godren
godren
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- godren
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/782986#Comment_782986
That's just you being bad. I have seen Killer streamers owning 4K with Nurse perkless and add-onless at the highest levels against red rank SWF groups that make gens bust in the first minute. And they do it game after game after game over and over.
Come on, just because you're not good at nurse doesn't mean she's weak.
Nobody here is going to fall for that kind of reasoning. We all know how strong nurse is.
i saw some of those videos. those swf groups aren't that strong lol. they didn't even abuse dead zones and stoped their gen rush after 1-2 minutes.
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@Mochan said:
"Nurse isn't even that strong"
Oh wow, really, wow. How can anyone be playing this game and think this? On my very first match as killer I played Nurse and got an easy 4K. No perks and no add-ons. That was about a year ago and survivors were a lot stronger back then.
And how are you playing basekit nurse when you are using up all her stuff? If you are using up all your add-ons surely you aren't playing basekit nurse.
yea and on my first very match i got an easy 4k as hillbilly without any addons. that was about two years ago. he should be nerfed as well lol.
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@OswinOsgood said:
https://forum.deadbydaylight.com/en/discussion/comment/781977#Comment_781977
While her power charges and then the standard is to fake phase see what the survivor does and then catch them. Hee chases dont last long if you know what you are doing
lol you have to think and she is able to hear you. vaults and messing with scratch marks still work.
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@Bongbingbing said:
I hope we never see the day spirit's power gets nerfed. Some add ons sure but her power is fine.
That said, seeing the constant complaining that she can't be looped like other killers makes me think the devs are gonna cave and give her a nerf that will allow her to be looped. If that ever happens I'll probably hang up the game for good, She's one of the last few killers I enjoy playing.
she can be looped lol.
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@WickedKatz said:
That grammar was sad lol. Spirit isn't fully a problem, just prayer beads. Also, the problem with spirit is how you need to run iron will to have a chance of escaping, and it isnt fair to have a perk be a must because of one killer
spine chill destroyes her prayer beads. according to that logic, nothing is fair lol.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/749235#Comment_749235
I agree. Solo has suffered a lot. If a killer is really good they can usually capitalize on solos not communicating, but this is probably because they are conditioned to play against SWF and then when it is solo they steamroll. And survivors have been nerfed a lot lately. But its not too bad though. I admit that a good nurse was a bit OP against randoms but as soon as it is a really a good SWF you realize it was fair at that point - at least for me. In fact when I played killer I usually played one of the other killers but when I noticed it was SWF or they had toolboxes I played nurse so it was a fair game. What should I do now? My only option is to dodge or play spirit with some OP addons. That's not good for the game at all. I can't be the only one that feels this way.
I disagree with what you said last. She's just more annoying to play as. Why? Because you are handicapped. And I doubt new players will play nurse now, too much of a learning curve with too little reward. Other killers are easier to learn and give similar results now.
the spirit will get the same thing. they are planning on nerfing billy as i remember.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/748361#Comment_748361
Except I'm not being a hypocrite smart one. Using a SWF 4 man on comms is being a huge scumbag as well. I don't want to see any of it in the game. This is why when I play with one friend I'm not step by step calling out the killer like a navy seal team or something.
If they intended for the game to be balanced around a swf 4 man sweat team running meta perks on comms than they might as well not let us queue solo, or give us all aura reading perks, and in-game comms. They could also give a 4 man a geneteratoor repair rebuff or something. Nurse was not ok and 4 man swf running all perks that synergize well to give a killer a terrible in-game experience is not ok as well. Both are absolute scumbag moves.
that won't happen cause swf brings a lot of money. i just tried to say that using scummy things against the same is legit. as for the nerf, they should've deleted only 3-5 blings and omegablink addons thats all. now it's a death sentence to play as her on demo's map, lery's map and haddonfield. you can cover 23-27 meter distance while she has cd for the second blink.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/746538#Comment_746538
Sure you did, bud. Also, the reason you picked Nurse versus Try hard SWF on comms is because she was OVERTUNED. Thanks for proving my point.
Plenty of people were using this OVERTUNED killer on a daily basis on non SWF for easy matches. Or for a free Rank 1 when they sucked on every other killer.
