Why do people genuinely want nurse nerfed?

Like, I don't understand it.

EDIT: I also forgot to add that one of the reasons Nurse is top tier and should remain one is because she is a free character, which doesn't force devs to purposely tune down newly released killers in attempt to avoid Pay2Win scandal. The strongest the game provides is free.

You have a killer that once in a while makes you genuinely nervous in a horror game that stopped being scary for you many thousands of hours ago and who provides you with a unique chase gameplay which is always refreshing after having countless matches that can be boiled down to running in circles and holding shift+w. Not only that, each Nurse is different because of the skill differences on the player who uses her and winning against her is especially rewarding, because if you win against her, you have genuinely outplayed her.

Not only that, but she's a killer whose pure existence justifies so many things survivors have and others killers don't have, meaning the game is easier against most other killers. SWF, many survivor perks that are not nerfed because they'd help against nurse, a lot of killer perks that would've been buffed if not for Nurse. You have so many indulgences because devs don't want you to have unfun game in that exceptional scenario where the nurse is actually god. Nurse also does the same with the mindset of most players as they know they can't win every time, but if they'd want to, they can always change to nurse, but while they are not, they can play for fun, instead of trying hard.

Speaking of god nurses or "good nurses that are unbeatable", that is the same kind of mythical creature as a "good survivor" who allegedly doesn't make mistakes and thus can't be beaten. Everyone talk about it, nobody has ever seen it in real life. At least not that often for it to be a problem because it happens once every 100-200 matches and those are over in

It's the same as 4 man swat SWF, that is allegedly supposed to demolish every killer, but reality pretty much every SWF is just people having fun playing the game and not trying hard to win or anything, however the mere fact of their existence makes the opposite side so worked up and nervous, they feel like the game is rigged, while nothing has changed at all, if not for the better for them.

Nurse also does everyone a favour by concentrating pure tryhards on her, so they quickly rise in MMR and stay in their reclusive tournament tryhard club where they ruin games for each other, while other killers are already playing with a chill mindset.

If Nurse is gone, there would be never enough of killer buffs to justify her being gone, because nothing would ever match with mythical 4 man deathsquad, so no matter what devs would add or buff, most killer players would still feel robbed and dissatisfied, so it would end up with you having to deal with a lot of S-A super oppressive killers and perks, that are still not as good as a mythical god nurse, but already beyond beatable levels for most players. Same for the survivors' perks or general strength, +10 seconds of gen times would feel like a joke to you, as devs would keep nerfing and nerfing survivors for the sake of compensating nurse removal.

So yes, love and cherish Nurse, she's a necessary evil, just like SWF, to keep things in check and balance.

Comments

  • They'll re-evaluate her after the patch drops and adjust if necessary.

    Seems like the common sense route and standard operating procedure for BHVR, but....

    *looks at number of pages*

    LOL

  • @Alphasoul05 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3054965#Comment_3054965

    Any good Nurse is going to bait DH out to make it completely irrelevant. Which means anyone that says that DH has any impact on Nurse just isn't playing a good Nurse

    I watch a lot of streamers and they very rarely ever go up against many Nurse's, and even the Nurse's skill is often pretty debatable. So I don't quite understand how everyone on these forums seems to play nothing but Nurse, and also every time she's a god who 4ks in 2 minutes with the same addons and perks, every time. Well, is that surprising? What killers don't often use what's best for them? I'd say the only people running into "nothin but nurse" are probably SWFs, and I suppose I would be upset if I couldn't easily win against non-top tier killers with my friends, too.

    So if I'm reading this right your saying I only have a problem with Nurse because I can't easily beat her in my swf? Seems to be what your implying.

    A lot of balanced steamers (example Otz and Scott) think her range add-ons are busted. Scott never plays swf and Otz from what I've seen plays very little swf games. For me personally I am completely fine with how strong Nurse is, without add-ons.

    She doesn't need add-ons which give her bonus effects outside just the intended ones (I.e Range add-ons making you teleport to your location faster at short distances).

    Also if the idea about "a good Nurse could bait out dead hard" is false. Could use the same argument with every killer in the game at that rate. If dead hard was so easy to bait out by good killers then it probably wouldn't be getting nerfed.

  • Another fun Nurse match yesterday, resulting in another escape! She even got to pick the map this time, and brought those busted range and recharge add-ons!

    Nurse Ormond escape 10 July 2022 filtered.jpg


  • @Impailer said:

    https://forum.deadbydaylight.com/en/discussion/comment/3054131#Comment_3054131

    This post sounds emotional. Upset because a good Nurse can’t be bullied, maybe?

