Discussions
339,151 discussions.
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Would it be too much to ask to have the Mori kill animations cut to 3rd-person for the killer? I want to get new skins for my killers (some of them are really cool) but as I don't actually ever get to see him/her during gameplay, I never have. I mean, we're stuck in the Mori animation anyway... and to be honest, it look likes crap in the first-person perspective where you get to see all of the cl2 comments 32 views last activity
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There's no doubt that Pyramid Head/The Executioner is a pretty solid killer. Most people view him as an A-tier killer in tier-lists. But one major problem with Pyramid Head is his add-ons. He arguably has the worst set of add-ons, especially his purple add-ons. 30% to 50% of his add-ons are completely worthless. I want to change that and today, I'll be giving out some ideas for an add-on overhaul4 comments 51 views last activity
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On PC. Equip Thrill, go for your first chase, note that the bonus should be increased but it isn't. Bonus does not change if a Dull Totem is broken either, nor if Thrill is cleansed. Happens every game, lasts the entire match. I don't think it was like this a couple weeks ago. Here with Beast of Prey and Thrill of the Hunt equipped, I only get 600 Hunter points for my first chase, when I shoul0 comments 41 views last activity
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I'm a big fan of the changes that Skull Merchant got today, especially with regards to her getting Haste, which I've felt from the PTB is what she really lacked. I was thinking though, that if she was to really stack some haste she could probably get going super quick, and I thought maybe a change to her animation would be a good idea? Maybe with like the way Wesker runs or something, if she1 comments 11 views last activity
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I, like many others, have been enjoying Dead by Daylight for many years. However, one glaring issue that I always thought would be resolved is the extremely low default field of view that has always brought me a certain level of discomfort. When deciding on design choices as a developer myself, I try to weigh the pros and cons that a feature like this would bring to the table. In the past, I hav29 comments 701 views last activity
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I genuinely thought this was a very unhealthy change to the game and I'm happy things will be going back to the way they are. So, just wanted to say good job. Let's not have every topic on here be negative!12 comments 572 views last activity
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Hello, so recently someone has hacked my Legit Legacy DBD account and completely modded it. I wanted to ask if theres anything I or the BHVR team can do to undo those changed and get my old data back? Thanks <31 comments 401 views last activity
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I’ve been playing Skully in an aggressive fashion and am pretty excited for these changes. Also reversion of the scream nerf is very welcome.3 comments 101 views last activity
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I've got a few things to bring up that I'm not sure why still exist in the game (I'm sorry if this comes across as ranting, I'm still a little upset from recent experiences, as I image most people are when they come around to post here). And reporting them as issues to the Devs simply gets me a automatically generated: We are sorry this happened, we cannot tell you what we will do. I understand0 comments 21 views last activity
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Something I noticed while building is that after building for 20-30 minutes, the background music got a bit stale. It creates the desired effect of being relaxing, but some variety would be nice.0 comments 11 views last activity
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Some of things i took from movie and some i got my own ideas Predator is an unusual killer, it will be quite different , not like other killers , he will have advantages comparing the other killers, as well as survivors will have it against the killer. Predator is high , 2 meters length. In his right hand he has a knife which will be coming out to hit the surv- basic hit. He wi0 comments 51 views last activity
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Hello BHVR, this is not the most important thing in the game but why does bots just never pull down dream pallets when im playing with The Nightmare? I can never get them to pull those pallets like they always knew which ones are fake and which ones are not. It makes some of Freddy's add-ons completely useless and it is quite boring. Im acknowledged that recent patches already addressed these is4 comments 131 views last activity
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Hi, in the developer update BHVR posted that the screams will become 2D again and Map wide. Okay I'm glad they changed it however my question is are they also going to revert the looooong screams? Because it would become annoying when you hear Mikaela Scream for 20min when you already teleported away as lets say Demogorgon.0 comments 91 views last activity
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the arms of this renato skins got weird elbows when crouching, doing gens, totem ect (the worst is when trying to 4%)0 comments 11 views last activity
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Hi, I just used an offering to guarantee a hatch spawn at the killer shack on Garden of Joy so I could get the hatch escape archive. I went there as the last survivor with a key, and the hatch was nowhere to be found. I think the hatch bugged and didn't spawn. To replicate - use hatch offering for killer shack on Garden of Joy. Survivor - Feng Perks - Left Behind, Alert, Prove Thyself, Dead H19 comments 561 views last activity
