Discussions

339,151 discussions.
  • With The Singularities new mori having gore, it seems to be impressing everyone, but I think about how basic it really is. The gore just enhances it, which isn’t a bad thing. I feel like it just shows the potential there is with adding gore to other Moris. For example imagine if Huntress’ mori (which is already great) had more gore. I think a lot of “boring” old moris could become iconic with s
    2 comments 121 views last activity
  • So let me get this straight, supposedly the reasoning behind removing the bright light interactions was "The majority of Killers do not have any interaction with Survivor items, leading to the ones that do feeling unfairly punished by something beyond their control." This made sense for wraith and hag, sure, but for the rest of them, really? Please tell me exactly what spirit player was out here
    49 comments 753 views last activity
  • How is it that a gen can finish before my TVs spawn as Sadako? How can I constantly have 2 people on me, and 4 gens are done in 3 minutes? How is that even playable? Gens get done so fast that I can't even play the game even though I have 25-50% of their team occupied. It's driving me insane because it feels unplayable.
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  • Well it’s pretty much in the titles, bases that start at 4K points I think should be wider at least a few blocks, like 10 by 10 I believe it’s a standard 7 by 7 cubes, it’s a small change but it would allow a huge amount of new building ideas especially for the artists on here 🙃 I know a lot of ppl probably don’t agree but it’s just a thought about it. allso I would like to see just decals of e
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  • A Twitch streamer I watch recently encountered a fatal bug making Blight's power unusable. He would push the power button and it would automatically stop using the power, making this streamer in essence an M1 killer. I was able to get a clip of this occurring. https://clips.twitch.tv/InspiringGiftedLionCharlietheUnicorn-ZRnRZjoKUlFFXoB8
    0 comments 71 views last activity
  • I was wondering what everyone thinks about adding a compass to the game. Is it something the devs have ever considered? I feel like it would help with communicating, but maybe it would be problematic for balance? I can't think of any problems but I'm sure someone can enlighten me. Sometimes it's just a pain trying to tell someone where you're at on the map, and it would be nice to say I'm in the
    2 comments 131 views last activity
  • Hello all! I am a big fan of the game. I would love to see this game be as big as Minecraft one day. So I want to open this forum to generate ideas that will keep the player base going and thriving through the years. BHVR I could always use a good job in the think tank haha. I'm very excited for the new dlc coming out though, it's definitely some needed flavor for a dwindling fan and gamer base.
    5 comments 31 views last activity
  • Currently, we have a problem. There is a dearth of well designed bases active at any given time. This hurts raiders, because there is no fun content for them to raid, and it hurts builders because it results in a decreased player base leading to fewer raids on their outposts. I believe the devs designed a really good game here, but I don't think they put enough thought into player psychology w
    2 comments 31 views last activity
  • I just saw gameplay on the singularity, as I won’t be able to try it out as I play on console and couldn’t help but noticed he is able to launch his power to survivors and instantly teleport. I hope this is foreshadowing what we can expect from the twin changes and I really hope Charlotte can launch Victor to survivors.
    3 comments 191 views last activity
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  • First cool killer I love everything about it the gore of the mori the cams the voice lines Overall he is very pleasing There's small changes that should be looked ============================= Surivor Emp shouldn't disable the cams for so long the timer should he slightly reduced And emp should be obtainable faster Hitting the killer with the emp should momentarily stop cam p
    0 comments 51 views last activity
  • He is probably BHVR's fav killer. If he is not, i don't know what is the reason he is not getting any nerf. + 2nd best killer in game. + Very strong chase power. + Very strong map mobility. + His mains loves to abuse hug-tech (bug) + Broken level add-ons. + Whenever Nurse miss with her blinks, she gets punishment by it but Blight? No Sir! Thanks to 4.6 movement speed. Now imagine th
    18 comments 491 views last activity
  • First his power Main Event I have two ideas for his power decrease the amount of knives to get Main Event instead of 30 how about 25 that’s in my opinion fair enough but the most important Buff that Main Event needs is his power shouldn’t go away you should just keep it like Oni. Next His knives are good but I feel like they should buff it how about instead of 6 knives to injure a survivor how ab
    1 comments 41 views last activity
  • Do you think this perk could use a buff? for ex just make it return to you like before
    11 comments 191 views last activity
  • Naturally everyone is "change this fix this" right now, but I wanted to toss out a thought of something I would like to see. 1) A stealth guard. Right now if there's a guard in the area it's making noise, letting you know it's near by, and when they spot the raider they make a "hey look a raider" sound before starting their attack (unless they have bloodlust). The stealth guard would do neither
    2 comments 41 views last activity
  • I love the Trickster I think he is a really cool killer and because he is Korean and you know K-pop and everything I love K-pop but when I see what you have to do in the game with him it’s hard and people keep saying that he is a bad killer and that you shouldn’t play him and he is C tier or B tier people have different opinions but I want the Trickster to be a way better killer and I have ideas
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  • Or do i have to stick with med-kits and Inner Healing?