    Actually nurse is my favorite killer to go against so not really to emotional about her i do however care about the state of the game since I usually play it 60 hours a week so no not really nice try though. Think you forgot to read the last part of me and that persons conversation where they admitted she needed a nerf lol.

  • @GoshJosh said:

    Another fun Nurse match yesterday, resulting in another escape! She even got to pick the map this time, and brought those busted range and recharge add-ons!

    https://us.v-cdn.net/6030815/uploads/XJPAK3YCB1C0/nurse-ormond-escape-10-july-2022-filtered.jpg

    Why do people ever post screenshots like this like it means anything

  • I think it would be more interesting if there were more S tier killers

    and also wish exposed was specifically Nerfed on nurse

  • @ScottJund said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055449#Comment_3055449

    Why do people ever post screenshots like this like it means anything

    To show Nurse is not OP and winnable, even with some of the strongest tools available to her. Take what you want from the screenshot or not, I don't care.

    I did also make a detailed reply to your comment about Lethal Pursuer on Nurse earlier in the thread, but you didn't have anything to say about that.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055511#Comment_3055511

    To show Nurse is not OP and winnable, even with some of the strongest tools available to her. Take what you want from the screenshot or not, I don't care.

    I did also make a detailed reply to your comment about Lethal Pursuer on Nurse earlier in the thread, but you didn't have anything to say about that.

    You could post a screenshot of several survivors escaping a nurse to prove she's balanced, and someone could post four sacrificed by her to show she's OP. You could do the same with clown. Ultimately they don't tell us much about the match and even if they did it's only one (or a few, out of very many)

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055521#Comment_3055521

    You could post a screenshot of several survivors escaping a nurse to prove she's balanced, and someone could post four sacrificed by her to show she's OP. You could do the same with clown. Ultimately they don't tell us much about the match and even if they did it's only one (or a few, out of very many)

    Sure. I'm not a developer, so I can't share background statistics and data. Only personal experience and tips, which I've done more than once on these nerf Nurse threads. I typically provide background context/info with the screenshots too.

    Just don't want to see a balanced, fun killer nerfed or reworked because of unfound complaints against her.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055521#Comment_3055521

    You could post a screenshot of several survivors escaping a nurse to prove she's balanced, and someone could post four sacrificed by her to show she's OP. You could do the same with clown. Ultimately they don't tell us much about the match and even if they did it's only one (or a few, out of very many)

    Showing an escape against a killer is a simple counter-example against claims she is unbeatable.

    Showing no escape to say that killer is OP holds no value. The only thing that it shows is that it's possible to win with that killer.

    It's not about proof, it's about refutation.

  • @Raccoon said:

    They'll re-evaluate her after the patch drops and adjust if necessary.

    Seems like the common sense route and standard operating procedure for BHVR, but....

    *looks at number of pages*

    LOL

    That's one reason I've asked for killer statistics before the patch and a while after.

    I certainly hope it will affect the weaker killers positively and will not benefit the Nurse (or Blight for that matter).

    I thought the new DH would be strong against Nurse but I'm not so sure anymore, it may require more skill which will make it impractical for a good chunk of the players. I certainly hope DS's stun will be reverted to 5 seconds (even a bit more), else I expect some slaughter.

    OTR felt pretty good against Nurse though (but maybe against everyone)

  • Only the 5 nurse mains of this forum don't want her nerfed tbh, her addons are broken as hell and she's not hard to play that's lies, I can respect a good blight main cause that's actually hard, nurse is easy 4k every game without even trying

  • @Omans said:

    https://forum.deadbydaylight.com/en/discussion/comment/3054719#Comment_3054719

    "outside of nerfing nurse I can't really see a reason to nerf nurse"

    Yes cause I'm saying they should nerf all nurses addons including the meme ones.

  • @drsoontm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055530#Comment_3055530

    Showing an escape against a killer is a simple counter-example against claims she is unbeatable.

    Showing no escape to say that killer is OP holds no value. The only thing that it shows is that it's possible to win with that killer.

    It's not about proof, it's about refutation.

    "Unbeatable" is hyperbole though, I doubt anyone is suggesting she has a killrate of 100%

  • @rvzrvzrvz said:

    Only the 5 nurse mains of this forum don't want her nerfed tbh, her addons are broken as hell and she's not hard to play that's lies, I can respect a good blight main cause that's actually hard, nurse is easy 4k every game without even trying

    This guy, when I literally posted two recent personal escapes against two trying Nurses in this very thread. Also ignoring that I am a survivor main and not a Nurse main. 😂

    And yeah, Blight doesn’t have any busted add-ons at all. 🙄

    image.jpeg


  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055563#Comment_3055563

    "Unbeatable" is hyperbole though, I doubt anyone is suggesting she has a killrate of 100%

