Feedback and Suggestions

Our team will be happy to read these!
  • Can we get an alternative to Nemesis and his zombies already? You guys have said before that you didn’t want to hinder a killer or make a power base work with flashlights or other items such as burning wraith with flashlight or getting rid of the hag traps. But you left nemesis out of the equation with his zombies. Could we get a way to distract the zombies without using resources??
    21 comments 291 views last activity
  • you should obscure the killer's nickname, because when a survivor dies he shouldn't see it, it's easy for him to write the location of the other survivors to the killer
    0 comments 1 views last activity
  • What if after a drone locks onto a survivor, it moves to hover over the survivor and follow them for the duration of the lock on. It would leave behind a shadow of its radius on its original spot, and the Skull Merchant can't put down another drone as if the drone was still there. The drone wouldn't lock onto any other survivors when it is following a survivor, so they can't take it to their team
    2 comments 11 views last activity
  • Should be a perk where you can swing off the hook (if killer is face camping) and stun the killer for a decent duration of time to end the war of face camping or if the killer is in a close distance of the hook they get blinded ?
    1 comments 11 views last activity
  • Please give me to the tools to blindfold myself so I dont have to feel unmotivated when you give me a lobby with P100s That is all, why are you still using mini tests with random users when you have the beta tab?
    0 comments 21 views last activity
  • Dear BHVR, First of all, thank you for constant work on game we really appriciate that, but ... I'm playing both of roles but the biggest problem is that currently there is no fun while playing survivor. We are facing in ~70% of the games Alien which you cannot counter by any means. "Quattro" mode is infinite, turrets cannot do anything with it. He can hit trough everything, even high obstacle
    4 comments 71 views last activity
  • The current version of the knight in dbd leaves a lot to be desired as a large man with a great sword his power is summon other people to do things for him is kind of boring since you don't get to feel like you do that much yourself, not really taking advantage of the cool ideas that come with being a knight such as different combat techniques, close up reactive fighting, and multiple different f
    1 comments 22 views last activity
  • Considering how much his torso / arms are covered in tattoos, it would only stand to reason that his legs have to be tattooed too. It would help a lot if you would release a cosmetic for Vittorio in shorts, so we could learn more about him. (not to mention that it would sell like craaaazy, and you would make a ton of money ) 🙂
    3 comments 31 views last activity
  • So... Some survivor at this moment, try to get some flashlight with using some offering for getting 11 chest maximum just for a clicky stick... I was thinking, imagine... An offering, or a perk for killer, who can turn some chest into... Mimic, who pursue survivor in the map after bitting the first time he try to unlock him, or going to a "sleep mode" if he miss the first bite, wainting another
    4 comments 101 views last activity
  • Just an idea for Trapper which doesn't change his power but makes him a little more viable: Maybe not an issue on earlier, darker maps, but on more recent maps the lighting is brighter, the floors are more distinct and the grass is too sparse. Is it possible to change the colour or tonation of the traps so they are more merged into the environment? Considering his power is one of the weakest, h
    0 comments 2 views last activity
  • Formerly an obvious decision, shifting metas have made it a real contest. Do you use either one? And if so, do you ever use MFT along with them? I'm an adrenaline user because I feel adrenaline gets more consistent value, since hope is only useful in a chase and the adrenaline heal gives safety+speed gets to gates faster. I dont use MFT, I'm an SB user. Without MFT I feel hope is the lesser of t
    0 comments 21 views last activity
  • More of a thought experiment than a suggestion really... but Overwhelming Presence... is pretty underwhelming. Hah! I've been thinking for a while suggesting this buff: === Option 1 === Hex: Overwhelming Presence Rework: No longer affect survivors in terror radius, instead is a Hex perk with a global affect, revealed as soon as an item is used by survivors. Might be nice to counter gen
    0 comments 21 views last activity
  • So we all know that hit validation after a stun is killer-sided. Will you guys finally fix that, so we don't get hit after every stun even if we are on 20-30 ping? :) ps: does bhvr even read those posts?
