For QoL only, what do you want to be announced at the Anniversary Stream?
For me, it's these three
Grind Rework (Prestige / Bloodweb / etc)
Perk Loadouts
Perk / Charm Search Bar
For me, it's these three
Grind Rework (Prestige / Bloodweb / etc)
Perk Loadouts
Perk / Charm Search Bar
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Being able to see my solo que teammates perks
People will constantly dodge lobby when seeing my perk builds
More accessibility settings.
more controller settings.
adjustments for controller players to close the gap to M&K (aim dressing, getting easier 360‘d, wiggle affecting controller players more)
..those count as QoL right?
Perk Loadouts would be awesome.
Fix grind, that's all i want for anniversary.
Grind fix..
If you had no mither then yes. Those builds I wouldn’t mind tho.
I think it’s likely we’ll hear details about that bloodweb revamp they’re working on since they started working on it about six months ago.
They also mentioned in the last MMR update they’re working on having it treat survivors as a team versus as individuals (i.e. all the survivors go up or down as a team based on how many escape) which should be a useful change since I think this semi-cooperative philosophy leads to some of the issues people complain about like sandbagging and it feeling wrong to lose MMR if you sacrifice yourself to save someone else, etc. It might still be too soon for that though.
Perk filters would be nice.
Also it would be fun if they had a Randomize option where you could click the Random button and get a randomized loadout or random killer with a random loadout. There are websites that can generate randomized loadouts, but having it in the game would be nice because the websites obviously don’t know what perks and add-ons you have available on specific characters and what characters you have unlocked, etc. That’s just a personal thing though, I’m not expecting it at all.
Add keyboard and mouse support to console.
Removal of useless add-ons.
A fix to the grind
Does a permanent disable of RPD, Midwich and Twins count as QoL changes?
Bloodweb changes such as:
Loadout changes like:
Store QOL:
Gameplay QOL:
Anything at all to make the game worth playing for killers again. Not going to hold my breath, though.
An overhaul of the prestige system and grind would be nice as well as perk load outs so I'm not scrolling through 7 pages of perks to find my build
My realistic qol expectations announced for the anniversary stream:
Their Plan for Grind Reduction
Loadout Options
More options in the settings for capping frames, turning off/on aa etc...
My unrealistic qol expectations announced for the anniversary stream:
some sort of practice/bot mode beyond what we have now. Bare minimum being able to start a game of kyf solo ( I'm getting old but I believe well before bot matches were even a thing that had discussed in a developer updated video making the solo kyf a thing.)
Removing perk tiers
FOV slider
Grind Reduction and Solo Q improvements are the top two they can introduce. Hopefully they announce their early Twins rework along with other killer changes and map changes
Grind reduction, specifically:
Graphics settings.
[1] Reworking custom match.
[2] After i press (Esc) inside the match i can see more informations about any perk/addon/status effect when i put the mouse on it.
[3] When you press (leave the match) it doesn't make you leave instantly, But there will be a counter for 10~15 sec before you acutally leave. to make players think again and maybe cancel the DC. Or to give the killers time to get BBQ stack.
[4] To be able to mix skins in the shop before buying it.
[5] Replay System/Save the game. (but this one will not happen ever)
you forgot this loadout:
If they could fully implement a VS AI mode similar to that of For Honour where you get full progression such as being able to do the tome challenges and be able to progress the rift (but its unranked) and can go against any AI survivors or killers (as a survivor maybe even have player teammates like friends for it) I'd be back to playing this game in a heartbeat and tell my friends to tag along for it.
Reduce the grind to make the game feel more rewarding.
Better optimization in general.
The ability to mix and match cosmetics in store that you haven't brought yet (a try before you buy sort of thing.)
A search bar for perks.
All good things except the last one. That would only mean you could go an unhook right in the killers face and he can only stop you if he has insta down and yes that's what happens even if the killer isn't camping
Patricks farawell letter
Perk search bar.
Everything QOL thing thats in every other game ever, competitive or not.
I'd love a perk/addon randomizer option! Even characters.
The thing I enjoy while leveling characters is getting random perks and this feeling of "let see what I can do with the tools at my disposal", randomizer gives me something like that.
- Saving loadouts.
- Grind reduction and being able to recycle add-ons for bp or turn them into another addon.
- Changes in the rift, like grind and being able to select killer/survivor challenges at the same time so you don't have to swap them every time you change role.
Also being able to select multiple challenges.
- BP cap removal.
- Better rewards for completing dailies, and maybe having two separated dailies (one for surv and one for killer).
Those are the ones I can think of rn :)
A working report system IN-GAME and WORKING anti-cheat.
I know I may be asking for more than they can give.
either Grind Rework or Solo Q improvements. (like adding icons to the hud of what a survivor is doing ,etc)
My real life friends sold me on buying this game by telling me I'd be the fifth person for private lobbies. I've played 820 hours and have played custom games on two occasions even though our group of five is online playing almost every evening. The only reason we don't play together is because a husband and wife duo feel like they don't have time to waste in customs since they aren't making progress toward their rifts, archives, and earning bloodpoints.
I want a new premade lobby type that allows normal progression on everything except grades and achievements. Let players swap roles between trials just like they can in customs. Leave everything else the same as normal matchmaking.
Implement this new lobby type, then add a post-game option for normal matchmade lobbies to become one of these new lobbies. A huge amount of the frustration people have with this game results from mismatched player expectations. When MMR gets things right and all five players in the lobby have fun together, I want the option to stay together. At times with long queues, this may even encourage players to adopt playstyles that are better for the overall health of the game in order to reduce their own wait times.
Map blocker- game logs and removes the last 2 maps of each player from rng selection to increase variety
Oh yeah this one I have suggested before as well! Maybe not a complete block but it should definitely lower the chances for those maps.
Midwitch is awesome. By far the best indoor map for killers 2.
I feel you bro 😂 also chest builds >>>>>
this gives me the goosebumps lol
A "practice mode" with bots that allows you to try all the killers instead of just Trapper would be really handy.
Mori rework could be nice as well (as they mentioned wanting to make it a natural part of the game instead of being offerings).
A way to save perk loadouts, perk search bar could be nice too.
The option to "try" cosmetic parts at the store to see how they look when mixed.
Removing that damn "You're at level 50" notification after the first time. I know!
Fixing the Dead Hard bug that allows it to eat a killer's power like the Nemmy pallet not breaking;.
Killswitching CoH (okay, it'll never happen but a guy can dream...)
grind reduction
dh nerf (dh for distance guarentees a longer chase, dhing in place when you make a mistake almost always does the same)
no
this used to be a thing and it was busted af
want to mori people that arent dead on hook? say hello to rancor, and hex devour hope
KBM on console.