Discussions
339,151 discussions.
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3 comments 31 views last activity
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The Ghoul gets guaranteed hits with his ranged attack with his lockon, so missing isn't even a risk unless it's around a corner, but even then, half the time it'll count as a hit anyway. Ghoul also gets map traversal with multiple dashes, while Slinger is just slowly hopping along on a bad leg and has to take time to reel people who happen to get hit while still having risk of chains breaking fro16 comments 201 views last activity
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M1: A Ceremonial Dagger thrust, dripping the blood onto her bracelet. M2: Mark of Isolation: The Proven Marks a Survivor in line of sight within 20 meters. Only one Survivor can be Marked at a time. Marked Survivors can only vault a window once before it becomes blocked for 6 seconds. While Marked, they also cannot see or hear generator progress. Finally, Marked survivors see other Survivors as0 comments 111 views last activity
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I was playing Ghostface and I faced a COMP team who sent me to crotus asylum. It was impossible to catch them off guard and chase them down. Any suggestions?0 comments 11 views last activity
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I would love it if we were able to customize our campfires not to have specific survivors around them, but specific people on our friends list. If we could designate a survivor with a set of our owned cosmetics as our "main" and then anyone on your friends list could add "your" survivor to their lobby so they can see your specific style even if you don't own the cosmetics. This is just another fu1 comments 31 views last activity
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P100 Xenomorph here, and as far as I know the person most knowledgeable about the character (believe me I've tried plenty of times to see otherwise). I was really hoping that the increase in flame resistance charge increase for xeno would turn out to be up to 120 charges total so they couldn't m1 turrets consistently and I was kinda expecting it too since that would be closest to half of emerge10 comments 271 views last activity
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Why did the developers allow Kaneki to hit survivors through walls and structures? This killer is extremely poorly balanced. When you gain distance because you played well, you're instantly punished because he catches you with 1 dash, even though he has 3 in total... it's a shame. A sad moment for the Dead by Daylight community..5 comments 121 views last activity
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as a solo q player with 3k hours in survivor is there gonna be any sort of changes to ghoul cause I don’t log in to be tunneled for 7 minutes in 5k blood points and go next. Right now as a solo player there’s not even a reason to boot up dbd. Y’all are like ea now push out questionable content for money maybe rebrand behavior to EA behavior. Would be fitting.12 comments 181 views last activity
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Did they removed it? Because whenever you try it, it makes you vault slower Edit: Slide-Vaulting is a visual glitch when you press the space button and stop moving but the game still allowing you to vault while your character is sliding4 comments 461 views last activity
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SUMMARY OF THE ISSUE: BloodMoon codes don't work Xbox PLATFORM: Xbox Series S STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I typed in all codes it says this... And I know im spelling it right. VIDEO: PLAYER LOGS: Player logs are required from PC players only.4 comments 121 views last activity
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SUMMARY OF THE ISSUE:I was playing during the blood moon event as the twins during which i use my power aka victor to latch onto a survivor and landed the pounce onto a survivor and the game didn't switch back to charlotte forcing me to be stuck to the survivor for the rest of the game they wasn't carrying a jerry blood can forcing me to dc from the match PLATFORM:PC0 comments 11 views last activity
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The skirt of Yui's skin from the Junji Ito collection (Tsukiko's Uniform) can get bugged like this at the beginning or in the middle of the match.0 comments 111 views last activity
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I really don't care if it's intentional or unintentional, generator perk and power interactions not working on blood gens is actually insane. The devs remember they made quite a few killer powers around gen interactions right? RIGHT? As is known from my name, I consider myself a Pig main… unplayable in the event. If the survivors know this, and trust me they do, you can put a helmet on a survivor12 comments 341 views last activity
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I just unlocked Kates shirt for the event but I don't have access to it? I reset the game and everything and still not there.1 comments 51 views last activity
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BREAK THE CYCLE: While being unhooked, the survivor rescuing you gains the Endurance status effect. Once they unhook you, their Endurance will be extended by an extra 8/9/10 seconds. - If the survivor cancels the unhook action, their Endurance will immediately go away. You will not receive the Endurance status effect after being unhooked.0 comments 41 views last activity
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Me getting banned because my Internet went out is actually ridiculous, i can't help that happens and i shouldn't be banned because of it. If i purposely left that would be different but u could tell that my Internet disconnected and it said thats why i was banned. That is NOT fair.....6 comments 162 views last activity
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Just the title. Don't nerf him. If you release a killer and nerf him I hope everyone demands refunds. Don't make killers just to nerf them, that is false advertising. I don't even think he needs nerfed, just adapt your play style to stealth. It's not that hard.19 comments 233 views last activity
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They're items, and Overwhelming Presence causes items to deplete 100% faster. Does it work?0 comments 21 views last activity
