This is just Childish

https://youtu.be/h3EngMmWPeU

he didn't even try to slug, he just wanted me to bleed out.

As my title says this is why unbreakable and soul guard need buffed.

Tagged: BHVR

Comments

  • @feng_min_main2003 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784537#Comment_2784537

    https://forum.deadbydaylight.com/en/discussion/comment/2784535#Comment_2784535

    Thats why I started using Iron grasp and agitation when I play killer, the game is messed up on both sides but the thing is I didn't deserve it this game, I was literally playing normally, I don't bring it for the 25% fall increase, I bring it for the killer mobility down and my wiggle speed standard

    Yes of course you brought it totally innocently and had no intentions of abusing it. I am sure you were a Boil Over user before they made the perk completely broken right?

    Oh and I cannot take it seriously when someone suggests killers just start running Iron Grasp/Agi etc at high MMR, this is a laughable suggestion.

    You planned to bully a killer and it backfired, let's be real here.

  • @jesterkind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784537#Comment_2784537

    I mean, look at the map OP is on. Boil Over can absolutely be broken and unfun... on certain maps. For the majority of the maps, it's stronger but it's fine, and Gideon's doesn't have any abusable spots to my knowledge. Maybe one of the gaps down to the second floor if you're lucky, but it's not a guarantee and there are hooks down there if you manage to get the killer to drop there anyway.

    OP is right that this is childish. Boil Over isn't OP, it's abusable on some maps, and there's no reason to force someone to bleed out just for bringing it with intent to use it legitimately.

    Yes of course and I imagine they always ran Boil Over and didn't just start using it as they know it is completely broken and easy to abuse right?

    Give me a break, the OP brought the perk in the hope of bullying a killer then felt hard done by when it backfired and the killer made them pay for it. We all know this perk is broken and should never have gone to live servers so stop the gaslighting please, it is just annoying and patronising.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784535#Comment_2784535

    In your situation? bleed them out.

    But in the video OP posted? he could have hooked her easily, OP is right, this is just childish, that Blight was petty beyond reason and it does put some light on a problem with Survivor perks, you use meta "META SURVIVOR ALL SAME PERKS NERFNERFNERFNERF", they change a perk "HOW YOU DARE CHANGE [PERK] AND SHAKE META, IM GONNA CAMP AND BM ANYONE WHO USES [PERK] FROM NOW ON!!".

    No bleeding out, because they could get up an infinite amount of time due to Soul Guard.

    Yesterday i had also a match on disturbed ward, where a survivor with Boil Out always ran to the top floor. Knowing full well that i couldn´t reach a hook from there. Even being the last survivor and with the EGC being active, he refused to run somewhere else than the top floor.

    Survivors are abusing this perk and now they don´t like how the killer comunity reacts to it.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784668#Comment_2784668

    No bleeding out, because they could get up an infinite amount of time due to Soul Guard.

    Yesterday i had also a match on disturbed ward, where a survivor with Boil Out always ran to the top floor. Knowing full well that i couldn´t reach a hook from there. Even being the last survivor and with the EGC being active, he refused to run somewhere else than the top floor.

    Survivors are abusing this perk and now they don´t like how the killer comunity reacts to it.

    Exactly, then they play poor me when killers react to people abusing a broken perk or act as if they didn't bring it with malicious intentions and the killer is just being mean.

    I only really play solo and I wont save team mates who bring this perk to obviously abuse it, at least not if I can escape. The killer deserves to get them and I wont risk myself to help people who abuse something that is obviously broken

  • @jesterkind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784663#Comment_2784663

    ...It's really not that bad, and again, in this example Boil Over is achieving very little beyond getting the killer mad. Gideon's has plenty of hooks in that area, this was just being mad at the existence of Boil Over.

    Also, it doesn't require two perks to counter, if you struggle with the strafe movements you bring one perk, Iron Grasp. And that's if you struggle with the strafe movements, it doesn't require it. I'll grant it's probably harder on console, but that doesn't even slightly translate to leaving survivors to bleed out because they're using a totally legitimate perk that you happen to find harder to handle?

