Discussions
339,151 discussions.
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This discussion has been moved .0 comments 1 views last activity
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This discussion has been moved .0 comments 1 views last activity
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So I think the new solo queue improvements with the HUD status icons are mostly great. I think the gen progress indicator is a step too far, gives the survivors too much information, and its removal should be seriously considered but I'm sure you guys already have plenty of people mentioning that. I really think the only thing missing from the survivor HUD at this time is a healing progress ind4 comments 61 views last activity
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Seems to just promote lobby dodging and vitriol towards others. Save it for the endgame screen area.9 comments 151 views last activity
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As it stands in Solo Queue there is no way for your teammates to know if you have Kinship is if you tell them in the chat before the match starts (assuming they can even see the chat) or if you are in voice comms with them. Meanwhile rebeccas perk give you a bright and shiny white aura around the player on the hook.1 comments 21 views last activity
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That way killers can have an idea if they are up against a SWF and whether they want to go through that sort of pain.0 comments 11 views last activity
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I'm having an issue where major flickering is happening on blocks and they disappear when i raid an outpost. The object still has physics, meaning i can physicall collide with it and walk on it. Its just invisible. If you want an example i can post a Webm or Gif of the blocks showing that behavior. This is especially prevalent with slope blocks.0 comments 21 views last activity
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Seriously I am so sick and tired of the SAME freaking killer constantly. At least 3 options to disable 3 killers, not much.38 comments 1,533 views last activity
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This was originally going to be solely a request for tips for a stealthy survivor playstyle, but it occurred to me that a lot of people probably associate a stealthy survivor with hiding in a corner or locker and just waiting for the team to die off so they can get the hatch or open the exit gates quickly with a Sole Survivor + Wake Up combination. So I guess my first question is: what is every9 comments 261 views last activity
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Today, Feb 7th, I played a game with Wraith when this happened. Details: Loaded the game and joined a public match. Prestige 0 Wraith, perks were tier 3 Overcharge, Eruption, and Floods of Rage with tier 2 Shadowborne. Ran yellow uncloaking speed and yellow Windstorm. Loaded into The Game without issue. Shortly began my first chase. Uncloaking worked fine but i missed the hit. She dropped a0 comments 11 views last activity
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I get that yall hate SkyBilly (for some reason), but some of these invisible wall placements mess up normal gameplay and only hinder players for trying to play normally. It's gotten to the point to where I half of my "missed" chainsaw hits during a match as just random invisible walls that yall placed and it punishes me with a long cooldown from something that is not inherently my fault. Not to6 comments 61 views last activity
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I’ve played killer for the last 7 hours straight and nearly every match has been a real struggle to maintain any form of pressure. to back this up the killer role is awarding bonus 100% BP. Usually the game is short on survivors and not killers?28 comments 753 views last activity
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Killers are not fearing DS anymore. That's because it's rare nowadays and pretty weak. You can't use it agressively anymore without having to worried to get downed 10 seconds later. It has lost it's strength. I know it was intended to be back to 3 seconds as soon as Enduring didn't affect every stun anymore (though it took them a lot of time to nerf it back to 3 seconds). But honestly it wasn't o45 comments 921 views last activity
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Congratulations Coal Tower, Dead Dawg Saloon, and Mount Ormond Resort! Those maps will be boosted! What do you know? That was my initial thought and then I go in and those 3 maps are in the lead for the Map Boosts. I know Coal Tower and Dead Dawg are fairly balanced I just don't like it. However whenever I see Ormond on that survey and see how much it's w12 comments 831 views last activity
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I got my friend to install dbd so we could play together, but they ran into a bug after meg pallet drops the trapper. You get stuck in a corner and can't move. It won't allow the tutorial to progress so we can't play together. Sucks because we were looking forward to it and it's a really bad first impression on the game is encountering a bug like this. I also looked it up and it's happening to0 comments 21 views last activity
