Discussions
339,151 discussions.
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It's random. There's no skill in getting a good team to fall into your lap, it's complete chance, pretty much everything you do rides on your team. Now of course if you're good at the game, you can buy your teammates enough time to slowly do gens, but you still need them to actually do the gens. If they decide to let you die so they can hide, you die, if they decide to give up, you lose, solo q3 comments 81 views last activity
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V. Virtual Goods The Game may, from time to time, feature virtual goods. Virtual goods include but are not limited to virtual items (characters, accessories, items such as “character customization”, power-ups), points, credits, tokens and currency (collectively, “Virtual Goods”) for use in the Game. You may “earn” Virtual Goods within the Game or we may allow you to “purchase” Virtual Goods10 comments 351 views last activity
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I know it isnt a thing right now but im upgrading to pc. Does anybody have a way to play dbd on pc without losing progress? Or do i just have to wait. Or would it be possible to plug my xbox into my monitor and play w mouse n keyboard? Idk i jsut dont wanna lose over $100 in killers and surv and my p100 elodie.2 comments 71 views last activity
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We'd like to see them.0 comments 21 views last activity
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since shes an M1 killer, i thought STBFL would be good, so would brutal strength. and merciless storm for gen pressure, are there better perks i could run?5 comments 211 views last activity
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Platform: PC (Steam) First tried it that you can block your body and Victor in the passage outside to Raccoon City and it looked dirty and special if the survivor is on the hook it is impossible to save the survivor from the hook when the Gemini blocked the passage to it both sides which guarantees one sacrifice offering special yet worse if the twin can trap one or more survivors where you can0 comments 51 views last activity
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has anyone successfully claimed the Hooked on You cosmetics in the last few days? I'm just getting an error message: "An unexpected error occured. Please try later or contact the customer support." I have contacted the support but maybe someone of you guys know whats the problem.12 comments 922 views last activity
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Over 90% of my rounds I see killers using pain res, deadlock, sloppy butcher, pentimento and play thing. These perks are SO boring for gameplay, especially pentimento which is insanely overpowered because solo q teammates lack the logic of going back to a totem they cleansed and leave other teammates to do it despite not knowing where the totem is. Also with these perks being the killer meta th54 comments 1,312 views last activity
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Hello! I'm on Steam and since The Singularity is out I've been kicked out from the game in many games, but recently is too obsessive What is this? After this the DC's penalty are too often and about 25 minutes right now. 🙃 What's going on? Thanks!0 comments 31 views last activity
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Platform: PC (Steam) Description of the issue: The Guards get stuck on some objects or run into a wall: Four days ago, The Assassin got stuck on some bushes on the map "Garden Of Joy". Today I got two of these bugs: First my Carnifix got stuck on the railing in the mainroom on RPD and then my Jailer ran against a wall next to a door (screenshot - I forgot to make a screenshot for the other0 comments 31 views last activity
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The killer we faced didn't have Corrupt, Hex: Ruin and was using Sloppy Butcher and Hex: NOED. DeadByDaylight-backup-2023.07.09-20.10.48.log0 comments 31 views last activity
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Every killer perk, addon etc is balanced around the fundamentals of the game. Killers are supposed to move 115% or 110%, and thus perks that increase this speed are extremely limited and require other factors to make this effect trigger. This is because giving players a speed boost in a game balanced tightly around move speed differences is a terrible idea and needs to be considered extremely car9 comments 221 views last activity
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I've been seeing this trend for several weeks now. Out of 10 matches, 8 of which are killer Wesker. Same. All the time. Develop a system to prevent the recurrence of killers! In particular, this function should extend to Mastermind. Take note of this! 🤬0 comments 1 views last activity
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I finished a match and booted into a new one and now I’m forever trapped staring at the fire and no survivors, not even my own.. I don’t have any menu options and buttons don’t do anything anyway1 comments 52 views last activity
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When a killer looks in your direction within a 32 meter radius get a audible notification with a 20 second cooldown, each time you get a notification gain a token, for each token gain a 3 meter radius around you, at 6 stacks gain a 18 meter circle around you and when a killer enters spin chill lights up Just an idea, spin chill is useless in it's current state and needs a complete rework1 comments 61 views last activity
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I would sum it up as 12 seconds of nothing, I think there is a way to spice up mending a little to make it less of a loading screen and more of a fun / passable interaction. The first idea I have seen a lot is to decrease the mending time by X seconds. Another idea I have seen is to give it Skill Checks, which I think would be alright. Combining both ideas also doesn't sound that bad I must sa20 comments 301 views last activity