    Boil Over is not OP, oh my god. It's just something you notice now.

    No dude, I've been playing against boil over since it's release, and to ignore that it's a bigger issue now than before? Well, as you said, you have the priveldge not to know, but it is absolutely a huge pain in the ass (as it already was annoying before buff) for it's wiggle distortion. As for this example, I agree, this one isn't bad and the killer may have been being petty, but I'm not going to say he's wrong, maybe he legitimately has issues with not seeing the hook.


    Also who cares? Survivors can only BM or what? Sometimes things like this will happen, like if you play nurse and a survivor tests your blinks, finds you lacking, they will teabag and taunt to compound that frustration and it will happen almost without fail, 98% of the time. Who cares about the BM at this point? That is the biggest issue of this thread, and it in itself is petty, so for my point it is irrelevant.



    And I never claimed Boil Over as OP, but it should be Killswitched or amended sooner than later, because it is EXPLOITABLE! You know, like leaving PH trails or Hang traps near a hook, it's not 100% unbeatable, it's not 100% OP but it should not be an interaction that exists, point blank.

  • @MaTtRoSiTy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784549#Comment_2784549

    Yes of course and I imagine they always ran Boil Over and didn't just start using it as they know it is completely broken and easy to abuse right?

    Give me a break, the OP brought the perk in the hope of bullying a killer then felt hard done by when it backfired and the killer made them pay for it. We all know this perk is broken and should never have gone to live servers so stop the gaslighting please, it is just annoying and patronising.

    ???

    They probably started using it because it's buffed. Without bringing an RPD offering (or maybe an Eyrie of Crows offering, that map is abusable too to a lesser extent) it is not at all easy to abuse, because without bringing an RPD offering you have to hope you get RPD.

    Bringing BO isn't abusing it just because it's in the game, the effect it has on the majority of maps is noticeable but nowhere near OP.

    Also, disagreement is not gaslighting, that term is quite important so it's pretty crass to misuse it like that.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784668#Comment_2784668

    No bleeding out, because they could get up an infinite amount of time due to Soul Guard.

    Yesterday i had also a match on disturbed ward, where a survivor with Boil Out always ran to the top floor. Knowing full well that i couldn´t reach a hook from there. Even being the last survivor and with the EGC being active, he refused to run somewhere else than the top floor.

    Survivors are abusing this perk and now they don´t like how the killer comunity reacts to it.

    You can still bleed them out even if it takes a lot of time.

    But your case doesnt really relate to OPs case, you couldnt hook them so your only option is to bleed them, I dont think anyone will call you petty for doing that, you had no option, hell Ive bleed people out in RPD too because of that, nobody tossed me salt for that.

    On the other hand that Blight on the video could clearly hook OP and he didnt need to bleed her out, he did it out of spite and pettiness which is wrong.

  • Tbh boil over isn't strong enough to shake up meta anyway, it's just broken toy for bully squad who want to reduce killer count.

    Thanks to this there is lot less people running DS/DH/BT combo, tunneling will be never been easier!

  • @PeaceNGrease said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784668#Comment_2784668

    So it's ok to run a perk you want to run, but it ain't ok for a killer to use a tactic you don't like? They are one in the same

    Its different, bleeding her out in that situation wasnt necessary, Im ok with people bleeding on RPD or Disturbed Ward (for some reason you cant get down the main building without Boil Over activating even if you se the stairs) but in OPs situation he could have hooked her which also is the best course of action for hooks work twice as fast than bleeding. If he resorted to the less efficient way of dealing with that was out of pettiness and because he wanted to punish OP for using a perk he didnt like.

  • @PeaceNGrease said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784677#Comment_2784677

    No dude, I've been playing against boil over since it's release, and to ignore that it's a bigger issue now than before? Well, as you said, you have the priveldge not to know, but it is absolutely a huge pain in the ass (as it already was annoying before buff) for it's wiggle distortion. As for this example, I agree, this one isn't bad and the killer may have been being petty, but I'm not going to say he's wrong, maybe he legitimately has issues with not seeing the hook.

