Discussions
339,151 discussions.
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Step 1 : Boot the game Step 2 : Play as killer in a public match Step 3 : In-game, switch between killers Step 4 : Notice the camera locks up and I now lose my abilities Additional information Killer: Twins Perks: Corrupt Intervention, Deadlock, BBQ and Chilli, Scourge hook: Pain resonance Frequency of the issue: Every single game for over a month now Its kind of ironic tha0 comments 53 views last activity
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As title says. I can't change my character once I get into a lobby, it is kicking me back to the menu. *Edit* I have just tried again and it only appears to be happening when I change from Jill to my main Yin-Jin.0 comments 11 views last activity
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I've restarted, uninstalled and reinstalled, restarted my Xbox, hard reset my Xbox and reset my Xbox. I still can't play DBD as I continue to get the same Initialization Error on the main menu. Anyone else experiencing something similar?2 comments 42 views last activity
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Hey so there have been many times when I want to upgrade a character but I see how many bloodpoints i have and realise it will take like 30 mins to spend them all, are there any plans to make spending bloodpoints faster i feel that the game should be more gameplay not just holding click in the menus to upgrade the bloodweb for ages. Thanks for your time0 comments 1 views last activity
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I'll be honest, I like a lot of the changes listed in todays dev update such as the Activity HUD, Eyrie update sounds promising, and some other things. However there's some small things I think you missed that I can see becoming huge issues. For one, the change to "Jenner's Last Breath" I think is going to be extremely oppressive in a 3gen scenario. Even outside of that, its essentially a "did2 comments 81 views last activity
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I'd like to spotlight two huge reasons why these two specific portions of the latest update are actually benefitting you even if you don't see it yet. Take a dive with me past the surface level and into gigabrain territory 1) Uniformity. Yes I know that historically SoloQ is RNG-roulette and SWF is the easiest role in the game.. However, did you consider the fact that SoloQ & SWF communicati0 comments 91 views last activity
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After 90% of all my solo queue survivor games today being killers running Call of Brine + Eruption + Overcharge/Pain Res and tunneling the first survivor out asap, I've come to realize this game is just not worth it anymore. No more getting upset over the many killers winning games that they have no business of winning. No more waiting for BHVR to break the radio silence. No more waiting for the40 comments 1,591 views last activity
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As the Killer Hooks Survivors throughout the Trial, the Basement Shrine grows in Power. Emitting whispers and moans in increasing intensity, while also appearing more ominous. If the Killer gets a Kill and the Total number of Hooks is not more than twice the number of total Killed Survivors, the Basement Shrine will Fragment, dropping a Wailing Shard that can be used to Open the Hatch like a Key4 comments 32 views last activity
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There is invisible wall on Disturbed Ward map right next to one of the entrances to Main Building. What is funny that it only blocks you from one side.1 comments 22 views last activity
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Arguably by some considered to be the worst killer perk in the game, I thought of a rework that maintains the original purpose of the perk, adds one new feature entirely unique to this perk, as well as an underused status effect As for the Tier 2 effect, I was unsure what the angle that survivors can move their heads at, so perhaps if BHVR could come up with an angle where the neck is able to sw2 comments 21 views last activity
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Still no blood web QOL change for the prestige grinders. :,) F’s in the chat.6 comments 211 views last activity
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Next, we’ve added a new sound cue when The Nurse has fully regenerated all her blink charges. This way, you’ll know when you’re ready to blink again without having to keep an eye on the corner of your screen. You think you're helping but you're not. She already has a sound cue for each blink being recharged. Adding another annoyance doesn't help anyone.0 comments 11 views last activity
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Every game at least one player dc after first down and ruins the game when is it going to be fixed? btw this is my first post in here hello to fellow forum members9 comments 151 views last activity
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Most people will not map these separately. Please fix this bhvr.0 comments 1 views last activity
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One of the big reasons for Solo Q struggles would be the lack of coordination. Say One survivor was hooked, two survivors are working on gens while the other is getting chased, this causes and infamous case where the two survivors on gens aren’t going for the save because they think the other has it, or both leave and no Gen progress and they both have wasted time. With this change this should be10 comments 151 views last activity
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It would be cool if the following happened: PERKS All killer and survivor perks buffed to the point where 1 killer perk felt as strong as others in its category so there is no need to stack multiple of the same perk to slow the game down So for example, You now have prove thyself with a 16% gen speed buff when 2 survivors are on it, now you take Overzealous from it's 8% gen speed buff and0 comments 12 views last activity
