Feedback and Suggestions

Our team will be happy to read these!
  • Ok so, why doesn’t the blood web have a feature where you can unlock all the items leading up to the thing you want to unlock?? I find myself half of the time choosing between queuing up or taking the timeto level my bloodweb. I just want to be able to choose an item without having to individually choose everything before it. If they’re connected in a line anyway , why isn’t it possible to just c
    1 comments 21 views last activity
  • I had several games in which the killer stomped on us Solo Q and let 1 or more survivors being slugged to secure a 4K. My last game in particular was spectacular. We were down to 1 gen and all 4 of us still alive. One survivor got hooked and camped for dear life. We tried to rescue but all of us got caught one way or another which was quite stupid in hindsight. Nonetheless the last survivor (all
    0 comments 51 views last activity
  • It's ridiculous. I'm on a 6 hour DC penalty timer, and i need to wait 6 hours+24 hours just to get that timer back down to 1 hour, 24 hours again to get that down to 30 minutes, 24 hours again to get that down to 15, and another 24 hours to get that back down to 3 minutes. Who thought of this??? I have to completely stop playing the game for an entire week just to have my DC penalty completely re
    6 comments 121 views last activity
  • Such a chore to have to spend BP. Just had the season end so now I'm sitting on about 2,900,000 gotta spend probably the next 20 minutes spending BP just so I can continue earning. Would it be so hard to just add an auto-spend feature? If you wanted to go the extra mile add a filter to prioritize items\add-ons you want to earn. TBH I usually don't play DBD when the season restarts becaus
    5 comments 71 views last activity
  • Make it so it can be grabbed even when the Cenobite stands on top of it. Should stop these griefing "strategy."
    4 comments 42 views last activity
  • The Ghost Face: The marked survivor doesn't realize he's exposed until ghost face starts chasing him. The Knight: He can choose which guard to summon. Dead Hard Perk: If you dead hard successfully, you can't run and fast vault for 2 seconds. Finisher Mori System: Will never be added to the game. Licensed Killer: T-800 aka The Terminator
    1 comments 21 views last activity
  • Increasing the time it takes to repair a generator impacts all generators, increasing the effectiveness of a 3-Gen, increasing the effectiveness of all Regression Perks, and brings nothing new to the experience. Introduce a new mechanic that separates itself from Generator regression, and that can be bypassed in the case of a 3-Gen. I'd suggest making it so that a subset of Generators start the
    0 comments 11 views last activity
  • Can be big, can be small - but the goal is to make the game as much better as possible for as many people. Get rid of hook grabs completely. Another meta shakeup, aimed at improving more 'never used' perks, killers and addons. Rework Nurse (and possibly Blight) to be a bit less oppressive at the higher end, but a bit easier to learn at the lower end
    50 comments 871 views last activity
  • Howdy, We have 100 survivor and killer perks at this point. With the recent changes and addressing perks several perks have been killed and tuned on purpose whether by design or unintended consequence. A harsh critique, but in a market of scarcity of choice it's true. I find myself using a good amount of survivor perks (8-10) and muddling around the killer perks (9-14 depending on the killer)
    0 comments 21 views last activity
  • Howdy, I have been playing DBD for 2.5 years. I never usually comment here because it's the same sort of thing and abuse with this community and I have a general sentiment that the devs and support staff do not take into account the views of players unless streamers abuse exploits on stream. However, this game has tuned itself in ways that have made even me feel like I'm not having fun on the
    0 comments 31 views last activity
  • It would be cool to allow players to access someone else's party lobby via a one-time code. This would allow streamers to play with their community without having to befriend every person that wants to play. Currently the most control a person has over their lobby is via friend status but they may not want to befriend every person that they want to invite to their lobby and they certainly don't w
    0 comments 1 views last activity
  • I would like to propose a change to the pallet spawn rate on most maps. Pallets should be a resource that are incredibly important and should be conserved. Right now the current dbd meta is to waste this important resource, and run to another pallet and waste it. I'm a 2018 player, I remember when we would conserve pallets consistently, and it created fun chases for both survivor and killer. Some
    7 comments 51 views last activity
  • Whenever you try to complete the box puzzle (emphasis on try) YOU LITERALLY CAN'T because the chains keep coming after you even after you've started the puzzle. It's literally impossible and it makes this killer unfair to play against as survivor now. Please fix this before I and many other people have aneurisms because I keep seeing so many Cenobites and that's probably because they KNOW that th
    6 comments 51 views last activity
  • What is the point of the useless wiggle system in all honesty? I can walk survivors past the closest hook and hook them on one much further away. It’s the one thing in this game that from a balance stand point is almost useless. I have had people sabotage a hook and it effects nothing in most cases cause I can still carry to a different one with time to spare. either the time needs a reduction
    16 comments 311 views last activity
  • Hello, im speaking specifically of the addons of leatherface, a killer i have plenty of experience with: Long guide bar and the grease: currently they have no use, i have tried several times to make use of then holding the chainsaw at a loop, or even to mindgame at locker techs, their application is very niche, however i think i have the idea of a possible change that could make then much more
    1 comments 11 views last activity
  • Not my best work but I tried THE ENTITY’S BLESSINGS (Work in progress feel free to tell me something better) The entity is ever growing in power, and it has decided to use some of its power to grant wonderful abilities in mysterious ways… for a price of course. NEW MECHANIC The entity will now grant rewards to those who can do its bidding, or can endure the requirements. The entity now
    0 comments 11 views last activity
  • The amount of people ruining matches for others has gotten even more out of control than it always was. I don't really want it as sometimes it is so painful being stuck in a match, but we need stronger penalties for these people just doing this over and over. I don't want to play game after game of people just ragequiting vs my weak m1 killers.