    1 comments 41 views last activity
  • 私はサバイバーもキラーもどちらもプレイするのですが、キラーとしてはキャンプしたほうがいい場面もあると思います。例えば発電機が最も直りそうな近くでサバイバーを吊ってキャンプをして発電機を少しでも後退させようとするのは普通の事ではないでしょうか。サバイバーとしてもその緊張する盤面をなんとか吊られたサバイバーをうまく救って発電機を取り戻すのが楽しかったりもするのではないでしょうか。それをキャンプ対策システムが実装された場合キラーはそこから離れなければならず、サバイバーは何も緊張感もなく発電機を取り戻せてしまいます。また地下室に吊られた場合も同じです。キラーとしても地下室に吊るメリットも無くなると思います。その人を囮にしていても対策システムによってどこにキラーが居ようと簡単に助けられる、又は自力で抜け出せてしまいます。これはサバイバーにとっても、何もリスクも無く助けられるという事になり、ゲームと
    3 comments 271 views last activity
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  • Bless a totem to create a 24 meter radius of effect. When the killers sniff the boon, it will be stunned and blinded for 3/4/5 seconds. and all survivors within the area when the killer sniffed the totem. They will gain Haste status with a 7% speed increase for 10/15/20 seconds. (A simple perk to try to take advantage of the forgotten boon mechanic again)
    2 comments 41 views last activity
  • WHY IS The Walking Dead never discussed as a potential DLC from other players?Is this liscense untouchable?Im sure more than just me would like to see this.Negan could play a killer or survivor even.
    7 comments 61 views last activity
  • Theres the one in the current tome called Team Player. you have to blind a killer that is carrying someone while having that rentaro perk equipped. it is near impossible to get a blind. killers are all using fraklins or lightborn so blind is impossible. then they just tunnel you for bringing flashlights or flash bang etc. they have told me they tunneled to punish me for bringing that stuff. the
    10 comments 531 views last activity
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  • This is a very minor annoyance, but whenever I see Killer information and their height, it baffles me how some Killers are considered "Average" and not "Tall" or "Tall" and not "Average", and how "Average" height Killers can include Freddy or Artist. The whole height system needs a rework and here's my solution: There are now four categories of height for Killers: Short, Average, Tall and Gian
    0 comments 82 views last activity
  • If you are able, please move this post to the PTB bug reporting page. I apologize for posting it in the live bug reporting page; I was not aware there was a specialized page for the PTB. I think that, if there were a note of some kind on the live page stating that PTB bugs have their own page, that would be helpful to prevent situations like this. Below is the bug report in question. When playin
    0 comments 41 views last activity
  • Just imagine how AMAZING this collab would be, not a specific chapter but at least some legendary skins for original killers from dbd Lich King as a legendary skin for The Knight Queen Azshara as a legendary skin for The Plague Illidan Stormrage as a legendary skin for The Oni
    8 comments 591 views last activity
  • I don't know what ether crack the Singularity smokes but I don't see any possibility of that being painless. Absolutely amazing Mori though and I love the voice lines. Great job BHVR.
    2 comments 91 views last activity
  • Why is an injured survivor who's being chased able to see my aura via Empathic Connection in the first place? It's not even possible for me to heal them mid-chase! It's +10% heal speed, not an instant For The People health state. It should be that if they lose the killer, THEN they can see my aura and come to me to get healed up. Stop enabling griefers, and stop tempting selfish scaredy-cats who
    7 comments 331 views last activity
  • You humans are so pathetic. Grovel grovel, little worm! Thank you, BEHAVIOUR, for these magnificent voice lines. I no longer have to say anything the killer does it for me.
    1 comments 151 views last activity
  • I was so ready to hate this character when the first descriptions of the power came out. Another 3-gen/ area denial killer, are we having 3 flops in a row? But singularity actually improves and kinda seems like the actual fantasy of the SM. A tracking hunter. Good job, he looks preety good for now.
    2 comments 141 views last activity
  • The amount of map offerings that you have to chew through as Killer is insane. Most of the time i play survivor and i get maybe 3 or 2 map offerings per day from Killer, meanwhile i get 10 as Killer. There are just so many awful maps for Killers and reworks are a pathetic attempt at fixing them, which most of the time they fail. Cowshed rework will probably make it slightly better like Eyrie of
    7 comments 151 views last activity
  • Filler pallet, after filler pallet, after filler pallet in every part of the map. This realm went from being balanced to being survivor sided. The Red Forst rework was just as bad. Playing an M1 killer on any of these maps is just not viable anymore. How to improve these maps? Reduce the amount of pallets, and make the pallets less safe.