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Hello! Make it so that you can quickly download the bloody web, this is really not enough!0 comments 21 views last activity
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L'Aggiornamento di settimana prossima prevede cambiamenti per il nuovo Killer, La Mercante di Teschi, e per la meccanica delle Urla. Per leggere il post completo, in lingua inglese, fare riferimento a questo link . La Mercante di Teschi Dal prossimo Aggiornamento, La Mercante di Teschi riceverà l' Effetto di0 comments 301 views last activity
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As a one-sided butcher player, I can't stand the new version of Mrs. Bones. In the current Bone Merchant version, after the outbreak weakens, 4.6 ground-running butchers cannot stop humans from speeding up repairs. This has led to players not playing traditional ground-running 4.6 butchers, but wraiths, nurses, blighters and other butchers. Humanity. For the quick repair of humans, the but0 comments 31 views last activity
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Eine weitere Sonderausgabe des Entwickler-Updates! Das Update der nächsten Woche enthält Änderungen für Schreie und den neuesten Killer, die Schädelhändlerin. Wir wollten diese Gelegenheit nutzen, um euch mitzuteilen, was auf dem Weg ist, sowie die Gründe für diese Änderungen. Die Schädelhändlerin Zwischen dem P0 comments 931 views last activity
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¡Otra edición especial de la Actualización de los Desarrolladores! La actualización de la próxima semana incluirá cambios en los gritos y en la nueva Asesina, La Comerciante de Calaveras. Queríamos aprovechar esta oportunidad para compartir lo que está en camino, así como las razones detrás de estos cambios. La C0 comments 1,431 views last activity
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Une nouvelle édition spéciale de la Developer Update ! La mise à jour de la semaine prochaine comprendra des changements pour les cris et le nouveau tueur, la marchande de crânes. Nous voulions profiter de cette occasion pour vous faire part des nouveautés à venir et des raisons qui ont motivé ces changements. L0 comments 721 views last activity
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Every game I get paired with a better than average and worse than average teammates. Do you dodge lobbies often when you see your teammates? I'm tired of doing two gens doing the majority of the saves and every game being left to die on first hook. Welcome to solo queue40 comments 631 views last activity
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the texture for the hair uses the default color instead of the blonde hair! platform: steam0 comments 41 views last activity
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Changes to Pig, base kit and her add-ons. Goals: Improve stealth More versatile ambush tool More variety of add-ons more focused in chases or in spirit of the Saw franchise Weaken the traps Lethality Base kit: TR: Reduced from 32m to 20m Ambush mode (new crouch): Transition time reduced from 1.3 to 0.5s. Entering ambush mode starts charging the ambush dash automatically (Charge time 24 comments 51 views last activity
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今日は開発チームアップデートの特別版をお送りします!今回お話しするのは、最新の殺人鬼―スカルマーチャントと生存者の叫び声についてです。来週配信予定の6.6.2アップデートで実装予定の変更点と、その理由をご紹介します。 殺人鬼スカルマーチャント スカルマーチャントは、パブリックテストビルド(PTB)と本実装までの間にかなり多くの変更を加え、PTBで皆さんからいただいた懸念点を改善しました。そして本実装後もスカルマーチャントを注視し続けた結果、一部はスカルマーチャントの強化に貢献したものの、同時に他の部分がフラストレーションを生む結果となったことがわかりました。具体的には以下の通りです。 生存者を追っている0 comments 31,173 views last activity
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Unfortunately, a lot of players had to start the game again because they didn't know how to log in to the game, including me, if there is a chance they will fix it so that others can continue playing and don't let them start from scratch1 comments 21 views last activity
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Recently I noticed some fixes in hook placement. Notably haddonfield's mid is no longer way too overcrowded, saloon has less hooks in the middle and midwitch somehow does not generate parts of a map that killer can't hook survivors on even if no other survivor helps him. I do appreciate you taking your time to fix hook placements. It's still not perfect, but it's MUCH better. Thank you devs0 comments 1 views last activity
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Hi Devs Can we have option to actually type perk names when making a build ? searching for icon only every time is just very time consuming, especially for killer mains who often change their builds Thanks7 comments 91 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Despite Wesker's auto-hit system, it's possible to consistently clip through his model after a vault, vaulting through the pallet/window and suffering 0 damage. https://youtu.be/DKyc4ouv0wU The same also applies to Legion's Frenzy vault, but they suffer from it much less due to being able to vault back and attack manually. Edit: After the madness of the 6.4.0 patch, this1 comments 71 views last activity
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Every 3 months, you guys come out with a chapter. While it is fun to receive that much content, that is a very fast and can create lots of balancing, meta, and gameplay issues. I know the developers pay attention to the stats and how certain things are performing, but I don't think players get asked how fun certain playstyles are even though they meet certain stat requirements. My suggestion is27 comments 332 views last activity