    Also who cares? Survivors can only BM or what? Sometimes things like this will happen, like if you play nurse and a survivor tests your blinks, finds you lacking, they will teabag and taunt to compound that frustration and it will happen almost without fail, 98% of the time. Who cares about the BM at this point? That is the biggest issue of this thread, and it in itself is petty, so for my point it is irrelevant.

    And I never claimed Boil Over as OP, but it should be Killswitched or amended sooner than later, because it is EXPLOITABLE! You know, like leaving PH trails or Hang traps near a hook, it's not 100% unbeatable, it's not 100% OP but it should not be an interaction that exists, point blank.

    The only thing I agree with in this message is that Boil Over is exploitable. Though, the thing that needs to be killswitched is the RPD badge, since that's the thing that's being exploited using Boil Over.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784685#Comment_2784685

    You can still bleed them out even if it takes a lot of time.

    But your case doesnt really relate to OPs case, you couldnt hook them so your only option is to bleed them, I dont think anyone will call you petty for doing that, you had no option, hell Ive bleed people out in RPD too because of that, nobody tossed me salt for that.

    On the other hand that Blight on the video could clearly hook OP and he didnt need to bleed her out, he did it out of spite and pettiness which is wrong.

    I´m pretty sure that me, just standing there and continuosly hitting them when they get up after 20 seconds, would cound as holding the game hostage.

    That blight was just annoyed to find this perk for the 10th time of the day.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784679#Comment_2784679

    Its different, bleeding her out in that situation wasnt necessary, Im ok with people bleeding on RPD or Disturbed Ward (for some reason you cant get down the main building without Boil Over activating even if you se the stairs) but in OPs situation he could have hooked her which also is the best course of action for hooks work twice as fast than bleeding. If he resorted to the less efficient way of dealing with that was out of pettiness and because he wanted to punish OP for using a perk he didnt like.

    Bleeding out is just another way to kill, like mori and third hook.

    If you hook, it will activate DS and BT, which is quite problematic when your goal is to kill someone.

    Best way to secure a kill for any killers, is bleeding out. this is objective fact and you can't deny it.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784697#Comment_2784697

    Bleeding out is just another way to kill, like mori and third hook.

    If you hook, it will activate DS and BT, which is quite problematic when your goal is to kill someone.

    Best way to secure a kill for any killers, is bleeding out. this is objective fact and you can't deny it.

    Actually best way to secure a kill is to facecamp with Leatherface, in any case if he wanted to secure a kill with bleed he would have bleed her out from the start not after picking her, seeing the Boil Over and then dropping, he was being petty and childish because he got mad after seeing Boil Over.

    @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784693#Comment_2784693

    I´m pretty sure that me, just standing there and continuosly hitting them when they get up after 20 seconds, would cound as holding the game hostage.

    That blight was just annoyed to find this perk for the 10th time of the day.

    No, it doesnt count as holding the game hostage for it can end albeit very very slowly, if doing that counts as holding the game hostage it also counts for the Survivors for they can chose to stop getting up.

    Being annoyed doesnt justify pettiness to that extent.

  • @jesterkind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784688#Comment_2784688

    The only thing I agree with in this message is that Boil Over is exploitable. Though, the thing that needs to be killswitched is the RPD badge, since that's the thing that's being exploited using Boil Over.

    Well agree to disagree, but our experience doesn't need to be the same to agree that RPD badge should definitely be Killswitched. I'd accept that

  • @feng_min_main2003 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784666#Comment_2784666

    Also when else can I do Besides complain? You're complaing because I come and vent to other players about the same issues they're having so I can keep my sanity? You're literally just a scummy Toxic killer main

    I already told you what you can do in my first or second comment, and you chose to continue complaining.

    Also.. what if the killers slug you so that the can keep their sanity? Think about it as well.

    And why do you think I am a killer main? This again shows how your vision is narrowed in, you just see what your brain wants to see and can't objectively assess the situation.