@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/746538#Comment_746538
Sure you did, bud. Also, the reason you picked Nurse versus Try hard SWF on comms is because she was OVERTUNED. Thanks for proving my point.
Plenty of people were using this OVERTUNED killer on a daily basis on non SWF for easy matches. Or for a free Rank 1 when they sucked on every other killer.
swf is still overtuned. so if use an overtuned killer against the same thing it is not a crime. lol you just told me the same thing. keep telling me the same won't help, but anyway when survivors use overtuned things against common killers to make things easier it's ok, but when killers do the same by using the nurse it's not ok. hypocrisy at it's finest.
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with that stun now you can juke the ######### out of her by choosing lery's map.
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@arslaN said:
People think that being viable is getting 4k's every match at this point.
so the pig should be nerfed then...
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/746371#Comment_746371
Don't play the game but you sits in the forums complaining about Nurse changes?
Sounding like a Nurse main who is just salty at this point. You had years of boring people with same old nurse crutch gameplay. Learn to adapt like everyone else. No game meta stays the same forever. Things change.
lol i played as the pig and the doc most of the time. as for the nurse, i played as her only against try harders. swf still stays the same and people adapt and then those killers get more nerfs. using things which are allowed by the game isn't crutch and survivor meta stays the same lol.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/745546#Comment_745546
I don't care what marth said. I only mentioned him because people like to bring him up when it comes to balance. The fact stands his team still lost on Comms while sitting on gens to Nurse.
Not every lobby was a god tier Nurse, but before the change you didn't need to be a god tier Nurse. You can recover just fine before and beat the majority of lobbies all the while being very average.
4swf is using outside VOIP, but Nurse players were using in-game feature to deal with them. Is this really hard to understand? Am I in the Matrix?
Nurse players were using this on heavy demand on non SWF lobbies in solo queue. Go play her on the PTB it's not even as bad as people are making it out to be. A lot of panic crying going on in the forums.
yea, but those mistakes still count sitting on gens wasn't their main issue. very average nurses lose a lot of times at 1-4 ranks. yea cause VOIP is able to make that in-game feature useless. lol and survivors including me use swf against other killers, not only against the nurse . i don't play the game now cause it's boring for me.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/742865#Comment_742865
Marths depip squad was destroyed by a few nurse mains. This is a SWF all on comms with plenty of in-game experience, but still got smacked. Nurse was not fine and was seeing too often being used on none Swf groups with zero communication. Winning versus a Nurse with a bunch of random in solo queue was rare vs a competent Nurse. The nurse can make a ton of mistakes and was still fine in a majority of my matches in solo queue.
The killer was overturned. Time to come to grips, not every lobby is a 4 man swf.
well marth said they lose cause they had made some mistakes against those nurses.
like it matters. it's the same as saying not every lobby was created by a god tier nurse.
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cause of the legion lol
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/744075#Comment_744075
Hope I see you in the fog then!
if they keep her base kit as it is now i'll reinstall the game.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/743912#Comment_743912
So? That doesn't really mean much if you know the Killer.
I do really good as LEGION. Let that sink in.
i've survived every legion lol. if i play with my friends it's always gg ez.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/743879#Comment_743879
How do you know those are nerfs coming? I mean, you can be defeatist if you want, but I hope you come back!
her base kit is nerfed.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/743859#Comment_743859
And I'm a Legion main.
Just, try it. If you don't like it you are fully justified to leave. But don't just leave cause it MIGHT be bad. That's not how you look at a game.
i don't want to try. i'm gonna just watch some videos. i bet there will be no cure against swf try harders who play at 4-1 rank in my country 24/7 anymore... by they way then they are going to nerf billy and leatherface.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/743850#Comment_743850
For ONE THING?! That you haven't tested yet? Why?
the legion gave me an awful experience.
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good luck to find at least one lobby. uninstalled....
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now he is fine as he is, but that hot fix will kill him.
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@Star99er said:
Urban Evasion is your friend, use it to counter Nurse, Spirit, and Hag.
or be near walls and run randomly.
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well omega blinks are good against good swfs if she has some huge map, but 5 blinks are bad against some good ones.
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lol no. he can be looped and his chainsaw was nerfed. now he has a long stun if you cancel his sprint.
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lol billy was nerfed. now his stun is way longer if he cancels sprint.
