Feedback and Suggestions
Our team will be happy to read these!
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It would be great to keep the offerings that the survivors used after the Killer DC's from the game. Especially after the match has just begun. Have lost many good offerings due to the hosts disconnecting from rage quitting, or some other issues.1 comments 11 views last activity
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Seriously killers feels like they have these hidden walls that don't left me turn corners on loops and fov feels like the killer has 1 eyeball on the top of his head that has no pereiferal vision (sorry if I spelled it wrong)5 comments 91 views last activity
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How an Earth do you ban people for using a menu option YOU give them? This is ridiculous and not thought out - the obvious solution used by other games is a dodge timer that escalates based on frequency of the offending action. Some DC if they are face camped in the basement with an insidious killer to prevent that play on survivor teamwork and prevent a slaughter. Simply start with a 30 min dodg34 comments 451 views last activity
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once the exit gates are powered, it takes 4-5 seconds to open it that's far too fast, i had a game where i had sacrificed 1 survivor , had one hooked , the exit gates got powered , i got 1 person at a gate hooked them right by it then had the the last person unhook run to a untouched gate on the other side of the map and open the gate in the span of 8 seconds. took him 4 seconds to unhook and get25 comments 801 views last activity
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if a 1v1 occurs then the survivor is dead or the kiler will be screwed either way its not fun, here are some options that can make these occurrences balanced. Ban certain perks. No Noed, Nurses Calling, Iron grasp, Ruin?, adrenaline, decisive strike. Remove all hooks but the basement ones No Hatch5 comments 31 views last activity
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The pustules were a great idea, i hope the mechanic is implemented into normal games in some way to add other things a survivor can do. However, the survivor vials were too easy to max out quickly, mostly due to the ability to die with a full vial and keep it. The event hooks for killer are too spread apart in most games to complete as quickly as survivor side, causing a huge influx in killer pl1 comments 41 views last activity
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What s the point of rank system if you get deranked within a month? I understand if you it does occur withing 3 or even 2 months totally ######### thing6 comments 31 views last activity
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Until the pallet looping exploit is fixed I will be reporting it as such in the report feature. I should not be looped for 3 gens by one player over the course of one match. If they can make it to a second pallet then the pallets are too close. I realize that you are fixing this, however in the interim I think that you should make tier three of blood lust the standard for killers speed.10 comments 131 views last activity
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I'm sure everyone and their mother has suggested ways to buff No Mither to not be entirely detrimental to its user. Here's mine. When you're hit while using No Mither, you get the Borrowed Time effect of bleeding out for however long. This gives you the opportunity, however slight, to lose the Killer before you go down, so you actually have an opportunity for the self-revival to come into play29 comments 231 views last activity
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did them changing the items to the event rarity make them crazy hard to find or did they just not add them to chests. I see them in bloodwebs and have found one survivor carrying a Halloween medkit (that I stole and escaped with) but other than that I have only found one flashlight and one medkit in bloodwebs on my Nea and one on my Claudette that I just prestiged again. can you please make it ea4 comments 112 views last activity
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I just finished a game against The Hag, and while running into a set of traps closed to each other, it almost made my character run in circles, In my opinion, survivors who trigger a trap shouldn't be forced to look towards the killer when triggering a hag trap. Forcing the survivor to look towards The Hag's illusion breaks the game for the survivor since it makes it too hard to control the ch3 comments 72 views last activity
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I know the patch notes say it raises it to 20 seconds from 16, however thats a 25% increase a 20% would be 19.2 seconds. So whats wrong here the patch notes or is it really 19.2% with sloppy butcher?2 comments 51 views last activity
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I wish there was no rank system. It's so difficult to find a match as killer in high rank (especially during events... There aren't any red rank survivors... I guess the hardest part of the hallowed blight event is actually finding a match to play.). Please do something about the rank system. Rank one players cheat to remain in ranks they are not supposed to (disconnecting or losing on purpose).0 comments 21 views last activity
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Just got done watching youtube videos on how to use the flashlight. Have been able to use it occasionally able to use it correctly. I started a game with a few new friends and equipped a flashlight to help them. I used the best purple flashlight with rare perks. I cant believe how easy it is for a killer to just look away and look back and avoid flashlight blinds! OH MY LYANTA! If you are going t4 comments 31 views last activity
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Could the devs try out making the killers have 3rd person (With the option of choose between 3rd person or 1st person) for a PTB? I Play Identity 5 and honestly I can survivor and killer very well in that game. I think playing killer and survivor that way would be fun, It would make chases easier, but not make juking impossible19 comments 372 views last activity
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Event Items and offerings: I was mostly wondering why aren't we able to atleast keep our event items and offerings when you prestige a character. Event though we can't use them when the events are over, it would be nice if you were able to keep them for when you prestige way before the event is up again. I don't know if I'm the only one, but I like collecting all the consumables in every game. Ne0 comments 31 views last activity