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There should be an option to scout a plot of land before purchasing. Realistically you wouldn't buy a car, house, or plot of land without visiting/inspecting that item first. I had an idea for an outpost I wanted to create, but the plot of land I purchased had the genmat harvester high up in the sky and the bedrock depth was very shallow. This didn't mix at all with what I'd wanted to build, whi1 comments 21 views last activity
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In my first outpost I'm getting an issue where the harvester cannot create a valid path even when it exists. I have tried breaking and replacing all relevant blocks and nearby paint/accessories but it hasn't helped. I have screenshots of the issues attached. Basically, as far as I can tell, my harvester hates inclines. Telling him to take a turn after an incline (even when given extra space b3 comments 211 views last activity
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Haddie and Twins waiting for new content be like......0 comments 221 views last activity
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Where are the changes that make bottom 2/3rds of killers equivalent to Nurse and Blight. It's only fair, right?15 comments 351 views last activity
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hi when will you bring console cross progress to all the platorms ? cuz i rellay want to play the game i was playing it on ps4 and i stoped playing it now for a year or more maybe cuz now i do have pc and i cant play with my same acc in ps4 cuz i worked so hard on it and spend my money and i dident want to start all over again untill you bring the cross progreass , so please bring it sooooon or0 comments 11 views last activity
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Not to increase them, but ever since the changes, 90 seconds simply is too much for a solo gen(read, done fully alone, no other gens being worked on), and it doesnt solve issues with SWF. So I urge you to reduce it back to 80 seconds and instead implement this rule: For each additional generator(more than 1) being worked on, decrease charges per second by 0.1 for all survivors on gens. This shou4 comments 311 views last activity
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Mine is when an uninjured survivor drops G od pallet--especially at the start of the match--especially when they hide and wait to drop it on the Killer who didn't even know they were hiding and waiting.29 comments 452 views last activity
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SEA Server. Top MMR Blight main. Every game it's 3-4 dead hards guaranteed. Since that MMR, Obviously all of them know how to use it correctly, especially against a telegraphed hit like blight(I bait it when I can, as blight you can't do that always and u have to commit for a swing, since I play against very skilled survivors it's not easy to bait it out from them too.) I had a streak of 6 g37 comments 1,062 views last activity
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Seemingly randomly there's green circles that show up on the map when playing as knight. Just wondering what they were.6 comments 521 views last activity
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In several games it has happened to me that when they pick me up it stays stuck and doesn't let me move0 comments 1 views last activity
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anybody know of a good base building guide, Like i know know that it appears the end/start/vault things are preselected in the bases and you have to build around the unmovable blocks. But I find myself with questions like, should I be protecting the vaults? Do I lose anything by letting players get to them? I notice i cannot block the end but i apparently can completely block off the vaults.1 comments 71 views last activity
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my friend is new to dbd so when he went to do the tutorial and he can't finish it, he was very disappointed. After Meg pallets the trapper and you get out of his grasp, you get glitched in the corner of some boxes and can only crouch up and down. The Meg goes and gets stuck in a trap, but nothing pops up on screen and you can't move or look around.3 comments 631 views last activity
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После опрокидывания досок, персонаж и маньяк застывают на месте. Вот видео этого бага - https://www.youtube.com/watch?v=ZyivNE43xsM0 comments 61 views last activity
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for example survivors can now see the gen they work on? or survivors can now see the progression on all objectives such as exit gate, totems, chests, etc?5 comments 131 views last activity
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The tutorial stopped after u git too the final generator please fix i would like to play the game with some know how please and thank you0 comments 22 views last activity
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When I create a new patrol for a unit there is no issues: I walk around a bit through my outpost and then head back to the start, However when the playback of said patrol begins, the unit gets stuck and will stop moving halfway through the patrol. To make sure this isn't just a playback issue, I tested my level, and sure enough, the guard walked part of the patrol and then just stopped moving all0 comments 1 views last activity
