Hex Third seal rework idea

so in my opinio all hex perkes should be very powerful because they are risky since they can be disabled and Third seal seems like worst hex , i never seen anybody use it , so might aswell give my idea to rework

rework:

: when you down survivor you disable his random perk and it will be shown to you which you disabled him / you can only disable 1 perk per survivor only bu downing him , the totem start to lit after you disable 1st survivor , the effect last as long as the totem is lit ,

that seem fine to me since anyway its a match 4 perk killer vs 16 perks survivors , - 4 would be 12 , and hexed are risky anyway since when smb disable your totem its 3 perk vs 16 , ( 2 v 16 assuming you have ruin which is the meta ,,,)

Comments