Discussions
339,151 discussions.
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in this post, I would like answer what I think a healthy mori design killer should have in their kit. My checklist includes 3 major components. A mori to feel earned when playing the killer. The mori should also simultaneously feel fair for survivor to vs. 1. The killer should have a method to improve the effectiveness of the mori. 2. The survivor should have the ability to reduce the effecti0 comments 31 views last activity
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I was playing the game and everything was normal. But suddenly I experienced a sudden ping and at that moment a survivor was knocking a pallet on my head. While I was pinging, I couldn't see anything, but when the ping ended, I couldn't see a dropped palette on my screen. Despite this, I could not move to the other side of the pallet and the survivor was looking at me from the other side (this is0 comments 11 views last activity
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https://twitter.com/DeadbyDaylight/status/1763217636899381685?s=20 Mapping the Realm — BHVR As of now, it's only Ormond and both Yamaoka Estate maps, but I imagine more are to follow. Leave your feedback there!1 comments 61 views last activity
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You guys have killed this realm maps only having 8-9 pallets on the whole map with 2-3 of them being the really bad tent ones ? Like we need to increase pallet spawns on all coldwind maps except cowshed rancid abattoir this is the map no one asked to be nerfed and yet you made the main building so unbelievably bad that it’s literally safer being outside than inside deadzones the maps are just3 comments 62 views last activity
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When I run out of a addon selected it won’t equip unless I click on it again on addons page. So if I had 0 add-on(s) and I buy that 1 add-on(s), it won’t work unless I select it again on addons page. Occurs every time I run out of the add on0 comments 3 views last activity
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I ask that because i try searching for xeno mains but i cant find anyone to watch lol. not sure why this killer playrate is low,4 comments 692 views last activity
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i faced a sabo squad so i couldnt hook. i slug and they have unbreakable, then when they get picked up , buckleup. then heal up and activate bloodpact. they knew my every move because of wiretap, then knew where my noed was. i managed to bleed one out and one got away because of buckle up and the other one i was chasing was given the hatch. and to top it all off, i got a entity displeased. what a11 comments 261 views last activity
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Within BHVR's new survey to the community regarding the balancing of maps there are 3 voting options (survivor sided, balanced, killer sided) consisting the both of the Yamaoka maps and Mount Ormond. I'm happy to see they're reaching out and interacting with the community and that they’re aware maps can tend to favor a side though I'm unsure if they have their focus in the right places. I haven'3 comments 554 views last activity
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So while i was playing HUNTRESS, i bought 2 addons, 1. Iridescent Head - (the one which limits your hatchet to 1 but can 1 shot a healthy survivor) 2 . Infantry Belt - (the one which gives you 2 extra hatchets) But in my match i only had 1 hatchet means the purple addon (infantry belt) wasn't working.1 comments 41 views last activity
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Estoy casi seguro de que está prohibido usar un auto-clicker o programa de algún tercero en la propia partida, pero no sé si eso aplica también fuera de esta, quiero subir la red de sangre de un personaje y tengo muchos puntos de sangre, amo la nueva característica de poder subirla automáticamente, pero quisiera poder usar algún programa para no tener dar clic durante 15 minutos2 comments 51 views last activity
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Estoy casi seguro de que está prohibido usar un auto-clicker o programa de algún tercero en la propia partida, pero no sé si eso aplica también fuera de esta, quiero subir la red de sangre de un personaje y tengo muchos puntos de sangre, amo la nueva característica de poder subirla automáticamente, pero quisiera poder usar algún programa para no tener dar clic durante 15 minutos.0 comments 41 views last activity
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2 comments 61 views last activity
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Most of them might as well just say “Go throw the game 1 time, do this in a single trial”37 comments 974 views last activity
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Since survivors get visual cues, as to terror radius its more than killers get the some with grunts, breathing, and footsteps. Its ridiculous this feature isn't already here.33 comments 431 views last activity
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Samurai Eddie skin for Oni has a visual bug. Apparently, his katana is facing the wrong way. Photos for further proof:0 comments 41 views last activity
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So while i was playing nurse, i bought DEVOUR HOPE and HAUNTED GROUNDS, but as soon i reached 3rd tokens or somebody destroyed my HG totem, everything was ok except the survivor getting 1 shot (i mean i could see the HG timer) and same with devour, 3 tokens but weren't exposed. When i reached 5 tokens on DH, i was getting haste tho and i was able to mori them too but not the EXPOSED. AND I THINK1 comments 61 views last activity