    3 comments 41 views last activity
  • So far I have reported 3 or 4 people using this bug and they were all abusing it. Survivor can easily enter the closet by right-clicking with the flashlight in his hand, and I cannot do anything to him. I will continue to report anyone who uses this bug. Also, disabling flashlights doesn't work. Survivor can do this by using the "Residual Manifest" perk. I hope you ban these players, BHVR, otherw
    1 comments 41 views last activity
  • Suggest anything but not outside the concept Sound - changing numbers - visual effects - adding effects - etc But it does not deviate from the basic idea Please do not write anything off topic or anything that is not useful
    0 comments 12 views last activity
  • Recently I'm doing challenges from past Tomes in the Compendium as a Survivor. One reason is to have something to do and the other are the awesome iridescent charms. :D Every Tome starts off with reasonable, okay challenges; like: ~Repair 2 generators ~Unhook 3 Survivors ~Escape 1 trial ~Open 5 chests etc... But as you progress and go furthe
    0 comments 11 views last activity
  • Or make it so chests can't give a flashlight. SWF running 4+ coins and pulling a single flashlight is all they need to exploit the bug.
    8 comments 211 views last activity
  • ATM the effect is: Grants the Undetectable IconStatusEffects undetectable Status Effect for as long as a Survivor is speared by The Redeemer. This effect lingers for an additional 10 seconds. What is pretty useless, since after you shoot and hit the survivor you have to recover from that hit for 2,7sec than reload for 2,5sec. I think the effect would be better: Grants the Undetectable I
    1 comments 41 views last activity
  • We need more Xenomorph looks in different environments The most attractive feature of Xenomorph is its own ecology. Drone: Has a translucent head and humanoid feet Warrior: Spine-shaped head with longer elbow protrusions Runner: No back snorkel Deacon: The species that restoration engineers most want to recreate. Neomorph: translucent white appearance Or the species you most want to see.
    0 comments 11 views last activity
  • Okay, okay! Look, I KNOW how this went last time it was NOT fun. But hear me out! Eruptions design, at its core, is PERFECT. its a perk based around rewarding skilled plays and making decisions for the macrogame with regression and information. You need a down to activate it, and you need to spend time kicking gens and lose distance on the repairers for it to activate at all. It was 100% broken b
    34 comments 431 views last activity
  • 0 comments 11 views last activity
  • I am a middle eastern player. i have posted a discussion from 2021 and till now you cannot apply this middle east server. Do you see that we have many players and even everyone plays it in the Middle East? It is becoming known and even people in the Middle East are playing your game more and more and it's becoming popular in our region, please use a server for the Middle East, we have a ping test
    16 comments 361 views last activity
  • Obsidian Goblet An ancient looking goblet carved from pure obsidian. When a survivor is afflicted by Torment (while they dont have torment on them) They are hindered by 5% for 5 Seconds If they run through the Trails of Torment while they are already afflicted by torment they will reveal there aura for 8 Seconds Removes Killer Instinct effect from trails of torment "Forgive
    0 comments 31 views last activity
  • Now those who have seen Hens' video of the nearly 1 hour 3 gen match are doing the same in public matches. They will not sacrifice you so the only way out is to DC but of course that has consequences so you are forced into these ridiculous matches that take up to 5 times as long as a regular match. This killer essentially creates a situation where you are held hostage in a game if they refuse t
    Mod
    68 comments 1,201 views last activity
  • for 100 Iri Shards you can refresh the Perk Store (price will go up every 3 refreshes to a max of 1000 per refresh also plz add a map offering store, having to rely on rng for maps really sucks
    4 comments 31 views last activity
  • This occurs for me on PS5, not sure if it happens on other platforms if anyone can confirm? When placing a turret, if I'm holding sprint/fast action (which I'm usually doing to move fast with the turret), if I keep holding it and a direction to move as the bar completes.... the placement of the turret gets cancelled. This usually happens when I'm placing my turret and the Xeno jumps out nearby
    0 comments 21 views last activity
