Discussions

339,005 discussions.
  • adjusting pallets on Mac again making one of them weaker and one of them stronger when you just need to revert this realms pallets back to what they were before pallet density No one hated Mac it’s a community loved realm !
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  • for me personally i don't really hate any survivor perks/items/addons im up against because of clear counterplay but theres just a few i know that really just makes me go "yeah im not gonna have a great time" xD whats yours?
    1 comments 31 views last activity
  • So vecna has been out for a few days now and currently I think he has aspects that are too strong and aspects that are lacking. I want to suggest a few changes that could be made to ensure that he isn't too strong but also not gutted. Firstly his upside down ability. In concept, it is good since it inflicts 2 world breaker tokens and the movement speed is good however the very long cool down ha
    0 comments 91 views last activity
  • Apologies if these have been asked before but I had some question surrounding the abandon feature. According to the DBD stats tracker if a survivor abandons it counts as an escape/win for them. The massive question is Why? If your the last one left and go down why would it count as a win if you abandon? Like who thought that was a good idea. As it counts as a win for stats does this also mean
    3 comments 301 views last activity
  • Why do we have to control the chain that spawns out the gate way? It’s way too wonky to use on console. Especially when it gives little to no benefit on most loops because it’s so easily broken! The Cenobite should just be able to open a gateway and the chains automatically spawn. This would encourage more Cenobite players to play with his power rather than to rely on box logic (which is just bor
    1 comments 21 views last activity
  • Can you please add Dexter as a kill and name him butcher or the bay harbor butcher or bay harbor because Dexter is one of the best serial killer of all time and you can give him a scalpel or knife for a weapon and he can stun you will his needles with tranquilizer and people love Dexter and would by him and you would have so many people flood into your game just for Dexter and you could add survi
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  • don't often post , but had to say , what a beautiful job they've done with this . The walk , the mannerisms , the eyes !! Perfect ❤️
    0 comments 102 views last activity
  • Please, make the killer's silhouette in the middle a legendary skin. If you guys didn't know, the 1st killer look won. Phase 2 Verse 2 of the Grimoire is officially closed, and we have reached over 560K votes! For the Killer, you’ll vote to select the materials next.
    14 comments 461 views last activity
  • So since the basekit endurance from unhooks was added I've noticed that I actually end up "tunneling" more often. Since we've got it survivors are very eager to get the save on a hooked survivor to the extent that often I won't even have enough time to walk away from the hook before someone saves them. This is further compounded by the fact that you can't grab survivors off the hook save anymore.
    6 comments 122 views last activity
  • In the most recent update, wesker got tweaked so his hug tech is now much easier to do. I understand wanting to make it more accessible or something but there’s many players out there that have spent hours upon hours honing the skill, and feeling great accomplishment hitting new goals. To have that community stripped of its talent and dedication not only takes the fun away, but ruins communities
    9 comments 601 views last activity
  • Have we seriously convinced ourselves that the old voices were good and accurate to the show? The new voices are fine, great even. People are just blinded by extreme nostalgia. The only reason the old voices were even considered funny and iconic were because of how bad and outdated they sounded. The new voices sound great and MUCH more accurate to the character than the old voices. Steagull was i
    1 comments 61 views last activity
  • For the past few days, I'm not even able to play Dead by Daylight because smart app control randomly decided to block easy anti-cheat probably because of the new update, how do i fix this issue?
    1 comments 201 views last activity
  • I truly regret buying this character. Compared to the other new characters, Ghostface has no redeeming qualities whatsoever. Despite being a stealth-based assassin, a victim can reveal you without any extra effort. There’s no generator control, no map control, no good chases, and no logical ability to slow down the game. This character urgently needs a radical overhaul. Until then, I advise playe
    8 comments 353 views last activity
  • Hello Behaviour Interactive team, I’m a Dead by Daylight player and wanted to share a complete killer concept titled The Weaver. This submission is shared voluntarily as a fan concept.I want to be very clear that I understand Behaviour Interactive cannot accept unsolicited designs in a legal or contractual sense. I am submitting this idea purely for creative consideration and inspiration. I do n
    0 comments 41 views last activity
  • I don't know if people feel the same but I see both Krasue and Vecna and I feel Unknown is being a bit power crept, if this is the new standard could we buff Unknown to be able to shoot more frequently, like shorter intervals doesn't need to be spammable, it'd just be nice. I would like to play against and as Unknown more is all, does anyone else feel the same?