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@HazeHound said:
The changes are amazing bcoz only killers who tunnel will be punished. No ds at first chase is the most important aspect in my opinion. However timer still running when downed and user getting higher chances of beeing obsession will make smart killer just slug the obsession for a while and then hook, with perk having no use. Don't you think ds will be literally useless? Im a killer main btw. Please, at least consider ds not making surv an obsession (leave this for object) or activating by beeing downed within the time, not picked up.so if i see those survivors somehow then i should let him do whatever they want for 60 seconds... well...
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haha so if you have deceive strikes then dying light will work for survivors. rip dl.
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the new deceive strike will make dying light work for survivors. rip dl.
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Also the chainsaw was destroyed as well. That new animation is slow like #########.
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@scorpio said:
You obviously suck at survivor. Git gud.That sums up this whole thread ^^.
yea i saw some complainers like him in the game a while ago. they usually get sacrificed by noob killers and play against potato survivors and then say it takes no skill to play as killers.
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Killers:
1. Nurse
2. Freddy
3. HillbillySurvivors:
1. Ace
2. Claudette
3. Tapp -
he shouldn't recharge his power if he uses his normal hit. survivors shouldn't have an opportunity to heal the others, repair gens and open their gates if they have his deep wound status effect.
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@The_Crusader said:
Adrenaline is a crutch and a free escape sometimes. I've had people slugged who have got back up and ran. Annoying when the whole team is running it too.If I get a lobby full of megs then I expect a lot of adrenalines and bring NOED.
Lets just say from past experiences I'm glad I did. Had games that were maybe a 2k go to a 0k due to adrenaline but then back up to a 3k thanks to NOED.
none of perks is a crutch otherwise they would've been nerfed or deleted from the game. i use noed, ds and adre.
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@Nickenzie said:
What this thread is gonna be aboutSo, I noticed a lot of fog travelers saying this perk is either a crutch or is completely fair as you can cleanse all 5 dull totems. I wanna shed my opinion on how we can make the perk feel strong to the killer but remaining fair for both sides. Cleansing 5 Dull Totems is NOT fair to a single survivor
Let's look at how NOED is a problem with some reasoning and justification. First to deactivate the perk, you'll need to cleanse all 5 dull totems which at first, it sounds completely fair until you're the only survivor doing all of the work. A single survivor can only do so much to the perk and if another survivor cleanses a dull totem, you'll be wasting more time finding the non existent 5th dull totem. Small Game will make you waste more time if this happens since you probably won't checks areas where you can see the 5th totem is destroyed. Overall, it's just arduous task to do something all by yourself and it feels rather harsh on the single survivor. So if we're gonna change NOED, we'll need to change it where it's fair for the Solo Q survivors. How can NOED be strong on both SWF and Solo Q survivors while remaining fair?
The perk has fluctuations in strength depending on whether or not you are facing SWF. When we change the perk, we also need to make sure its strength is consistent on both sides of the fence. Now that we know the flaws of NOED, let's apply our knowledge and make the perk fair for both survivor sides while remaining strong to the killer. No One Escapes Death:
(Notice: There's no "Hex" beside it)
You're rage when your prey is on the verge to escaping fuels your thirst for a sacrifice. When the exit gates are powered, gain a 3/4/5% movement speed increase and the exit gates take 10% (2 seconds)/20% (4 seconds)/30% (6 seconds) longer to open. Survivors who didn't cleanse a dull or Hex totem will suffer from the exposed status effect for the reminder of the trial. How is this version better?This now makes every survivor waste some time cleansing a single totem instead of putting everything on a single survivor. You are now responsible for your own safety, not everyone else and if everyone does cleanse a totem, the killer still has a 5% movement speed increase and exit gate benefit.
What do y'all think?
single survivor? even if i don't play swf random survivors in my team usually destroy them very fast.
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@Goldengeartwo said:
I don't care if you don't believe me, just know it's the truth
without a viable proof or some source i don't belive people.
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@Raptorrotas said:
Hillbilly is strong because back then they tried to make strong killers to play, not "fun" killers to play against.yea now they make stupid killers who entartain survivors so their game becomes tom and jerry instead of the horror.
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@The_Crusader said:
It's widely agreed that freddy is weak and there are many who argue Billy is OP. So its not just about low ranks.