    I play both killer and survivor, a bit more killer because of queue times. But even if I was a killer main does that immediately mean that what I say can't be true or correct?

    I wasn't complaining, just tried to help. Think about these things, now it's on you to make the next step, I can't help you anymore.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784700#Comment_2784700

    No, it doesnt count as holding the game hostage for it can end albeit very very slowly, if doing that counts as holding the game hostage it also counts for the Survivors for they can chose to stop getting up.

    Being annoyed doesnt justify pettiness to that extent.

    It is clearly holding the game hostage, what's the point in calling it otherwise.

    Technically hiding in lockers for very very long time while avoiding crows can also end, but that will be considered holding game hostage, it's no different for that situation.

  • @jesterkind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784688#Comment_2784688

    The only thing I agree with in this message is that Boil Over is exploitable. Though, the thing that needs to be killswitched is the RPD badge, since that's the thing that's being exploited using Boil Over.

    It is also exploitable on Eyrie and Ormond too, I have had random solo team mates do just that and they didn't bring a map offering, they just got 'lucky' with random map selection. But I am sure they were not intending to abuse the perk anyway... right?

  • Oh and if we specifically talk about OP's situation, it resulted as pretty effective strategy, that killer managed to defend 3 gens while killing a person.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784679#Comment_2784679

    Its different, bleeding her out in that situation wasnt necessary, Im ok with people bleeding on RPD or Disturbed Ward (for some reason you cant get down the main building without Boil Over activating even if you se the stairs) but in OPs situation he could have hooked her which also is the best course of action for hooks work twice as fast than bleeding. If he resorted to the less efficient way of dealing with that was out of pettiness and because he wanted to punish OP for using a perk he didnt like.

    That's true, he wasn't playing to win at that point he was trying to be petty. I had one of those famous RPD matches with boon exponential in play. Miserable experience, so I can sympathize but it wasn't a great option or worth it imo. Tbf I've only had two other games where flip flop + boil over were an issue, but it always feels like crap.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784703#Comment_2784703

    It is clearly holding the game hostage, what's the point in calling it otherwise.

    Technically hiding in lockers for very very long time while avoiding crows can also end, but that will be considered holding game hostage, it's no different for that situation.

    You are wrong, holding the game hostage is a situation when one side cant progress their objective no matter what, like blocking the last remaining Survivors in the one way in room in the Saloon (without downing them) or blocking the last remaining Survivors in The Game corridor.

    If someone can bleed its not a hostage situation, if someone can be downed even if he hides out of spite the Killer can still find them, if you trap 3 people and the last one is outside of the room and can finish generators and open a door isnt a hostage situation either.

    Hostage situations are only when one side cant progress their objective by any mean and the only solution is to disconect, if the objective can progress its not hostage situation, it may be a childish and petty situation, 2 last Survivors hiding and locker switching is childish but the Killer can still find them and finish the game.

    Esentially, hostage situations are situations where the only way to get out of them are with a disconect.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784706#Comment_2784706

    You are wrong, holding the game hostage is a situation when one side cant progress their objective no matter what, like blocking the last remaining Survivors in the one way in room in the Saloon (without downing them) or blocking the last remaining Survivors in The Game corridor.

    If someone can bleed its not a hostage situation, if someone can be downed even if he hides out of spite the Killer can still find them, if you trap 3 people and the last one is outside of the room and can finish generators and open a door isnt a hostage situation either.

    Hostage situations are only when one side cant progress their objective by any mean and the only solution is to disconect, if the objective can progress its not hostage situation, it may be a childish and petty situation, 2 last Survivors hiding and locker switching is childish but the Killer can still find them and finish the game.

    Killer's objective is hooks and not bleeding out though, so yes, you just proven this IS holding the game hostage.

    Oh, and also do note that locker situation is exactly what dev said they will consider "holding the game hostage", and calling it otherwise yield nothing for you sadly.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784713#Comment_2784713

    Killer's objective is hooks and not bleeding out though, so yes, you just proven this IS holding the game hostage.