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I recently read some posts about exit gate toxicity, and teabagging survivors. The only perk that can somewhat counter it is Blood Warden, but it's activation is so specific that it's hardly useful. So I thought, wouldn't it be better if the perk activates on hook, but the entity block would only occur when pressing the ability button? To balance it out the exit gates automatically cannot be b3 comments 111 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Being tunnelled just because you have TTV in your name is absolutely abysmal. Being chased for 5 gens and only getting 1 pip for keeping the killer busy ALL GAME is abysmal. There is NO FEATURE in the game which hides your name, and no, I'm not talking about the "Hide your name" feature. I want an option like "Streamer mode" in other games where NOBODY can see my name. The current feature "Hide20 comments 274 views last activity
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As the title states, playing against this killer is beyond boring. It ruins the game. Every game against Skull Merchant is an extended slog where the killer holds a 3 gen and does nothing else. They place drones on the gens and patrol endlessly until survivors give up trying to win after 20 minutes or so. It genuinely makes me not want to play survivor, period. I don't want to get trapped in on3 comments 41 views last activity
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BHVR, just stop put this glyph on compendium, its trash, and a wasting of time for player and for the team. Thats all.0 comments 1 views last activity
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또 다른 개발자 업데이트가 도착했습니다! 다음 주 업데이트에는 해골 상인에 대한 변경 사항과 비명 소리 기능 패치가 포함됩니다. 그럼 시작해볼까요? 해골 상인 공개 테스트 빌드(PTB) 출시 이후 많은 피드백을 받았습니다. 이를 기반으로 Tools of Torment 챕터의 라이브 업데이트와 함께 다양한 기능을 변경했죠. 그 이후로 그녀의 게임 플레이와 데이터를 면밀히 주시해 왔습니다. 저희가 포함한 변경 사항이 긍정적인 영향을 미친 것 같지만, 일부 부분은 좀 아쉽다는 생각이 들었습니다. 해골 상인의 능력이 추격전에선 아직 큰0 comments 782 views last activity
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Killer Camping in this game is becoming really annoying for and for a lot of players im sure of that. Every one hour of playing this game i face a majority of 3 to 5 campers. For me that's the only main thing i hate about this game. So if you get hooked and the killer decide to camp you well the others survivors will have an easy game while you will not even play your game because of those type o6 comments 61 views last activity
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I ran around the killer shack, Kate drop the pallet I broke it then cam back and I got hit with the same pallet I destroy. It is very annoying please fix0 comments 41 views last activity
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EVIL WITHIN: Activating Evil Within allows The Shape to see his prey clearly and build up more evil power by stalking them: Evil Within I: The Shape is granted the Undetectable Status Effect . The Shape has a reduced Movement speed of 4.2 m/s . The Shape has a reduced Lunge Attack open time of 0.2 seconds , decreasing his range. The Shape has a normal V1 comments 41 views last activity
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If there is 5 seconds invulnerability after being rescued from a hook, where is there no invulnerability period after being rescued from the pyramid head's cage? Killers can just camp from a distance and use ranged attack immediately after being rescued from the cage, and DS doesn't work either. I cannot even use dead hard or move a step and get instant downed again if the killer times it right.3 comments 51 views last activity
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Killer perks that became meta last year? Already nerfed into pointlessness (See also: Eruption) while overpowered survivor meta perks that have been meta for six years like Dead Hard go unnerfed. Red Forest has been reworked into another survivor sided map set due to how much clutter there is to get caught up on and so much for survivors to use to break line of sight. That's not even getting in102 comments 3,443 views last activity
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You have every right to complain about long matches against our favorite boring ass killer, but you guys saying that guarding 3 gens in close proximity to one another needs to be removed need to knock it off as what you’re asking for is literally impossible. There’s no viable way to prevent gens from spawning close together or implementing some other system to kill the strat without severely unba50 comments 2,183 views last activity
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Has someone the same problem or is it just me?0 comments 21 views last activity
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Either get rid of de-pipping or let me fill empty lobby slots with bots when I play survivor. I'm so freaking tired of the teammates I get, disconnecting or just not participating. I had one match where a teammate escaped with less than 8k. LESS THAN 8K. Why did you load into the damn game to do literally nothing?! Definitely done playing for the night. I can't take finding another tea5 comments 31 views last activity
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With the mid chapter coming soon I believe we’re going to get more perk changes. Here I’m going to change the meta perks of how they should be changed. I’ll come back to this thread and see if my changes actually came true. Survivor meta perks Dead Hard Simply this perk is to good for its own good. To compensate for its 3rd healthstate we’re removing exhaustion so once it activates it’s per11 comments 131 views last activity
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As of title, I lost most of them. The last time I saw these characters was this morning March 16th at 5am about. An they were missing around 4pm March 16th. I Uninstalled and reinstalled in hopes it would fix but it did not. I even tried to re-download a DLC an once I did that it told me I had to buy it again. Please someone help me out if anyway. I contacted DBD but they still haven't responded.0 comments 251 views last activity