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... which is where the most effective camping situations happen. Increase the range when?92 comments 2,653 views last activity
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Picture me: a high MMR Blight just trying to have fun. I have a meme build on with no perks and some bad addons, I'm just trying to chill. I get a lobby of p0-5s with no items. I think to myself "Alright, this should be fun enough". Last second 4 man swap to flashlights p100 survivors. Cranking out gens and teabagging at every chance. I get a 1k, still without tunneling or camping anyone out, and30 comments 671 views last activity
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I love the Merciless Changes; it will really help towards some of those adept trophies, but I am wondering one thing... Will disconnectors be treated as a kill? It would really suck to be in a match and so close to getting your Merciless only to have some poor sport who can't take the loss decide to disconnect rather than let you have Merciless.0 comments 31 views last activity
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Who else feels like they could've done better with some of the skin selections for some of characters? Personally i'd love to see a Highlander skin for the knight, and when the AoT collab came i would've loved to see Deathslinger get the Kenny skin. Anyone have any other good skin/character combinations they'd love to see?0 comments 31 views last activity
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I’m getting so sick and tired of last second switching and Killers BMing me for it! If I stay my P100 survivor, all the Killers dodge (only strong Killers with Iri add-on stay). I got slugged for 4 min yesterday 2x and today 1x. So can we please change this BHVR? It’s getting to the point where I’m forced to play my low prestige survivors cuz I can’t play my favorite survivor.28 comments 553 views last activity
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Never again: We are adding a challenge tracker during the match. This widget will appear at set intervals as you make progress on an active challenge. You can choose to toggle between two settings that will indicate progression on a challenge, as well as its completion. No more guessing! Starting in 6.5.0, this is a thing of the past: You can now browse the Archives and the Store while sear2 comments 91 views last activity
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Hey folks, Anyone else getting some serious lag going into games mostly with killers. Cheers, Slothboi3 comments 51 views last activity
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Sorry, my OP was deleted because i posted before i confirmed my email 😅 . This account is new as i dont remember my old account. Sorry again for the inconvinience, i saw that people had alredy commented i had alredy respondend but then the post dissapeared. I will try to add extra info and correct some things from the OP. The amount of people concerned about game balance and tunneling has incre0 comments 21 views last activity
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This chapter update seems great, and mostly it is, but here's a few problems I'm noticing on first glance. 1: NO TWINS FIXES??? Like, come on. It's been TOO long with having a killer THIS broken and with no reworks or FIXES. 2: Accidental nerf to oblivious / undetectable(?) Let me elaborate with this one. With the new chase indicators, Undetectable and Oblivious could potentially be6 comments 191 views last activity
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Please DEVS, everyone likes this lobby and so much people were disappointed when Trickster and YunJin realease without a map, like a korean streets, luminous, show, theater, sound studio, neon lights. Please gave us a little joy and give us this gift in the soon future. They and Us deserve that.29 comments 731 views last activity
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The amount of people concerned about game balance and tunneling has increased, which I think is good and necessary to improve the game. After watching Otzdarva's video talking about the future of tunneling I decided to post some of the ideas that I have been thinking to improve DBD and make it more enjoyable for both the killer and the survivors. In my opinion, these are the changes that the game7 comments 80 views last activity
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Why are there so many killers who only go after people who have TTV in their names, just because they are streamers. I myself have recently experienced that 90% of all games killers only go after me as I have TTV in my name. Why can't killers just play the game instead when they watch a TTV make the game miserable for them. I have TTV on myself because then the people I play with can come on my6 comments 141 views last activity
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I would love if she finally got her own custom terror radius and chase music. Her skins and lore and outfit give an old 1900s-vibe, and something fitting in that vein would be amazing. Scratchy and grainy old-style music like what you’d hear phonographs play around that era would be perfect.1 comments 11 views last activity
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This PTB includes a variety of quality of life changes, such as the Survivor Activity HUD, an in-game challenge tracker, and an improved queuing experience. Along with it, we've made some balance changes to The Nurse, The Knight, and the Eryie of Crows map. Release Schedule PTB goes live: 11AM ET Content Some notable additions in this update are: Su0 comments 24,041 views last activity
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Survivor main here. Recently tried playing some Killer matches. I got in a Snowman as Oni, saw some frosty looking animation around the screen, and then it just instantly went away. Is there a special trick to hiding in the snowmen as a Killer?2 comments 51 views last activity