    17 comments 391 views last activity
  • It could be as simple as just a different colored shirt. I think a nice light blue or a vibrant purple would look really nice, maybe an orange too? there's multiple empty slots in the deep rift, it would be easy to slot the recolors into those
    2 comments 92 views last activity
  • Please revert it ike why remove such a fun part of the gamebse memes
    0 comments 31 views last activity
  • It would be great if players could reselect previously unlocked event menu screens and music after an event has ended, as a form of customization. For example, if you played during an event, that screen could remain permanently available to choose from.This wouldn’t affect gameplay, but it would reward long-term players and allow more personal customization of the game experience. I absolutely l
    2 comments 32 views last activity
  • I cannot believe Behavior let The First out of PBT server that powerful. I have played at least 5 out of 10 games where all four survivors couldn't get even a single gen or totem cleansed, he is way to strong. NERF HIM. The game is not fun when you go against him< it is annoying and you just give up It is ok if you disagree, keep it to yourself. i don't want to hear it. if your here to ju
    26 comments 601 views last activity
  • Dustin is my favorite character in Stranger Things. I don’t understand how it was SO HARD for the devs to make him shorter. He is LITERALLY already short in lobby and you guys didn’t think to make him shorter in game? That’s literally downright false advertising. Did it not to occur to the devs to y’know.. MAKE HIM HAVE THE FEMALE ANIMATIONS if it was so much of an issue??? You guys did it with A
    7 comments 152 views last activity
  • What's the point of using clocks to end the upside down faster if the killer can activate it again in just one click? Spammy killers with no cooldown will never be fun to face.
    1 comments 21 views last activity
  • Wakey, wakey, devs! It's time to use the killswitch because the map has now an infinite loop with the rock, broken boat, crates and a pallet. https://x.com/i/status/2016180033312698869
    2 comments 141 views last activity
  • "Hello DBD Team! I love the game, but as a player, it feels a bit sad that licensed characters (like Wesker, Nemesis, or Ghost Face) are strictly locked behind a paywall. I understand that licenses cost money, but what if you added 'Hardcore Loyalty Quests'? For example: Reach Devotion level 5 or complete 100 very difficult challenges to unlock ONE licensed killer of your choice for free. This
    1 comments 11 views last activity
  • Plague is one of the few original killers, besides Trapper, Wraith, and Huntress, who does not have a special chase theme yet. With her being so unique, it makes her stick like a sore thumb. Please BHVR, give her a chase theme already.
    6 comments 81 views last activity
  • I know it’s a little early but holy ######### I can’t believe I’m saying this but Vecna is the BOMB He’s fun to play as and against, he’s strong but not OP, He has fair counterplay, he’s not braindead easy he actually has a learning curve, his counterplay doesn’t feel like it cripples him It just feels like BHVR put all there efforts into him which shows cause by god he is incredible Please
    43 comments 945 views last activity
  • hi!!! i’ve been playing dbd since a little before sable and the unknown was released and i’ve had a lot of fun. although im sure a lot of people are a huge fan of stranger things coming out this is their second wave… ive seen so many fan made killer concepts that would be so cool to have in game, as both killers and survivors, i think you should try and get these instead of basically just bringin
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  • Rn this killer is one of the most oppressive ones and very terrible to go against, it's just Krasue / Ghoul all over again. Spam of Vine attack with no cooldown is terrible, cd need to be at least changed from 1.5 to ~3s "Rabbit Remains" blue addon is absolutely braindead, guaranteed 20s exhaustion is dumb especially when distance is the main counter to this killer you literally cannot use any
    14 comments 312 views last activity
  • So I can't speak to the other killers because I havent been in that exact sotuation before with them. However as the ghoul if you leap on someone, injuring or not, then hit them to down them they still get out scott free if they emote so they dont get flung from being hit. Simply because the attack cooldown takes ever so slightly longer than the exit gate blocking. So my proposal is to just exten
    5 comments 31 views last activity
  • if you guys really want to make low tier killers viable, nerfing soloq across the board WONT help whatsoever. no one is going to complain if the low-tiers get buffed multiple times. but you dont NEED to nerf survivor over and over for absolutely no reason or without any compensation. spawn rules did nothing but buff high-tiers with mobility. pig is not going to catch up. ghostface is no
    118 comments 2,253 views last activity
  • I play in Japan, and I’ve been seeing this perk setup very often lately: Hex: Thrill of the Hunt , Hex: Ruin , Hex: Pentimento , and Hex: Face the Darkness . When killers run this build, the match often stops being a “repair generators” game and turns into a “cleanse totems” game, which I find frustrating and not very fun. Cleansing totems takes a long time, and if I’m about to finish
    11 comments 292 views last activity
  • This perk is inconsistent. In fact so incosistent that this perk never activated once in any of my games I used it in. Survivors can see that this perk is activated at the start of the game. The hex totem spawns from the furthest generator so survivors knows where it is. And it's a hex totem. This is the worst killer perk by far.
    7 comments 112 views last activity
  • Im not sure if there just doing another Test but I thought the update was out and only realized that it didnt come out on Console yet. How difficult is it to release a update to all versions of ur game. If its only the Switch Verson please let know (im on switch).
