Discussions
339,151 discussions.
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1 comments 81 views last activity
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I'm so sick and tired of being looped at safe pallets after safe pallets. Or windows into windows and then more windows. The HNL map or Badham 2 is perfect because each loop is actually winnable bar a few. I'm mainly talking about Palletheaven and lerys.2 comments 71 views last activity
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Its not work its not help to THIS legion.I think my friends u rework legion only 50% but other 50% not useless.Can u rework this 2 addont or do this addons BROWN!8 comments 81 views last activity
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For reference Tim- Big Guy Tom- Little Guy The Brothers Real names: Tim and Tom Gustav Ages: 26 Ethnicity: Caucasion Origin: New Jersey Weapons: Fists (Tim), Scissors (Tom) Bio: While Tim and Tom may be biologically twins, their appearance could say otherwise. Affected by some bizarre birth defects, Tim was afflicted with a form of gigantism while Tom had mild signs of dwarfism and by0 comments 31 views last activity
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Name: Unknown Speed: 4.6 Terror radius: 32m Weapon: Ghostly knife Body: Similar to a survivor but glowimg white and with a fog effect around his body. Powers: 1- Fog: the Ghost can call upon the entity to increase drastically the fog (the equivalent of 6/8 murky reagent). This will cause the blindness and exhaustion status for 30s. The fog gauge will need to be refilled by chasing survi0 comments 21 views last activity
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I haven't been able to test it out today because of a thunderstorm happing now:( so how was it today?15 comments 151 views last activity
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So I’ve been thinking about this for awhile but how come hooked survivors don’t have animation to tell the non-hooked survivor to come here or don’t unhook me? There have been many times I been unhooked but didn’t want to be cause I knew I would go down right away. I feel like it wouldn’t be to hard to develop some animation to tell survivors to come here or don’t come here and it could be small1 comments 21 views last activity
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I heard it was supposed to be today but I don't really know.1 comments 81 views last activity
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So i used to main Spirit some months ago, but since it's became mainstream, and 99% of the people use the same exact build(sloppy, ruin. bbq, nurses) with purple or green add ons(duration-speed, charge time, reappearance boost or sadly prayer beads) and i hated face her as survivor i stopped playing her.. Now I tried by myself some different builds with *no ruin, no slow down perks and no add on28 comments 901 views last activity
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0 comments 41 views last activity
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I'm more than ready to have my ebony, noed, omega blink, +blinks, instasaw on billy, prayer beads, iri heads, tombstone and tuft of hair removed for: Reworking keys so that only 1 survivor can use it on the hatch only during EGC; Reworking DS to turn off if someone else is hooked or if the person goes in the locker; Removing the "ignores exhaustion" and "gets saved if it doesn't activate when38 comments 551 views last activity
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Name: Patient zero (original walker) Lore: Brains! Speed: 4.4 Terror radius: 32m Powers: 1- Infection: When the original Walker down a survivor on their last hook, it can instead kill them and after 30s the survivor will rise has a walker. They cannot down survivors but they can injure them, have no red stain and run at +5% of the regular survivor speed and they have a fake terror radius13 comments 231 views last activity
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Ok, totems have been an pain for me for a long time. Sometimes they're gone in 20 seconds, and other times they last all game because they're buried 200 metres below the surface of mars. Terribly inconsistent and can be infuriating to deal with. I propose that they be changed so that ALL totems are hex totems, and the power of a hex perk depends upon how many totems are still standing. This will0 comments 11 views last activity
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Please don't need another killer in to the ground!18 comments 362 views last activity
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In light of the Dying Light rework on the PTB, I came up with an idea or two for Monstrous Shrine. 1. Survivors can no longer attempt to unhook themselves from a basement hook. Healing speeds within the basement are reduced by 50%/60%/75% 2. When you are over 32m away, when a survivor is unhooked in the basement, the basement entrance is blocked by the entity for 5s. This effect has a coo4 comments 41 views last activity
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His portals can be destroyed and his lunge isn't as easily manipulated as Pig's dash. There's no reason to nerf him.14 comments 491 views last activity
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This is not ok... I need a break after this… I can't even try to explain why this ranking system has given me them to play against1 comments 41 views last activity
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Streetwise does, Vigil does, Leader doesn't, why? It will not be OP, it doesn't affect repair speed anymore. Healing speed op? People can use Botany which even gives more healing speed. There are almost no ways to increase cleansing, unhooking and sabotaging speeds, so, it should be a nice but not breakening buff.7 comments 191 views last activity
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1 comments 51 views last activity
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First of all the numbers on this perk aren't too high because it can combo with thanotophobia. So what if thanotophobia would gain a buff to 8% per injured survivor, and it would only affect healing? In this case dying light could get a 1-2% buff per hooked survivor. What do you guys think?1 comments 41 views last activity
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3 comments 81 views last activity
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Make it so when you hit the Make Your Choice, or put the Make Your Choice on the hook, the timer resets back to zero. I know this isn’t anything huge, but I have definitely had cases where I put somebody back on the hook but I get far away enough and they save, but the perk still has 20 seconds or so on it. Maybe that’s my fault for not looking good enough around the person, but if this were to b1 comments 91 views last activity
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Seriously, how many people are being exposed, showing the world they have no idea what the word humanoid means? It's getting silly.6 comments 321 views last activity