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Please, I'm so tired of Wesker every round he's gotten so tedious and boring and this suggestion may help with variety? E.g., 100% Bonus for hag or twins?13 comments 131 views last activity
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Boring gameplay and an extremely ridiculous "no hability need" to expose survivors, the whole time, for the whole game. In my point of view the DEVs created a gencamp killer, and then they changed their minds after realize that they broke the whole game. Now they tried to change her gameplay and it still sucks. Frankly, I don´t have any suggestion of how making this terrible designed killer (v2 comments 301 views last activity
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We're all sick and tired of seeing Weaker. However, I tolerate him and play the game like normally. However, I see more and more of them "abusing" the following strategy. Use the iridescent add-on to infect everyone at the start. Combine it with Lethal Pursuer. There you go, you have your free down. You do not have time to disinfect yourself. You'll reach full infection in no time leading to a do3 comments 61 views last activity
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The tri gen strategy used by most Skull Merchants is extremely boring and tiring to play against, making solo matches against her insufferable. Also playing as her with this playstyle is not that exciting and fun. So my suggestion is to make her an anti looping killer. What I would like to see is her drones to be more agressive and connected to her chase. When set, the drones would create the sam1 comments 22 views last activity
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Yo, petit sondage pour savoir si selon-vous le dredge mériterait un soft-buff ou non. Le jouant assez souvent, je constate qu'il est mou et peu agressif. M'est avis qu'il mériterait du buff. Je prend pour exemple sa tp hors de la Nightfall, excessivement lente par rapport à la Nightfall. Je pense qu'il serait idéal pour lui d'avoir une légèrement augmentation de sa vitesse. Quitte à mettre les0 comments 11 views last activity
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Bonjour il faudrait vraiment penser à retirer le nerf que vous lui avez donner c'est injouable pour les survivants !!2 comments 41 views last activity
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Tell me why too. My favourite is pig as I love saw and she's cute48 comments 512 views last activity
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So title pretty much sums it up. We were at Giddeons plant, with a Wraith. I was able to loop for a little while once the killer found me and Nea on a gen, and when I got downed with Knockout the killer just left me there and went on another chase. OK no biggie I guess, he downed me in bathroom. Knockout goes away, and I'm still lying there and no ones coming to get me--but I come to see that the16 comments 361 views last activity
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Periodically, after a few matches the tome challenge menu on the right side of the lobby screen will stop loading and then I also will not get credit for any progress made towards challenges on the match I just got out of0 comments 11 views last activity
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This discussion has been moved .0 comments 1 views last activity
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So now devs confirmed they are open for rebalancing maps if they favor one side so much. This is good, i support this. But i am just curious will we ever get changes for Midwich and Saloon? Both of maps are so small which means easy to patrol for killers. Both of maps have terrible loops. Midwich has 2 - 3 god pallets and that's all. Saloon has strong main build but rest of map is full wit45 comments 661 views last activity
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Please do not bring it back next year, especially you being able to hold multiple charges. Just had two chases during which 5 pallets in total, where destroyed by the killer. It is so lame. The instantly exposed one is cringe as well.0 comments 21 views last activity
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Been trying various killers after my long break and feeling like a newbie all over again with things watching YouTube videos just don't prepare you for. I played Sadako for like 2 days straight and getting a good hang of her. Looking forward to her PTB rework. That being said, I stumbled across something that left me puzzled. I had a match on The Game and figured... this'll be nice. I don't h6 comments 101 views last activity
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For some reason as soon as getting into a lobby with friends it leaves people behind and hows different things on all of our screens, ive checked all my game files and no internet issues and managed to get into a game solo but cannot go in lobbies0 comments 41 views last activity
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Hi, p55 singularity main here. Anybody has a clue what purpose is "Iridescent Crystal shard" and "Hologram generator" are supposed to have? As far as I can see, they are worthless. Iridescent crystal shard gives information in very short area around your camera when you place it, however that information is completely worthless to you since when you're placing a camera, you either already kno2 comments 111 views last activity
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Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000068 PhysX3_x64 {0x0000000000000000} + 1017262 bytes PhysX3_x64 {0x0000000000000000} + 328674 bytes DeadByDaylight_Win64_Shipping {0x0000000000000000} + 125800869 bytes DeadByDaylight_Win64_Shipping {0x0000000000000000} + 91071873 bytes DeadByDaylight_Win64_Shipping {0x0000000000000000} + 91079660 bytes DeadByD0 comments 31 views last activity