    4 comments 71 views last activity
  • She is overpowered and a lot of people are playing her like it was with Billy in the past and if you are playing with randoms they are 0 against her
    17 comments 181 views last activity
  • and you go A / S tier killer and hope you won't be loaded on eyrie of crows or another cringe map with 50+ pallets, abuse main and only top tier jungles.
    2 comments 61 views last activity
  • 𝗧𝗛𝗜𝗦 𝗜𝗦 𝗝𝗨𝗦𝗧 𝗔𝗡 𝗜𝗗𝗘𝗔 𝗗𝗨𝗠𝗣 All they needed to do was keep everything as it was, __slow regular gen progression by 8%, and if it was left alone for more than 60 seconds, it would regress at a 75% regression speed__. If you ran **Ruin** gen regression would be instant if no survivors were on the generator at 200% regression speed. If the totem was taken out and you had undying, the totem comes ba
    1 comments 11 views last activity
  • If killers are getting free Insidious by using a snowman, why are survivors not getting free old Iron Will? If killers are allowed to go completely silent, why aren’t survivors?
    45 comments 862 views last activity
  • The initial 2-3 tips upon facing a killer for the first time are nice and dandy, but seeing how commonly people are at a loss on what certain killers can do (on both sides), there should be a quick guide somewhere. Either as more tooltips (doesn't have to be giving away the killer, like, if it is the first tooltip to pop up, it tells you who you're about to face as survivor, if it's after that i
    6 comments 51 views last activity
  • Can you make it to where Killers can't hit you through windows when you've already climbed through? like when you've fully climbed through and ready to run, they can't hit you due to their weapon being too long it hits a wall, or if it's too short it can't reach you? And Athletic Survivors (Like Meg or Nea) Should be able to vault faster and steadily, not being slowed down. Ps: Hunters can stil
    0 comments 11 views last activity
  • I have gone against the night some things have changed others have not but it still remains that he is to over powered he should not be able to sit there and watch someone on a hook and just place one of his avatars near by as well then the survivors have no chance of getting u off the hook.
    3 comments 41 views last activity
  • So, a long time ago people used to be able to swap killers when waiting in queue, they used to be able to swap while in the lobby ready up screen as well. Obviously if you see 4 med kits and loaded up as hag, you swapped to plague to counter them. That was strong. But killer mains want to still be able to spend points on other characters, while in queue. I'm proposing that the devs make it so tha
    2 comments 11 views last activity
  • The new map that released with the knight isnt very colorblind friendly and ive tried everything ive tried filters and ive tried the colorblind mode (Even though im color blind i still prefer play the game as is so i try and stay away from colorblind filters) Im Red-Green color blind aka Deuteranopia and with everything in the map being red its hard to determine what is what and im geting caught
    0 comments 11 views last activity
  • Any way we could see in the end game match results a timer for how long the match lasted... Would be a great addition in general and a big plus for the speed running community
    4 comments 51 views last activity
  • I'm mainly a solo Q survivor, and survivors griefing their own teammates ruins the game experience for me, and makes me not want to play this game at all. I have two suggestions that may possibly help with griefing: 1. If you're on the hook and some loser purposely spam unhooks you, there should be a way to cancel it so they can't keep doing it to you over and over 2. Intentional body blockin
    1 comments 81 views last activity
  • 4 minutes on the ground bleeding to death takes too long. why dont we have a way to fasten the process? same thing goes for hook suiciding.
    0 comments 21 views last activity
  • When you place guard and he is patroling, or he starts chasing someone, you can't start chase as killer. You for exemple placed guard for patrol, found ather that a survivor, but you don't get any points for that, music don't playing and you cand get bloodlust. This turn's on only after guard dissapears
    0 comments 1 views last activity
  • Majima killer and Kiryu survivor when?
