Discussions

339,151 discussions.
  • The add on is bugged and almost instantly fully infects survivors at the start of the trial, which also exposes them. This is a massive competitive advantage and many players are all too willing to abuse this bug. Killswitch it immediately. There are enough clips that showcase it already in the bug report section.
    0 comments 41 views last activity
  • SUMMARY OF THE ISSUE: When playing as Freddy with the Protanopia setting set to intensity 100 both of his dream abilities become blue. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Set Colorblind mode to Protanopia with intensity 100 Load in as Freddy Both abilities are blue now Screenshots:
    0 comments 436 views last activity
  • SUMMARY OF THE ISSUE: After playing a game, the last 30 seconds of the match audio duplicates or at least I can hear the SFX from that time period roughly when I'm back in the main menu. PLATFORM: Xbox STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I'm not sure how it triggers but I've ran into it sporadically just by playing the game End of game audio bug occurs randomly Can only make
    0 comments 21 views last activity
  • Please Help Leatherface, He Suffers From Horrible Bugs, I Main Him For 4+ Years And This New Bug Came In The Patch On Leatherface, Tested Both On Normal Games And Customs! Video Of Bug: https://www.youtube.com/watch?v=j5HJISIYcQU
    11 comments 432 views last activity
  • considering resident evil is one of your biggest licenses I would probably expect to see a trailer or screenshots or something else other than this.
    8 comments 221 views last activity
  • SUMMARY OF THE ISSUE: When I play as killer, I have noticed that when the game is not in survivors’ favor, sometimes we all got disconnected all of a sudden. I believe someone is able to force everyone to disconnect using task manager, without getting the disconnect penalty in-game. This has happened multiple times, to me, dozens, to an unbearing extent. This exploit has more severity than disco
    0 comments 92 views last activity
  • Let us see which survivors we've hooked, and how many times. Our brains could do with working slightly less overtime. I won't be gaslit into thinking this is an unreasonable suggestion, because survivor base info is so extreme by comparison. And because killer has to mentally juggle more things, being that he's facing 4 players with unique builds, hook states, skill, and game knowledge, all of wh
    13 comments 191 views last activity
  • Everything about Houndmaster that still feels bad…. it’s unnecessarily clunky to aim the search command at generators, especially if they are on a different floor. It’s unnecessarily clunky to aim the search on a different floor, when she’s not trying to target an object. It’s especially awful in places like the RPD main lobby, or the main building in Toba, if the survivor has a giant l
    3 comments 81 views last activity
  • Imagine a map offering that does the exact opposite of map offerings. Instead of increasing the chance of being sent to a specific realm, it would decrease the chances of being sent to a specific realm. Do you guys think this would be a good idea for those who don't want to play on a specific map?
    16 comments 221 views last activity
  • 4 comments 61 views last activity
  • I believe that Spine Chill needs a rework. The aura value should be removed entirely, and the action speed increase should be buffed. With Distortion gone, this change would revitalize the spine Chill perk and provide a viable counter to terror radius increasing abilities.
    13 comments 251 views last activity
  • 7 comments 271 views last activity
  • SUMMARY OF THE ISSUE:The unknown voice Lines Is broken in the lobby PLATFORM:ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:In the lobby the unknown voice Lines sounds broken. VIDEO:https://youtu.be/HPW76jNBQ3c?si=p6Oo-raVer0VPksT PLAYER LOGS: Player logs are required from PC players only.
    0 comments 42 views last activity
  • Gonna keep this a sort of brief summary rather than go into a deep and detail discussion. First is the guards in general. Hitting a hunted survivor with The Knight should not stop a chase, that is honestly rather annoying especially with how slippery some survivors can be, and next landing a hit on a survivor shouldn't stop a hunt they should be able to continue the hunt as long as there is time
    10 comments 152 views last activity
  • SUMMARY OF THE ISSUE: At the 8.5.0 patch the Blighted Pig Hair and masquerade pig hair was both gone. Now at patch 8.5.2 the Blighted Pig Hair is still transparent. PLATFORM: Xbox Series S STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just look at the Blighted Pig skin in the store to see the side by side comparison.
    2 comments 41 views last activity
  • Shattered Hope does not appear with the other killer perks when using the new "general, global, generic & universal" feature.
    0 comments 11 views last activity
  • DBD.PNG Since updating the game this morning it crashes on launch every time.
    0 comments 11 views last activity
  • https://youtu.be/NOa_s5Z_hfY?si=o9OvEhsBhSD3D88N Greenville Square movie theater bathroom for me.