    0 comments 31 views last activity
  • So I'm testing out the new killer and am really confused by how he works. The description is super vague on how to really use his powers so I was hoping someone could shed some light on it. I'm trying to get the TP to work, but whenever I look through the blob cams, there's no option to hit survivors with a slipstream, nor is there one to pop up like Hag. I know I'm missing something, but I leg
    3 comments 241 views last activity
  • Please, look back at older killers and not already OPkillers that don't need any buffs, trapper please!
    6 comments 211 views last activity
  • This perk might actually get some usage. survivors have got any meta perks in a while I'm half joking but actually it been extremely good on the ptb. What yall think about? I like the new killer and the map as well. Behavior did excellent job.
    2 comments 81 views last activity
  • When they arrived with pinhead and Mikaela, they were very new perks that gave a fresh air and a new mechanic to the game. But since the Ringu chapter over a year ago, we stopped receiving these kinds of perks. Why?
    0 comments 11 views last activity
  • talking about an easy-to-miss ramp in post-game chat, I said "they need to mark that way better", and "to mark that way" was censored out. LOL.
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  • Field of View is not a game mechanic, you need to implement an FOV slider, immediately. I don't care how long it's been and I don't care how much better it might make killers, an FOV slider is a MANDATORY feature in a first person perspective that all other games are now rightly expected to have. 87 is NOT an acceptable FOV either, it can cause headaches, nausea and eye strain especially over lon
    9 comments 161 views last activity
  • After playing the singularity, I have to say I love that EMPs can regenerate. As they are an important part of the game against the killer, I'd love to see that instead of chests with one time items (Syringe, spray can), there should be some kind of "Alchemy Station" that slowly creates the antidote for Nemesis/Wesker. You can then harvest the syringe/spray can without the resource running out un
    5 comments 221 views last activity
  • Firstly I don't have anything against the Rift Pass at all, I think it is nice, and they recently added the bonus tiers, but I would like to have an infinite last lvl, this is just an idea that other games has or other kind of feature in their battle pass. Why: Once you finish the active rift, there is nothing else to do about. Some new players don't even think about to buy it at all, becau
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  • This discussion has been moved .
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  • Guess who's Birthday happens to also be on June 13th and guess who also likes Sci-Fi Horror Haven't played the PTB yet, But I hope it's good because damn would it be one hell of a unexpected birthday present for the first true Sci-Fi chapter to be good and release so I have a excuse to play all day XD
    2 comments 201 views last activity
  • Step 1 - Loaded into a match with game afoot and nemesis(the perk) as nemesis(the killer). Step 2 - Hit a non-obsession player with a basic attack, which activates game afoot to make them the new obsession. Step 3 - Nemesis does not activate like how it is described in the perk description. It should activate when the obsession changes from game afoot but it does not. Additional information
    0 comments 61 views last activity
  • Good morning Plateforme: nintendo switch There is a bug for a challenge in volume 10 called "generated fear" on page 2 which consists of making a quick ambush less 10m from a generator with the pig. I managed to do the challenge in several ways with several different add-ons but it refuses to validate it.... I even did the nice killer to try to do it and it doesn't validate. In addition it is
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  • На PTB 7.0.0 представлена долгожданная система поиска, позволяющая быстро находить разнообразные предметы по их названию или описанию. Однако, поиск работает только на языке, который установлен в данный момент в игре. То есть нельзя найти навык вписав его название на английском языке имея русский интерфейс и наоборот (с другими языками тоже самое). Моё предложение добавить возможность искать на
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  • Apparently I’m blind as I can’t find them and they’re not on twitter as usual. Thanks
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  • Playing a lot as him recently, and i gotta be honest, i dunno if i just know how to play him right or if its because of the relatively recent rank reset, but i have consistently been WAY too accurate on shots. Im consistently getting really weird luck shots, like REALLY lucky chase-ending shots off on some survivors, there needs to be some tweak to the hitboxes he can hit to make it like 5% more
    14 comments 311 views last activity
  • Pig is struggling quite a bit right now, and I don't quite understand why Ambush counts as a Special Attack. I get it for a Killer like Nurse, but Pig? It's already hard enough to get value out of Ambush since people already know if you're trying to use it as an anti-loop just run away and you win chase. It's used only for well, Ambushing. Allowing basic attack perks to work with Ambush really wo
    11 comments 341 views last activity
  • Field of View is not a game mechanic, you need to implement an FOV slider, immediately. I don't care how long it's been and I don't care how much better it might make killers, an FOV slider is a MANDATORY feature in a first person perspective that all other games are now rightly expected to have. 87 is NOT an acceptable FOV either, it can cause headaches, nausea and eye strain especially over
    0 comments 13 views last activity
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