    4 comments 111 views last activity
  • So I'm a big fan of endgame builds (ex: no way out, none are free, remember me, terminus) and even when I'm not running an end game build I tend to run no way out pretty often. Now something I've noticed is that, regardless of if survivors are swf (to the best of my knowledge, it happens consistently and not every game will be a swf statistically) or not, ≈85% of the time survivors will be waitin
    8 comments 92 views last activity
  • Lately, the dominant survivor strategy is clear: split early, ignore interaction, and finish generators as fast as possible. It’s efficient, low-risk, and rewards minimal engagement with the killer. If that’s the meta survivors choose, then killers adapting shouldn’t be controversial. Rushing hooks, tunneling early pressure, and prioritizing fast downs are logical responses to gen rush. A killer
    53 comments 704 views last activity
  • Main complaint with old Distortion was people hiding doing nothing but with new Crows system they can't do that anymore. So this perk needs to be usable again old version wasn't even that strong or meta to begin with. With amount of aura readings especially when used by some killers it become annoying, with Vecna it's even more prominent people just stack auras constantly see you for 5-10 seconds
    4 comments 51 views last activity
  • So the idea of of the perk, regressing exit gate switch progress, is a good idea on paper. The problem is that it ends up being a worse version of terminus. So in my experience using terminus (I do enjoy the perk) you get only a little value out if everyone being broken, the main value is to force the exit gates open and begin the collapse timer. Haywire, on paper, will buy you time to down a sur
    2 comments 91 views last activity
  • And Two way voting contest between these two Source Dead by Daylight Facebook Older Lady FTW!
    5 comments 131 views last activity
  • I feel like this would have been fun and cute if they could get them too
    0 comments 1 views last activity
  • I've seen a lot of Youtubers and Streamers suggesting that part of the reason DBD is so hard to balance is because of the insane number of killer addons present in the game. I agree with the sentiment that a lot of killer addons to be either combined, removed or made base kit. Like for example; Mangled and Haemorrhage addons. Mangled is good on it's own, but Haemorrhage is weak without Mangle
    3 comments 51 views last activity
  • Please make Robin tall during the matches, and not only in the lobby. It feels so weird. Or at least be consistent and make her small in the lobby too (average female survivor height). But switching between both feels just very odd
    7 comments 121 views last activity
  • Like, if you teleport from one locker to another, & while you're teleporting you come within 20 meters of a generator, can you activate Turn Back the Clock? I know you have to be looking at a gen to activate the perk, so it's probably really annoying to line up.
    2 comments 111 views last activity
  • 2 hours after the PTB, we already saw people saying Vecna / Henry was BROKEN / OP or WEAK, then, on the release, people start to lock in an understand how to play against, and it's fine, and the more the time will go, it's an battle between Henry / Vecna enjoyers who will try to push the characters with new tech and masterizing him, and the survivors who will learn counterplay. I'm just tired of
    25 comments 461 views last activity
  • Perfect example for abandon options is when all generators are completed, the Killer can Abandon, or if a Survivor is slugged for 90 Seconds, than they can Abandon(Like in the anti-slug 9.2.0 update but an Abandon option instead) and this timer doesn't reset, countless times on Killer do I have to wait for survivors to open a gate and than wait to bm me at the gate or I wait until they leave whic
    11 comments 131 views last activity
  • For ME personally, earning a pip is a win. I don't always have to escape or get a 4k. But when you play well enough to earn pips, the game is pretty much saying you should be playing with/against higher ranked players. But that's just my take. I'd like to know what you guys think. There are a lot of players that take this game super seriously whether youre a killer or surv main. But is this game
    9 comments 81 views last activity
  • Today ive been disconnected twice from a match saying "Dedicated server not responding" anyone else been having this issue today?
    0 comments 21 views last activity
  • I honestly don't know what's going on with the MMR in Dead by Daylight lately, but the matchmaking is absolutely soul-crushing. I’m consistently being paired with teammates who seem like they’ve never seen a generator in their lives. While I’m looping the Killer for three gens, my team is either hiding in lockers or urban evading around the edge of the map. It’s exhausting to play optimally and
    9 comments 201 views last activity
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  • I like the cool event but the killer seems very overpowered. He can travel with a shadow and when he comes up he can attack at the same time.
    1 comments 121 views last activity
  • I have been playing Dead By Daylight since it came out and I play it almost daily. In all honesty, what the hell are those in charge thinking? Are they thinking? Almost everyone I know and have played with (4 different groups of players) have all come and quit the game. All of them for the same reasons. Turnover is insane. All the players I run into now are relatively new or flat out Toxic. No
    1 comments 81 views last activity
  • The Killer: The Gravelord (Gravelord Nito) The first of the dead has come to the realm to spread death to all who cross his path….. His personal perks are Hex: Touched by Death, Primordial, and Broken Soul Height: Tall (will have to be scaled down for DBD. The same size as Nemesis) Weapon: Gravelord Sword
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