Feedback and Suggestions
Our team will be happy to read these!
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Hi, as you can read in the title of the thread, the Singularity deserves a rework concerning his m2, and in general his power. Let's be honest, you have to remove a crate of EMP to leave only three on the map. EMP is still a huge problem for this killer, who almost never gets to use his power, and usually doesn't get rewarded for chasing. By this logic, the IEM should be able to disable the ca5 comments 61 views last activity
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I have been playing legion recently and have notice that his add-ons don’t help much with his frenzy hits. Especially if they get a big map making it difficult to use his power. I know that most of his add-ons give him different builds, but I think focusing then on one thing would be better instead of being all over the place. I suggest updating some add-ons such as : Ire Button - Each-time th4 comments 61 views last activity
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Breakable walls just aren't a very interesting gameplay mechanic. Some are essentially mandatory for (most) killers to break, others are simply walls because you basically never want to break them. There isn't really any decision-making involved. It's a bit sad the only new general gameplay mechanic to have been added in years is still in this lame state years later. Breakable walls are present o3 comments 41 views last activity
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Simple suggestion to improve both the Survivor (and sometimes) Killer experience: Please remove any locker that is currently next to a vault, pallet or other actionable object so that neither the Survivor nor Killer accidentally input a Locker action instead of the other action. The most problematic ones are on Thompson House and Nostromo Wreckage. Especially Thompson House, where the nasty scoo9 comments 121 views last activity
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Wait for the bug fix so Xeno tail before nerfing him? Nope, lets do all together in one patch. Why waiting to test the real 2m/s when you can nerf him so Survivors don't complain about him as much anymore. Congrats, now he feels like Nemesis but with expection of you don't have 3 health states but your power can be turned off (now easier also thanks to easier placements on turrets). But also Nem52 comments 1,151 views last activity
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Basic Stats Height: Average Speed: 4.6 m/s (115%) Terror Radius: 32 meters Ability 1: "Agility" Stimulant Hold the Ability Button to inject The Addict with the "Agility" Stimulant over a 1 second period. Once the "Agility" Stimulant is fully injected, The Addict is granted the Agile status effect for the next 7.25 seconds. While affected by the Agile status5 comments 51 views last activity
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Recently i noticed the knight ingame desription which says that he is a strategic killer. Having a lot of games as the knight (and the highest level on him among other characters) suddenly a question came to my mind: what is the strategy in the knight's gameplay? I will be glad if someone of the devs answer this question, i guess they may have enough arguments to prove the knight is the strategic0 comments 1 views last activity
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I am going to give my humble opinion on this, the truth is that I prefer that there is not one than there is. The vast majority of responses to balance issues always use the same answer: No. We don't have it planned. It has been delayed. But they never explain the reasons, and why they have those priorities about something that the community asks or requests. And on the other hand, I real3 comments 112 views last activity
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Dredge is in a fairly good place right now as a killer. But it still suffers from a few issues that this post aims to fix. I will be going over each change to their base power as well as their add-ons. And explaining my reasoning behind each change. Basekit changes - Time for survivors to lock lockers increased to 2 seconds. Currently survivors are able to lock lockers faster than the Dredg4 comments 131 views last activity
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Im talking about Distorion and Calm Spirit, Distortion counters all aura perks which would be fine but the fact you get max stacks at the begining of the match makes it kinda to strong rework could be like start with 0 stacks and gain stacks the same way you normally do. having 4 free stacks at the start is very unfair, that would be like getting play with your food stacks just for loadi88 comments 1,002 views last activity
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Acontece muito de um sobrevivente morrer cedo durante a partida (tunnelado ou morrer proposital) ficando extremamente difícil continuar a partida pois a pressão do assassinos será muito maior e também muito mais longa acabando com todos recursos (pallet). Ligar 3 ou 4 geradores com 3 sobreviventes é difícil. Minha sugestão é que quando restar 2 sobreviventes vivos faltando 1 gerador um tempo será0 comments 61 views last activity
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my favorite killer. currently borderline unplayable because the camera switch to chain is bugged. please fix asap. :(1 comments 21 views last activity
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Have it give just 25 BP. Huntress, Deathslinger, and Trickster should all be able to earn it. It's just a tiny change that I think would be nice since sometimes it's extremely hard to earn a lot of Deviousness points on them when some maps don't really allow you to use your power as much as you would like to.0 comments 12 views last activity
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I understand the concerns of depicting self harm around someone in the dying state trying to 'die faster'. So in keeping with lore, how about offering folks in the dying state the option to 'draw random sigils'? The sigil action could do various things, such as a heal from the dying state, or instantly summoning one of the endgame entity pods to take you immediately, or just cursing the killer5 comments 101 views last activity
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new map could be like an abandoned 1600s ship, killer might look like someone from Pirates of the Caribbean and the survivor some sort of adventurer or stuff like that. what do u guys think?4 comments 51 views last activity
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https://www.twitch.tv/videos/1924864460 This clip is showing the worst one yet. It died just when I was sacrificed but before I hit the result screen. The killer and I both got screwed over. I'm not sure about the Chris, he might have hit the result screen before the server crashed. It's been happening at least once a week since about 3 weeks ago. I have never seen it happ0 comments 11 views last activity
