Feedback and Suggestions
Our team will be happy to read these!
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When youre waitng to join a game wheter its solo or survive with friends it would be nice if you could do something meanwhile. Like in deathgarden you can run around in the locker room. I mean if you can run around in a map like the one i the tutorial? Or maybe have access to your loadout and look at cosmetics all the time so youre not only sitting there and wait? Id like that atleast1 comments 31 views last activity
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You are a battler and do everything to escape a foe's grasp. Your struggling effects on the Killer are increased by 75 % . Your wiggle efficiency is increased by 10/20/30 % . (Wiggle faster) You obscure the Killer's ability to see Hook Auras . (All around the map) Gain 10 % more Bloodpoints in Survival category.2 comments 31 views last activity
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Okay this post is in response to my 500+ hours of gameplay, being a rank 1 killer AND a rank 1 survivor at some point, and my personal experience with trolls and bullies. This is gonna be a longer post but I promise if you read it it'll make sense. KILLER SIDE We're gonna start with the killer's side of things. Firstly I will say this, PLAYING KILLER IS SIGNIFICANTLY HARDER THAN PLAYING7 comments 131 views last activity
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Hi, (I Feel like i'm talkin to mysefl!) i'm here with another discussion to talk about totems and how, in my opninion, could be fixed or changed, but let's talk about totems now: Totems at the moment are a way to slow the game or to achieve something that otherwise wouldn't be possible to achieve with some killers, but the "fun" ends when the totem is broken. The good thing is that is balanced s3 comments 640 views last activity
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Hi guys, What do you think about this little boy ? For me he needs a buff or reworks for some add-ons that doesn't work so well. A lot of times when you zap a survivor he can down a pallet or take a window that normally he can't. A lot of add-ons don't give you high buffs for a game and they, for a lot of them, give you malus that make the game harder for you. SOrry for my english but i wanted1 comments 42 views last activity
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Once and a while Behavior has to be patted on the back for the cool stuff they do, but this isn't one of those times. IMO, Behavior making the Ghost Face power what it is, then buffing it, is telling me how little they know their own game (or the dev's only play killers?). Let's stop this whole M1 killer crap. Nothing feels worse than getting exposed by some dude who couldn't see you until h9 comments 71 views last activity
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I was thinking why not just get rid of the requirements of having it be under the killer's terror radius while in a chase. It should still be able to fill up while you're in a chase if it requires that much time to even use it.3 comments 31 views last activity
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Thought I'd ask because it sounds like a fun additional game-mode. It wouldn't be too hard to implement, the framework is there, all that'd be necessary is automatically assigning each Killer/Survivor their Tier 3 Uniques in the match. Critiques, Thoughts, and Additional Ideas to further the Gamemode concept welcome in the comments, some I had are listed below; A Triangular Perk Showcase to re4 comments 72 views last activity
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We all knows it's incredible unfair, terrible against m1 killer, and overpowered as hell like bnp was before. So devs, I don't know, do your job. 4 games in a row against one bastard or two with that thing, I'm gonna start playing toxic every time i see one of those.15 comments 181 views last activity
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No One Escapes Death aka Noed is a perk that allows bad players to do well. You can usually tell when someone runs Noed because they use the Killer's power poorly and apply zero gen pressure whatsoever. The Devs buffed this perk for god knows what reason awhile back so all tiers give instadowns, and it gives a 2/3/4% speed boost after the gens are done. It rewards bad players, and anyone who's24 comments 422 views last activity
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I guess it is a bit late to complain about this, but when EGC was announced you just completelly destroyed an already questionable perk that only a few of us used most likely on Legion. But now it is equal to a huge bag of trash with some extra human waste in it, and we have this relatively still new and mostly (fully) useless mehanic here that is what caused the death of this perk just because y7 comments 41 views last activity
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For 60 seconds at the start of the trial and 60 seconds after each time you are unhooked, you are effected by the broken status. Your thick blood coagulates practically instantly. You don't leave pools of Blood. While in the dying state, grunts of pain caused by injuries are reduced by 0/25/50 % at any time. Grants the ability to fully recover from the Dying State7 comments 101 views last activity
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Super loud for killer. Like as loud as it once was again. Can you please turn down the sound or give us a slider to choose how loud the chase music is please. It's like guns going off in my ears. Thank you.0 comments 12 views last activity
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I understand that this part of the forum is meant for balance in-game, but there's no feedback part for issues that aren't bugs or in game. So I have to talk about this here. Just last round I was playing as usual when I healed up a claudette. We both had seen the aura of another survivor get downed on another part of the map. So it was clear the killer was far away. We also were near a pallet.5 comments 71 views last activity
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Hi all, new to here so not sure if this has been mentioned or not? I would like to see unique perks, locked to survivors / killers so it would mean survivors for example wouldn't all be just skins. For example; Meg is clearly energetic so she could run slightly faster? Claudette, she could heal quicker... Just small passive perks for everyone.4 comments 101 views last activity