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So, for some reason, there are some actions on discord that cause DBD to crash, or increase the chances of crashing. So far I found 3: watching a video in discord while a dbd match is happening pretty much guarantees a crash after 2 minutes screensharing in discord, whether in a match or not seems to increase the rate of crashing. I had a few tests where I screenshared in discord, where my ga4 comments 1,322 views last activity
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Raided an outpost where harvey bugged out and couldnt proceed (reported that ingame) and got an insane amount of competetive points for that... see pics (somehow extraction report i got after finishing that outpost was bugged as well?) Yall have to call me master now! :D0 comments 11 views last activity
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I dont understand how i change the path of the harvester1 comments 51 views last activity
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I’ve posted some videos at NITROGOLD007 on YouTube showing these bugs. But basically, when I switch to victor and switch back to charlotte, she is stuck looking down and can’t perform actions and getting pallet stunned, re summoning victor or anything else freezes her completely in place and I can’t do anything, so I rather have to quit my game and get the time penalty or suck it up and wait 10 m0 comments 11 views last activity
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1000 seems a bit too high for the player, teammates, or opponents to get good gameplay. Strangely no hint in the lobby of high ping. https://www.youtube.com/watch?v=m9xnWepXPgU6 comments 92 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I'm a 50/50 player, I was a hardcore killer main but don't find it as fun anymore. When I played survivor when dead hard was as it is, I felt awful because of how stupid broken it was. But after the nerf, I genuinely think it's a fine perk now. But I STILL see posts about it on here. I don't understand, are killer mains still complaining? A person who knows how to use DH well can still be complet24 comments 341 views last activity
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When you made a mistake and it just so happened to work out anyway, in some ways better than if you did it exactly as you planned. Mine was yesterday playing blight: https://www.youtube.com/watch?v=sInoDJiUeTs6 comments 101 views last activity
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Yall think the DC penalties should be more severe it's too easy to just leave a bad games immediately and go next it's 1 minute :/ meanwhile 3 of us are stuck with 5 gens and basically in most case an unwinnable game that we can either play to no avail, get a mercy win, or just afk till we die. the last 5 games i've had 2 of them had insta DC's cause they had lethal, found them, down them w7 comments 692 views last activity
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Could there be a more contentious topic? Yeah there probably is. In any case I'd like to see what wild variables the community has to offer on the subject. For survivors there is always the desire to see much longer core chases with the opposition of killer needing shorter times to cope with gen progression. 1: Your thoughts on catching up when starting a chase at max distance; is it enough11 comments 931 views last activity
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re0 code veronica re4 re5 midnight also if BHVR and CAPCOM wants easy money do this3 comments 141 views last activity
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-edit- This appears to be fixed as of today's patch! My base (Waipahu) did not prestige and became "Retired", I went into Build and to the prestige tab, then paid Synthite to refill the base. When changing the activation status of the base, all of the new genmat is immediately depleted in the UI. Exiting the outpost then granted this genmat to my advisor. I then tried this again without cha0 comments 21 views last activity
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i don't understand ######### is the problem in this bullshit, im so angry right now dude... 😡 I uninstall the game i do all thing and it's NOT WORKING DAMN #########!!!!! SAVE ME PLEASE1 comments 31 views last activity
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Title says it all. You nerfed the size, but not the strength of the filler-pallets. There's too many safe pallets on that map and the smaller map makes them clustered. It needs another nerf.4 comments 191 views last activity
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is this a BHVR optimisation problem or the actual software? I recorded as survivor and its super smooth0 comments 11 views last activity
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In the old forum there was a section for the forum but I can't find it. For some reason, I'm always having a "1" in my notifications, even after using "Mark All Read". I've tried for several days. The moment I use the command, the number disappear. But as soon as load a page it comes back. Numbers bigger than 1 (if I get multiple notifications) go back to 1 after being cleared. It's as if0 comments 11 views last activity