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Event Items and offerings: I was mostly wondering why aren't we able to atleast keep our event items and offerings when you prestige a character. Event though we can't use them when the events are over, it would be nice if you were able to keep them for when you prestige way before the event is up again. I don't know if I'm the only one, but I like collecting all the consumables in every game. Ne0 comments 11 views last activity
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I think a new killer could destroy survivors' hopes and trust: the Thing, with the power to become very similar to a survivor previously hit! It would be very nasty!13 comments 161 views last activity
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You ever find yourself in that situation where you're getting face camped and exit gates are open? If it was your first hook, you would usually attempt to escape right? Would be nice if that you got that 4% or whatever %, or even deliverance, and you could still have a chance to escape. I would say the timer would be 15 seconds, same as borrowed time tier 1.8 comments 71 views last activity
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The biggest problem right now is, that gens are done to fast and the killer lacks the counterplay to the SWF. How could we tackle this? First of all, this IS an asymmetrical game! The killer should have the power advantage and the survivors the number advantage. A killer should obliterate any survivor 1v1 within seconds. It should be unfair, unbalanced and op! That's the power-role in such ki6 comments 101 views last activity
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TL;DR: 1: Survs have another objective which is to get FUEL/GAS for the gens to be able to power them, ideally (maybe?) from JigSaw boxes which would now spawn regardless of who killer is. 2: Survs sit doing gens if killer is chasing nearby, there's no real 'fear' for them; buff killer who goes for a different surv mid-chase, either by increasing movement speed significantly each time (beyon5 comments 51 views last activity
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I think technician is a really cool idea for a perk, but the fact that it has a 50% chance to not work makes it a huge turn off. I think it would be fine to either a) change it to 100% or if thats too strong b) change it to 100% and add a cooldown to it. That way you can only miss something like 1 skill check every 20 seconds, which makes it skill dependant instead of luck based.8 comments 91 views last activity
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I thought of a way to rework decisive so all killers and survivors will like it (YOU HAVE TO READ ALL OF IT BEFORE MESSAGING/COMMENTING) decisive strike is now an unlimited use perk with a HUGE rework towards the instant "get out of jail" free card ability to it When obsession your struggle speed is increased by 40/50/60%, when your not the obsession your struggle speed is increased by 20/32 comments 31 views last activity
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For example if I slapped a generator or hex or event item and pulled them off and made other survivors believe it too12 comments 121 views last activity
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As a new killer, i keep running into SWF groups that consist of two new players and two red ranks. They get in my lobby because of that, so the red ranks can troll me around the whole round. I do think there are groups who are intentionally seeking up new and low rank players to get in matches with less experienced players. In my opinion, A SWF matchmaking should matchmake on the highest rank0 comments 21 views last activity
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I admit, I am not the best player. I am stuck around rank 10/11 with killer and even lower with survivor. So this is even more of a problem for me than for others who are good enough to eventually get to rank 1. Almost every game is against SWF. This in itself is not the real problem, but it leads to it. What I mean is that in almost every, and I mean EVERY SINGLE SWF team there is someone who21 comments 501 views last activity
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What are your thoughts and feelings about the secondary objective? Does it slow down the game enough to matter? Is it too much? Do you think it's better with more or less objectives and how do survivors feel about competing for the objectives? Please feel free to share your thoughts14 comments 161 views last activity
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Warning: If you see anything that is OP please remain calm as these numbers aren't final meaning they can always change! Thank you! Leather Face (Basic Changes) Terror Radius: 24 meters (Was 32 meters) Leather Face (Bubba's Chainsaw) Chainsaw Swing now last for 6 seconds and destroying pallets reduces 2 seconds from the Chainsaw Swing. Leather Face doesn't suffer a movement speed9 comments 91 views last activity
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I know I am not the first one to whine about not having cosmetic options for the pig other than the prestige but I would still love it. I love playing the pig and having a new cosmetic even as simple as a black robe or leather gloves would be really neat. The pig in the SAW franchise has taken many forms and had many users. For example John Kramer (Jigsaw) with his black and red robe. I know t3 comments 92 views last activity
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This suggestion is aimed at making lobbies fill up easier, paired with another idea someone else had. I imagine the developers record statistical data on various game functions, and this suggestion would use those statistics (if recorded) to increase the efficiencies of lobbies. First, to pair off of someone else's idea (sorry, I don't remember who suggested it nor do I care to search for i0 comments 22 views last activity
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This has been an issue for a damn long time now. I create lobbies and wait for 20 minutes straight to have one, ONE, survivor join my lobby until he decides it's not worth it to wait 5 minutes to find another one. In the rare case I actually get to play, the game usually lasts about 2 minutes because the game is getting finished as quickly as possible. On top of that my choices are: 1. to get cal14 comments 127 views last activity
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sorry for my english i have my wishlist: ingame icon for alert the completed pip after done the correct point. sistem for local pc for colorize the player toxic for me (if i found in party i see name in red/yellow etc) after i have add it in blacklist if a toxic player disconnect for rage or suicide other survivor not lose pip if killer disconnect the party not lose offert adjust soun0 comments 11 views last activity
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accidentally posted something twice and dont know how to delete threads1 comments 13 views last activity