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Do you know the concept of "paint" in other games with vide customization variety to colour cosmetics? Can Prestige rewards be that "paint" so we could put blood patterns on any customization item available to character which has prestige rewards unlocked. This is very difficult and expensive to make, I agree, but it would be awesome, as prestige rewards lost their value since patch №2.0.0 wher1 comments 42 views last activity
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Now I know the devs have said before that it would take too much time to add the bloody texture on every cosmetic piece in the game but I still really want this feature to be added. Especially with Ghostface, Ash, Piggy and Tapp having licensed cosmetics, being able to wear them with our prestige blood would be awesome! I for one would love to see Ghostfaces demon outfit drenched in blood5 comments 102 views last activity
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I would love to see a way to “earn” new rituals, on top of the Daily Rituals. Maybe get a new one for every 10 matches you play (or 7, or 5). For me, it’s not even really about the bloodpoints. I just like having challenge objectives to work toward, and working toward getting new ones (by playing matches) is kind of an objective all by itself!2 comments 22 views last activity
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so in my opinio all hex perkes should be very powerful because they are risky since they can be disabled and Third seal seems like worst hex , i never seen anybody use it , so might aswell give my idea to rework rework: : when you down survivor you disable his random perk and it will be shown to you which you disabled him / you can only disable 1 perk per survivor only bu downing him , the to0 comments 51 views last activity
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Credit to @dadamek8 and @DarkWo1f997 for inspiring me with some of these ideas. These changes are all intended to go together: Frenzy now has a 0.75 second startup during which time the Legion stops moving and looks straight up while roaring. This can be easily heard by nearby survivors. Vaulting a window or pallet during Frenzy now drains 15% of his power Missed attacks have a 70% coold14 comments 412 views last activity
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I always wondered if those tonics he threw should have been bombs that hurt survivors. As a person who plays clown I always saw him being able to use different types of bombs or tonics. One that slows down people, hurts them, paralyses them, etc. I know he won't get a rework since no one cares about the character so I was thinking that they could improve his ability to reload. He has to stop all0 comments 22 views last activity
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Playing this game on most of the killers without ruin is very hard, and even with ruin the totem system is so terrible that most games the totem lasts 1-1.5min sometimes its gone before you make it across the map, for the love of god please make ruin a non totem perk, fix totems (like for real this time, not make it worse like your last fix) or just make baseline gens not so easy. I say fix tote2 comments 81 views last activity
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(TLDR) Constant Skill Checks for Gens, Rebalance Skill Check Perks/Killers for it, Gen Tapping shouldnt be easy. I'll be honest, the most bland part of playing Survivor is "repairing" the generators. When it comes down to it; mechanics like juking, bullying, and maybe even immersion are more interesting than hold M1 on the Main Objective of the game. There is no skill required unless you0 comments 31 views last activity
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Hey there! First post here, but I wanted to make a suggestion/wish do help with the immersion of the game. Right now, some of the newer models and animations are really showing off how much the developer team's skills have grown as a whole. But the older models are still rough from the beginning and compared beside the newer killers, they are just lackluster. They need some refinement, especi0 comments 21 views last activity
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Exhaustion from killer addons should count down while running. It literally removes a perk from you for the entirety of the chase unless you have sprint burst and use it in the beginning. Additionally, with doctor's exhaustion addons giving you exhaustion at madness tier 3, being hooked should reset you to madness tier 2. When I've been tunneled by a doctor, it completely makes my exhaustion20 comments 171 views last activity
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This is Dead by Daylight, the cat and mouse game where the Survivors are less stealthy than the Killers. This is not Soul at Stake. If you are trying to make the game like Soul at Stake where the killer is more stealthy than the survivors, at least make Survivors run faster. Right now: * The game is too bright * Everyone's clothes are now shining. Especially Claudette's. * Survivors are too0 comments 31 views last activity
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So I'm certain that many of us have been the victim of a Spirit standing still at a pallet or any other loop and not knowing if she's phasing or not. Which is why I wanna ask, should Spirit's phase still have an audio notification for survivors in chase so they know she's phasing and make it so the standing still mindgame is exclusive to prayer beads? Or is it fine how it is?21 comments 591 views last activity
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This is an appeal to the devs from a long-time Freddy main that is dreading the upcoming Freddy rework and has been doing so for about a year already. I know that many players still believe that Freddy is the game's weakest Killer and for up to almost one year after his release, I agreed with those players, that was until I started playing him more seriously and learnt to work with his weaknesse14 comments 311 views last activity
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if gens basically takes more time but possible to perform it much quicker with found gears and fuels and give bloodpoints all those actions especially they found fuel it will be cool its not dramatic change like essential keys to open doors or something, nope for even more personal wishing example you also can do gen without anything it takes like bs 120seconds but gears can find from obj1 comments 21 views last activity
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How would you feel if Jason Vorhees and Tommy Jarvis joined in the game? me: very happy3 comments 321 views last activity