Again Billy has unlimited speed burst and instadowns with a very forgiving hitbox.....wheres the downsides?
Hes above and beyond any killer than can't teleport.
lol whats wrong with speed burst and instadowns? those things are his main tool. it is even said in the game. Yea cd, windows, pallets are not the downsides my ass.
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@The_Crusader said:
@MrMyersThat's you. If that's what you enjoy that's fine. However it doesn't change the fact that yes there are a number of people who judging from thebthings they say, want the game balanced around a 4k.
@godren It kind of does make him broken though. They can learn against other killers. Hard to learn how to play against Billy when people are going down to a chainsaw every 30 seconds.
Lets not pretend a good Billy can't do the same at high rank too. Turn things around in an instant with his speed and instadowns.
There's no reason for Billy to be so much stronger than every other killer. Nurse is her own thing, she's gonna be harder to balance due to her blinks but Billy is easy to compare and he's so much stronger than everyone else.
so he is broken because of potato survivors a who cannot loop and use windows and insta go down to a chainsaw. yea lets also nerf freddy more because there are still a lot of noobs who cannot play against him. nice logic.
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@Goldengeartwo said:
>
I've been Rank 1 with both Killer and Survivors for months, trashy.
and my freddy without perks and addons has killed swf with intsaheals and 4 deceive strikes. sure.. sure...
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@The_Crusader said:
Goldengeartwo said:And here I am using Pig and Freddy and Doctor. What's the point when there's Billy?
That's what bugged me too. What's the point in me sweating away trying to 4k with other killers when I could just switch to Billy and have 2 people hooked in the first minute? It's ridiculous how powerful he feels compared to other killers.
I hate going against him too. The matching system normally puts in 2 survivors higher skilled than the killer and 2 lower.
Billy will have the less experienced players going down every 30 seconds. It's ridiculous.
Then you see half these noobs needing NOED on top.
so billy is able to take their teammates out in the first minute. well they should learn to play and pallet loop. bad survivors don't make him broken
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yea also make him look for fuel and oil in order to re use his chainsaw hahaha.
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@Acromio said:
He needs rather trivial changes, really.
Specifically:
-A smaller terror radius (a 26 meters TR should do the trick)
-His acceleration during his chainsaw attack fixed (it's currently bugged) and increased slightly (115% -> 120%)
-The speed penalty he gets when revving up his chainsaw reduced from -28% to -15%.true in his movie he is sneaky as hell. he should get a smaller terror radius.
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@Vietfox said:
- Chainsaw charge should work like billy's one.
- Reduce collision's time penalty.
- Increase speed when using the chainsaw.
- A fix/rework on most of his addons.
Leatherface is a really fun killer with the right addons and i can't wait for him to get buffed.
and make his purple addons for speed work.
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watched him a week ago actually i know those things so nothing new here. some of them work against total potatoes and he just shows mistakes of potato survivors/killers. oh anyway i grow tired of these double standards. i want a tutorial how to kill good swf as freddy. oh anyway nothing new.. good bye.
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mindgame survivors near safe loops? ooh can't wait to be in your lobby as a survivor. as for the rest it's the same as saying you need to learn how to deal with camping noobs etc. another comment same meaning.
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@Lascivar said:
There's no code of ethics people need to follow in game. As a survivor, you can loop, teabag, flashlight spam, bodyblock and so forth as much as you like. As a killer you may camp, tunnel, bodyblock (basement stairs) and whatever else upsets people. What you choose to do is up to you, you're not there for the pleasure of your competitor.Being bitter and making snide comments about the "survivor mains" or "killer mains" just makes you look like biased and clueless, particularly when people state they play both sides but obviously have a clear leaning towards one and ignore the other's advantages.
agreed.
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unplayable? dunno i play both sides and some maps are still insta escape for me. as for the rest it depends on teammates. if killers tunnel we just genrush the ######### out of him and he gets only -1 at least. well sometimes tunnel works against brainless survivors and saying it's garbage is the same as saying looping or genrush, stealth, slugging are garbage.
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well billy was inspired by leaterface and an ugly hillbilly from the wrong turn. so i think ghostface will appear.
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@Wolf74 said:
Ghostface (Legion)i think we won't see ghostface because of legion...
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well done!