Feedback and Suggestions
Our team will be happy to read these!
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I reeeeallly dislike this vfx it's nearly as worse as the red screen vfx when you got stunned.5 comments 101 views last activity
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What if as a reward for being a good player/ good sport/ not toxic (judging by the amount of post game praise you receive by the report function from other players), they gave you a recolor of the crown and made it more like a halo where it sits on top of the head and was a silver color.7 comments 101 views last activity
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I think the devs could add a rare chance for a totem to spawn on the basement, as this would add even more basement plays. For instance, if a team of survivors want to cleanse all the totems to prevent a possible NOED, they would have to take a big risk and go to the basement to see if there is a totem there, taking the risk of getting a free hit from the killer if he discovers you are on the11 comments 301 views last activity
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I know not too long ago that trapper received the ability to reset his traps without having to pick them up. I know that whenever I select his setting speed add ons, it only affects when trapper sets it himself. Is there a possibility to add in the add on text of his setting speed add ons to also affect his resetting speed. Depending on which setting speed add on you select that’ll affect his res0 comments 21 views last activity
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On top of Survivors being within 16 meters of you for the hook timer to be paused, include Killer as well. This will slightly buff Camaraderie and make it for viable in game play where lots of players, especially new ones, who frequently match up with Killers who camp a lot. It makes sense lore/info wise for this perk that out of Camaraderie for their teammates, the person equipped with this perk5 comments 41 views last activity
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I think everyone has his set of survivors/killers he plays. And others which wont get touched very often if not at all. What if we could change the order of the characters? It would a great QoL if we could put our favourite character on the top of the list and the others more down0 comments 41 views last activity
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I think it's pretty clear. A survivor has to find the crown and make sure they escape while a killer can literally grab it and afk for the rest of the game. How is this fair? Why can't both sides get the same treatment and need to just finish the trial no matter the result? I main both killer and survivor and I don't get why they couldn't treat both sides equally.24 comments 231 views last activity
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the stranger things maps is overwhelmingly annoying to play on as killer. there are places every where to loop the killer endlessly, there are to many pallets in my opinion making my want to skin myself alive as the last the last game i played on it i got literally no hooks1 comments 11 views last activity
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I think my real concern here is that, while other perks are useful against certain killers, small game practically makes trapper worthless. I know that you can still do well, but I can't think of another perk that outright removes a killers ability. I think perhaps the use of small game should be looked into, as it makes a lot of trapper games feel boring as you can't do much at all apart fr4 comments 61 views last activity
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Constant insults in the chat. When will you make it possible to disable chat via the menu? I hate chat in this game!4 comments 31 views last activity
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i think the matchmaking should get reworked it can't be that as survivor or killer it takes 40 minutes to just have a match, they need to fix this annoying issue asap0 comments 11 views last activity
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Not sure if Adrenaline needs any changes or if it's healthy or not, I just had this idea for a while. First change: Adrenaline no longer instantly heals You. Insta heals on Medkits were reworked, so we could do the same to Adrenaline and have it passively heal 1 Health State 16 seconds after activation. Second change: Adrenaline no longer wakes You up. This part was introduced in pre-rework Fre9 comments 121 views last activity
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Look, I understand that you guys have a lot of things to do with the current event. But please start adressing the core issues of the game. 4 years into the game's lifespan and you'll still get exhausted without perks activating, swings will still miss when they should connect, and hit when they shouldn't. Matchmaking is still something that plagues the game. I might be alone in this but I would0 comments 21 views last activity
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I'm sure I'm not the only one who has tons of brown addon's, items, and offerings, just taking up space and not getting used, they are good for the bringing, and there are still decent brown add-ons that get used, but I think having something to refund things for BP by choice, is a good option, of course it can be a very low number you get back, and if you really want get more for more rare items0 comments 11 views last activity
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The thing Movement Speed: 4.5 M/S (112.5%) Terror Radius: 20 Meters Power: Assimilation - You are capable of splitting off from your main body at any time. While separated you are undetectable, move at a massively increased movement speed of 8 M/S (200%) and may attempt to assimilate into a Survivor that is either healthy or injured by stalking them for 3 consecutive seconds. You may not damag21 comments 171 views last activity
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OK so I've played DBD for around 2800 hours. I play both roles. I'm not even close to to best but I know this game and it mechanics pretty well. Unless the killer screws up big there is almost nothing you can do to avoid Pyramid Head. Your only option is to hit "W" and hope for the best. If you get to a loop and you throw the pallet he hits you with his power and if you don't throw it, when6 comments 131 views last activity
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Hello everyone! I'll do my best to keep this concise. I'm brand new to Dead by Daylight, I actually bought it during the sale because a friend of mine told me it had Pyramid Head and Cheryl. Being a Silent Hill buff, I picked the game up. I had previously thought I'd never care, or want to play the game since it wasn't my cup of tea, but in short, a few matches of survivor and I started to hav6 comments 61 views last activity