    You are wrong, hostage situations are situations where the game will only end by the hostages by a disconect, bleeding out takes more time but the Survivor will die eventually.

    BHVR has already said that any situation where the game progresses albeit slowly is not a hostage situation and its not reportable, spin it the way you want, bleeding 4 people is not holding the game hostage and its not reportable.

  • @MaTtRoSiTy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784699#Comment_2784699

    It is also exploitable on Eyrie and Ormond too, I have had random solo team mates do just that and they didn't bring a map offering, they just got 'lucky' with random map selection. But I am sure they were not intending to abuse the perk anyway... right?

    Eyrie kind of, it's harder but there is only one hook up there so if you're on the other side or it's already been used to sacrifice someone, I'd buy that as an exploitable area. Ormond, though, I'm not sure how? Certainly Boil Over could be strong there, but there are hooks really close to the point you drop from up there so you'd have to get pretty lucky to be unhookable even if you're downed on the top floor.

    And no, if they didn't bring a map offering their intent probably wasn't to abuse it. It was just to use it, because it's actually a pretty decent perk now. Using =/= abusing when the perk in question isn't inherently OP, you have to have intent to exploit certain map areas for it to be abusing Boil Over and RPD is the only consistently abusable spot that I'm aware of- though you can kind of make Eyrie work with a little luck so we'll count that one too.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784714#Comment_2784714

    You are wrong, hostage situations are situations where the game will only end by the hostages by a disconect, bleeding out takes more time but the Survivor will die eventually.

    BHVR has already said that any situation where the game progresses albeit slowly is not a hostage situation and its not reportable, spin it the way you want, bleeding 4 people is not holding the game hostage and its not reportable.

    But recently dev just banned people who body blocked survivors before EGC though, you can keep yelling "you are wrong" but that does mean nothing.

    I wonder if you have done something like that yourself, because that is the only real reason I can think of for you keep insisting it as "not reportable"?

  • A lot of people are absolutely convinced that the thing that they had pointed out to them, seen from the Survivor's perspective, must've stuck out as much to the Killer in the middle of the game, huh?

    Good grief, how many times have people watched someone else play a game and noticed something the person playing missed? People miss "obvious" stuff a ton. Assuming it's spite and malice with no evidence other than an assumption of the other person's attentiveness to a single decision is ridiculous.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784716#Comment_2784716

    But recently dev just banned people who body blocked survivors before EGC though, you can keep yelling "you are wrong" but that does mean nothing.

    I wonder if you have done something like that yourself, because that is the only real reason I can think of for you keep insisting it as "not reportable"?

    Blocked how? blocking every remaining Survivor in a room and not downing them is a banable offense, you could do that in the Saloon, thats holding the game hostage because Survivors cant progress the generators and the only way for them to get out of the game is by disconecting.

    I need more data and also I need some kind of proof that people got banned for body blocking in a non-hostage situation.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784716#Comment_2784716

    But recently dev just banned people who body blocked survivors before EGC though, you can keep yelling "you are wrong" but that does mean nothing.

    I wonder if you have done something like that yourself, because that is the only real reason I can think of for you keep insisting it as "not reportable"?

    Slugging is most definitely NOT holding the game hostage - the game will end, the person will bleed out.

    Holding someone hostage in a corner, the killer body blocking a survivor there for example, prior to EGC starting, is holding the game hostage for that person, as the person cannot do anything to progress the game, cannot die for example, cannot do a gen either. Slugging does not fall under that category which is why we specifically have on the game rules that camping, slugging, tunnelling etc are not reportable offences.

    Nobody gets banned for slugging anyone.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784718#Comment_2784718

    Slugging is most definitely NOT holding the game hostage - the game will end, the person will bleed out.

    Holding someone hostage in a corner, the killer body blocking a survivor there for example, prior to EGC starting, is holding the game hostage for that person, as the person cannot do anything to progress the game, cannot die for example, cannot do a gen either. Slugging does not fall under that category which is why we specifically have on the game rules that camping, slugging, tunnelling etc are not reportable offences.