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I think it's unfair that other blood point earning perks have a secondary effect. I think they could combine we're gonna live forever with we'll make it into one perk. Or make it so that whenever you would gain a token to be able to heal at 100%. I do think the perk deserves a secondary effect especially considering killers have barbecue and chili.4 comments 31 views last activity
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Survive with friends is something I'm sure no one wants to touch, because people act rabid over it both ways. Either must defend at all costs or get rid of it now. I play survivor and killer, though, and I play SWF with my mom and uncle sometimes. So don't attack me saying I'm a salty killer or something. Something that is a huge problem is when people exploit the matchmaking by grouping up with1 comments 21 views last activity
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How about once per quarter the devs host an event centered on 1 survivor character & 1 killer. The concept, for example, is like a week in which escaping & completing a match as Jake earns bonus bloodpoints for all survivors, and for each Jake a killer sacrifices in a completed match the Trapper gets bonus bloodpoints.0 comments 11 views last activity
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To improve boil over I was thinking about disabling the nearest hook for a survivor to use forcing them to actually deal with the wiggle. Increasing the wiggle to 100%. I feel like the aura reading is useless if you can see the hook that close anyway. It would be cool to get struggle points as well but that's just a bonus.5 comments 71 views last activity
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Please stop using YouTubers and Streamers as a base for how things are going for the entire community. MOST of the time they'll over exaggerate how they feel for the content they're providing, or a as a means to an end to get something they don't like nerfed/buffed (not always, obviously). Not that their opinions aren't valid or should not be valued, but let things play out for a bit. IE. Ghost F2 comments 21 views last activity
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Please debuff killers or buff survivors or just debuff doctor as he is very annoying to play against he takes all the fun out of this amazing game.5 comments 71 views last activity
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if someone can't do great skill check most times it may takes 10seconds to 20seconds longer so make gens takes 20seconds longer to clean looking 100seconds why ruin is essential to keep game balanced? why keep making people farm hag first? and another problem, how about ruin broken too early or too lately? balance always changing right? is this make sense to you? this is another reason why n8 comments 131 views last activity
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Hello on this forum in addition to English there is Japanese, Spanish, Russian and Dutch and so on, there are many French players on dead by daylight and I ask that the French language be added please.0 comments 11 views last activity
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Step 1). Make it so that the skill checks on the boxes tie directly into the timer of the trap - Each failed check reduces the timer by 10 seconds (default). Step 2). Rework the majority of her add-ons to increase the difficulty/frequency of these skill checks (maybe even one for a repositioned check like Doc), while keeping some of her more useful ones (like Exhaustion denial) intact. Step 3).9 comments 91 views last activity
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Hey guys, I was wondering with a few friends about the mode ,,kill your friends,,. If there would be possibility to play with more then 5 people. Like 8 survivors and 2 killers or so on. Would you like that?4 comments 21 views last activity
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Their effects should be applied along with the deep would. Reasons are this: 1.- Feral frenzy needs to be completely refilled before being usable again, which makes them very "expensive" to use. 2.- Their effects are good to keep survivors you are not chasing under control, but with the 2 hits requirement they are applied most likely to the survivor you are going to be chasing, which makes7 comments 42 views last activity
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I would love to have some new animation for the shop because when I I buy something like I want to buy only a knife for the legion I don't see the actual details, so we could make zoom in or like a new animation that the Legion stands up and shows the knife to the camera so we can see it in all the details, we can even make it in game only for the killer to see their weapons youre using a0 comments 51 views last activity
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Maybe make it when a survivor misses a DS skill check, the perk will go to a 100 second cooldown (at the very least) instead of disabling the perk entirely.3 comments 61 views last activity
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Really frustrating to go against it. One second you're working on a generator, then you get grabbed out of nowhere. No real counter to it. Spine Chill/Premonition aren't real counters and running one perk just in case you might face one killer with one specific add-on isn't worth it.7 comments 72 views last activity
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You shoud put in the game 2 new addons for crouch speed like the 2 on ghostface.0 comments 12 views last activity
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A detective inspired outfit for Jane Romero would be lovely. Preferably one inspired by Nancy Drew. I just think it would make since as well since she has to research information on her guests for her show, so she does a lot of sleuthing. Pleaseeee <30 comments 21 views last activity
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Doctor - Add Mouldy Electrode into his base kit. If needed adjust his add-ons to compensate. Trapper - Make the traps spawn next to generators. Potentially add 2 so that a single trap spawns right by every generator. Wraith - Remove the lightburn already. Please just do it. Pig - Make her crouch/uncrouch as fast as Ghostface. Legion - Change it so missing doesn't kick them out of Feral Fre12 comments 831 views last activity
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Please can we just sell un-wanted items, add-ons and offerings at half price or even 25% of what they cost...? I still have a shed load of lunar offerings that I can't use.4 comments 31 views last activity