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•Commons• -Vibrant Obituary: Incrases the crow's flight speed by 10%. -Oil Paints: Increases your speed while placing a crow by 5% •Uncommons• - Untitled Agony: Survivors swarmed by crows will suffer from 4% Hindered until they repel the crows. -Darkest Ink ( Rarity replace and duration buff ): Survivors swarme0 comments 31 views last activity
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Small other idead for a change on Knight since he's getting buffed. Have the guards able to snuff Boons Jailler and Assasin just Snuff them like normally but, Carniflex can destroy the totem when Snuffing the Boon.0 comments 1 views last activity
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So the Mid Chapter looks pretty good. Solo Survivor buffed that's great but, as a solo player mainly it's kinda meh for me but, at least other players have some more info when playing. The New Wiggle Mechanic been using it since it released in the beta tab not so not really a big deal for me personally. Nurse got nerfed and it was expected to happen at some point. Good to see her blinks are sp1 comments 51 views last activity
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PC - Twins getting stuck while using Victor after some time Step 1 : Boot the game Step 2 : Play as killer (Twins) in a public match Step 3 : In-game use Victor for some time (jump at survivors etc. ). Step 4: After a while, Charlotte's camera stays down and you cannot do anything. Then, when getting the Victor again, you will be stuck. ADDITIONAL INFORMATION Character played:1 comments 181 views last activity
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Developers, please understand the lack of logic here. Survivor Adept Escape the Trial with all three of the Survivor's personal perks. Escaping the Trial includes one of the following three available methods: Escape through the Exit Gate. Escape through the Hatch. Escape via Killer disconnection. Escaping does not include performing any action that progresses the game. This is trivi24 comments 2,242 views last activity
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Have we got any word on this I haven’t seen any mention if they are fixing it. Literally unplayable and game breaking bug for the twins. 26A9ABDA-CE72-497C-9801-D82CC3ABF95B.jpeg0 comments 11 views last activity
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Ok, you can say what you want, but I don't think that this is only play efficiently. I played some matches with cross play on, and literally in less than 20 seconds 2 gen were done. Without prove thyself, bnp and so on. I turned off cross play and gen speed was acceptable, also with prove and so on. Call me paranoic, but there is too much difference to be just skill and playing efficiently. An22 comments 581 views last activity
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The conversation is often about fairness, but the principal network philosophy is inherently unfair to Survivors. It is referred to as Favor The Killer. In other words, hits are handled on The Killer's end (even with Dedicated Servers). Hit Validation only kicks in at a very generous threshold - last I checked, it was 300 ms. Pallet and DH Validation are different, and those two checks are server13 comments 761 views last activity
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What if use escapes/deaths as intended an flat amount increase or decrease, and multiply it by match performance calculated with Emblem system? Don't know exact numbers so example looks like: For survivors, a Regular Flat value depending on Escape/Death * X where X is a Number of calculated from the table where set multiplier pertrain to the number of Acquired Emblems during Match. For the Kille0 comments 11 views last activity
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https://twitter.com/DeadByBHVR/status/1610365634151432194?s=20&t=U2fxgJSTFmnVuZswsvbZZw First message of the new year! Addendum: https://twitter.com/DeadByBHVR/status/1610365635774619648?s=20&t=fKipPp5jgXkGUBcJUuXgvg2 comments 101 views last activity
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You wait and it finally happens, as some say. Overall Simple yet effective nerf for her kit, finally there won't be nurses that are carried by the perks (especially Exposed perks). There are some people that want her to not see auras while she's charging a blink (even SupaAlf proposed that) it would be a cool change, but I think changing blink attacks to special attacks is enough for now, awakene0 comments 11 views last activity
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As a resident Nurse hater I want to go over my opinions on the nerfs and whether or not I think they are good changes So starting off Blink attacks are now considered special attacks. I’m actually kinda mixed on this change since it’s basically another band aid fix for her power. She can still just go through walls and hit you from far distances but now is limited to only non basic attack perks.16 comments 311 views last activity
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Can Awakened Awareness be buffed back to what it once was now?0 comments 21 views last activity
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Platform: All Description: Carburetor Tuning Guide makes you both accelerate and move at a significantly slower speed than the add-on intends. It's supposed to only slow you down by 2% , but it slows down the starting speed by around 30% , and it stays that way until you are halfway done with the sweep, where you're still slower than 2% reduced speed. Steps to Reproduce: Use the add-0 comments 51 views last activity
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I've come to realize this game is just not worth it anymore. New year still the same meta. Out of the 9 games played today in a short span as a solo q for 6 and duo for 3 I escaped 1 time on hatch by chance. In total, over those 9 games there was 2 escapes from the survivor side. That's 34 kills to 2 escapes. Basically the only perks you see at end game are Call of Brine + Eruption + Overchar16 comments 331 views last activity
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