Discussions

339,151 discussions.
  • I've given him a good chance, putting 25 prestiges into him, but I think I'm ready to just give up He's fun to play, don't get me wrong, but he's also incredibly frustrating to play. Placing biopods is janky, half of the time I find you have to shoot multiple times to place them because you move one pixel in any direction and the game says nope, you can't place it there. Even when you can see s
    13 comments 331 views last activity
  • Let me explain it. You can't win against a Skull, when she has a 3 Gens. There is no way. She only places 3 Drones, so you can't destroy all, all off them use overcharge so your Gen has a regress. She just moves from Gen to Gen. Just give her a radius between the Drones, where she can't place another drone, so she can do a 2 gen but not 3. This should be more fair. And this is just swf we
    52 comments 1,892 views last activity
  • How do you all feel about the idea of Key add-ons getting buffed? I feel like I rarely see keys get used since the nerf and when I do it's solely for the Hatch challenges. I think buffing the aura reading effects and charges would be an interesting idea.
    18 comments 361 views last activity
  • In this interview the creative director said this: What’s perhaps more telling is that the team is looking to add cameos from famous characters from other franchises, with the company’s Senior Creative Director stating, “Just as Dead by Daylight has successfully brought in iconic characters from various horror franchises, we recognize the appeal of crossover collaborations and the unique ex
    1 comments 31 views last activity
  • It would be cool if we could have the powers of this event on both sides once it's over. Like as a secondary objective , find the "note" or whatever and you get the power abilities . Anyone else agree or am I going straight to jail for this one ?
    6 comments 101 views last activity
  • I saw in the loading screens that Jessie, who works in QA Development, got a Spirit tattoo, and was wondering what to get inked next. I'd like to suggest Sadako, since ghosts like Sadako were the inspiration for The Spirit! 👻 I'd have messaged Jessie on Twitter, but they didn't leave a handle 😅
    1 comments 31 views last activity
  • Hey all, I'm just wondering if anyone has noticed anything up with the matchmaking? I played around 10 games and out of those 10 games I have not escaped or managed to kill anyone. I'm trying to do the challenge where you need to get gold Devout or Unbroken. Needless to say I have made 0 progress on it and it is the last challenge I need to complete for the Anniversary event. I am contemplating
    8 comments 231 views last activity
  • I have been stuck on it for 10 mins atm. Its happening all the time, is it just me or is it an issue with the servers? Been happening for weeks.
    1 comments 532 views last activity
  • Personally, as killer I try to help them out. Since I've been stuck on challenges before and its frustrating when you can't move forward on the tome. Also, it helps to get people past some of the challenges where you almost have to throw the match to get it.
    12 comments 191 views last activity
  • Hallucinations, delayed trap timer (when the player is in range, it activates after a while)
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  • I used to be rank 1 killer probably 2 years ago, and would play against really solid survivors, with the occasional 4k hour swf groups popping up. I've recently got back into dbd, and am trying to learn all the new killers. It started off fine about a week ago, groups I was going against were not the best but they were clearly experienced. I would get 3-4k and around 9-10+ hooks pretty consistent
    4 comments 191 views last activity
  • I’m kinda late with this one, as I don’t have a Threads account myself (yet).
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  • One of the aggravations of Skull Merchant is a survivor will remove a drone, get claw trapped, SM appears, immediately replaces the drone that was removed, kicks the gen. This may be the core of her frustrating gameplay. Even with fewer drones, it’s not enough of a downside for the drone being hacked. The adjustment being suggested is that when a drone is hacked that it does not disappear with t
    0 comments 21 views last activity
  • emp device disabling at a very long range for a short moment of the trap
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  • Bandaged Haft and/or Oak Haft are addons that decrease the cooldown from using a Hatchet by 10% and/or 20% respectively. For those unaware as to what exactly these addons do. Huntress has a cooldown period after throwing a Hatchet. Realistically, it feels more like a "recovery" than an actually cooldown, since your movement is slowed and you cannot do any action while on cooldown. It isnt that f
    5 comments 291 views last activity
  • Skull Merchant Drones can be placed around the map and patrol it. Drones wont get close each other ( insert distance here). If you approach from the back of the drone you can desactivate it per 30 secs. If a drone locate you will be hearing terror radius like killer would be close and Skull merchant and aura reading at 24 m while drone chase you.if you are futher you will appear on his radar.
    5 comments 101 views last activity
  • I feel like coup de grace is kinda boring and basic,but i wanna rework it while keeping same concept Coup de grace:After a gen is completed, next lunge attack is increased by 180%(so anytime u swing and lung a tiny bit youll use a token) My rework would be; coup de grace:Start the trial with 5 tokens.Each time a generator is completed, lose a token and all add-on charge speed is increased 15%
    2 comments 42 views last activity
  • If a survivor disconnects while you are killing them with Tombstone Piece as Michael Myers, your power goes back to Evil Within 1 at the end of the killing animation.