  • !title I would love to know your opinion on the state of my boy. Would you rather see a return of OG Freddy with some QoL-Changes in addition of a little Buff to the current Freddy like Snares/Pallets Basekit? After playing current Freddy for hundreds of hours while watching every single OG-Freddy-Video I could find, I am very convinced: I would LOVE to see a return of OG Freddy with Adjustm
    19 comments 301 views last activity
  • The Halloween chapter was one of the most important licenses in the history of dbd, so why The Shape is so bad in game? I thought of a way fo reworking Myers making him stronger but still fair, enjoyable to play as and against and still be related to his current power and keeping the character background. I hope I can help somehow and if you guys need to contact me feel free to dm me on twitter (
    0 comments 141 views last activity
  • or at least make a way to actually punish hackers in this game bc i am still running into them and am stuck just afking or watching them f around so i dont get a desserter penalty
    9 comments 121 views last activity
  • For some reason I find it a bit unreasonable that Legion's killer instinct in Feral Frenzy is tied to terror radius. I think the Frenzy detection circle and the terror radius should be two separate things, because that way they could have more verastile playstyles. Doctor doesn't need to have a terror radius to do the Static Blast power and it can hit oblivious survivors no problem so why do s
    12 comments 691 views last activity
  • Why have I never noticed this before! I love this movie so much. It would be so cool to see The Artist as Beldam! And the Blight as The Other Father!!!! https://i.pinimg.com/originals/80/32/d0/8032d086bb779b3e462224d88beac00b.gif And it goes on and on. The whole Coraline chapter! The Clown or the Deathslin
    0 comments 1,214 views last activity
  • Im a bit of a loot goblin and before Patch 6.1.0, I used Pharmacy a lot to be able to search chests faster without feeling like Im wasting my team's time. It was a nice thing... and you guys removed it. The increased chest searching speed only applies while healthy... why? I can understand the Emergency Medkit part of the perk working while injured, but the chest searching speed should be a univ
    1 comments 1 views last activity
  • This is for the devs. So all of the toxic player base can comment on this and it will NOT be read, so get started typing away. 1. Broken window hits. There is no way that Bubba should down me with his chainsaw on Haddonfield when I have vaulted and am halfway through the room. Bad ping favoring killers is complete garbage. 2. Survivor nerfs. Basically all survivors can do now is generators. Whi
    34 comments 851 views last activity
  • To preface, I just had a really “fun” game against one on RPD: Two gens spawned in the main foyer (one at the bottom where it always does and then one at the top of the left staircase). She set up two drones in this area and then one at another close by gen. She wouldn’t commit to chases, and instead, chose to patrol gens and kick them. On the rare occasion she committed to a chase, she refused
    4 comments 71 views last activity
  • Please my only issue with the alien as a killer is the tail spear feels like there’s no telegraph other than an audio cue that gives you no time to react unless you have super senses. this is even worse for people who are hard of hearing. there needs to be some kind of visual cue as well as give enough time to react to that cue. obviously this isn’t an issue when not in runner mode but i CANNOT r
    44 comments 733 views last activity
  • Its pretty annoying when i get destroyed by a group with 2 or sometimes 3 P100 or almost P100 Players. I want to see what opponents i have before i get in the game so i can decide, if i dodge the lobby or i try it.
    28 comments 431 views last activity
  • Make it give both players Exhaustion for 20 seconds, and if they're already exhausted it adds 20 seconds to their timer. That way there's a real down side to using it. 1 person becoming injured simply isn't a real downside with this combo since you both gain Endurance anyway. This change would allow the combo to remain very strong, but give it a very punishing downside, for example if someone is
    1 comments 41 views last activity
  • Was wondering if a bump mechanic would be something that would add a little extra to DbD gameplay. An Example being if you run face first into a wall after sprinting for more then 5 seconds, you get a minor stun of like 0.25 second, and if 2 survivors bump into each other, after running for more then 5 seconds, then its something like 0.5 seconds.