    Hyperbole should be considered maliciously disingenuous in any thread where people claim to want a serious discussion. If the people posting hyperbole get 'literal'd' and find their argument falls apart as a result, that's on them.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055563#Comment_3055563

    "Unbeatable" is hyperbole though, I doubt anyone is suggesting she has a killrate of 100%

    Given the emotional level of many of these posts, I'm not sure I would expect a rational train of though from everyone.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055575#Comment_3055575

    This guy, when I literally posted two recent personal escapes against two trying Nurses in this very thread. Also ignoring that I am a survivor main and not a Nurse main. 😂

    And yeah, Blight doesn’t have any busted add-ons at all. 🙄

    https://us.v-cdn.net/6030815/uploads/A59RNQBJV4FE/image.jpeg

    dude come on I know you're a nurse main but try to be honest for once, she's EASY to play not even top 5 hardest, plenty of killers are harder and a lot less rewarding, lot of players are like me they avoid playing her because it's simply too easy

  • @Tatt3dWon said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055209#Comment_3055209

    Actually nurse is my favorite killer to go against so not really to emotional about her i do however care about the state of the game since I usually play it 60 hours a week so no not really nice try though. Think you forgot to read the last part of me and that persons conversation where they admitted she needed a nerf lol.

    Probably the double range stacking besides that I think she is good

  • @rvzrvzrvz said:

    Only the 5 nurse mains of this forum don't want her nerfed tbh, her addons are broken as hell and she's not hard to play that's lies, I can respect a good blight main cause that's actually hard, nurse is easy 4k every game without even trying

    Only the 5 survivor mains of this forum want her nerfed tbh, her addons are meh as hell and she's quite difficult to play it's truth.

  • @Swampoffering said:

    People want to see Nurse nerfed because they can´t bully her like they do with the rest of killers.

    Nurse shows what happens when survivors can´t abuse the huge and excesive amount of resources that they have every game on every map (Should I speak about Cowshed-Crows-Haddonfield-Puzzle or garden again?) and they just realize that they are just carried by resources and second chance perks, not by skill or improvement as players.

    Nurse is fine, the only thing that must be nerfed is distance addons, next time you fight one, do not dc or suicide at hook, learn how to loop her, use blind spots on loops and do not just press Shift + W.

    https://forum.deadbydaylight.com/en/discussion/comment/3054737#Comment_3054737

    Sluzzy, even with 1 DS per hook you will die every game bro, I got matched a few times against you and your gameplay is going from one pallet to another dropping it without looping, maps like Puzzle are designed specially thinking on players like you, and even with that amount of resources, you still manage to die xD What do you want, fly? a rocket launcher?

    Saying that survivors are weak shows your lack of skill and knowledge of this game, if you invested just 50% of time you spent crying at forums on learning how to play DBD, maybe you could hold a chase more than 20 seconds without wasting all the resources of your team, think about it. If I can destroy you and your team with wraith at puzzle, is not because wraith is overpowered, is because you and your team are 4 potatoes.

    Learn to play, then complain.

    It does not matter how good I am or any other survivor, survivor skill is completely and utterly meaningless. If you actually killed me, it is because the game is broken in favor of killer. I was not part of a 4 man sweat team to have a chance. All you or any killer has to do is tryhard a little and the survivors are dead. You probably tunneled since 90% of killers tunnel.

    Killer is way easier so the game is in your favor, I already know how to play. Potato killers win when they use strong things so your point is out of line.

  • @rvzrvzrvz said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055591#Comment_3055591

    dude come on I know you're a nurse main but try to be honest for once, she's EASY to play not even top 5 hardest, plenty of killers are harder and a lot less rewarding, lot of players are like me they avoid playing her because it's simply too easy

    Is 1,500 blink attacks over five and a half years something a Nurse main would have? Compared to 4,100 escapes?

    https://dbd-stats.net/profile/76561198046927586

  • @Impailer said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055479#Comment_3055479

    Probably the double range stacking besides that I think she is good

    so you agree she needs a nerf case closed.

  • Not yet.

    I don't think it ever will unless they rework it at some point. Once you get into high mmr the only thing that will lower it is a losing streak. Either don't kill enough as killer or die as a survivor.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055605#Comment_3055605

    Is 1,500 blink attacks over five and a half years something a Nurse main would have? Compared to 4,100 escapes?

    https://dbd-stats.net/profile/76561198046927586

    What's the issue then ? look I only play solo or killer never in team and I'm tired of instant give up and DCs against nurse, it's literally every game, not sometimes, always. I don't blame them DCing works like a charm against her but at some point devs need to do something

    she's not hard to play you're all lying

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3054737#Comment_3054737

    Sluzzy, blight is not stronger than nurse. Huntress and demogorgon and wraith and all the others you complain about (Sadako?) are not stronger than nurse. If you're truly committed to being a survivor advocate then you have to respect that your favourite toy going in the bin is very high up on the survivor wishlist.