    0 comments 41 views last activity
  • 0 comments 1 views last activity
  • I was playing a game yesterday with the Houndmaster as I just bought her yesterday, I used search and got in chase, even though the symbol for Snug said he was returned, he remained in the same place and I couldn't use the ability. It was only until I had hooked the survivor, gone back to Snug and waited for about 5 seconds before he began to follow me and I was able to use the ability, is this a
    5 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Junji ito collection disappeared from store in Kazakhstan, it was there before PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to store Check for said skins There's none
    0 comments 101 views last activity
  • (okay, so something completely ate my previous attempt to post this, so I'm trying to be more succinct. If you have questions or need clarification on my choices, feel free to ask) Perks: Insidious : Pretend to be a Hallucination and lure people in when they try to dispel you. This is the closest way I can use Unknown's ability to mimic the voice and
    4 comments 161 views last activity
  • So Chaos Shuffle was quite fun, but it can also be very frustrating when your perks have zero synergy or even hurt each other. I wondered what people would think about a "Shared Memory" game Mode where not each perk but the whole build is randomly picked from a pool of builds that have been actually used by someone. So every (unique and complete) build used during a period of time gets in the p
    0 comments 1 views last activity
  • Ladies and gentlemen, it is with great honor that all of you are with me for this totally and incredibly and awesome and very important milestone. When I clicked "create account" back when I was but a wee boy never did I think I would make it to this many posts. I express my gratitude to everyone, including the ones that have fallen, that have been by my side for this journey. Is this post child
    19 comments 591 views last activity
  • In Patch 8.0.0 The Cannibal received overall buffs. One of the buffs decreased Tantrum duration from 5 seconds to 3 seconds. Somehow Tantrum duration was connected with Overheat and it created an unintended change where The Cannibal needs only 3 seconds to Overheat - instead of 5 seconds. This bug becomes very problematic when you decide to use Add-Ons that modify charge time and it’s much easier
    6 comments 211 views last activity
  • Have a "legacy" skins in game. First achievement about prestige this guy take in 2018. But this skins was closed from people in 2016. This guy use speedhack and god mode. After he was be kicked from match but maybe he is not baned. Pls report him and ban.
    0 comments 41 views last activity
  • Contenido 
 Rework de Killer - La Pesadilla 
 Cambios en la base Se agregaron efectos visuales cuando La Pesadilla se teletransporta hacia un sobreviviente que está siendo curado. Complementos Caja negra: 
 Las puertas de salida están bloqueadas para los sobrevivientes durmientes durante 15 segundos después de que se abren. 
 Este efecto persiste durante 3 segundos después de q
    0 comments 391 views last activity
  • https://youtu.be/jwJN4XvPXKE?si=wtzBJ-yLR9vpzinH No need to reinvent the wheel — just copy and paste. 😎
    0 comments 21 views last activity
  • It's been a while since the Nurse has received an update, and I suppose I just want to throw out what I think about her and how I think she could be improved to be a bit more fair. For context: I enjoy the Nurse. I enjoy playing her, and she is one of my favorite killers to play against. I feel that Nurse brings something to the game that no other killer does - she is unique and completely chang
    10 comments 283 views last activity
  • DBD is a game I love, and as a result, I have sunk a lot of time into. In terms of skill, Id say Im roughly above average, but not good enough to really be a top tier players, specifically with the Survivor role. With the way MMR works, and the many flaws with the system, I really cannot play this game with friends. Most of my friends are new to the game but the MMR averaging between my MMR and
    6 comments 251 views last activity
  • when playing survivor I am so tired of jumping out of a locker with both feet on the ground and a killer just grabbing me out of the locker.. like huh? I was outside of the locker and this has been going on a lot lately. It used to be a hit now it’s just boom you’re grabbed even though you are outside the locker. Kinda needs to be fixed asap. Anyone else having this issue? We all know ping has be
    8 comments 311 views last activity
  • This has been something going on for a while. Adding restrictions to weak perks just seems backwards to me. I do not understand this at all. Wake-up - why did it need survivors to be alive- your punishing the survivor using the perk for teammates dying. calm spirit - why is there unnecessary downside to have totems take longer Cut loose - How are you even supposed to use this perk with the num
    36 comments 552 views last activity
  • 殺人鬼のリワーク - ナイトメア 基本の変更 治療している生存者にテレポートするときエフェクトを追加しました。 アドオン 黒い箱 脱出ゲートが開かれたとき、眠っている生存者に対してゲートが15秒間ブロックされる。 効果は生存者が何らかの手段で起きた後も3秒間続く(新効果)。 アーカイブ&イベント 2対8ゲームモードが2月11日午前1時に帰ってきます。 開催中の2週間は、バイオハザードをテーマにした新しい報酬を含むイベント学術書が登場します。 新機能 千里眼が再び進行度バーを使うようになりました。 ゲームマニュアル / 殺人鬼の「メメント・モリ」エントリーを更新して「自らの手で殺害する」に改題し、殺傷アクションを実行する他
    0 comments 16,631 views last activity
  • Hi, just been reading through the discussions &, wanted to add my own take on I suppose the game state as a whole. I'll try to be as brief as possible. (Maybe note by note is easiest) Let's just get it all out the way though, the real action talk first & foremost; tunneling from killers is getting & has been ridiculous now - every game it feels if not yourself someone on the team s
    0 comments 51 views last activity
  • This is so out of hand. Gen rushing, tea-bagging, body blocking, and they also get to communicate, which according to BHVR isn't in game for a reason, but nothing is done about 3rd party apps. It's unbalanced, no fun, and outright stupid.