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As someone attempting to get all of the achievements legitly, this is one of two remaining. I suppose you can't rework the achievement too much because of those who have already earned it, skillfully or not; but could you at least modify it to gain progress for simply hitting a survivor further than 24 meters away? Not sure why it has to be both that AND a downing hit.2 comments 31 views last activity
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had several matches where I played grab animation to grab a survivor, but they got away unscathed because of lag. When this happens it should count as a swing by the killer, so at least the survivor gets hit instead of miraculously escaping the grab.8 comments 81 views last activity
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I'm not sure if this is the appropiate place to post this as I don't think this qualifies as a bug, but I noticed two inacurate translations in the description of the new 4th anniversary head cosmetic for survivors. Cabeza evento -> Cabeza de evento Tercer aniversario -> Cuarto aniversario, tercer means third. Source: Spanish is my first l0 comments 11 views last activity
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What's the point\fun of playing without killer in a game? It ridiculous it's allowed and as a survivor you need to spend your time doing all the gens and opening gates cuz you can't even dc cuz of penalties.13 comments 171 views last activity
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can the spawn rate of the items in the bloodweb be increased? I'm sure a lot of us have spent millions of bloodpoints already but only have less than 10 of both of the event items.0 comments 21 views last activity
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Players who already have the crowns equipped keep picking them up not letting other get them. I like to suggest after you get one for that survivor you can't pick it up again with that survivor. Unless you get extra blood points picking it up i guess that would explain it. Other suggestions worse than the first one would be escaping once with it unlocks it on all survivors who are eligible to equ7 comments 51 views last activity
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It's increadibly rare to see even 1 event items in the bloodweb, more painfully at level 50, this is not acceptable for an anniversary event where everyone should have fun and celebrate it wholeheartedly.0 comments 11 views last activity
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Hey, I'll try to keep this short. I'm sure many others have said the same, but the level of frustration for getting crowns for survivors seems unreasonably disproportionate. I was able to get all of the killer crowns in a reasonable amount of time, while working towards getting them, I let any survivors who could possibly need a crown get them, as I assumed it might be annoying. Once my task was0 comments 31 views last activity
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Can you please, please push the magic button at the BHVR HQ control panel and increase the frequency of event items for survivors during the event. I'm spending almost 0.5- 2 million bloodpoints daily and get almost no flashlights or medkits on some of my p3 survivors. When i do finally get an item, it's like 1 per 10 bloodwebs. This is an event that only comes around once, please let us get the0 comments 11 views last activity
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I can't see anything on Huntress on this map. I can't aim, I can't hit because I CAN'T SEE ANYTHING. I hate playing immersed as a survivor. I HATE IT. This map has very few pallets and windows and it's definitely not enough for a 5 gen chase. I don't want to change my playstyle to something I hate with all my heart. PLEASE make the map larger, brighter, with less grass and more pallets. It lit3 comments 41 views last activity
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Since the beginning of Dead by Daylight the main problem relating to the game's balance is the combined strength of a survivor team using the same perk. Wich lead to the dev-team implementing perks that sound like fun but aren't that usefull. Let's take Any Means Necessery as an example: Being able to reset dropped pallets sounds incredibly fun to a survivor and horrifing to a killer, so the3 comments 32 views last activity
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I have put this on here before i think, but i would like to see insta heals go back they way they healed before BUT can only be used on your teammates not yourself and to balance it your med kit is not destroyed so you can have a heal for yourself. As a killer i feel this could open up quite the entertaining interactions between killer and survivor, plus could open up new score events as being an5 comments 61 views last activity
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Similar to how they did in Stranger Things whenever he would get close, I think this would be a cool addition to Demo that would add to the overall experience while playing him. If they really wanted to go for it they could make actually like it is in the show and make the lights slowly flicker when you enter his terror radius and then get faster as he gets closer.1 comments 21 views last activity
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I thought that this comment was too much work to let it sit in someone else's post, so I thought I'd give it it's own place at the top of a discussion (also so I can find this in My Discussions for potential later use). " It's 100% bad design. I agree with changing its functionality, use, and whatever else is required to make it not the perk it is rn. People are so adamant in defending it be0 comments 21 views last activity
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Right now there's 4 post game page views as well as a archive pop up and your daily quest completed popup and end game chat. That's a lot of information, and arguably the Emblem system best tells players how they performed according to what the game wants from them. I suggest reducing the clutter so new players understand how they did and what's expected of them. At the very least swapping t0 comments 11 views last activity
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The keeper AKA Boxhead is an amazing monster/boss in the evil within and would be awesome to get as a killer. You already have other survivors like sebastian from the game too that you can add with him5 comments 101 views last activity