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Summary: Still keep five objectives that must be done with a total of seven to select from before the Exit Gates are powered, but they’re all different instead of it all being generators. 1 - Generator This stays the same as one of the objectives, but there’s only one now instead of seven. A new basekit mechanic called “Lock In” gets introduced where survivors can focus entirely on a generato1 comments 61 views last activity
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SUMMARY OF THE ISSUE: Knight's red skin in the rift isn't red anymore/ bugged. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.1 comments 91 views last activity
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Do you feel like people too often focus on improvements of their favorite thing to play as "Killer or Survivor" and nerfing whatever they dont like playing against and buffing stuff to make it overpowered rather than the focus of fun and improvement of the game as a whole or do you feel as if people are being reasonable about the arguements they give for the game? This isn't targeted towards any18 comments 402 views last activity
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The daily survivor ritual "The Initiation" needs a "nerf" or a change imo: "Perform cooperative actions for a total of 180 seconds." Cooperative actions are usually pretty ineffective because you usually should do solo gens and two survivors healing another one don't happen pretty often. It takes me like 5-6 matches on average everytime to finish this quest because 180 seconds (3 minutes) are a2 comments 41 views last activity
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Are they embarrassed? Or is it just a cash grab? Seems super obvious they knew how painful going against this killer would be considering I’ve seen constant 150% bonus bp for survivor queue AND they buffed survivor bp gain. Though I gotta be honest, you certainly could have buffed a better perk than Red ######### Herring.46 comments 1,592 views last activity
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SUMMARY OF THE ISSUE: As the title suggests I was playing Vecna and casted fly like the frame a pallet was thrown and it was permanent allowing me still to down and do actions with the speed boost. I could turn it off by pressing "m2" again PLATFORM: Ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I went to use fly as she threw the pallet, but I was too close but I casted it as it hit m2 comments 81 views last activity
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Grok estimates we could complete the community challenge and unlock the +500% bp bonus within a weekLet’s keep this momentum going! If we get the 500% bonus sometime next week that means we’ll have a solid week and a half or almost 2 weeks of a massive 500% bp multiplier!!!24 comments 381 views last activity
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SUMMARY OF THE ISSUE: Basically what the title says. Using Tyrant Gore and Depleted Ink Ribbon makes zombies permanently invisible for the killer and survivors when they respawn. They respawn normally, have collision, make noises, can be killed with an M1 and can injure/down, but they cannot be seen. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Equip Tyrant Gore a2 comments 171 views last activity
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SUMMARY OF THE ISSUE: I got first hit by ghoul.. after that I couldn't vault, heal myself or others, drop pallets, unhook, do gens, collect blood, do anything except walk/run and crouch. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was first hit by ghoul, after that I just couldn't do anything VIDEO: PLAYER LOGS: Player logs are required from PC players only. I'm sorr0 comments 11 views last activity
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just get rid of the corny boring leap cut off please it’s ruining the experience for many people 3 seconds cooldown or something PLEASE12 comments 242 views last activity
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Why both sides can’t be given the option to surrender at any time after 10 minutes from the start of the match? Why 10 minutes? In almost a hundred percent of games, after this time (and sometimes even earlier) the result of the match will be clear, but in our game there is one tiny little problem that the developers decided to ignore. I'm talking about the fact that players can become hostages2 comments 141 views last activity
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Self explanatory, we're getting SO much less BP this event because people are using them1 comments 41 views last activity
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SUMMARY OF THE ISSUE: While in chase on the map Nostromo Wreckage, if the Knight sends a guard through the built-in hinder trap inside of the ship they will become permanently hindered for the rest of the match. PLATFORM: PC - Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Knight: Perks: Blood Warden, Discordance, Nowhere to Hide, Brutal Strength. Addons: Map of the Realm, Treated Bl0 comments 31 views last activity
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Even with decent/good internet, the game disconnects me fair portion of the time, at least 10% and at most 35% of the matches, ill get disconnected. Usually at the end as well. So I get to waste 20 minutes before I get a 30 minute timeout for no reason. the servers are incomrehensably bad. Its not even about losing offerings and add ons anymore. Its the fact that I cant even get any bloodp0 comments 31 views last activity
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So we all know our friend "Art The Clown" commonly known as the "Terrifier".(in this short forum ill call him ATC) This would be a challenging chapter to make but once the licensing has been dealt with the only thing left is the idea of ATC. Killer design: ATC looks like how he does in the newer Terrifier trilogy. Black and white clown clothes with the creepy make up and the short top hat. We0 comments 43 views last activity
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Blood generators do not interact with killer perks, except when kicked. Perks that affect generator destruction have no effect on them. Freddy cannot teleport to these generators either. Survivor teams enter the match with wild perk combinations, creating a terrifying gen rush!12 comments 362 views last activity