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I'm usually a backpack lover, but what on earth is this. Without this backpack, this would be one of the cutest, prettiest outfits in the game imo. Very worth buying. Why did you have to slap this thing on? 😑 Do you really want the sales to tank? And then, David is listed in the list of the people who received cosmetics, yet he got nothing. What's up wi9 comments 191 views last activity
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The hitboxes of the tiles are atrocious, even with clear view the tail keeps hitting invisible walls, doesnt help that the map sucks in general already for killers.6 comments 91 views last activity
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When you switch from Victor to Charlotte, Charlotte will get a speed boost for a little bit like 6 seconds or something0 comments 11 views last activity
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New licensed characters that have recently arrived in the game look great, for example, Maria, Nicolas Cage, etc. But Cheryl doesn't look like her at all, she doesn't even look like a girl. Cheryl needs a complete rework, BHVR did a great job with Claire but Cheryl is still the same for years. As a Silent Hill fan and as Cheryl main, I'm still waiting for it to be reworked. Please, I want to see0 comments 71 views last activity
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This has been bugging me for a while as I was genuinely a huge fan of the more vibrant variation of the prestige weapons that Trickster Released with back in 4.6.0, but eventually other killers received these vibrant versions, such as Oni, Deathslinger, Twins, Pyramid head, so on so forth. ezgif-1-3393718f43.gif Visual Example Right here. I noticed Nemesis Lack the anima0 comments 11 views last activity
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First and foremost i wanna say im proud of the game and development team not only the success but the Longevity of the game , but to get down to business with the recent add on of the xenomoprh i feel another classic creature could be a great addition to the game...hints the title of Discussion..The beauty of this is The Things original form is unknown if it even has one at all, so the creature d0 comments 1 views last activity
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I've posted a similar post before a good while back, and I am now posting it again because this needs to be resolved. It is about time to make it possible to choose who gets the BP bonus from all player BP bonus items (streamers and cakes/misus) When I play the killer it is no problem, because when I play the killer I have control of the match almost every time (and if a survivor does not want0 comments 2 views last activity
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In a other tread i allready posted the option that you should be able to "opt-out" playing with SFW groups. The answers were that than no killer would like to play with them anymore. So it seems that we all agree that they are to strong in comparison with random players. Than how about a nerf? For example: They are not allowed to use the same perk twice (so if 1 survivor picks a perk no other8 comments 101 views last activity
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So its been a couple of chapters since this trend started, i believe since Forged in Fog, which would make it 3 tomes so far, being Forged in Fog, Tools of Torment and lastly, End Transmission. Yeah what you think of this schedules? personally im against it, would rather have the tomes be tied to whatever characters need them, rather than always being the newest release. Just imagine what som1 comments 41 views last activity
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Thank you. It finally feels like there are things to be done. Turrets are finally meaningful and do at least something + Xeno can no longer mindlessly M2. Very good change and I think this is enough at this point (I want no further buffs or nerfs to the killer)2 comments 81 views last activity
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As the team is well aware, the dbd community vows for a Skull Merchant's rework, as she is currently the least enjoyable killer to face against. I would like to suggest a couple changes that would make her funnier both to play and to play against, as well as more lore accurate. First would be to change the way the drones work: Remove the exposed status from remaining in an drone active area and1 comments 2,162 views last activity
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Since Residual Manifest as well as flashlights are still killswitched, what are we going to do about the "Saved by the Light" challenge in Lvl 4 in the current tome? Since there probably will be no patches till the midchapter in about 4 weeks, the challenge cannot be completed before the rift closes. What happens?0 comments 21 views last activity
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If BHVR keeps removing bloodpoint bonuses from perks, like I imagine they will for Thrill of the Hunt and maybe even Distressing, then there is one perk that doesnt currently have a BP bonus that, going by their own words, absolutely should: No Mither. If I remember correctly, the devs have literally stated that No Mither is “DBD Hard Mode.” So why don’t we get anything for using it? It is a det0 comments 11 views last activity
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Could you please release stats on how many P 100-s each character has? I think that it would be very interesting to see which characters are the most popular choices, but also how many of P 100-s there are currently in existence. :) Also an idea: the reward for P 100 could be a recolor of the default outfit, which glows either in crimson (like the P 100 badge), or gold. You wouldn't have to mode0 comments 11 views last activity
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Hello everyone! The titel already spoiled it, but rest assured, its not some big beef I am cooking here. With the new chapter a lot of survivors complaint, that the turrets were really hard to place and you sometimes could not find a spot to plonk them down and because this was cutting into THEIR fun, it got changed basically immediately. Reviewed the3 comments 41 views last activity
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this killer must walk on two legs at all times, and only stand on 4 limbs before a special attack with his tail. imagine if Nemesis or Pyramid had no pre-animation how terrible it would be0 comments 21 views last activity