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So we know in the Singularitys Lore that Hux was a humanoid looking Android who got Corrupted by Alien Technology and killed all of the Humans in the Ship ( exept Gabriel ) to Build a new Perfect Body of Alien Metal and Human Flesh and Organs but on a fight against Gabriel his new Body got melted by Gabriel In the latent Q&A a Player asked the Devs0 comments 121 views last activity
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So I was playing against a Wesker on Coldwind and when he grabbed me it slide off the cow tree loop and got weird after that. I was stuck in the grab/running animation with Wesker and my friends saw us going up in the air. From what I can tell is that the game thought it was a slam but we slide off the wall and stuck us in the animation. My friends POV show us going in the air where the game reg0 comments 31 views last activity
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I’ve noticed that most of the discourse around map design is centered around reworking problematic “Survivor-sided” maps such as Garden of Joy, Mother’s Dwelling, old Eyrie, Cowshed, Badham, etc. It’s pretty difficult to defend these maps in good faith balance-wise. However, in my observation, I don’t really see people in the community advocating for changes to “Killer-sided” maps like Midwich,33 comments 711 views last activity
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Besides the main building? I don't see how the main building is even enough to call this map Survivor sided. It's undoubtedly pretty strong, but so are most main buildings. I had a game there today where I was being tunneled by the Singularity, which normally I can handle pretty well...if there was anything usable in the map to help me loop. Besides shack (which was far from me once I started ge15 comments 562 views last activity
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The knights concept and idea is chef’s kiss but the fact that he can constantly spawn his minions almost always halts gameplay. A couple times I’ve had a knight camp the last three gens and have his minions constantly run in between them as well it’s not really fair that they’re almost always put out for play. Maybe hold the ability for longer amounts of time to allow the survivors more of a chan6 comments 81 views last activity
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The achievements still show up on Steam, but the perks are not showing above the bloodweb (I assume because the DLC got removed), can I still get the achievement?3 comments 2,441 views last activity
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go into feral frenzy to destroy a palette with the iridescent pin add-on get flashlight-ed bugs into permanant, weaker version of feral frenzy for the rest of the match (no speed boost or the tracking that feral frenzy has) cant destroy palettes or down survivors for the rest of the match character: legion perks: scourge hook: gift of pain, thanatophobia, jolt, bamboozle map: red f0 comments 32 views last activity
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I was just thinking, with how PTB changes have been towards making the game easier to new beginners especially (forced camera movement for Killers, grabbing of hooks removed) How does Killrate looks for the medium to low skill ranges? Is the Killrate of Trickster still too high? I'd like to know cause its wise we think about balance with the top10% in mind, so idd like to know how it looks for2 comments 51 views last activity
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When using the perk Troubleshooter from Gabriel Soma, dropping a dream pallet while in chase still triggers the secondary effect revealing the killers aura, making what should be the killers power, a useful utility for survivors in chase for on demand aura reading albeit with a bit of slowdown. Haven't encountered this issue until now as it's a very rare match-up to have.0 comments 31 views last activity
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Survivor items feel like such an ancient and odd feature that could really use an update. The only time it gets updated is for balance changes, we haven’t had a single new item (event items don’t count) in YEARS. Matches are just getting even more stale because items are such a boring mechanic. Newer players can barely even use it because they’re limited but the insane players can run the best0 comments 71 views last activity
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Hi, hope this isnt already in a report. I have a pretty decent PC (5800x3d and rx 6800) and i have the game running at 120fps. The performance after some of the recent patches is pretty bad. I regularly see drops during gameplay anywhere from 120 all the way to 45. My CPU and GPU are nowhere near being maxed out nor over heating. This never used to be the issue.0 comments 11 views last activity
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I just wanted to know since they are the strongest killers and could probably beat the entity2 comments 41 views last activity
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while in the mending state ur practically on deathbed while still fighting for your life,yet it dont feel like it. -Add the deafening status effect -limit vision (kinda like with dredge in nightfall) -only heartbreak that can be heard is your own2 comments 31 views last activity
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i am fairly new to this game (50 hours) but, have won alot of games with my main (wesker and bubba) and i'm looking for teams that need either a practice killer, or a killer to compete in tourneys1 comments 41 views last activity
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Quick question... Wasn't sure I'd it was just me or not. Does anyone else turn Sadako around when filling up the Bloodweb? I'm tired of getting jumpscared by my own character. Even if I KNOW it's gonna happen, it still freaks me out. Started playing her recently and turning her around has turned into the first thing I do when she crawls out of her well. I know she still faces you for THAT ani4 comments 131 views last activity
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Because frankly they're incredibly annoying.11 comments 311 views last activity
