Feedback and Suggestions

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  • No, no, and no. This mistake has already been made before, and we know exactly what happens afterward. The Twins are already one of the least played killers in the game because they are incredibly hard to master yet offer minimal reward against competent teams. Despite their difficulty, you're choosing to nerf them, just like what happened with Hillbilly. And what was the result? A significant
    10 comments 221 views last activity
  • I don't think it was thought throug what this add-on does, but I've seen a few matches now where killers pick indoor map (by offering) and then use the add-on to just camp around hooked survivors undetectable. Because the dog can snatch you away from the survivor you're trying to unhook, this whole situation feels like a camping Bubba. It is pretty much the same situation we had with pre nerfed
    0 comments 21 views last activity
  • Quick disclaimer… I am not selling these nor do I claim any credit for designs. I made this for my own personal use and would never sell them. This is my first real attempt with my laser engraver on glass. Wanted something that I could use and landed on the best perk in the game Devour Hope (Yes yes arguments will be made about that statement I stand by what I said). I'm making a few of them fo
    0 comments 31 views last activity
  • It's not my intent to make Ghostie the most OP killer ever, but I do think the buffs we got during this patch could have gone a bit further w/o pushing his power over the edge. As a long time main— here are just a few tweaks to maximize his fluidity during gameplay and allow him to be a bit more consistent w/ his very unique playstyle, bringing him a little bit closer to the middle of the pack
    3 comments 111 views last activity
  • I am so sick of survivors going into EGC and saying "Your crap P100" or "How are you P100?" or anything similar to that. And it's always the killers that get shamed. I never see a killer complain about P100 survivors being crap at the game. Both sides need the option to hide the prestige level. Survivors will never learn that prestige level and skill level are not related.
    7 comments 151 views last activity
  • I missed deep rift cosmetics in the past 7 months or so. Can we please make these available again even if for short period to purchase?
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  • All-Shaking Thunder doesn't need the active window. It's not really feasible for a killer to keep falling off a height, so you could just make it so that it stays active until the killer lunges. At most adding a 20-or-so-second cooldown after it is used. I would also want to see a perk that increases lunge range by increasing lunge speed rather than duration since it is much more exciting to h
    0 comments 31 views last activity
  • So, I've made some calculations about the BP gains. Table below will show how much time it takes to make a single prestige, with different BP gains. This shows that BP gains are so bad, especially for new players I assumed that average bp gain for surviviors is 25k points, and 35k points for a killer. So for example, it takes around 35 to 50 matches for newer players to gain a prestige.
    9 comments 151 views last activity
  • I'm tired of the bloodweb. While I'm looking for the match I want to take a break, go to the bathroom,i have to level instead. I'm always between 1500,000 and 2,000,000, then I take the 250k weekly bonus and reach 2,250,000.... I propose a system with a multiplier of your choice between X 2 and X10 starting from the next bloodweb, so you can't decide to have 10 iridescent addons.
    0 comments 11 views last activity
  • Title. Lightborn protects against all lights. Enduring should reduce stuns by any means.
    4 comments 71 views last activity
  • Add free cam on the custom spectator.
    0 comments 11 views last activity
  • This has likely been brought up numerous times but I thought I would bring forward a more detailed concept for this franchise possibly being added to the game given it's become a big trend again since the movie last year. New killer: The animatronic By default the killer will be Springtrap who fans will know is not just an animatronic but a serial killer trapped inside one after a gruesome ac
    0 comments 113 views last activity
  • For those of us who voluntarily want to run it, just a free perk available to all Bloodpoints Hunter Gain 50/75/100% more Bloodpoints in all categories. This way nobody will feel pressured to use Beast of Prey and given that it will consume 1/4 perk slots, it may make some trials less meta. The Objective category on Survivor and Deviousness on Killer are brutal. Please consider this. Yo
    2 comments 31 views last activity
  • Can I see the killer when I'm matching a match? I hope I can see the killer so I don't get any surprises
    1 comments 51 views last activity
  • yall changed it you cant save out of lockers, right? survivors can do that exact thing, but with flashbangs. this is a huge oversight. While at it please make it so survivors cannot clip into your body while using the item.