    Nobody gets banned for slugging anyone.

    I think it's about survivors using boil over to guarantee their wiggle out and using exponential/soul guard to stay alive for god knows long, but thanks for clarify.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784706#Comment_2784706

    You are wrong, holding the game hostage is a situation when one side cant progress their objective no matter what, like blocking the last remaining Survivors in the one way in room in the Saloon (without downing them) or blocking the last remaining Survivors in The Game corridor.

    If someone can bleed its not a hostage situation, if someone can be downed even if he hides out of spite the Killer can still find them, if you trap 3 people and the last one is outside of the room and can finish generators and open a door isnt a hostage situation either.

    Hostage situations are only when one side cant progress their objective by any mean and the only solution is to disconect, if the objective can progress its not hostage situation, it may be a childish and petty situation, 2 last Survivors hiding and locker switching is childish but the Killer can still find them and finish the game.

    Sorry this is also incorrect.

    The killer blocking a survivor in a corner is a hostage situation regardless if the other 3 survivors are able to work on generators. The survivor that is being blocked cannot do anything to progress the game (this is of course as long as EGC has not yet started). It is completely irrespective of the other survivors being alive.

    The blocked survivor is being held hostage, cannot die without being hit by the killer, cannot work on generators - can do absolutely nothing in that situation therefore it is a hostage situation and completely against the game rules.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784713#Comment_2784713

    Sorry this is also incorrect.

    The killer blocking a survivor in a corner is a hostage situation regardless if the other 3 survivors are able to work on generators. The survivor that is being blocked cannot do anything to progress the game (this is of course as long as EGC has not yet started). It is completely irrespective of the other survivors being alive.

    The blocked survivor is being held hostage, cannot die without being hit by the killer, cannot work on generators - can do absolutely nothing in that situation therefore it is a hostage situation and completely against the game rules.

    Weird, I remember reading somewhere since the game could be finished by the other remaining people it wasnt considered hostage for that person would eventually die from EGC once all gens were fixed, I think it was in a thread related to the dead end room on the Saloon where some person caught 2/3 people and one remained outside, I remember reading it wasnt hostage because the remaining one outside could finish the game by himself and activate the EGC killing the trapped people and ending the game albeit slowly.

    But I may remember that thread wrong, it was more than a year ago.

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784729#Comment_2784729

    Weird, I remember reading somewhere since the game could be finished by the other remaining people it wasnt considered hostage for that person would eventually die from EGC once all gens were fixed, I think it was in a thread related to the dead end room on the Saloon where some person caught 2/3 people and one remained outside, I remember reading it wasnt hostage because the remaining one outside could finish the game by himself and activate the EGC killing the trapped people and ending the game albeit slowly.

    But I may remember that thread wrong, it was more than a year ago.

    If EGC had started prior to the survivors being blocked, that would be fine - but if the EGC had not yet started, blocking a survivor for a length of time is a reportable (and bannable) offence. And before people jump in, I'm not saying blocking them for 15s whilst waiting out BT for example, we're talking minutes here.

  • It’s funny to me how he is so pressed about one perk, but so many killers already slug till the survivor bleeds out who don’t have Boil Over.

  • @Johnny_XMan said:

    It’s funny to me how he is so pressed about one perk, but so many killers already slug till the survivor bleeds out who don’t have Boil Over.

    I definitely does, especially when I'm using nurse and has knockdown and third seal.

  • @feng_min_main2003 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784520#Comment_2784520

    I can't survive without the meta because killers camp and tunnel, I can't use the meta because I'll get camped, tunneled and slugged. This is the proof that the game is balanced in a really messed up way, but killer mains really believe they're underpowered when there was a hook right infront of him before he started doing this and I wouldn't had wiggled off.

    Message.jpg

    All you need to know

  • DH, DS, UB, BO - that's a full 4-perk troll build you have there. You join a match with the intent to bully the killer bringing 4 bully perks and you are upset about being BM'd back?