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It's frustrating for both survivor, and killer. collision needs to be disabled. I'm about to get someone at an exit gate, or loop, and denied. I'm about to drop a pallete, and another survivor blocks me so I go down. There are a trillion other examples, but you get it. Collision really, really sucks. Notice how I didn't say it was op, unfair, or toxic. It's fust frustrating. Survivors s20 comments 321 views last activity
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Who gets the feeling most of the reported issues found in PTB won't be fixed only after 2-3 months after the patch goes live?5 comments 71 views last activity
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Changing icons at the moment is allready a use at your own risk thing, but with the upcoming dedicated servers will it be even more dangerous to use them?4 comments 191 views last activity
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The Shark Gameplay: Maps will be flooded and underwater. Survivors need air to breath, they will have an oxygen bar, when it's low they will have to swim above water to find a air pocket, since above the map is surrounded by clear glass with very few openings. When the survivors run out of air they will swim slower and flail around giving sound notifications to let Bruce know where you are.6 comments 312 views last activity
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Rework when mommy? My eyes really hurt to see0 comments 61 views last activity
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This discussion has been moved .0 comments 1 views last activity
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(yes i know mechanically he's probably better as killer but i feel it wouldn't be in character to hunt innocents so survivor it is) Survivor name: Doom Slayer Survivor bio: He stood where others faltered against the forces of hell, a mythic being of death that all members of the dark forces cower at the sight of. he made them wish that they never left t1 comments 531 views last activity
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I posted this on PTB feedback, but maybe i need to post it here, so you can see it, so i'm posting this here too: Could you switch the "Play as killer" and "Kill your friends" places, so the menu is symmetrical?0 comments 11 views last activity
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This are from the live version. (low res 100% 1920x1080) And this is from the ptb.. like ######### are those hair. (low res 100% 1920x1080)0 comments 381 views last activity
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So I'm a legacy one Jake, got the game at launch and have been playing since then. But recently this community just feels like a hate fest of toxicity. I've been sandbagged, called out as a hacker for "hacking in Legacy". Killers being extremely toxic in many ways as survivors have been. Just because I wore something that I worked hard for. I really think the devs should release a certifying badg2 comments 41 views last activity
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How advanced is the optimization of PS4? Do you have any announcements?2 comments 61 views last activity
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https://www.youtube.com/watch?v=C3rcd-CcYKI head on + scoops ahoy outfit2 comments 201 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I'm still pretty new to the forums, so I don't know if this idea has been raised previously. I read a few threads complaining about Gen Times and some about Survivors being able to stop regression in just one frame. Is there any reason we shouldn't increase the rate of regression? It seems to me like it would give some real meaning to kicking gens. If the gens regressed faster, killers woul18 comments 151 views last activity
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This discussion has been moved .0 comments 1 views last activity
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So one of the problems a lot of people have been bringing up is camping/tunneling, now I have been throwing around an idea to fix hooks by getting inspiration from Deathgarden but that idea is too far out there for DBD and would change too much so I have tried to refine it and make it simple. As Killer you can down a Survivor and place them on a hook then you have to decide whether you need/sho0 comments 21 views last activity
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With killer or survivor, saying with perks, offerings, add-ons and every other aspect, how many points is it possible to get in one game technically? I was wondering because I was having this discussion with my girlfriend and it seemed to be a pretty interesting topic. It's not to say anyone will ever score this many points in one match, but it was just an interesting thought of how many it was a1 comments 81 views last activity
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Most people who play both killer and survivor can agree to these things no matter their stance on them, iregardless of how their used or earned in a match. the different roles have their counterparts, antithesis to each other if you will, that makes both sides have varying forms of counterplay to the other side using similar tools taking different forms. this discussion is detailing some of the3 comments 61 views last activity
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Is it just for Steam and is this a closed beta?2 comments 61 views last activity
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The Thing is a shapeshifting killer, assuming the guise of survivors to sabotage their efforts and sow discord and paranoia. It's personal perks, Perfect Imitation, Cellular Activity, & The Warmest Place To Hide, enable it to The Thing is focused on infiltration and subterfuge, encouraging a subversive gameplay style, trading power for paranoia. Active Power: Who Goes There? The Thing0 comments 41 views last activity
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The Thing is a shapeshifting killer, assuming the guise of survivors to sabotage their efforts, and turn them against each other in paranoia. It's personal perks, Perfect Imitation, Cellular Activity, & The Warmest Place To Hide, encourage a subversive playstyle, trading power for paranoia. The Thing is focused on infiltration and subterfuge, hiding amongst the Survivors to slowly whittle t0 comments 21 views last activity
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Playing PTB This is my 4th game where there are hackers running around attempting to glitch hooks. And I say hackers not exploiters, because please....by all means...explain to me how you can freeze the killer while the killer is attempting to hook you and ONLY DURING THE ATTEMPTS TO HOOK in an animation thats the same as when a survivor disconnects? Then magically keep wiggling while your killer0 comments 81 views last activity
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I play killer most of the time and im starting to constantly get survivors with poor connection, i am perfectly fine in any other game like league of legends or overwatch or call of duty bo4, any tips? any help?3 comments 1,301 views last activity