    0 comments 81 views last activity
  • This perk can be used at any time and not just when in chase. This perk causes your character to instantly fall down as if they were actually hit. No points are awarded to the killer for the action of Feign Death, which should be telling for a keen killer. The survivor can get back up instantly, as they are ready to spring for this acrobatic maneuver they've practiced for. While in the prone st
    6 comments 121 views last activity
  • As someone who has a hard time hearing in game, I have a lot of problems with skill checks. Visual terror radius was added a while back and I do believe there is a visual skill check on the mobile version of Dead by Daylight. Please if possible can there be visual skill checks in Dead by Daylight PC/Console versions?
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  • While the related Hex totem is standing, the following happens: • After hitting Survivors 4 / 5 / 6 times with your Basic Attack , Hex: Savage Beast activates. While active, all Survivors are afflicted with the Exposed and Oblivious status effects until a Survivor is put into the dying state by any means. At that point, the perk resets. • When the exit gates are powered, the required hi
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  • Every game in the industry that i know has FPS/limit and brightness options. It's weird have to use Reshade a 3rd party program to see the game better. As for the FPS i have to mess with config files to unlock.
    1 comments 32 views last activity
  • I have been trying for a couple of days to try an unlock the golden hammer in the twisted masquerade tome and neither challenge shows any progress. I keep switching between the two and neither work.
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  • Some you may actually want them to be less so that you get a more accurate result, such as the case with perks like Whispers or Small Game, as I found that I can find them more easier This can also be the case for plaything and pentimento since usually with that combo you WANT them to cleanse it so you can put 5 (or 4) of pentimento totems sooner
    0 comments 21 views last activity
  • Example Step 1 : Boot the game Step 2 : Play as killer Michael in a public match Step 3 : In-game, killed all 4 surivivers Step 4: Unlocked achievement for "Blood on your face" but not "Devil Incarnate" Additional information Character played: Michael Perks played: Hex: Plaything, Corrupt Intervention, Play with Your Food, Jolt Map: shelter woods Frequency of the issue: this one time
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  • The Nemesis is a brute but is a biohazard though the infection he spreads doesn't really have true side effects besides making nemesis' tenacle and zombies 3 hits to kill. This image presents a way the virus should work and encourage survivors to use vaccines sooner than just hold onto and apply at the last moment and possibly be more careful of being infected.
    1 comments 41 views last activity
  • Item: Gloves Wearing gloves replaces a carried item [medkit/toolbox/flashlight] that have various add ons to them. Ash Gloves: "Wornout cloth gloves." These gloves get in the way and cause more skill checks due to their frayed nature. Causes 4% higher chances for skill checks. "There are worn holes in the finger tips. Why am I wearing these dirty things?" [20 charges/seconds] Yellow Gloves: "O
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  • I’ve been wondering how they would do the Dead by Daylight movie, and specifically who would be the main character. Sure, it could be Claudette, Dwight, Meg, Jake or any one of the countless survivors who’ve been introduced since. Now this is just my opinion, but I think it’s a perfect opportunity for a brand new character who the audience can relate to and enter the realm of the entity through
    5 comments 102 views last activity
  • DBD stopped supporting Dutch, so why are half the achievements still Dutch? It is weird to see some achievements in Dutch, when every in game lingo and name I see is English. Not only that, I surmise that some of the achievements that got changed (like adept Nancy) have not received changes in Dutch. I learned that Adept Nancy is not supposed to be available anymore, but it looks like it is on
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  • By 'gen rush' I mean survivors simply focusing efficiently on gens, because that's all it takes. Good toolboxes and certain perks can help shave time off but really all it takes for gens to fly are 4 survivors who actually sit and do gens at every opportunity. I understand that balancing gen time is impossible, because the difference between 4 solo survivors just chilling/doing archives and a SW
    84 comments 1,951 views last activity
  • As it stands, you either STOMP the survivor who gives up on hook or DC and get no pip, OR get a match with crazy good SWF and DE-pip. I do not understand, for the life of me, how a 4K is not AT THE VERY LEAST a guaranteed pip. Fix this mess for the love of all that is holy.
    16 comments 231 views last activity
  • So can we talk about how I can't see any information about the killer but they can view my profile, see my item, and view my prestige? I love dicerolling my way with randoms into a lobby shopping P100 content creator who calls everyone bad and slugs the entire game. Anon-mode should hide prestige as well tbh, or survivors should be able to see the profile and prestige of the killer.
    13 comments 281 views last activity
  • he's been with us since 2017, since the launch on consoles. He's seen everything since then -- every player, every streamer, and probably the majority of the developers too. Sure, he may only be visible for 5 seconds, be ignored entirely by many, myself included, and he regularly gets overshadowed with the chapter trailer with every release, but when the Mid-Chapter comes around, he always return
    4 comments 101 views last activity
  • At the start of my match, Steve immediately follows me and starts spamming lockers and throwing pallets by me. I quickly realized this was a troll player so I tried to keep my distance. The map was Springwood and I go down to the generator in the basement of one of the houses. Steve finds me pretty quick and starts working on the generator with me. He stops a few seconds later and positions himse
    4 comments 181 views last activity
  • My friend and I were playing and the killer picked him up and couldn't put him down nor could my friend struggle out. I hit the killer with multiple pallets and he still couldn't let him go and even after the timer ended once the gates were open they were still stuck in game until they chose to leave match where my friend was then penalized for leaving a game.