    Nurse requires a ton of practice to do well. The others are extremely strong with way less practice.

    The only thing wrong with Nurse is when they made some adjustments to her recently they made her blink way faster. Survivors have a much harder time juking. They need to revert those fixes. Killer players gravitate to what is broken so that is indeed broken. Slow down those blink speeds and you'll immediately see all the amateur nurse mains slow down a little because they won't have an unfair advantage.

    Just like when Blight had his exploit fixed, you see less Blights. Fix Nurse, it is all she needs.

    You never saw a single Nurse complaint until they fixed her bugs recently. Pretty ironic. Exploits are bad.

    Correction: The addons for distance increases the speed of her blink is what needs fixed!

  • @rvzrvzrvz said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055627#Comment_3055627

    What's the issue then ? look I only play solo or killer never in team and I'm tired of instant give up and DCs against nurse, it's literally every game, not sometimes, always. I don't blame them DCing works like a charm against her but at some point devs need to do something

    she's not hard to play you're all lying

    I can't make other people play Dead by Daylight. Or learn how to verse Nurse. Sorry!

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055012#Comment_3055012

    Nurse requires a ton of practice to do well. The others are extremely strong with way less practice.

    The only thing wrong with Nurse is when they made some adjustments to her recently they made her blink way faster. Survivors have a much harder time juking. They need to revert those fixes. Killer players gravitate to what is broken so that is indeed broken. Slow down those blink speeds and you'll immediately see all the amateur nurse mains slow down a little because they won't have an unfair advantage.

    Just like when Blight had his exploit fixed, you see less Blights. Fix Nurse, it is all she needs.

    You never saw a single Nurse complaint until they fixed her bugs recently. Pretty ironic. Exploits are bad.

    Correction: The addons for distance increases the speed of her blink is what needs fixed!

    Today, 11 July 2022 at 23:03 CET, I've read a post from Sluzzy I completely agree with.

    Mind.

    Blown.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055563#Comment_3055563

    "Unbeatable" is hyperbole though, I doubt anyone is suggesting she has a killrate of 100%

    one of the lowest killrates in the game suggests that perhaps not every nurse is "good" nurse

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055441#Comment_3055441

    To be fair. Dead hard is super easy to deal with as nurse. All it takes is an accurate blink, and hitting them after dead hard with the second blink. That's different then say using pig, and then dead harding for distance. No amount of skill is preventing that

    Given the maps. Range is neccesary ATM. If they ever decide to reduce eyrie, and mother's dwelling, and temple, and Ormond, etc etc. Then yes. They should absolutely reduce the range add ons. But for now. Huge maps sort of makes it a neccesity. You either want a nurse who sticks close, because her traversal isn't the best without range. Or a roaming nurse who gives chases and goes away from hook

    Yes but given you can a good Nurse pretty quickly in a match you generally don't dead hard the first blink since you expect her to wait. I usually wait till her 2nd blink tbh.

    Maps are a massive problem and need to be made smaller however I don't believe range is necessary. The secondary effect where her shorter blinks get you to the location faster I'm not a fan of.

  • I don't think my posts are ever beyond criticism. I make posts expecting at least some people to disagree with me every single time. its to be expected. I don't really care what you have to say. Its neither intelligent nor adds to the conversation. But what is interesting is 4 people took the time like your post. Which while I have not read every single post in this discussion, 4 upvotes is still above the norm.

    A post.. that offers nothing, but a toxic attitude. Showing that a good portion of the people on this discussion are not looking for discussion, but are looking for people of their tribe, to feel validated, because people are saying the things they want to hear.

    And people seriously wonder why the discourse of DBD is so broken.

    What's even more interesting, is I saw a second post with another exactly the same 4 upvotes. It would be interesting if the same 4 people who liked your previous post, liked this one.

    But either way. Thank you for standing as example as to why DBD has one of the largest divides in gaming communities.

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055012#Comment_3055012

    Nurse requires a ton of practice to do well. The others are extremely strong with way less practice.

    The only thing wrong with Nurse is when they made some adjustments to her recently they made her blink way faster. Survivors have a much harder time juking. They need to revert those fixes. Killer players gravitate to what is broken so that is indeed broken. Slow down those blink speeds and you'll immediately see all the amateur nurse mains slow down a little because they won't have an unfair advantage.

    Just like when Blight had his exploit fixed, you see less Blights. Fix Nurse, it is all she needs.

    You never saw a single Nurse complaint until they fixed her bugs recently. Pretty ironic. Exploits are bad.