    1 comments 91 views last activity
  • Old argument in the past, but I think it is relevant to the problem with Camping and tunnelling and the way killers can easily focus on kills chasing down the weak link and snowball one or two Survivors. Most average killers that are not the strongest like Nurse, wouldn't bother engaging multiple chases or changes different targets as it would be a waste of time and effort to win the game this wa
    28 comments 541 views last activity
  • It’s weird you limit new players’ interest in this free and extremely fun character with this mechanic. Also, with Wesker’s release, you added hitboxes to all those knee-high objects billy used to be able to run into with his chainsaw or hug around some of the obstacles. Now everything punishes you with that collision on top of unnecessary overheat mechanic. And you removed fun stuff like jumps a
    0 comments 11 views last activity
  • Why is this still a thing? I couldn't reach iridescent in time because survivors would either DC or killer hard tunnel me out of the game. This happened too many times and it causes me to lose pip after pip. Fix this mess.
    0 comments 21 views last activity
  • The Sun and Wind have a bet about who can remove a man's coat. The sun being wiser and older lets the wind go first. The wind huffs up and blows with all his might attempting to tear off the man's coat. But no matter how hard the Wind blows the man clenches his coat tighter as the cold air reaches him. Finally the Wind gives up and gives the Sun its turn. The sun simply smiles and radiates warmt
    35 comments 531 views last activity
  • 6 year old game forces players to manually alter games files to turn off vsync.
    1 comments 21 views last activity
  • Most of you know the core problems of dead by daylight.One of them is the amount of pallets on the maps.You sit down as a survivor at a generator,the killer comes and may land a hit and you run from one pallet to the next.That's all you need to do to buy time for the generators to start.So my idea would be to develop a perk that triggers the status effect hindered for 5 seconds if the killer h
    4 comments 71 views last activity
  • Seems like a new perk to me or buff Claustrophobia perk, similar to the Lethal Pursuer buff, many killers have window closing addons, but they are difficult to implement due to the short timers and small radius that the addons cover. Change following All window, pallet and generator closing timers are increased by 5 seconds Closing radius increases for each repaired generator by 2 meters + A
    0 comments 1 views last activity
  • When are you planning to fix kindred? It's been broken for months and is literally useles...
    9 comments 111 views last activity
  • Ever since 5.3.0, hatch unlocks are now so insanely rare, and this challenge is all the more difficult to obtain because of it. Even worse is that there are 2 Jane challenges locked behind its completion, so even if you don't want to rework the challenge itself, at least modifying the layout of the challenge paths so that they can be accessed another way
    1 comments 11 views last activity
  • It took forever, but we finally got bots in custom matches. But what about the rest? -Audio visualized on the HUD. -A 'look behind you' button. -Perks organized into categories instead of being one giant mess. -More ways to earn Iridescent Shards and Auric Cells. -More that three Daily Rituals available at a time. -Weekly Rituals.
    0 comments 11 views last activity
  • Can we have a prestige tome function, such as Tome 1-10, 11-20 etc just to reset the 10 books for challenges. Would be a fun way to revisit challenges and make extra points for prestiging characters.
    0 comments 11 views last activity
  • Every map should have a winter version. At least 1 other snow map would be nice.
    1 comments 11 views last activity
  • I just wanted to ask why DBD is still not ready for steam deck. I saw some people saying EAC support for Linux is all good, and that behavior just needs to enable some simple stuff to get things working on their end. I really want to play this game on the deck. Please devs if you see this, any news to share regarding this?
    4 comments 381 views last activity
  • I don't know if it's specific to some browsers, but on chrome the polls are unreadable, being written white on white.
    0 comments 1 views last activity
  • I know people often are annoyed when people say to nerf the new killer 'because they don't know how to play against them yet' and while I feel that sometimes rings true, this is b.s. Throughout all the games I have played against the Knight (maybe a dozen in total) there is not a single killer who exploits the game more than him. Blame it on the community, blame it on the individual killer all
    43 comments 2,253 views last activity
  • Hey Devs, I have been playing against the nemesis more recently and it has become an issue for me. I used to be able to play against him with the old blue overlay that was just on the screen. Now that it has a pulsating downward effect it now triggers my ocular migraines .. makes me nauseous and I have to stop playing the game. I have started to have to dc on matches against him for health reaso
    0 comments 11 views last activity
  • I was really hoping this could be possible since I wanted to see my RE survivors in Ugly Sweaters (Claire/Chris and Carlos). And why couldn’t Chris get his BSAA cosmetic (doesn’t fit Felix AT ALL!) missed opportunity to let Chris wear it, or David since he got the body for it! And ofc justice for the other players playing other Legendary cosmetics! Wouldn’t you want to see your favorite Legen
    0 comments 31 views last activity
  • The game right now is in a very bad state. Survivor solo queue is frustrating and can be unplayable at times. On killer side you get gen rushing sweat squads who finish the game before it even had a chance to start. When I play either role this stuff happens more often than not and it has gotten very boring especially during the event. To me there are 3 things that need to be addressed for this g
    4 comments 51 views last activity
  • I find this weapon extremally fun. Its look, design, blood and pulses... I love it. Tho it has one major problem... Its huge. I mean... Half of the screen huge... Can it be a little smaller? Can it takes same space as default Wraith weapon? When using it i cannot see anything that is on the right się od the screen, i feel like closing one eye... Or it suppouse to be that way?
    0 comments 11 views last activity
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