    0 comments 22 views last activity
  • DC penalties in dead by daylight are absolutely HORRID. Penalties in any game that does not have or offer some type of comp game mode for one is already just ridiculous but the fact that the penalties go anything beyond 15-30 minutes max is just absurd… I’ve seen Twitter users with penalties of up to 72hours like how is that ever necessary…this impacts the game in so many negative ways. But b
    16 comments 1,411 views last activity
  • First of all, I would like to say that English is not my mother tongue, so I apologize for any mistakes. I love this game with all my heart and I mainly play as a survivor. In this way, I would like to express my negative impressions. these are just my feelings. 1) The Doctor The Doctor strikes me as a very powerful enemy. his abilities not only pass through objects, but also through floor
    10 comments 171 views last activity
  • I've made a post like this before, but I'll say it again since I've had experience with the new Waterlogged Shoe Hag: Nemesis should get a speed add-on. There's an add-on in his arsenal that genuinely does not synergize well with his kit and I think would make for the perfect add-on to change the effect of completely: Iridescent Umbrella Badge Here is my suggestion for it. Iridescent Umbrel
    12 comments 111 views last activity
  • Began a match as killer (Legion), running the add-ons Never-Sleep Pills and Mural Sketch, perks: Lethal Pursuer, Barbecue & Chili, Deadlock and Jolt. Loaded into Mother's Dwelling (Red Forest). One of the first chases led me to Killer Shack, where I tried to follow a survivor by attempting to vault the Shack window from from the inside to the outside. While vaulting, (I believe) I was at 0
    0 comments 11 views last activity
  • I see a bunch of complaining about it and the arguments just make no sense, they say survivors don’t have to do anything to earn it besides getting injured, which is exactly what the point of it is, to reward risky plays, if a survivor wants to stay injured to have their made for this (which a lot do) then that gives the killer a chance to get an easier down, the main argument is basically surviv
    38 comments 551 views last activity
  • Platform: Steam Issue: When disabling cross play, it indicates that a match is found but then nothing happens. The game never puts me into a lobby or times out. The message in bottom left corner says "Match Found". I can't confirm the timeout because I've only let it sit for about 5 minutes before backing. off. Things I've tried. Disabling Cross Plays after it was enabled during the same s
    0 comments 32 views last activity
  • I feel like with dredge you're very rarely having survivors be warned of your presence because of terror radius, because the teleport fx is the warning. It's not common for you to ever actually walk to a gen, only specific circumstances where there's a lack of lockers. Would running distressing + perks that synergise with distressing be that detrimental to dredge?
    4 comments 161 views last activity
  • Wesker has a bug that gets instantly kill-switched and fixed in some weeks. Twins proceed to get a bug that makes them unplayable in November and the bug still persists. If Twins were shown the love other killers get, they would at least not be the least-played killer in the game as they at least have a very original design.
    9 comments 241 views last activity
  • I try to launch the game on Steam. The easy anti-cheat loading screen shows up and fully loads but stays open for a few minutes. The easy anti-cheat screen disappears and Steam says the game is still running for a few minutes before the "Stop" button turns into a "Play" button which means the game is no longer registered as running. Dead By Daylight still continues to run some background proces
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  • Everytime i start the game on steam, it opens easy anti cheat loader and when it finish loading, the game doesn't start, steam says that im playing the game for a couple of minutes but nothing, i've already reinstall the game but it didn't fix it.
    1 comments 121 views last activity
  • Getting 1 single kill means you lost pretty hard, especially since if you got 1 kill that means you likely had to tunnel someone out of the game to get it, or got it in the end game. This is like saying if Survivors were on average only getting 2/5 gens done a game that would be okay. A single kill a game is a loss, why is this somehow used as a balance metric? I have become convinced especially
    1 comments 41 views last activity
  • DBD is celebrating its 7th birthday, so it's natural that the game evolved quite a bit since it came out, but sadly, things from early on and even halfway through the games lifespan so far, have not been updated along with it. There are a lot of things that could be listed here, so I just want to get the ball rolling the things I can think of from the top of my head: Keys: Ever since the hatch
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  • All survivors within 24 meters of "Boon: Added Intensity" gain 16% more chances for skill checks and the killer's Terror Radius is increased by 16 meters. While outside of the killer's Terror Radius, the speed of skill check movement is increased while also within this Boon's 24 meter radius. This perk should be designed to increase the intensity for thrill seeking players.
    0 comments 21 views last activity
  • I'm kind of assuming BHVR's reasoning here. I'm thinking the reason your nerfing Prove Thyself is because of all the ways that have become available to increase gen repair speed. With Overzealous and Deja Vu both being buffed I think BHVR is looking at that top gen repair speed when all these things are combined. But I think the problem is if you discourage use of Prove Thyself there will be les
    0 comments 31 views last activity