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Illumination is a neat perk, but the information it provides is kind of lacking considering the setup time, and the fact that it only works in a limited range. I think it should show the Auras of all Survivors on the map when you're in the Boon's radius. Throw in Exit Gates for good measure too. This would allow you to find Survivors to set up heals, and maybe even protection hits. I think this5 comments 81 views last activity
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I mean why not to just at least buff his base kit atm. Giving him extra snares, pallets, hindred, cooldown, etc. would help. Why waiting year(s) for changes when we could do few simple buffs before he gets reworked?5 comments 82 views last activity
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While there were a lot of things about classic Skull Merchant that was received with its fair share of pessimism by the dbd community, it's no surprise that the worst aspect to come out of her chapter was a poorly designed killer power and how well it could be used to hold 3 gens. We've already established this months leading up to her big rework. It's also established that, while the 7.3.0 patch1 comments 132 views last activity
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I've noticed that flashlight saves have been inconsistent. During the Lights Out mode I blinded a Doctor, I saw the beem narrow in than out but he simply turned around and sauntered off like nothing happened. Just yesterday a Yui ran up to save me and blinded the Killer but despite the Flashlight making the blinding indicator I wasn't dropped. Neither of these Killers had Lightborn I checked.0 comments 21 views last activity
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Currently, I find that it is difficult to earn Survival bloodpoints. They mostly come from escaping and self healing iirc, as well as interacting with a few killer powers. Even if you escape, survivors get far less bloodpoints than killers. If a killer had a rough game, they still tend to make more than the survivors did. It feels bad for when you complete all the gens, get chased for a few minut4 comments 51 views last activity
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Pretty much everyone I know who plays DBD has at least one P100 survivor but the funny thing I notice is most end up rarely playing their main once they P100. The reason is they either get dodged constantly when playing with other P100 friends, or they get tunnelled hard by killers who see them as a trophy. I would rather get all my characters to at least P10 (most already are) than do this,46 comments 1,081 views last activity
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https://youtu.be/ui33L-56XsQ Is it a bug? Or not. I play for 4,000 hours. This is the first time I've encountered something like this.0 comments 11 views last activity
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Although I love the doctor and he is extremely powerful I feel his ability is very... "Static" (pun intended) Dispite having nemesis and knight with useful "NPC" elements, the doctors hallucinations boil down to a boring information element. The hallucinations spawn further from the survivors and wander (causing a slight nerf to doc for more interesting gameplay) These hallucinations have sm1 comments 91 views last activity
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What’s the radius on the drones? Were they the same range before her rework?4 comments 61 views last activity
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I wish to ask if anyone can tell me about iron maiden shirts and outfit are only available for a limited time or not?16 comments 911 views last activity
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They are very important. Thank you.0 comments 21 views last activity
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When are we gonna get Lil bun Feng Feng hopping through window banner?0 comments 41 views last activity
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Hello, I made a Trapper Buff a while ago but never uploaded it or shared my ideas with anyone. But after seeing what BHVR did with The Trapper buffs and after finally making an account with this site; I would like to share with you all my version of a Trapper buff. 1st let me show off what BHVR’s done in case there are some gamers who are unaware. Over the Year’s BHVR has given Trapper small am2 comments 251 views last activity
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I am playing as xenomorph and after exiting a tunnel i got stuck inside it, couldnt move or hurt survivors. Could not exit or play the game entirely.0 comments 11 views last activity
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All it did was make campers more effective campersby making them patrol the surrounding area while still being in range to immediately hit anyone going for an unhook. The bar also fills up too slowly for it to be of use, I've never reached a full bar even when the killer is running back and forth in front of me. This is such an easy problem to fix. Simply make the radius larger and make the bar f26 comments 441 views last activity
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I was at the end of a match with an Onryō when she hooked me in the basement of the Pale Rose. I first realized I wasn't able to attempt a self-unhook on first hook stage and didn't have a prompt for it, and then realized there was also a visual bug where I wasn't sitting in the normal place on the hook. I was the second to last survivor, and the last survivor had not been hooked yet. I think th1 comments 51 views last activity