    Correction: The addons for distance increases the speed of her blink is what needs fixed!

    This is a genuine question and I hope you'll answer: what's your nurse build?

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055012#Comment_3055012

    Nurse requires a ton of practice to do well. The others are extremely strong with way less practice.

    The only thing wrong with Nurse is when they made some adjustments to her recently they made her blink way faster. Survivors have a much harder time juking. They need to revert those fixes. Killer players gravitate to what is broken so that is indeed broken. Slow down those blink speeds and you'll immediately see all the amateur nurse mains slow down a little because they won't have an unfair advantage.

    Just like when Blight had his exploit fixed, you see less Blights. Fix Nurse, it is all she needs.

    You never saw a single Nurse complaint until they fixed her bugs recently. Pretty ironic. Exploits are bad.

    Correction: The addons for distance increases the speed of her blink is what needs fixed!

    I hadn't played the game for like 8 months, played some Dredge, decided to play Nurse and look at the addon changes. Couldn't believe how surprised I was to find the purple ranged addon also increases the speed of the blink, with removes the counterplay ie juking to create overblinking and such. That was most definitely a moronic change to an already busted addon. That speed + Shadowborn almost made me felt like I was going hyperspeed for a second

  • @Icaurs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055126#Comment_3055126

    I don't think my posts are ever beyond criticism. I make posts expecting at least some people to disagree with me every single time. its to be expected. I don't really care what you have to say. Its neither intelligent nor adds to the conversation. But what is interesting is 4 people took the time like your post. Which while I have not read every single post in this discussion, 4 upvotes is still above the norm.

    A post.. that offers nothing, but a toxic attitude. Showing that a good portion of the people on this discussion are not looking for discussion, but are looking for people of their tribe, to feel validated, because people are saying the things they want to hear.

    And people seriously wonder why the discourse of DBD is so broken.

    What's even more interesting, is I saw a second post with another exactly the same 4 upvotes. It would be interesting if the same 4 people who liked your previous post, liked this one.

    But either way. Thank you for standing as example as to why DBD has one of the largest divides in gaming communities.

    If you weren’t so fragile about forum upvotes, but rather concerned about the truth and getting better as a survivor, this would be a nonissue. Your post is blatant lying. It’s been shown time and again (on this very thread of now nine pages, mind you) - both on paper and in-game - that Nurse does have plenty of counter play, and is not holding the game back. If you only stick to repairing generators nonstop in every circumstance against a Nurse hoping to win, I have zero consolation for you. A good survivor knows when it’s time to run or hide. That goes for any killer.

    Lying does not help any of you that want Nurse nerfed or reworked. If you want it, fine, voice your desire for it. But don’t speak untruths trying to get there.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/3056208#Comment_3056208

    If you weren’t so fragile about forum upvotes, but rather concerned about the truth and getting better as a survivor, this would be a nonissue. Your post is blatant lying. It’s been shown time and again (on this very thread of now nine pages, mind you) - both on paper and in-game - that Nurse does have plenty of counter play, and is not holding the game back. If you only stick to repairing generators nonstop in every circumstance against a Nurse hoping to win, I have zero consolation for you. A good survivor knows when it’s time to run or hide. That goes for any killer.

    Lying does not help any of you that want Nurse nerfed or reworked. If you want it, fine, voice your desire for it. But don’t speak untruths trying to get there.

    I think you and many people confuse counterplay with RNG.

    If a person does x and somebody does Y to stop it, that would be counterplay.

    But if a person does x and a person does Y to stop it but Y working is dependent on the skill of x, is that counterplay?

    Breaking line of sight would be the main strategy. However good nurses can gauge where somebody is you can try it, however the nurse in theory can hit you 100% of the time. Every chase is dependent on their skill level, which would be ok except a Nurse at the top has a downing potential of less then 30 seconds every chase .

  • @Icaurs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3056379#Comment_3056379

    I think you and many people confuse counterplay with RNG.

    If a person does x and somebody does Y to stop it, that would be counterplay.

    But if a person does x and a person does Y to stop it but Y working is dependent on the skill of x, is that counterplay?

    Breaking line of sight would be the main strategy. However good nurses can gauge where somebody is you can try it, however the nurse in theory can hit you 100% of the time. Every chase is dependent on their skill level, which would be ok except a Nurse at the top has a downing potential of less then 30 seconds every chase .

    You are ignoring that mindgames depend on the skill of both sides. Also, sure, Nurse can theoretically hit you 100% of the time, but no one can see the future and win every single mindgame consistently. It is not dependent solely on the Nurse's level. It is dependent on both sides' skill at mindgaming.