    54 comments 1,341 views last activity
  • So was playing a game of wraith, down to the last person. Classic survivor vaulting pallet again and again while I'm in stealth so i play the game of can i time it perfectly. Turns out that I can to trigger the prompt but instead of breaking the pallet it re-drops the pallet. Its not exactly game breaking and is kinda funny but why….just why https://www.youtube.com/watch?v=XOOX1Ed
    7 comments 181 views last activity
  • I from time to time use the perk "Human Greed". This perk reveals the auras of Survivors for a few seconds when they come near a chest. I know its far from optimal, but I enjoy it. However, I have one issue and that is offerings. Killers usually only have offerings that decreases chest counts, however the recent anniversary offering Screech Cobbler creates 1 more chest. This leads to some very
    0 comments 11 views last activity
  • As a type this, a Blight that was slugging us all at 5 gens, has me bodyblocked into a corner that he carried me to and dropped/picked me up to specifically put me here since I wasn't trying to wiggle (I'm the last Surv, hatch is still open). I'm recording this match, so far it's been +15 mins of this so I'm guessing this will end when the server boots us out at an hour. This is the state of So
    49 comments 1,232 views last activity
  • He gets stuck everywhere !!!! I just hate him Sometimes, he doesn't even come back and stand still for no reasons !! I though a game was made to have fun, not to get stressed even more !
    7 comments 131 views last activity
  • 0 comments 11 views last activity
  • I see killers complain about how “bully squads always abuse this” and survivors saying “killers will always call a decent team a bully squad” and it’s just annoying st this point. Personally I have a criteria for a squad to be a bully squad. 1: using meta or broken perks The team has to be using the best perks available at the time. Most likely gen rush and chase perks but sometimes a differ
    17 comments 1,635 views last activity
  • I've noticed lately that survivors seem to get really triggered when they can't stalk my Steam profile. I play killer with an anonymous profile and hide names (both survivor and killer) to just focus on the actual gameplay, but apparently this is some kind of cardinal sin? The amount of salt I get in post-game chat just for having a private profile is wild. No toxic gameplay, no tunneling or cam
    24 comments 771 views last activity
  • SUMMARY OF THE ISSUE: After completing the 60 seconds of Rage with Oni. The Challenge keeps consistently ticking off until you snap out of Rage. Just mentioning as this is really annoying. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After reaching 60/60 seconds. The Challenge consistently ticks off and plays the noise notification and pop up over and over until you snap ou
    2 comments 21 views last activity
  • I feel like the changes to Wake Up have awakened some of the debate around players who hide a lot during the match, which in turn leads to their teammates getting killed off sooner. Personally, I just never had any talent for stealth in this game. It feels like the killer is always five steps away from me and I can't even fart in the wind without the killer making an immediate beeline for me from
    40 comments 1,711 views last activity
  • I think these Ghostface perks should be changed because they can be countered very easily: Meg Thomas’ Silent Speed ​​specifies that it only removes the noise notification for the killer, but in fact it spends I’m All Ears and doesn’t reveal the survivor’s aura, plus Silent Speed ​​has a shorter cooldown than I’m All Ears, so the latter will always be countered; something similar happens with the
    1 comments 41 views last activity
  • 6 comments 81 views last activity
  • I genuinely believe the game will be in a very bad place if the developers allow us to see each other’s perks in the lobby. At the slightest inconvenience, players leave matches and suicide on hook. I don’t understand why giving more information to these players about their matches is presented as a solution. They need less! That player has a yellow perk? Baby. Lobby dodge. That player isn’t ru
    8 comments 171 views last activity
  • SUMMARY OF THE ISSUE: Flashbang audio is very inconsistent whether the sound for the Bang will play or not. A short distance away from the survivor and it seems to not play the discernible sound for the Flashbang. Making going around corners and spots where I would be blinded without any warning. I have seen a few posts in a general discussion complaining about the same issue. But no recent bug r
    0 comments 42 views last activity
  • Hello fog lovers and sniffers, I think I may be playing a bit too much Dead by Daylight. I don't even particularly enjoy it. On the fun/enjoyment/self fulfillment/enlightment scale it's only scoring about a 2 and a half. And yet I keep playing. I've uninstalled over and over and yet keep reinstalling, and while the hour and a half download time is slowly ticking down I am just waiting, with bar
    8 comments 161 views last activity
  • SUMMARY OF THE ISSUE: After completing the 60 seconds of Rage with Oni. The Challenge keeps consistently ticking off until you snap out of Rage. Just mentioning as this is really annoying. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After reaching 60/60 seconds. The Challenge consistently ticks off and plays the noise notification and pop up over and over. PLAYER LOGS:
    0 comments 1 views last activity
1 … 546 547 548 549 550 … 6784