    2 comments 51 views last activity
  • Fearful Lock: Upon being injured by a Special Attack become broken for 20/25/30 seconds. When becoming broken through this way the Killers Special Attack becomes unusable for the same duration of the Broken status. Killers with multiple effects to their power would still have their non-damaging effect available like Chucky can still enter Hidey-Ho mode but can't use his Slice and Dice attack mea
    0 comments 21 views last activity
  • Since this perk is such a common talking point right now, I think it's a good time to Maurice-skin up some QoL talking points about this perk from yesteryear that went nowhere. I suspect TotH is going to get nerfed so I'm not going to ask for Counterforce buffs or reworks (at least not to tackle TotH)... but... Why is this perk not a token perk? It is designed and functions like a token perk,
    10 comments 151 views last activity
  • New Dracula rift skin blocks the entire view when he carrying us, same problem with Alien Queen! Or in general you can add +15 FOV as the blighted serum does (not a big advantage so no worries), it would be even better since survivor FOV is still kinda zoomed and the male character sometimes takes up the entire screen
    0 comments 1 views last activity
  • Houndmaster's head cosmetics should stop at her neck instead of her waist. This killer likes to wear long coats that extend from her neck to her knees, so when the cosmetics stop at her waist, it means that her head and body cosmetics don't mix and match well. It also means we can't really mix and match hairstyles, because they are attached to half of her coat.
    1 comments 11 views last activity
  • Recently two perks that work akin to an anti-hemorrhage syringe have been released (very recently mine you, since both have come with the last two chapters). While both are interesting in concept the use rate is not very high despite both perks coming out within 3 months. Those perks are Moment of Glory and Clean Break, but I’d like to focus on Moment of Glory in this post. Moment of
    0 comments 11 views last activity
  • With Vanishing box it feels like you barely ever have a clone up now, the survivors get rid of them so much faster than you can place them and you barely have 1 up out of your possible 4. I think a 20% longer clone spawn time is more reasonable than 80%. Give the missing 20% of blurry photo either back into the add on or into his base kit. It feels way worse than what it was even with running
    9 comments 121 views last activity
  • At this point, a survivor could sneeze and the killer can read your aura from a mile away. There are aura perks for opening locker, breaking pallet, leaving a chase, seeing survivor across map, seeing survivors entering basement, vaulting, healing, EVERYTHING to reveal survivor aura. But we are left with only Distortion. You’re required to be in chase to gain a token, but then what is the point
    10 comments 121 views last activity
  • I think i have a pretty good idea how to change the game in order to adress tunneling. Here's what I think we should do: How would it work: Instead of hook stages being counted for each survivor individually, they are counted globally for all survivors in match What happens to survivor put on hook depends on global counter of hook stages before that occures: 0-3 hook stages: hooked survivo
    18 comments 552 views last activity
  • …Why? Why is this a part of her power? Who thought this would matter? Shouldn't it make injured survivors louder so they're easier to track, paired with inflicting Deep Wound? Why specifically downed survivors? What's the intended purpose? What was the thought process behind this design decision?
    0 comments 11 views last activity
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  • Ok, I know that this is an innately really silly and goofy suggestion…but hear me out. Both of these content creators were/are a big part of the FNAF community and craze, they're very much recognizable because of how much of an impact they have had in the community itself. Mat Pat even showed up in the official FNAF movie to make a cameo. Both of these two have been memed to hell and back to th
    0 comments 21 views last activity
  • Houndmaster should have a 4th cosmetic slot for her dog. Currently, her dogs are linked to her outfits, which is extremely limiting. If she had a 4th cosmetic slot, then she could mix and match her dogs to whatever cosmetics she wanted. And if someone buys a legendary cosmetic that contains a dog, it should unlock that dog as a cosmetic option for her other outfits.
    1 comments 11 views last activity
  • What if Glam Freddy and the other characters who aren't broken were playable on survivor side, the ones from security breach, it could be a fun way to let Survivors play as the animatronics too. The unbroken ones.
    0 comments 1 views last activity
  • I felt it was a bit unfair that the UI for only the survivors was improved in this update. Since a new perk that exchanges the number of times a person has been hooked has been added, I think it would be good to at least allow the killer to see the number of times all survivors have been hooked after that perk has been used.
    10 comments 172 views last activity
  • Hello everyone, I wanted to share my thoughts on the new Survivor, Taurie Cain, and provide a bit of critique—which might come across as nitpicking on a high level. First of all, I want to praise the design and backstory. I find it incredibly interesting to have received a Survivor who, for a change, has a connection to the Entity and might even understand what kind of power this being posses
    0 comments 101 views last activity
  • Now yeah there are quite a few killers in the game that could be better in the cosmetic department (Executioner/Pyramid Head, Mastermind/Wesker, Dark Lord) but this one gonna be focusing on Pinhead given I feel I was a bit ripped off when I purchased the Hell Priest outfit. Before I dive into why I feel I got ripped off, I'm gonna mention I think Pinhead should receive more outfits like to resemb
    1 comments 151 views last activity
  • Treacherous crows: An invocation perk that doesn't really do much. For the 60 seconds of nothing only to see the aura of the killer for 2 seconds? If it was shorter to active it then maybe but it feels like invocations should be not extremely powerful but strong for the fact your being broken like Sable's perk makes sense a brand new part on all gens works for the wait time and broken effect. Cl
    2 comments 81 views last activity
  • Gens and gates need to be longer and get rid of any aoe effect on any perk especially Prove Thy Self. Again someone standing around to give them the effect. Make it so they have to be on a gen and it can't stack with any other effect that speeds gens. Also make gates longer I can't even do one full circuit because the HUD allows them to camp a gate when last gen is close to finishing. This is a p
    2 comments 41 views last activity
  • Quiet aiming Slinger and Huntress were my first thoughts on top of nobody EVER using this useless perk as it does absolutely nothing… Make it a fun perk to use. Let us aim our weapons with M2 and not break the "undetectable" status.. How would this be broken? I can't think of anything.