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A friend of mine had an interesting thought process and I think it’s worth sharing it. Just had an epiphany about Kaneki... for the first few days he was crushingly strong, and insanely oppressive. After a few days... suddenly he feels much easier... After thinking about it, I have a theoey. When a new killer is released, his individual killer MMR is 700 (or whatever) below the killers normal M2 comments 71 views last activity
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I'm reading killers are getting gen rushed. Well from my experience it's the opposite. I've managed to only get through 10 ornso survivor solo games and i quit the game. Done with the event already. I'll wait until the event is over to play again. My games nobody is doing much of anythinglet alone rushing gens. And 8 out of 10cmatches were against the new killer, and he was slugging us and we we14 comments 491 views last activity
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2 years in a row the Blood Moon has flopped and failed to deliver it's promise on having big bloodpoint gains. THAT'S CRAZY First year the event offering somehow gave you ZERO bloodpoints, and was kill-switched for the entire event. Now this year the offering is SINGULAR and the events it applies to literally give scraps. Like how can you mess up this badly??? Im not even going to go into39 comments 1,601 views last activity
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I'm surprised out of all the modifiers and events I've never seen sweat since much in the first day. Tunneling, slugging and camping all wrapped into one. The Jerry cans don't fill up the gens that fast and you can't run without them leaking so survivors are left to walk which makes it easier for the killer to find them. That part isn't a complaint more pointing out that it's easier for killers t27 comments 851 views last activity
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Anyone else run into this? Doesn't give you the stacks and you don't get the buffs.3 comments 121 views last activity
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I've played as kaneki, and against him. At first I thought he didn't really need much of a nerf,but going against him feels kinda bad. Like many has said the free hit feels like you can do nothing against it. I just went up against a kaneki who was complete trash. Like it took him half way through the match to grab a survivor,but once he figured out his power he was pretty oppressive,and got most4 comments 281 views last activity
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2 comments 81 views last activity
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The trapper would be fine if he had a terror radius of 24 M, he would be good of he had one of 18. He's supposed to trap. Just make him stealthy and he could do fine. He has zero chase powers, all those would do is help him set traps better and initiate better chases.2 comments 21 views last activity
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I was thinking about a mechanic that would with create some room for strategy for survivors but also add in optional side objectives that would potentially give killers some breathing room on gen speed. I've been watching a few competitive matches, and a lot of time, the survivors stop short of finishing the last gen out of fear of potentially NOED coming into play - even if it ends up it was ne0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Since the Blood Moon event started, I haven't gotten even one fresh coffee addon (brown rarity) for the ghoul. It's my favorite addon. I've leveled up the ghoul a lot. PLATFORM: PC (probably console too)0 comments 81 views last activity
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This netcode is atrocious, you hit a survivor and they'll be still vaulting and moving after they go down, on survivor side you'll vault a window and get hit after you leave it. Balanced lancing is useless this patch because killers can just hit you during your speedboost. On killer side you can't even punish portals or much of anything with a standard m1, yet as high mobility it's easier than13 comments 231 views last activity
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As of now, the Adept Demogorgon, Adept Nancy, Adept Steve, Savage Take-Down, and So Alone achievements are all retired following the removal of the Stranger Things DLC. However, it's been over a year now since Stranger Things returned to DBD and these achievements are the only thing still missing from back when the DLC was removed, is there any plans to return them soon?2 comments 311 views last activity
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Since we are introducing anime characters from Japan into the DbD universe, why not have a survivor from an anime as well? Like Izuku Midoriya. Or Goku. Why stop there? Maybe we can get some characters from Teenage Mutant Ninja Turtles too. That TV show is a classic.3 comments 51 views last activity
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SUMMARY OF THE ISSUE: The abandon mechanic doesn't work well. I abandoned the game and got a leaving penalty. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I clicked on the abandon button to abandon the game after I was slugged. Two teammates were dead, the other teammate was on the hock and I was slugged. I abandoned the game right at the moment where I got picked up. It0 comments 62 views last activity
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SUMMARY OF THE ISSUE: Nurse’s power—whether it’s a single blink or both—everything functions normally until you're just about to land a hit. Right at that moment, she randomly snaps to a different place, making it impossible to connect the attack. It throws off your positioning entirely and makes her incredibly inconsistent and basically unplayable, since you can't predict where you’ll actually2 comments 151 views last activity
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SUMMARY OF THE ISSUE: I already did a report on this, yes, at that report I was told that the failure of spearing survivors as Deathslinger, in which the sound an animation plays but the survivors just keep on running, was a Ping Issue. I was a bit frustrated but believed it and went on with my life, but in the last days it has annoyed me so much that I decided to test it further. In 5 concecuti0 comments 21 views last activity