    Case in point: Nurse sees the survivor looking back, expects double back. So she does the first blink a little shorter to not over blink. The survivor expected she would read it that way and looked backwards on purpose without doubling back. But the Nurse may have expected that and blinked like normal. But if the survivor expected she would think the look back is a fake, then they actually double back. It all comes down to BOTH SIDES.

  • @Icaurs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3056379#Comment_3056379

    I think you and many people confuse counterplay with RNG.

    If a person does x and somebody does Y to stop it, that would be counterplay.

    But if a person does x and a person does Y to stop it but Y working is dependent on the skill of x, is that counterplay?

    Breaking line of sight would be the main strategy. However good nurses can gauge where somebody is you can try it, however the nurse in theory can hit you 100% of the time. Every chase is dependent on their skill level, which would be ok except a Nurse at the top has a downing potential of less then 30 seconds every chase .

    That is.. literally counterplay. You're doing something with the expectation that it may or may not work. If a Billy is charging and he's gonna chainsaw through shack door, you have the option to a) take the window or b) go to the pallet. You know it's possible for both to be true, since an unskilled Billy probably won't accomplish anything. Since And besides, if we're talking "theoretically" then the odds of a Nurse hitting 100% of their blinks is nonexistent because you're looking into tournament level Nurse's at that point. I know people want to believe that's every Nurse but, well, it's fortunately not.

  • @SuzuKR said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057561#Comment_3057561

    You are ignoring that mindgames depend on the skill of both sides. Also, sure, Nurse can theoretically hit you 100% of the time, but no one can see the future and win every single mindgame consistently. It is not dependent solely on the Nurse's level. It is dependent on both sides' skill at mindgaming.

    Case in point: Nurse sees the survivor looking back, expects double back. So she does the first blink a little shorter to not over blink. The survivor expected she would read it that way and looked backwards on purpose without doubling back. But the Nurse may have expected that and blinked like normal. But if the survivor expected she would think the look back is a fake, then they actually double back. It all comes down to BOTH SIDES.

    I think people overestimate the skill needed to play Nurse. For DBD, yes she requires quite a bit of skill, but that's only really because most killers are very easy to play. DBD is clunky and has never been very precise. To hit those 100% requires nowhere near the precision and prediction needed with the top characters in many other games. I recommend watching gameplay of high end Jets from Valorant. In my mind, that is what the skill should be required in order to justify being so oppressive. The fact is if you can't reach a point where you are hitting the overwhelming majority of your hits as Nurse despite playing for a dedicated amount of time.. are you really that good? Also you don't need to hit 100% of your blinks. You need hit 50%. One chain blink to position yourself 2nd to hit. Anything more then that, you have done something wrong and its your error, not the survivor skill.


    @Alphasoul05 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057561#Comment_3057561

    That is.. literally counterplay. You're doing something with the expectation that it may or may not work. If a Billy is charging and he's gonna chainsaw through shack door, you have the option to a) take the window or b) go to the pallet. You know it's possible for both to be true, since an unskilled Billy probably won't accomplish anything. Since And besides, if we're talking "theoretically" then the odds of a Nurse hitting 100% of their blinks is nonexistent because you're looking into tournament level Nurse's at that point. I know people want to believe that's every Nurse but, well, it's fortunately not.

    That's... interesting counterplay.

    So your understanding of counterplay, is an action that only may guarantee you success, based off the assumption, that the person doing the initial action, was doing it incorrectly to begin with. I do not agree. I don't know what more to say. That does not sound like good design. At that point, players are just training bots for you to improve.

    What is with this assumption that for a nurse to hit ever single blink, requires tournament level to achieve this. Nurse does not require anywhere near the level of precision of some games. Assuming you play nurse fairly regularly and you not hitting the majority of the hits, how can you call yourself good enough to make a judgement call on how strong she is? You have the assumption that people are bad with her.. but they are not. Most people can land at least 50% of their blinks, which is not hard and even easier when in a chase, its extremely rare to not be within her attack range. If you can hit 50%, you will win any match. The only exception is when the generators are rushed. Which I stated was the only legitimate coutnerplay.

    I mean.. would you hold that position for anything else? Gen speeds can go in 5 minutes. Well that's only tournament level.

  • @Icaurs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057588#Comment_3057588

    I think people overestimate the skill needed to play Nurse. For DBD, yes she requires quite a bit of skill, but that's only really because most killers are very easy to play. DBD is clunky and has never been very precise. To hit those 100% requires nowhere near the precision and prediction needed with the top characters in many other games. I recommend watching gameplay of high end Jets from Valorant. In my mind, that is what the skill should be required in order to justify being so oppressive. The fact is if you can't reach a point where you are hitting the overwhelming majority of your hits as Nurse despite playing for a dedicated amount of time.. are you really that good? Also you don't need to hit 100% of your blinks. You need hit 50%. One chain blink to position yourself 2nd to hit. Anything more then that, you have done something wrong and its your error, not the survivor skill.

    https://forum.deadbydaylight.com/en/discussion/comment/3057603#Comment_3057603

    That's... interesting counterplay.