    3 comments 31 views last activity
  • Since the developers have said that they want to include more unique map interactions, I have a couple of ideas to share that add a bit of flair to everybody's favourite Circus. Maurice (It wouldn't be possible to make this post without including this guy) The community's favourite horse is now here to give a bit of a helping hand (or hoof) throughout the trial, provided you pat him accordingl
    5 comments 91 views last activity
  • General perk Radius 16m Whenever killer is in boon radius, their aura is shown to all survivors for 1 second, every 3 seconds. Killer have general perk related to boons, yet all current boons are character related so its quite reasonable to introduce general boon perk, so that killer perk have any use.
    2 comments 31 views last activity
  • Let us have all the traps in our hands at the beginning of the game, don't make it unique for trapper's sack. Trapper sack is useless without iri addon anyway and its purple addon, which is crazy.
    4 comments 41 views last activity
  • So I'm part of quite a few Discord servers where I play with a few different people of differing skill levels. Some of them being very new and inexperienced, others being casuals, and others being sweatlords like myself. I decided to do an experiment recently. First off, I would SWF up with randoms on the Discord servers, whose skill levels I wasn't aware of, and we would be on voice comms. My m
    23 comments 571 views last activity
  • Bien que nous ayons déjà 3 slots de builds pré enregistré, se serais bien si on pourrait en avoir plus sur nos perso préféré. Ainsi tout les 10 paliers de maîtrise on gagnerait un slot en plus car tout le temps changer ses perck c est embêtant. Petit plus si possible enregistré la tenue personnelle a son build, comme sa on aurait un repère supplémentaire, tel tenue, tel build.
    0 comments 11 views last activity
  • Dear dev who is reading this (Hope a dev is reading this XD), please read all this, because i know you will say "This will never happen" in the 1º paragraph, but at least read all :( You say on the AMA that see players with P100 is very rare, so why not add the legacy here? Is harder to get P100 than getting P3 on 2016 (I know this, because I play since July 1st, 2016), and about the "Not return
    11 comments 211 views last activity
  • I'll be honest,the incentives do not really do it for me. If they were 300%,were mulitplicative like before that nerf post-release or also had XP,I'd be a lot more down. As for now,it's really underwhelming that you just get a pudding/escape cake for it. I'd rather play the role I enjoy more at the moment than be swayed by incentives and a lot of my friends agree. Could we please see them buffed
    0 comments 11 views last activity
  • Deadzone should be added for consoles for both killer and survivor for a more competitive experience and as for me I play with kontrol freeks it some reason takes me more pressure added to make my game think I’m trying to move/look left or right or up or down
    0 comments 11 views last activity
  • Why can’t the new gen consoles for both ps and Xbox have a frame rate scale I think it can help both of the consoles have a better experience then pc having the ability to do so and graphic settings differently needs a change
    0 comments 1 views last activity
  • Kinda feel like Killer Map Offerings should actually be stronger as your already outnumbered and tbh killers should have home field advantage killer offerings should count as 2 map offerings imo, when you get ppl that bring 4 the game addons and you bring 1 rpd chances are they win bc of majority, kinda feels unfair to cater to the majority here. Would also make the Sacrifical Ward Offering
    0 comments 11 views last activity
  • Has BHVR considered adding a mechanic that would help limit snowballing early in the match? Something that could help survivors if someone dies early on due to hard-tunneling for example. Or if too many gens are completed before the killer gets any hooks? For example: Every time a survivor dies, all remaining survivors get increased gens repair speed and healing speed. Effect is disabled when
    9 comments 91 views last activity
  • Is there a reason Counterforce doesn't use Tokens? It feels like it should be a token perk...
    7 comments 91 views last activity
1 … 406 407 408 409 410 … 1367