16 comments 271 views last activity
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Are my calculation correct? We have 26 hours until the event ends?2 comments 71 views last activity
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So this is an ambitious as ######### post, but I've really been thinking about this. I think a core issue of this game is that there is progression in the game that can have an influence on a ranking system through inherent advantages. I believe we need to have a casual queue where people are allowed to use the items they have attained in their bloodwebs, but the ranked queue needs to prohibit th4 comments 21 views last activity
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I want to keep this as short as possible so I'll make it quick. I think that there somehow should be a way to trade in old like items and perks for bloodpoints, so essentially a partial refund. I feel that all the useless items and add ons just stack up in your inventory without purpose and I think the best way to get rid of them would be through some sort of trade in system. I would like to see2 comments 81 views last activity
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I suggest fixing the WGLF sandbagging problem by adding the following effect to it. Either that, or a whole new perk that is lessy abusive: **Take me instead! ** When you unhook another survivor, your health state is reduced to injured and their health state is raises to healthy. No effect if you are already injured. At rank 2/3, your movement speed is reduced by 50/25% for 5 seconds and1 comments 21 views last activity
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Better totem spots, when? Just played 3 games as killer Rotten fields: On the hill, in open view Haddonfield: Next to the sidewalk, facing the street next to a tree, you could see it from miles away And now the weirdest spawn, Asylum: Just in the open... Not even a rock next to it, literally in the open next to the LoopSylum When, when, when, when4 comments 61 views last activity
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Hello everyone, I've been wondering if it would work well in the game if the teachable perks were more effective on the characters they belong to, than others. For example, if Meg Thomas was granted 5 seconds of Haste from Sprint Burst, while other survivors only get 3. Though the killers have different sets of kit, the teachable thing could apply to them too, for example, if you are using Brutal7 comments 141 views last activity
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Then you should feel free to post that idea as well. Sure recognition is nice and all but in the end if someone gets your idea implemented. Then should be happy in that itself, cause you can have an enjoyable game experience. Also who knows they might have a better version of your idea, or a diffrent twist. In general i don't care to take insperation from others ideas. Also don't mind if someone11 comments 121 views last activity
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It seems like it has too many drawbacks and such a specific trigger that this perk seems nonfunctional, has anyone tried this perk with any notable benefit?12 comments 6,071 views last activity
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Games have reached peak toxicity and frustration. Be it as Killer or as solo Survivor, everyone's an ######### towards everyone. This event really only brings out the worst in people.50 comments 811 views last activity
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90% of my Survivor matches the last couple nights have been against Hillbillies. It's starting to get rather tedious. Buffs for other killers, when?8 comments 81 views last activity
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Hello friends and to whom it may concern! Just a suggestion, Please extend the double BP a bit more from the 9th end date. As this is the 2nd anniversary of DBD, wouldn't it be nice and more enjoyable for the community if we had more time to appreciate the bonus for BP? Some people work through the weekends and long hours, miss out a bit on the opportunity given to us by the devs. If people0 comments 41 views last activity