    So your understanding of counterplay, is an action that only may guarantee you success, based off the assumption, that the person doing the initial action, was doing it incorrectly to begin with. I do not agree. I don't know what more to say. That does not sound like good design. At that point, players are just training bots for you to improve.

    What is with this assumption that for a nurse to hit ever single blink, requires tournament level to achieve this. Nurse does not require anywhere near the level of precision of some games. Assuming you play nurse fairly regularly and you not hitting the majority of the hits, how can you call yourself good enough to make a judgement call on how strong she is? You have the assumption that people are bad with her.. but they are not. Most people can land at least 50% of their blinks, which is not hard and even easier when in a chase, its extremely rare to not be within her attack range. If you can hit 50%, you will win any match. The only exception is when the generators are rushed. Which I stated was the only legitimate coutnerplay.

    I mean.. would you hold that position for anything else? Gen speeds can go in 5 minutes. Well that's only tournament level.

    They don’t understand what Counterplay means.

    They think that because both roles are controlled by people and not bots that means it is 50/50 and if you lose you just aren't as good as the other side. It's infuriating, because they use it to say "nurses are controlled by people, and people can make mistakes, so nurse can't be overpowered."

    It's so embarrassingly wrong, but hey, that's how they defend their OP toy.

  • @Vlarian said:

    They don't want to play differently.

    This. And not only that.

    Survivors just want to play against non anti-loop killers. It's fun for them to feel powerfull, which is a total bull crap considering that... It's a freaking killer! You should be scared of him\her, you should not freely run through map, you should be scared of killer, you should hide, you should avoid killer to see you.

    It still insanes me how some survivors just litteraly running to killer with flashy clicks, making fun of killers. It should not be a thing. But it's a thing, coz some killers are just weak, and no matter how good you play, how many hours you have, you're playing a weak killer.

    Ofc survivors will not be afraid. Survivors forgot the real fun of this game, it's a Hide and seek. Right now (before update to meta), it's more likely a bulling simulator for M1 killers.

    Personally, I think ANY killer should have anti-loop power which based on a skillfull play. Not easy to use, but rewarding if used correctly.

  • @drsoontm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3055168#Comment_3055168

    In case it's something you aren't aware of, Nurses are weak to 360 and console players tend to excel at it. Granted it works less and less against the more experienced players but sometimes a slight edge is all that's needed.

    I will try to remember this ☺️ thank you!

  • @Icaurs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3057588#Comment_3057588

    I think people overestimate the skill needed to play Nurse. For DBD, yes she requires quite a bit of skill, but that's only really because most killers are very easy to play. DBD is clunky and has never been very precise. To hit those 100% requires nowhere near the precision and prediction needed with the top characters in many other games. I recommend watching gameplay of high end Jets from Valorant. In my mind, that is what the skill should be required in order to justify being so oppressive. The fact is if you can't reach a point where you are hitting the overwhelming majority of your hits as Nurse despite playing for a dedicated amount of time.. are you really that good? Also you don't need to hit 100% of your blinks. You need hit 50%. One chain blink to position yourself 2nd to hit. Anything more then that, you have done something wrong and its your error, not the survivor skill.

    https://forum.deadbydaylight.com/en/discussion/comment/3057603#Comment_3057603

    That's... interesting counterplay.

    So your understanding of counterplay, is an action that only may guarantee you success, based off the assumption, that the person doing the initial action, was doing it incorrectly to begin with. I do not agree. I don't know what more to say. That does not sound like good design. At that point, players are just training bots for you to improve.

    What is with this assumption that for a nurse to hit ever single blink, requires tournament level to achieve this. Nurse does not require anywhere near the level of precision of some games. Assuming you play nurse fairly regularly and you not hitting the majority of the hits, how can you call yourself good enough to make a judgement call on how strong she is? You have the assumption that people are bad with her.. but they are not. Most people can land at least 50% of their blinks, which is not hard and even easier when in a chase, its extremely rare to not be within her attack range. If you can hit 50%, you will win any match. The only exception is when the generators are rushed. Which I stated was the only legitimate coutnerplay.

    I mean.. would you hold that position for anything else? Gen speeds can go in 5 minutes. Well that's only tournament level.

    so for a killer to have a good design they must have a reliable effective counterplay that you can apply every time you deal with them and thus win the game, is that correct?