  • Well deserved =)

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784729#Comment_2784729

    Weird, I remember reading somewhere since the game could be finished by the other remaining people it wasnt considered hostage for that person would eventually die from EGC once all gens were fixed, I think it was in a thread related to the dead end room on the Saloon where some person caught 2/3 people and one remained outside, I remember reading it wasnt hostage because the remaining one outside could finish the game by himself and activate the EGC killing the trapped people and ending the game albeit slowly.

    But I may remember that thread wrong, it was more than a year ago.

    You are absolutely correct, that was exactly the definition. I even remember one of the devs confirming that just blocking a survivor in the beginning of the game while there are other survivors who can activate EGC is NOT taking the game hostage and therefore is not bannable. Apparently they decided to sneakily change the definitions on this one, judging by what Mandy says. Or there was never a proper definition in the first place, and every dev interprets this rule however they wish. The same as with "working with the killer", I made a thread on that one not long ago and no one seems to be sure where exactly the line is drawn.

  • @Aurelle said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784514#Comment_2784514

    Some killers are just really petty when it comes to survivors using perks that they don't like, so they do whatever they can to make the match miserable for the survivor using said perk(s). It doesn't matter how you use it, some killers will still get upset no matter what.

    Oh that's not a one sided arguments though both sides have been having issues with certain perks for a while now.

  • @fulltonon said:

    What the ######### other players were doing in that time...?

    And no, unbreakable or soulguard doesn't need to be buffed just because someone did something.

    Clip looked like Blight was using downed Feng as bait for other survivors. None of them doing gens.

  • The killer did try to hook you at first but couldn't. I assume they bleed you out but the video doesn't show that. Either way, the killer decided hooking was a waste of time and just started to slug everyone. Which is the logical outcome when hooking a survivor becomes a punishment.

  • @Ripley said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784529#Comment_2784529

    Clip looked like Blight was using downed Feng as bait for other survivors. None of them doing gens.

    Seems like a pretty effective bait tbh, slugging ftw.

  • @RainehDaze said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784584#Comment_2784584

    Never overestimate people's perceptive ability. It's not lit up like a christmas tree? Must be scenery. Looking for hook aura... oh, all the auras are far away, bleeding you out it is.

    Hanlon's razor: "never attribute to malice that which is adequately explained by stupidity"

    I agree, I suspect there are a lot of killers missing occasional hooks because of the hidden auras and neglecting to actually look around quickly before they pick someone up to see if there’s a hook right nearby.

  • @jesterkind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784537#Comment_2784537

    I mean, look at the map OP is on. Boil Over can absolutely be broken and unfun... on certain maps. For the majority of the maps, it's stronger but it's fine, and Gideon's doesn't have any abusable spots to my knowledge. Maybe one of the gaps down to the second floor if you're lucky, but it's not a guarantee and there are hooks down there if you manage to get the killer to drop there anyway.

    OP is right that this is childish. Boil Over isn't OP, it's abusable on some maps, and there's no reason to force someone to bleed out just for bringing it with intent to use it legitimately.

    For gideon it's every flight of stairs the one corner hole and maybe the two gate areas, the problem also is if it's a bully swf or just unlucky that massive amount of pull boil over has can tug you just enough to fall into the hole same with the artist's map and dead dawg saloon along with a few outside maps it wouldn't be an issue by itself but with everything else to consider there are some legit reasons to have a survivor bleedout.

    Also I'm confused so you are saying there's no reason to bleed out survivors while saying reasons to do it.

  • The killer did nothing wrong.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784713#Comment_2784713

    Killer's objective is hooks and not bleeding out though, so yes, you just proven this IS holding the game hostage.

    Killers objective is to kill. Doesn't say how just kill. Bleeding out is a strategy when there is nothing else. I've had to do it now with people using boil overs and falling down in places where there simply is no hooks nearby. Or should i just have let them go and be like oh well.