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I really think we need to employ a system to remove hiding survivors for prolonged periods of time i.e. 5 minutes. I just had a game where me and friend were chased for 10 minutes on last gen, we had a jill who sat in a corner that entire time, waiting for us to die so they could use left behind to find hatch. It's depressing when survivors resort to hiding to secure a win, never taking hits, h5 comments 71 views last activity
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I don't know if I am the only one thinking like that but I think it would be quite fun to add an option to play with random perks. Personally I really enjoyed the rift challenges which picked random perks for you and now i am wondering if you could bring an option in the load out Interface which lets you pick random perks. I just think that it would really bring some funny interactions to the gam1 comments 11 views last activity
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This has happened for the 3rd time in 2 days and I’m getting really frustrated, BHVR needs to fix this.0 comments 11 views last activity
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Q1: Are the Iron Maiden skins going away on March 12? Q2: Are there plans to fix the Oni's Eddie skin (specifically he is holding the sword backwards) Q3: What does the Iron Maiden event entail?0 comments 41 views last activity
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add fake break pallet, gain 3% movement speed after leave chase for 5 second,add 2% haste after past a pallet there is no way u can looping for 5 gens ever agains16 comments 211 views last activity
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I just want a new duo to play swf with cause of my friends not being online as much, please add me on discord : naryl_.1 comments 21 views last activity
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In an ideal world the killer would 12 hook everyone, never tunnel and participate in a nice fun game for both sides Everyday I start the game with this mindset but it soon fades after being greeted with 3 or 4 survivors t bagging at the exit gates playing “nice” just isn’t optimal, especially against good survivors and I think the problem is the game being balanced around kills, not hooks t53 comments 1,201 views last activity
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I was just in a game against Chucky and unable to heal a downed Billy. Never seen that before. What was the reason?2 comments 21 views last activity
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I just came back to survivor after a few months break and it seems pretty gruesome. I'm not talking about the escape rate; that's super low for me (5% so far) but I expected that after a lengthy break but rather the tactics. In 20 games, there were 12 Killers tunneling and 3 going for a 4 person slug. Prior to my break it was roughly 30 to 40% tunneling and I saw a 4 person slug attempt about o53 comments 1,404 views last activity
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https://youtu.be/3dCSxh39iQQ?si=6hRHm8_0UrTEJYjz Or is there some type of meme addon? Normally you get injured by traps and when he hits while trapped you get downed.9 comments 151 views last activity
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I think "The matchmaking system hurts solo players and favors killers too much." I noticed that “When I play Survivor (Solo)” and I wear perks specific to my playstyle, “the matchmaking system matches me to killers that prevent me from playing that style.” And most of the time is when playing Solo. If playing with a full team (4-player party), there will be quite a bit. such2 comments 61 views last activity
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Ghostface needs an update on his accessories, as most of them give a poor benefit when using them (perhaps because they were intended for a time where no one had much experience). For example: green props that make hooked, dying survivors take longer to reveal (it doesn't even prevent the mechanic); or even the one that increases the killing instinct time when revealed by 2 SECONDS (it should be4 comments 51 views last activity
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I’m not really sure if this is a bug or maybe just because killers look downward but I have tried on multiple occasions to blind the killer while they are breaking a pallet and it makes the blinding noise but doesn’t blind them. As if they have lightborn which I just assume is the case but lo and behold, no lightborn come end game screen. It’s bothering me because one of my favorite things is fla0 comments 11 views last activity
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The bots have a slight issue. https://youtu.be/VC8P9ZX7z4w0 comments 31 views last activity
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Is there any reason why MMR is working as it does? Kills = MMR gain, not killing = MMR loss. Same for survivor. Why? Scenarios: Killer spreads hook during the game, wins chases fast and gets 8 hook stages thoughout the game, but everybody escapes. Loss. Killer catches one survivor, camps them to death. Gets a second survivor with his noed at the end game. Camps to death. Draw. Survivor hi7 comments 251 views last activity
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Hello, I made a Pig Buff a while ago but never uploaded it or shared my ideas with anyone. But after seeing what BHVR did with The Pig buff and after finally making an account with this site; I would like to share with you all my version of a Pig buff. 1st let me show off what BHVR did in case there are some gamers who are unaware. The Pig v7.6.0 Basekit Buffs 1.0 comments 51 views last activity