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Honestly i must hit as killer 2x but surv can insta heal in one sec just becose why not?Excuse me not all killers can hit surv on 1 hit and take him on hook.On my eyes surv jump off from hook insta heal him self and run to gate gg ez .Nice balance rly nice god when you finaly make somthing with this #########?!16 comments 171 views last activity
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Like srsly even if you run 4 petrified oaks the amount of hooks on a map is to much, ive played 50 rounds and timed myself for escape, and littrly the average time it takes for a killer to hook is 5 sec. Not to mention if they have iron grasp and knockout you cant escape at all. In general whise why must there be so meny hooks in the game its not injoyable.8 comments 171 views last activity
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It would seem that in lieu of certain events happening in certain games that it wouldn't be too hard right now for the powers-that-be to reach out to help make mr. Voorhees find himself in the realm of entity.It all boils down to acquisition of license Now is the time it would make a lot of fans dream come true, to see Jason in DBD27 comments 251 views last activity
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Gens will be covered in plants and the survivors must harvest these plants in order to work on the gens. Each plant will reward the survivors with bloodpoints. This will be beneficial to both teams. The survivors will be rewarded and the killer will have extra time. The time to harvest should be similar to halloween pods or a little longer but not too long so it doesn't become punishment. Anothe9 comments 71 views last activity
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I am getting sick and tired and the bullshit people can pull off but when I try that ######### I get killed every ######### time. and yes I meant to curse there it has me at the point where I'm demanding my money back. I play this game at a pretty average skill level. but your stupid matchmaking system ranks me with smurfed Rank 1s. In case you aren't aware. Smurfing is the act of playing horr3 comments 51 views last activity
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Hey all, I thought I would throw in a suggested new item in the bloodweb for both players and killers. Ever feel frurstrated while working the bloodweb that that next item is only a few hundred points away? I know I have and I'm willing to bet everyone else has, too. So my suggestion is to add flies to the bloodweb . Instead of costing points to purchase these would grant you bloodpoints3 comments 31 views last activity
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Hi there! So recently the pallets we're made further apart and in some maps, continuous pallets are less accessible, making pallets more valuable and should be respected by the survivors who uses them. In the current state, pallets are good but not that great. Killers can straight up ignore the pallets (or avoid them by juking) as there's less penalty to the killer's side aside from the minor2 comments 32 views last activity
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Nww party system would be awesome so no one have to invite again to party once they leave the lobby or the game after it ends it would come handy so we don't have to invite other so many times.0 comments 1 views last activity
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I think it would be fun for survivors and killers if you added a new hex perk that would work exactly like ruin but for healing. I play more survivor and as a survivor I think it would be more fun and will slow the game down just a little bit or a little bit more if killers get the swamp map and they have ruin and this perk. Please leave your opinions on this perk i am interested.0 comments 21 views last activity
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I like to call this "heal #########" It tends to happen at lower skill levels for survivors. It's when a survivor unhooks you and heals you under the hook with the killer coming right at you or otherwise runs up to you and starts healing you and the same thing happens, and your left screaming "get off of me!" in a futile attempt to free yourself. But they don't. They never do. There should be4 comments 31 views last activity
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I love the idea for this Event and I love doing the flowers but pitting Survivors against Survivors to get Nectar is weird in a game based on random cooperation between Survivors. I also want to add that getting 4,000 or however many points you get (if you play the flower offering) is cool but if one plant equals 33% percent of a vial and there are four survivors on the map going after that then5 comments 91 views last activity
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So Hollowed Blight shows a possible route to extend games with secondary objectives for survivors. The name of the game is greed! Give the survivors something to do that takes a fair amount of time, but make it worth their while. For example, there could be a dumbwaiter on the map that requires repairs. Repairing it would require the approximate amount of time of fixing 1.5 generators. The1 comments 23 views last activity
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i dont know about other survivors but Neas P3 bloody clothing attire on her neck shows all skin when it should be bloody and i feel that all P3 clothing attire sets should be relooked and have more blood be added to uncovered areas like on neas hat as well its clean yet her whole head is bloody. i feel that they should all look more bloody since it took me a while to get to P3 lvl 50 on my nea wi0 comments 1 views last activity
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In my opinion, Michael Myers needs another skin besides the original one (no, I’m not suggesting a shirtless Daddy Myers, although, that would be very interesting to see). I get that there would probably be a lot of red tape, but the new costume from the 2018 Halloween movie would be an amazing addition to the game. For me, the new mask and costume really reminds me of he fear I felt when I saw t4 comments 122 views last activity
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I know that implementing new game modes takes a long time to do, but I wanted to suggest a couple of basic game mode concepts, that we could see down the road. RANKED MODE Right now, the game is only Ranked mode. It should be a game mode for competitive play, without SWF and KYF. This would solely be for players that want to test their skills to see if they can make it out alive or kill eve1 comments 21 views last activity
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I think that if you drop a hook within a certain radius of the killer holding a survivor you should get rescue points if they wiggle free, you get rewarded for every other save but this one it seems3 comments 51 views last activity