    9 comments 81 views last activity
  • I understand that this isn't the most important thing right now. but ☝️ 🤓 Last year around this time we were reassured that emblems & banners for characters that didn't have them would be retroactively added to the game. What happened to that? it's odd seeing emblems & banners being exclusive to twitch when we don't even have the default ones yet.
    0 comments 11 views last activity
  • Arabs are wronged in terms of ping, and this is one of our most basic rights, which is to have a Middle East server. Thank you.
    1 comments 31 views last activity
  • Boon perks are either near useless or super situational at best. So here are my Ideas to buff them:) tweaked a couple things. ______________________________________________________________________________________________________________ "Boon: Circle Of Healing"→ Mikaela Reid Press and hold the Active Ability button on a Dull or Hex Totem to bless it and create a Boon Totem. Soft chimes ri
    6 comments 81 views last activity
  • I've heard from the Outlast devs that they have contacted BHVR about adding an Outlast killer. If BHVR could do that, it would be awesome! Specifically Mother Gooseberry / Doctor Futterman from Outlast Trials, that would be 2 amazing universes joining.
    2 comments 31 views last activity
  • Can you PLEASE killswitch Thrill before the Christmas event!? DbD is rare for wholesome moments these days anyway but over the Christmas period if people have to deal with this horror every game, it's going to be miserable.
    30 comments 634 views last activity
  • We must have a tricorn hat accessory for the HoundMaster! With her dreads down to the sides of her head, it would be amazing.
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  • I know you're going say but queues but that's their problem that I need to avoid them. Overwatch 2 has Avoid Lists up to 10. Why can't you?
    1 comments 31 views last activity
  • I have had issues on both side where I'm having problems with MMR. As survivors I get the selfish survivors who DC, kill themselves on hook, just do gens unless they have no choice, farm off hook and let them get killed but as killer I get the total opposite. I get the bidy blockers and sabo players and the gen rushers. We need to make it that if are below a certain MMR you shouldn't have any for
    7 comments 151 views last activity
  • Changing the sac ward to common is a huge W for the current state of the game. However, I don't necessarily think that it's required if the problem is approached in a different way. My understanding is that the bloodweb determines the rarity of an offering node first, and then selects from the pool of offerings of that rarity. Based on this, every time a new realm offering is added, the other ra
    0 comments 31 views last activity
  • So I have two suggestions change for treacherous crows, 1 is when you disturb a crow in the killers terror radius, you see the killers aura so its like a reverse spies. And second suggestion (this ones more silly), you summon the Artist and she helps you out in game and instead of being broken you are permanently swarm with crows.
    0 comments 22 views last activity
  • Boon perks are either near useless or super situational at best. So here are my Ideas to buff them:) Second time posting this but I tweaked a couple things. ______________________________________________________________________________________________________________ "Boon: Circle Of Healing"→ Mikaela Reid Press and hold the Active Ability button on a Dull or Hex Totem to bless it and creat
    0 comments 51 views last activity
  • Hello everyone. I would like to bring to the conversation a future and possible chapter of “The Conjuring” movie series. It is known that these movies have been of great impact on modern horror culture and what better than to have their characters in DBD. Next year 2025, the last movie will be released and it would be a good time to have the iconic Warrens and also their most terrifying villain
    0 comments 31 views last activity
  • The day before the update I had already faced a Demogorgan who was running Thrill of the Hunt, Devour Hope, Pentimento, and Undying. After the first hex totem was cleansed (took me forever because he just teleports to the totem), he was able to place penti. This game style is just annoying and with the new buff to TOTH, survivors can spend 47 seconds 2x cleansing DH and an additional 28 second fo
    18 comments 292 views last activity
  • We all know it's impossible to fix Hexes spawns, so in 80% of the games you will lose it no matter what before it will give even tiny value. I stopped to bring Hexes years ago, just sometimes I can bring Blood Favour in some meme build or Ruin if I'm okay with to play without perk with 80% chance. And even if I agree that Thrill buff is slightly too much, it's nice to feel first time in DBD his
    11 comments 181 views last activity
  • So maybe like this we can avoid the time wasting from killers that just slugs until the third survivor dies on the hook
    4 comments 51 views last activity
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