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I've been trying so hard to figure it out but theres something really off with the new killer that he is always allowed to use m1 when in special attack mode unlike other ranged killers like huntress, in order for her to hit survivors with m1 when holding a hatchet she needs to bring down and slow a bit to use basic attack but with xeno he is so free to use both m1 and m2 and we cant really tell62 comments 862 views last activity
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My game is telling me i have not purchased the halloween chapter. But idid. Years ago. What do i do?i hope someone can help me fix this problem, soon.2 comments 41 views last activity
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Just wanted to give feedback about how amazing y'all been doing when it comes to cosmetics lately! So many high-quality and diverse collections coming out and some original characters that have been left out finally getting the love they deserve! The quality and design upgrade is so evident. Love to see it. Me, my girlies and homies will be buying. Thanks. 💗2 comments 31 views last activity
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Crouching should make your character recover from stagger a little bit quicker and be less visible0 comments 11 views last activity
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Hello, Since the game is so sensitive to the ping, wouldn't it be nice that the survivors would also be able to see the killer's ping (just like the killer can see survivor ping) in the lobby? That would allow suvrivor to at least not be stuck in a match with a 500 ping killer. Knowing how the game can be inscosistent with vaults and pallet drops depending on ping. All the survivors get, is5 comments 171 views last activity
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Hello, dear developers! A new year awaits us very soon and I have one small wish. I want you to add a Christmas sweater for Quentin Smith. It would be nice. Thank you.0 comments 1 views last activity
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So we are a few months in after the major self-healing nerf and it is so bad for soloQ. I play Dbd since 2019 and nothing what was done before has had such impact on the outcome of a trial. The combo of proxy camping, tunneling, increased gen repair time, time consuming (if at all) self healing paired with at least mediocre tier A killer is just devastating. Honestly, I get out alive 1 out of 590 comments 1,872 views last activity
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I think The Nurse and The Blight are too strong. You probably don't know. But if you are on Aisa Server, 20 games, you might have encountered 14 games of The Blight and 2 games of The Nurse.In Asia, The Nurse and The Blight server is Tier S. Should Nerf or Rework The Blight The Blight's ability to continuously hunt was too high. Start with 5 tokens and it takes 2 seconds to recharge each0 comments 12 views last activity
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So, down the line its obvious we're gonna get more Screaming perks as seen with the new Ultimate Weapon perk, to the point that screams will likely become viable as an alternative to auras. While Distortion is MOSTLY fine, it needs one particular nerf, which is not getting tokens in chase, since that alone can essentially give you permanent invulnerability to auras unless youre facing stealth k14 comments 614 views last activity
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Good afternoon! Recently I was flipping through a YouTube video and found a short guide on the knight, which lasted about two minutes. The essence of this video was simple - to show what the knight can do and how to play it, but in it I was hooked by the phrase at the end:” The knight’s playstyle = anti-loop killer”. The fact is that in the description of the killer, the developers wrote that thi3 comments 61 views last activity
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poor doctor taking another L. Any killer can have a better version of static blast on a better cooldown using a perk now.1 comments 21 views last activity
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Because playing against SWF groups are way different as playing against randoms, the communication changes ,everything, playing stealthly basicly has no use since they know at all times where you are. There is no uncertainty anymore and even a survivor whos dead on hook wont heal when he knows that the killer is far away. The difference between 4random players and 4 players (on the same skilllev5 comments 61 views last activity
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cheryl literally wore those tops with the pants in silent hill 3 but we cant in dead by daylight and i am not saying unlink all of her cosmetics i just wanna see her own stuff being unlinked legendaries had a reason to be linked but i find it unnecessary not being able to combine her pants with the basic tops4 comments 161 views last activity
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Survivor animations are in an awful state, shoulders collapsing while working on gens, unable to carry items correctly, tiny forearms on the males with disjointed shoulders and lowdown hips with small legs. Eyes popping out of heads on females, fingers crossing while healing on males. More love and care really needs put into the survivor animations, killer animations especially for the more r1 comments 41 views last activity
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That capsule shape survivor hitboxes are the worst, you can get hit when you're in the other side of the pallet, window or behind a wall and if the killer has a bad ping it get worse. Alien's tail, huntress hatches, Wesker's dash... all those attacks just get value when it shouldn't0 comments 11 views last activity
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People using Calm Spirit or get in to a locker shouldn't be effected by this over powered perk. If you still insist on making no counter give it 3 tokens at most. Killers shouldn't be able to dominate the match with this perk.4 comments 161 views last activity
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Add a switch to next pod with m1 option. moving the camera away from what i want it to look at just to change pod view feels really clunky. exiting pod view to wait out the cooldown feels even worse. Why is there a cooldown for this anyway? the switch to previous pod only works after you do one of the above and looking at a pod i was just on it not every useful without a switch to next po0 comments 1 views last activity
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imo there's no point in having yellow medkits in the bloodweb anymore since the medkit nerf. there's only a 5% altruistic heal speed difference between it and the brown or green medkit. the green needs to stay because otherwise dramaturgy and pharmacy won't have medkits anymore. the brown is the most useful in general so if we wanted to go even further i would even get rid of purple medkits in th1 comments 41 views last activity