    Nurse's counterplay is exactly the same if not more fair than the amount of counterplay survivors have when you play m1 killer. When they have LoS on you, you can't win the chase, unless they make a mistake, they just waste massive amounts of your time and you lose the game. When they don't have a LoS on you, you have a chance of winning the chase if you pull off mindgames, aka try to be unpredictable so that survivor makes a bad guess because of the lack of info and loses a chase.

    Nurse literally reverses the situation M1 killers have with survivors and the hypocrisy of people ignoring that is almost amusing if it wasn't so widespread.

  • @TeleportingTurkey said:

    https://forum.deadbydaylight.com/en/discussion/comment/3058542#Comment_3058542

    so for a killer to have a good design they must have a reliable effective counterplay that you can apply every time you deal with them and thus win the game, is that correct?

    Nurse's counterplay is exactly the same if not more fair than the amount of counterplay survivors have when you play m1 killer. When they have LoS on you, you can't win the chase, unless they make a mistake, they just waste massive amounts of your time and you lose the game. When they don't have a LoS on you, you have a chance of winning the chase if you pull off mindgames, aka try to be unpredictable so that survivor makes a bad guess because of the lack of info and loses a chase.

    Nurse literally reverses the situation M1 killers have with survivors and the hypocrisy of people ignoring that is almost amusing if it wasn't so widespread.

    You are correct Nurse is like the reverse of M1 killers where M1 killers require survivor error to make plays, Nurse is the opposite. M1 killers do need to be addressed, no different then Nurse

  • Apparently, this is hard to grasp for certain people, but winning a mindgame is not exclusively on one side or the other. It is on both. Person A mindgames Person B. Person B reverse-mindgames Person A. The more skilled player at mindgaming succeeds.

    That aside, regardless of your opinions on the matter, all data and actual gameplay evidence indicates that it works out evenly, because said equally skilled players know how to mindgame and reverse-mindgame. Please find actual proof if you want to cite outlandish claims. Spreading misinformation harms the community and attempts at honest discussions.

    Fun fact: Mindgaming is not exclusive to Dead by Daylight. It can even be seen in games from ancient civilizations. Pretty much any game of cards is as much. You do not know what the other players hold, nor do they know what you hold. And you both try to read and bait the others.

    The more you learn.

  • @GoshJosh said:

    Another fun Nurse match yesterday, resulting in another escape! She even got to pick the map this time, and brought those busted range and recharge add-ons!

    https://us.v-cdn.net/6030815/uploads/XJPAK3YCB1C0/nurse-ormond-escape-10-july-2022-filtered.jpg

    Lmao, so damn cringy.

    Bud seems to not understand screenshots DOESNT mean anything. I have escaped against nurses too. Wanna know why? They were mediocre at Best, i'm sure they couldnt Even play any other Game, and yet they were able to put us in stress by using boosted perks and addons on her.

  • @Icaurs said:

    https://forum.deadbydaylight.com/en/discussion/comment/3059563#Comment_3059563

    You are correct Nurse is like the reverse of M1 killers where M1 killers require survivor error to make plays, Nurse is the opposite. M1 killers do need to be addressed, no different then Nurse

    well, we both know what people want to be addressed and what do they understand by "being addressed" if they use unreliable counterplay (or how they like to word it - no counterplay) as an argument to advocate for nurse nerf.

  • I'm going to blow people's minds: Counterplay should not be reliable. That literally means you can consistently do something to always negate them that they cannot do anything about. That is bad design. Counterplay should come down to one player's skill versus the other (eg, mindgaming). It by nature should not be reliable, because (assuming even skill), it should only be working around half the time anyways on average. Furthermore, hard counters are bad design. For the exact same reason. Hard counters means doing something auto-shuts them down regardless of anything else. That is bad design.

  • Nurse doesn't make you scared. It just makes you realize you have a very little chance of winning unless it's a nurse that doesn't know how to play nurse. Then if it's any 2 story indoor map (midwich, the game) you have an extremely small chance of winning since nurse can blink through floors which no other killer can do.

  • @tendyhands said:

    Nurse doesn't make you scared. It just makes you realize you have a very little chance of winning unless it's a nurse that doesn't know how to play nurse. Then if it's any 2 story indoor map (midwich, the game) you have an extremely small chance of winning since nurse can blink through floors which no other killer can do.

    You should have said "unless you are smarter or more experienced than her".

    As for Midwich, it's the strongest Nurse map (there are maps on the opposite end of the spectrum, way more). However, survivors still can win against the Nurse by playing smart. Stealth goes a long way. However if a survivor is running when the Nurse is close and not in a chase, she'll hear him. (You wouldn't believe how many survivors are guilty doing this)

  • Because they're babies

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