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I was looking forward to this event, but have to admit I am a bit disappointed. This is what makes an event worthy for me, Extra Bloodpoints (in this event we haven't seen any extra points due to both offering bug and by design. +750 extra points for crown escape/finish trial seems a bit low Special event cosmetics (The way cosmetics unlocks doesn't contribute to event in any way. Just l0 comments 21 views last activity
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Pretty simple. Raise the status effect recovery speed from 20% to 35% so for example tier 3 exhaustion perks cause you to be only 26 second exhausted. Raise the range where it affects allies to 20 meters from 8 Meters and make it persist 30 seconds (previously 15sec) when out of range. Also make it affect broken status effect so it can be used with perks such as deliverance, second3 comments 61 views last activity
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Here is my suggestion how to change legendary skins. Lisa Garland should have a different voice actress than Cheryl also her name should change to Lisa Garland when you equip her. Once you reach P3 as Cheryl you should be able to unlock a bloody variation of Lisa’s legendary skin. That way there would be way more possibilities for future legendary skins and definitely more people would buy them.0 comments 51 views last activity
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I suggest it be changed to the following After being unhooked or unhooking yourself, Decisive Strike will become active and usable for 30/40/50 seconds. While Decisive Strike is active, when grabbed by the Killer, succeed a Skill Check to automatically escape the Killer's grasp and stun them for 5 seconds. Succeeding or failing the Skill Check will deactivate Decisive Strike . Deci4 comments 62 views last activity
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Richard Trager "The Scientist" as killer. IMAGINE THIS THINGY CHASING YOU WITH SCISSORS AND CUTTING OFF YOUR FINGERS IN MORI Miles Upshur, main character-reporter as survivor. I think that overall atmosphere of Outlast suits DBD perfectly and it would be an amazing addition. There is also this cutie in Whistl3 comments 914 views last activity
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Please fix freddies hitbox range its insane, getting hit around corners with a obvious distance between the hit animation and actually getting hit. Tested it in server with friends after vsing it and it really needs some work done!3 comments 31 views last activity
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It makes no sense that I'm the same rank playing a level 35 character as a level 1 character. Ranks should be tied to individual characters. Decide your character before you begin matchmaking. (optional: matchmaker refuses to put two of the same character in a game. Stops swf teams from being identical.) Then in the matchmaking: fully prevent players from being matched more than 5 ranks awa2 comments 31 views last activity
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I'm a very aural person, and lean heavily on sound for games like this...and I just wanted to give major props to the sound department for their work on Pyramid Head. He is an absolute joy to play from a sound perspective, I feel impactful and dangerous just from his sound design. I wanted to give it a week to see if it was just "new killer syndrome" but even when I'm getting stomped by a coord4 comments 121 views last activity
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I really think it would be cool to add a summer event and add beach body and add a bathing suit for every survivors or and female all of them because of summer.3 comments 51 views last activity
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This is an idea I've had rattling around my head for a long time when someone suggested the idea of a 2 killer vs 8 survivor game mode and the fact it would not work. This is not something I would want implemented for a long time. It would be something when the lore got more developed in the archives and we understood more about the Entity because it would mark the end of the story for the game0 comments 141 views last activity
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During the moonrise event various lanterns would spawn. Survivors could collect the lantern and try to escape with it. If the Survivor was hooked they would lose the lantern and would have to collect it again with the lantern being returned to wherever it was found. Meanwhile after hooking a Survivor the Killer would have an opportunity to destroy lanter12 comments 71 views last activity
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As a killer main I feel bad for the survivors when I use NOED, even when facing a 4man SWF. That should already tell you something. The perk is overall ######### overpowered. It awards you for being bad at the game and not doing your job at protecting gens or keeping the pressure on. A viable nerf would be so NOED is given 1 dull totem at the start of the game. When that exact totem isn't cl15 comments 131 views last activity
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4 years and you really not sure when player click dbd.exe that he want load and play? why you always need to ask press space or smth just for loading game? why i cant click dbd.exe and go bathroom or other and when i come see start menu of the game? whats wrong with you1 comments 21 views last activity
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Since DbD matches are now running on the games own dedicated servers and continue to play as a group got implemented I don't see a problem with implementing a System that shows solo survivors the killers loadout if they die. Just change it so only the people in a SWF party can't see it unless they're all dead. Since there are tally screen bugs right now you're probably working on exact that par0 comments 11 views last activity
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1.) Survivor hit boxes need to be shrunk to the size of the survivor, quit catering to killers and allowing them to miss by a country mile and still hit, force them to actually have to hit the survivor not the invisible air around their person space! 2.) Fix huntress hatchets, at the current moment she is throwing semi truck sized hatchets literally mid way around a vehicle completely away from0 comments 11 views last activity
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Charms were a good Idea but they could improve the game A LOT if they changed a bit. I had this idea while thinking about the crown head cosmetics. How about charms get their XZY values from the item itself instead of the hard coded position on the hips. (if item has xyz values use those, if not use the default hip placement) Something like the event crown would be an addon to your chosen cos0 comments 11 views last activity