    We see the video from the survivors aspect but we do not see what the killer sees. I am going to assume the killer did try to hook her at first as we saw happen and boil over prevented to see nearby hooks. So he drops her. She gets up at one point, but he slugs her again. Its a valid tactic when you dont want to run over and over and over after someone abusing clearly broken perk.

    edit: obviously cant type today

  • @fulltonon said:

    What the ######### other players were doing in that time...?

    And no, unbreakable or soulguard doesn't need to be buffed just because someone did something.

    I agree, the survivors made a lot of mistakes in this video.

  • @CyberDragoon656 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784549#Comment_2784549

    For gideon it's every flight of stairs the one corner hole and maybe the two gate areas, the problem also is if it's a bully swf or just unlucky that massive amount of pull boil over has can tug you just enough to fall into the hole same with the artist's map and dead dawg saloon along with a few outside maps it wouldn't be an issue by itself but with everything else to consider there are some legit reasons to have a survivor bleedout.

    Also I'm confused so you are saying there's no reason to bleed out survivors while saying reasons to do it.

    There's no way those spots are abusable, there are hooks in those areas and there's no way to force the killer to drop down unless you get lucky with which direction the wiggle strafe effect moves the killer in. Boil Over is more useful in those areas, at least if you get lucky, but that's not even slightly comparable to the RPD library area where it is literally impossible to get a hook.

    To clarify my last statement: The killer in that video is on a map that isn't abusable, in a spot where there are definitely hooks to put the survivor on. There is no reason to force a survivor to bleed out just for having Boil Over, because that perk is only abusable in certain spots of certain maps, which this killer was not on. Doing it here is just spite over not liking the perk they brought, it was not a wise tactical decision and it was not a justified move.

    Obviously if it is someone abusing those spots, yes, leave them to bleed out, that's the only thing you can do.

  • Well tbh boil over itsself is already really annoying, not saying you have to slug someone till they bleed out but I do get where he is coming from, imagine you get 10 games in a row with survivors like that, I bet even you would be just done.

  • @jesterkind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784861#Comment_2784861

    There's no way those spots are abusable, there are hooks in those areas and there's no way to force the killer to drop down unless you get lucky with which direction the wiggle strafe effect moves the killer in. Boil Over is more useful in those areas, at least if you get lucky, but that's not even slightly comparable to the RPD library area where it is literally impossible to get a hook.

    To clarify my last statement: The killer in that video is on a map that isn't abusable, in a spot where there are definitely hooks to put the survivor on. There is no reason to force a survivor to bleed out just for having Boil Over, because that perk is only abusable in certain spots of certain maps, which this killer was not on. Doing it here is just spite over not liking the perk they brought, it was not a wise tactical decision and it was not a justified move.

    Obviously if it is someone abusing those spots, yes, leave them to bleed out, that's the only thing you can do.

    Yes and no some maps have issues with hook spacing like midwich and and artist's map specifically the main building but also due to how the game considers something as a great fall doesn't help.

    Also given how most perks are now I'm not defending the killer but as soon as you see the boil over symbol I can see someone just right away decided to drop the survivor and let them bleed.

  • @CyberDragoon656 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2784875#Comment_2784875

    Yes and no some maps have issues with hook spacing like midwich and and artist's map specifically the main building but also due to how the game considers something as a great fall doesn't help.

    Also given how most perks are now I'm not defending the killer but as soon as you see the boil over symbol I can see someone just right away decided to drop the survivor and let them bleed.

    Yes, but those aren't abusable spots by Boil Over, they're just bad areas in general. The abusable spots for Boil Over are the library spot in RPD, and kinda-sorta the main structure in Eyrie of Crows- because no matter what, regardless of how you play or what the hook spawn RNG is, you cannot get a hook. It's not abusing Boil Over to just have it equipped and get lucky with hook spawns.

    I absolutely see why they did it. I also see why it was unnecessary and petty. Their actions make logical sense, that doesn't mean they were right and justified.

    Bottom line: Boil Over doing something is not proof of it being OP nor is it proof the survivors were abusing it. I do think the perk could use some minor tweaks, but the reaction shown in this thread was an overreaction, plain and simple.

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